X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Famd%2Fvulkan%2Fradv_shader_info.c;h=2c8d4e0511fc57f2f1a608c1c0a7c41e29820fea;hb=f038b3a136175c0afcc6545b886238a7b5dcf515;hp=dc4aea1d2198bb141007128b9123a1164773aad2;hpb=70cc80805ce5b027bece7334349ae8b028bf2862;p=mesa.git diff --git a/src/amd/vulkan/radv_shader_info.c b/src/amd/vulkan/radv_shader_info.c index dc4aea1d219..2c8d4e0511f 100644 --- a/src/amd/vulkan/radv_shader_info.c +++ b/src/amd/vulkan/radv_shader_info.c @@ -403,7 +403,7 @@ gather_info_input_decl_vs(const nir_shader *nir, const nir_variable *var, unsigned attrib_count = glsl_count_attribute_slots(var->type, true); int idx = var->data.location; - if (idx >= VERT_ATTRIB_GENERIC0 && idx <= VERT_ATTRIB_GENERIC15) + if (idx >= VERT_ATTRIB_GENERIC0 && idx < VERT_ATTRIB_GENERIC0 + MAX_VERTEX_ATTRIBS) info->vs.has_vertex_buffers = true; for (unsigned i = 0; i < attrib_count; ++i) { @@ -668,7 +668,7 @@ radv_nir_shader_info_pass(const struct nir_shader *nir, const struct radv_pipeline_layout *layout, const struct radv_shader_variant_key *key, struct radv_shader_info *info, - bool use_aco) + bool use_llvm) { struct nir_function *func = (struct nir_function *)exec_list_get_head_const(&nir->functions); @@ -679,14 +679,14 @@ radv_nir_shader_info_pass(const struct nir_shader *nir, info->loads_dynamic_offsets = true; } - nir_foreach_variable(variable, &nir->inputs) + nir_foreach_shader_in_variable(variable, nir) gather_info_input_decl(nir, variable, info, key); nir_foreach_block(block, func->impl) { gather_info_block(nir, block, info); } - nir_foreach_variable(variable, &nir->outputs) + nir_foreach_shader_out_variable(variable, nir) gather_info_output_decl(nir, variable, info, key); if (nir->info.stage == MESA_SHADER_VERTEX || @@ -822,13 +822,7 @@ radv_nir_shader_info_pass(const struct nir_shader *nir, struct radv_es_output_info *es_info = nir->info.stage == MESA_SHADER_VERTEX ? &info->vs.es_info : &info->tes.es_info; - if (use_aco) { - /* The outputs don't contain gaps, se we can use the number of outputs */ - uint32_t num_outputs_written = nir->info.stage == MESA_SHADER_VERTEX - ? info->vs.num_linked_outputs - : info->tes.num_linked_outputs; - es_info->esgs_itemsize = num_outputs_written * 16; - } else { + if (use_llvm) { /* The outputs may contain gaps, use the highest output index + 1 */ uint32_t max_output_written = 0; uint64_t output_mask = nir->info.outputs_written; @@ -839,8 +833,13 @@ radv_nir_shader_info_pass(const struct nir_shader *nir, max_output_written = MAX2(param_index, max_output_written); } - es_info->esgs_itemsize = (max_output_written + 1) * 16; + } else { + /* The outputs don't contain gaps, se we can use the number of outputs */ + uint32_t num_outputs_written = nir->info.stage == MESA_SHADER_VERTEX + ? info->vs.num_linked_outputs + : info->tes.num_linked_outputs; + es_info->esgs_itemsize = num_outputs_written * 16; } } @@ -858,5 +857,9 @@ radv_nir_shader_info_pass(const struct nir_shader *nir, info->ps.cb_shader_mask |= 0xf << (i * 4); } } + + if (key->fs.is_dual_src) { + info->ps.cb_shader_mask |= (info->ps.cb_shader_mask & 0xf) << 4; + } } }