X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Famd%2Fvulkan%2Fradv_shader_info.c;h=e771ad79878255158f37a903e19f4015ff4005ee;hb=2dd8dfd9137ac561aac3c453c1c7ad6683bd17b4;hp=7208bd2f58798386dd8f6eaf7bb5e389128289f5;hpb=8f052a3e257a61240cb311032497d016278117a8;p=mesa.git diff --git a/src/amd/vulkan/radv_shader_info.c b/src/amd/vulkan/radv_shader_info.c index 7208bd2f587..e771ad79878 100644 --- a/src/amd/vulkan/radv_shader_info.c +++ b/src/amd/vulkan/radv_shader_info.c @@ -23,6 +23,8 @@ #include "radv_private.h" #include "radv_shader.h" #include "nir/nir.h" +#include "nir/nir_deref.h" +#include "nir/nir_xfb_info.h" static void mark_sampler_desc(const nir_variable *var, struct radv_shader_info *info) @@ -47,12 +49,182 @@ static void mark_tess_output(struct radv_shader_info *info, info->tcs.outputs_written |= (mask << param); } +static void +get_deref_offset(nir_deref_instr *instr, + unsigned *const_out) +{ + nir_variable *var = nir_deref_instr_get_variable(instr); + nir_deref_path path; + unsigned idx_lvl = 1; + + if (var->data.compact) { + assert(instr->deref_type == nir_deref_type_array); + *const_out = nir_src_as_uint(instr->arr.index); + return; + } + + nir_deref_path_init(&path, instr, NULL); + + uint32_t const_offset = 0; + + for (; path.path[idx_lvl]; ++idx_lvl) { + const struct glsl_type *parent_type = path.path[idx_lvl - 1]->type; + if (path.path[idx_lvl]->deref_type == nir_deref_type_struct) { + unsigned index = path.path[idx_lvl]->strct.index; + + for (unsigned i = 0; i < index; i++) { + const struct glsl_type *ft = glsl_get_struct_field(parent_type, i); + const_offset += glsl_count_attribute_slots(ft, false); + } + } else if(path.path[idx_lvl]->deref_type == nir_deref_type_array) { + unsigned size = glsl_count_attribute_slots(path.path[idx_lvl]->type, false); + if (nir_src_is_const(path.path[idx_lvl]->arr.index)) + const_offset += nir_src_as_uint(path.path[idx_lvl]->arr.index) * size; + } else + unreachable("Uhandled deref type in get_deref_instr_offset"); + } + + *const_out = const_offset; + + nir_deref_path_finish(&path); +} + +static void +gather_intrinsic_load_deref_info(const nir_shader *nir, + const nir_intrinsic_instr *instr, + struct radv_shader_info *info) +{ + switch (nir->info.stage) { + case MESA_SHADER_VERTEX: { + nir_variable *var = nir_deref_instr_get_variable(nir_instr_as_deref(instr->src[0].ssa->parent_instr)); + + if (var && var->data.mode == nir_var_shader_in) { + unsigned idx = var->data.location; + uint8_t mask = nir_ssa_def_components_read(&instr->dest.ssa); + + info->vs.input_usage_mask[idx] |= + mask << var->data.location_frac; + } + break; + } + default: + break; + } +} + +static uint32_t +widen_writemask(uint32_t wrmask) +{ + uint32_t new_wrmask = 0; + for(unsigned i = 0; i < 4; i++) + new_wrmask |= (wrmask & (1 << i) ? 0x3 : 0x0) << (i * 2); + return new_wrmask; +} + +static void +set_output_usage_mask(const nir_shader *nir, const nir_intrinsic_instr *instr, + uint8_t *output_usage_mask) +{ + nir_deref_instr *deref_instr = + nir_instr_as_deref(instr->src[0].ssa->parent_instr); + nir_variable *var = nir_deref_instr_get_variable(deref_instr); + unsigned attrib_count = glsl_count_attribute_slots(deref_instr->type, false); + unsigned idx = var->data.location; + unsigned comp = var->data.location_frac; + unsigned const_offset = 0; + + get_deref_offset(deref_instr, &const_offset); + + if (var->data.compact) { + assert(!glsl_type_is_64bit(deref_instr->type)); + const_offset += comp; + output_usage_mask[idx + const_offset / 4] |= 1 << (const_offset % 4); + return; + } + + uint32_t wrmask = nir_intrinsic_write_mask(instr); + if (glsl_type_is_64bit(deref_instr->type)) + wrmask = widen_writemask(wrmask); + + for (unsigned i = 0; i < attrib_count; i++) + output_usage_mask[idx + i + const_offset] |= + ((wrmask >> (i * 4)) & 0xf) << comp; +} + +static void +gather_intrinsic_store_deref_info(const nir_shader *nir, + const nir_intrinsic_instr *instr, + struct radv_shader_info *info) +{ + nir_variable *var = nir_deref_instr_get_variable(nir_instr_as_deref(instr->src[0].ssa->parent_instr)); + + if (var && var->data.mode == nir_var_shader_out) { + unsigned idx = var->data.location; + + switch (nir->info.stage) { + case MESA_SHADER_VERTEX: + set_output_usage_mask(nir, instr, + info->vs.output_usage_mask); + break; + case MESA_SHADER_GEOMETRY: + set_output_usage_mask(nir, instr, + info->gs.output_usage_mask); + break; + case