X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Famd%2Fcompiler%2Faco_instruction_selection_setup.cpp;h=90a92232343f706c3c8f3742ac65b13d96af4fd7;hb=536339b0dda33241d21a0e045681419ca46fc812;hp=bf4b34c6e3e9dd5ac05d4e9b3efd68a34d42c1a9;hpb=baa46878d4533f21d12bc93d5eed09436b3cc9fd;p=mesa.git diff --git a/src/amd/compiler/aco_instruction_selection_setup.cpp b/src/amd/compiler/aco_instruction_selection_setup.cpp index bf4b34c6e3e..90a92232343 100644 --- a/src/amd/compiler/aco_instruction_selection_setup.cpp +++ b/src/amd/compiler/aco_instruction_selection_setup.cpp @@ -57,7 +57,6 @@ struct isel_context { nir_shader *shader; uint32_t constant_data_offset; Block *block; - bool *divergent_vals; std::unique_ptr allocated; std::unordered_map> allocated_vec; Stage stage; /* Stage */ @@ -91,10 +90,6 @@ struct isel_context { /* GS inputs */ Temp gs_wave_id; - /* gathered information */ - uint64_t input_masks[MESA_SHADER_COMPUTE]; - uint64_t output_masks[MESA_SHADER_COMPUTE]; - /* VS output information */ bool export_clip_dists; unsigned num_clip_distances; @@ -156,7 +151,7 @@ unsigned get_interp_input(nir_intrinsic_op intrin, enum glsl_interp_mode interp) * block instead. This is so that we can use any SGPR live-out of the side * without the branch without creating a linear phi in the invert or merge block. */ bool -sanitize_if(nir_function_impl *impl, bool *divergent, nir_if *nif) +sanitize_if(nir_function_impl *impl, nir_if *nif) { //TODO: skip this if the condition is uniform and there are no divergent breaks/continues? @@ -201,7 +196,7 @@ sanitize_if(nir_function_impl *impl, bool *divergent, nir_if *nif) } bool -sanitize_cf_list(nir_function_impl *impl, bool *divergent, struct exec_list *cf_list) +sanitize_cf_list(nir_function_impl *impl, struct exec_list *cf_list) { bool progress = false; foreach_list_typed(nir_cf_node, cf_node, node, cf_list) { @@ -210,14 +205,14 @@ sanitize_cf_list(nir_function_impl *impl, bool *divergent, struct exec_list *cf_ break; case nir_cf_node_if: { nir_if *nif = nir_cf_node_as_if(cf_node); - progress |= sanitize_cf_list(impl, divergent, &nif->then_list); - progress |= sanitize_cf_list(impl, divergent, &nif->else_list); - progress |= sanitize_if(impl, divergent, nif); + progress |= sanitize_cf_list(impl, &nif->then_list); + progress |= sanitize_cf_list(impl, &nif->else_list); + progress |= sanitize_if(impl, nif); break; } case nir_cf_node_loop: { nir_loop *loop = nir_cf_node_as_loop(cf_node); - progress |= sanitize_cf_list(impl, divergent, &loop->body); + progress |= sanitize_cf_list(impl, &loop->body); break; } case nir_cf_node_function: @@ -242,11 +237,11 @@ void init_context(isel_context *ctx, nir_shader *shader) unsigned lane_mask_size = ctx->program->lane_mask.size(); ctx->shader = shader; - ctx->divergent_vals = nir_divergence_analysis(shader, nir_divergence_view_index_uniform); + nir_divergence_analysis(shader, nir_divergence_view_index_uniform); /* sanitize control flow */ nir_metadata_require(impl, nir_metadata_dominance); - sanitize_cf_list(impl, ctx->divergent_vals, &impl->body); + sanitize_cf_list(impl, &impl->body); nir_metadata_preserve(impl, (nir_metadata)~nir_metadata_block_index); /* we'll need this for isel */ @@ -336,10 +331,10 @@ void init_context(isel_context *ctx, nir_shader *shader) case nir_op_b2f16: case nir_op_b2f32: case nir_op_mov: - type = ctx->divergent_vals[alu_instr->dest.dest.ssa.index] ? RegType::vgpr : RegType::sgpr; + type = nir_dest_is_divergent(alu_instr->dest.dest) ? RegType::vgpr : RegType::sgpr; break; case nir_op_bcsel: - type = ctx->divergent_vals[alu_instr->dest.dest.ssa.index] ? RegType::vgpr : RegType::sgpr; + type = nir_dest_is_divergent(alu_instr->dest.dest) ? RegType::vgpr : RegType::sgpr; /* fallthrough */ default: for (unsigned i = 0; i < nir_op_infos[alu_instr->op].num_inputs; i++) { @@ -469,7 +464,7 @@ void init_context(isel_context *ctx, nir_shader *shader) case nir_intrinsic_load_global: case nir_intrinsic_vulkan_resource_index: case nir_intrinsic_load_shared: - type = ctx->divergent_vals[intrinsic->dest.ssa.index] ? RegType::vgpr : RegType::sgpr; + type = nir_dest_is_divergent(intrinsic->dest) ? RegType::vgpr : RegType::sgpr; break; case nir_intrinsic_load_view_index: type = ctx->stage == fragment_fs ? RegType::vgpr : RegType::sgpr; @@ -528,9 +523,10 @@ void init_context(isel_context *ctx, nir_shader *shader) if (tex->dest.ssa.bit_size == 64) size *= 2; - if (tex->op == nir_texop_texture_samples) - assert(!ctx->divergent_vals[tex->dest.ssa.index]); - if (ctx->divergent_vals[tex->dest.ssa.index]) + if (tex->op == nir_texop_texture_samples) { + assert(!tex->dest.ssa.divergent); + } + if (nir_dest_is_divergent(tex->dest)) allocated[tex->dest.ssa.index] = Temp(0, RegClass(RegType::vgpr, size)); else allocated[tex->dest.ssa.index] = Temp(0, RegClass(RegType::sgpr, size)); @@ -562,7 +558,7 @@ void init_context(isel_context *ctx, nir_shader *shader) break; } - if (ctx->divergent_vals[phi->dest.ssa.index]) { + if (nir_dest_is_divergent(phi->dest)) { type = RegType::vgpr; } else { type = RegType::sgpr; @@ -744,7 +740,7 @@ setup_vs_output_info(isel_context *ctx, nir_shader *nir, if (outinfo->writes_pointsize || outinfo->writes_viewport_index || outinfo->writes_layer) pos_written |= 1 << 1; - uint64_t mask = ctx->output_masks[nir->info.stage]; + uint64_t mask = nir->info.outputs_written; while (mask) { int idx = u_bit_scan64(&mask); if (idx >= VARYING_SLOT_VAR0 || idx == VARYING_SLOT_LAYER || @@ -789,17 +785,8 @@ setup_vs_variables(isel_context *ctx, nir_shader *nir) } nir_foreach_variable(variable, &nir->outputs) { - if (ctx->stage == vertex_geometry_gs) - variable->data.driver_location = util_bitcount64(ctx->output_masks[nir->info.stage] & ((1ull << variable->data.location) - 1ull)) * 4; - else if (ctx->stage == vertex_es || - ctx->stage == vertex_ls || - ctx->stage == vertex_tess_control_hs) - // TODO: make this more compact - variable->data.driver_location = shader_io_get_unique_index((gl_varying_slot) variable->data.location) * 4; - else if (ctx->stage == vertex_vs || ctx->stage == ngg_vertex_gs) + if (ctx->stage == vertex_vs || ctx->stage == ngg_vertex_gs) variable->data.driver_location = variable->data.location * 4; - else - unreachable("Unsupported VS stage"); assert(variable->data.location >= 0 && variable->data.location <= UINT8_MAX); ctx->output_drv_loc_to_var_slot[MESA_SHADER_VERTEX][variable->data.driver_location / 4] = variable->data.location; @@ -809,16 +796,8 @@ setup_vs_variables(isel_context *ctx, nir_shader *nir) radv_vs_output_info *outinfo = &ctx->program->info->vs.outinfo; setup_vs_output_info(ctx, nir, outinfo->export_prim_id, ctx->options->key.vs_common_out.export_clip_dists, outinfo); - } else if (ctx->stage == vertex_geometry_gs || ctx->stage == vertex_es) { - /* TODO: radv_nir_shader_info_pass() already sets this but it's larger - * than it needs to be in order to set it better, we have to improve - * radv_nir_shader_info_pass() because gfx9_get_gs_info() uses - * esgs_itemsize and has to be done before compilation - */ - /* radv_es_output_info *outinfo = &ctx->program->info->vs.es_info; - outinfo->esgs_itemsize = util_bitcount64(ctx->output_masks[nir->info.stage]) * 16u; */ } else if (ctx->stage == vertex_ls) { - ctx->tcs_num_inputs = util_last_bit64(ctx->args->shader_info->vs.ls_outputs_written); + ctx->tcs_num_inputs = ctx->program->info->vs.num_linked_outputs; } if (ctx->stage == ngg_vertex_gs && ctx->args->options->key.vs_common_out.export_prim_id) { @@ -831,18 +810,8 @@ setup_vs_variables(isel_context *ctx, nir_shader *nir) void setup_gs_variables(isel_context *ctx, nir_shader *nir) { - if (ctx->stage == vertex_geometry_gs || ctx->stage == tess_eval_geometry_gs) { - nir_foreach_variable(variable, &nir->inputs) { - variable->data.driver_location = util_bitcount64(ctx->input_masks[nir->info.stage] & ((1ull << variable->data.location) - 1ull)) * 4; - } - } else if (ctx->stage == geometry_gs) { - //TODO: make this more compact - nir_foreach_variable(variable, &nir->inputs) { - variable->data.driver_location = shader_io_get_unique_index((gl_varying_slot)variable->data.location) * 4; - } - } else { - unreachable("Unsupported GS stage."); - } + if (ctx->stage == vertex_geometry_gs || ctx->stage == tess_eval_geometry_gs) + ctx->program->config->lds_size = ctx->program->info->gs_ring_info.lds_size; /* Already in units of the alloc granularity */ nir_foreach_variable(variable, &nir->outputs) { variable->data.driver_location = variable->data.location * 4; @@ -866,22 +835,15 @@ setup_tcs_info(isel_context *ctx, nir_shader *nir) ctx->stage == vertex_tess_control_hs && ctx->args->options->key.tcs.input_vertices == nir->info.tess.tcs_vertices_out; - if (ctx->stage == tess_control_hs) { - ctx->tcs_num_inputs = ctx->args->options->key.tcs.num_inputs; - } else if (ctx->stage == vertex_tess_control_hs) { - ctx->tcs_num_inputs = util_last_bit64(ctx->args->shader_info->vs.ls_outputs_written); - - if (ctx->tcs_in_out_eq) { - ctx->tcs_temp_only_inputs = ~nir->info.tess.tcs_cross_invocation_inputs_read & - ~nir->info.inputs_read_indirectly & - nir->info.inputs_read; - } - } else { - unreachable("Unsupported TCS shader stage"); + if (ctx->tcs_in_out_eq) { + ctx->tcs_temp_only_inputs = ~nir->info.tess.tcs_cross_invocation_inputs_read & + ~nir->info.inputs_read_indirectly & + nir->info.inputs_read; } - ctx->tcs_num_outputs = util_last_bit64(ctx->args->shader_info->tcs.outputs_written); - ctx->tcs_num_patch_outputs = util_last_bit64(ctx->args->shader_info->tcs.patch_outputs_written); + ctx->tcs_num_inputs = ctx->program->info->tcs.num_linked_inputs; + ctx->tcs_num_outputs = ctx->program->info->tcs.num_linked_outputs; + ctx->tcs_num_patch_outputs = ctx->program->info->tcs.num_linked_patch_outputs; ctx->tcs_num_patches = get_tcs_num_patches( ctx->args->options->key.tcs.input_vertices, @@ -909,43 +871,30 @@ setup_tcs_info(isel_context *ctx, nir_shader *nir) void setup_tcs_variables(isel_context *ctx, nir_shader *nir) { - nir_foreach_variable(variable, &nir->inputs) { - variable->data.driver_location = shader_io_get_unique_index((gl_varying_slot) variable->data.location) * 4; - } - nir_foreach_variable(variable, &nir->outputs) { - variable->data.driver_location = shader_io_get_unique_index((gl_varying_slot) variable->data.location) * 4; assert(variable->data.location >= 0 && variable->data.location <= UINT8_MAX); + if (variable->data.location == VARYING_SLOT_TESS_LEVEL_OUTER) + ctx->tcs_tess_lvl_out_loc = variable->data.driver_location * 4u; + else if (variable->data.location == VARYING_SLOT_TESS_LEVEL_INNER) + ctx->tcs_tess_lvl_in_loc = variable->data.driver_location * 4u; + if (variable->data.patch) ctx->output_tcs_patch_drv_loc_to_var_slot[variable->data.driver_location / 4] = variable->data.location; else ctx->output_drv_loc_to_var_slot[MESA_SHADER_TESS_CTRL][variable->data.driver_location / 4] = variable->data.location; } - - ctx->tcs_tess_lvl_out_loc = shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_OUTER) * 16u; - ctx->tcs_tess_lvl_in_loc = shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_INNER) * 16u; } void setup_tes_variables(isel_context *ctx, nir_shader *nir) { ctx->tcs_num_patches = ctx->args->options->key.tes.num_patches; - ctx->tcs_num_outputs = ctx->args->options->key.tes.tcs_num_outputs; - - nir_foreach_variable(variable, &nir->inputs) { - variable->data.driver_location = shader_io_get_unique_index((gl_varying_slot) variable->data.location) * 4; - } + ctx->tcs_num_outputs = ctx->program->info->tes.num_linked_inputs; nir_foreach_variable(variable, &nir->outputs) { if (ctx->stage == tess_eval_vs || ctx->stage == ngg_tess_eval_gs) variable->data.driver_location = variable->data.location * 4; - else if (ctx->stage == tess_eval_es) - variable->data.driver_location = shader_io_get_unique_index((gl_varying_slot) variable->data.location) * 4; - else if (ctx->stage == tess_eval_geometry_gs) - variable->data.driver_location = util_bitcount64(ctx->output_masks[nir->info.stage] & ((1ull << variable->data.location) - 1ull)) * 4; - else - unreachable("Unsupported TES shader stage"); } if (ctx->stage == tess_eval_vs || ctx->stage == ngg_tess_eval_gs) { @@ -993,50 +942,6 @@ setup_variables(isel_context *ctx, nir_shader *nir) } } -void -get_io_masks(isel_context *ctx, unsigned shader_count, struct nir_shader *const *shaders) -{ - for (unsigned i = 0; i < shader_count; i++) { - nir_shader *nir = shaders[i]; - if (nir->info.stage == MESA_SHADER_COMPUTE) - continue; - - uint64_t output_mask = 0; - nir_foreach_variable(variable, &nir->outputs) { - const glsl_type *type = variable->type; - if (nir_is_per_vertex_io(variable, nir->info.stage)) - type = type->fields.array; - unsigned slots = type->count_attribute_slots(false); - if (variable->data.compact) { - unsigned component_count = variable->data.location_frac + type->length; - slots = (component_count + 3) / 4; - } - output_mask |= ((1ull << slots) - 1) << variable->data.location; - } - - uint64_t input_mask = 0; - nir_foreach_variable(variable, &nir->inputs) { - const glsl_type *type = variable->type; - if (nir_is_per_vertex_io(variable, nir->info.stage)) - type = type->fields.array; - unsigned slots = type->count_attribute_slots(false); - if (variable->data.compact) { - unsigned component_count = variable->data.location_frac + type->length; - slots = (component_count + 3) / 4; - } - input_mask |= ((1ull << slots) - 1) << variable->data.location; - } - - ctx->output_masks[nir->info.stage] |= output_mask; - if (i + 1 < shader_count) - ctx->input_masks[shaders[i + 1]->info.stage] |= output_mask; - - ctx->input_masks[nir->info.stage] |= input_mask; - if (i) - ctx->output_masks[shaders[i - 1]->info.stage] |= input_mask; - } -} - unsigned lower_bit_size_callback(const nir_alu_instr *alu, void *_) { @@ -1089,11 +994,20 @@ setup_nir(isel_context *ctx, nir_shader *nir) bool lower_to_scalar = false; bool lower_pack = false; + nir_variable_mode robust_modes = (nir_variable_mode)0; + + if (ctx->options->robust_buffer_access) { + robust_modes = (nir_variable_mode)(nir_var_mem_ubo | + nir_var_mem_ssbo | + nir_var_mem_global | + nir_var_mem_push_const); + } + if (nir_opt_load_store_vectorize(nir, (nir_variable_mode)(nir_var_mem_ssbo | nir_var_mem_ubo | nir_var_mem_push_const | nir_var_mem_shared | nir_var_mem_global), - mem_vectorize_callback)) { + mem_vectorize_callback, robust_modes)) { lower_to_scalar = true; lower_pack = true; } @@ -1320,8 +1234,6 @@ setup_isel_context(Program* program, program->vgpr_limit = get_addr_vgpr_from_waves(program, program->min_waves); program->sgpr_limit = get_addr_sgpr_from_waves(program, program->min_waves); - get_io_masks(&ctx, shader_count, shaders); - unsigned scratch_size = 0; if (program->stage == gs_copy_vs) { assert(shader_count == 1);