MESA_SHADER_TESS_EVAL: + set_output_usage_mask(nir, instr, + info->tes.output_usage_mask); + break; + case MESA_SHADER_TESS_CTRL: { + unsigned param = shader_io_get_unique_index(idx); + const struct glsl_type *type = var->type; + + if (!var->data.patch) + type = glsl_get_array_element(var->type); + + unsigned slots = + var->data.compact ? DIV_ROUND_UP(var->data.location_frac + glsl_get_length(type), 4) + : glsl_count_attribute_slots(type, false); + + mark_tess_output(info, var->data.patch, param, slots); + break; + } + default: + break; + } + } +} + +static void +gather_push_constant_info(const nir_shader *nir, + const nir_intrinsic_instr *instr, + struct radv_shader_info *info) +{ + int base = nir_intrinsic_base(instr); + + if (!nir_src_is_const(instr->src[0])) { + info->has_indirect_push_constants = true; + } else { + uint32_t min = base + nir_src_as_uint(instr->src[0]); + uint32_t max = min + instr->num_components * 4; + + info->max_push_constant_used = + MAX2(max, info->max_push_constant_used); + info->min_push_constant_used = + MIN2(min, info->min_push_constant_used); + } + + if (instr->dest.ssa.bit_size != 32) + info->has_only_32bit_push_constants = false; + + info->loads_push_constants = true; +} + static void gather_intrinsic_info(const nir_shader *nir, const nir_intrinsic_instr *instr, struct radv_shader_info *info) { switch (instr->intrinsic) { - case nir_intrinsic_interp_var_at_sample: + case nir_intrinsic_interp_deref_at_sample: info->ps.needs_sample_positions = true; break; case nir_intrinsic_load_draw_id: @@ -100,41 +272,42 @@ gather_intrinsic_info(const nir_shader *nir, const nir_intrinsic_instr *instr, info->uses_prim_id = true; break; case nir_intrinsic_load_push_constant: - info->loads_push_constants = true; + gather_push_constant_info(nir, instr, info); break; case nir_intrinsic_vulkan_resource_index: info->desc_set_used_mask |= (1 << nir_intrinsic_desc_set(instr)); break; - case nir_intrinsic_image_load: - case nir_intrinsic_image_store: - case nir_intrinsic_image_atomic_add: - case nir_intrinsic_image_atomic_min: - case nir_intrinsic_image_atomic_max: - case nir_intrinsic_image_atomic_and: - case nir_intrinsic_image_atomic_or: - case nir_intrinsic_image_atomic_xor: - case nir_intrinsic_image_atomic_exchange: - case nir_intrinsic_image_atomic_comp_swap: - case nir_intrinsic_image_size: { - const struct glsl_type *type = instr->variables[0]->var->type; - if(instr->variables[0]->deref.child) - type = instr->variables[0]->deref.child->type; + case nir_intrinsic_image_deref_load: + case nir_intrinsic_image_deref_store: + case nir_intrinsic_image_deref_atomic_add: + case nir_intrinsic_image_deref_atomic_min: + case nir_intrinsic_image_deref_atomic_max: + case nir_intrinsic_image_deref_atomic_and: + case nir_intrinsic_image_deref_atomic_or: + case nir_intrinsic_image_deref_atomic_xor: + case nir_intrinsic_image_deref_atomic_exchange: + case nir_intrinsic_image_deref_atomic_comp_swap: + case nir_intrinsic_image_deref_size: { + nir_variable *var = nir_deref_instr_get_variable(nir_instr_as_deref(instr->src[0].ssa->parent_instr)); + const struct glsl_type *type = glsl_without_array(var->type); enum glsl_sampler_dim dim = glsl_get_sampler_dim(type); if (dim == GLSL_SAMPLER_DIM_SUBPASS || - dim == GLSL_SAMPLER_DIM_SUBPASS_MS) + dim == GLSL_SAMPLER_DIM_SUBPASS_MS) { + info->ps.layer_input = true; info->ps.uses_input_attachments = true; - mark_sampler_desc(instr->variables[0]->var, info); - - if (nir_intrinsic_image_store || - nir_intrinsic_image_atomic_add || - nir_intrinsic_image_atomic_min || - nir_intrinsic_image_atomic_max || - nir_intrinsic_image_atomic_and || - nir_intrinsic_image_atomic_or || - nir_intrinsic_image_atomic_xor || - nir_intrinsic_image_atomic_exchange || - nir_intrinsic_image_atomic_comp_swap) { + } + mark_sampler_desc(var, info); + + if (instr->intrinsic == nir_intrinsic_image_deref_store || + instr->intrinsic == nir_intrinsic_image_deref_atomic_add || + instr->intrinsic == nir_intrinsic_image_deref_atomic_min || + instr->intrinsic == nir_intrinsic_image_deref_atomic_max || + instr->intrinsic == nir_intrinsic_image_deref_atomic_and || + instr->intrinsic == nir_intrinsic_image_deref_atomic_or || + instr->intrinsic == nir_intrinsic_image_deref_atomic_xor || + instr->intrinsic == nir_intrinsic_image_deref_atomic_exchange || + instr->intrinsic == nir_intrinsic_image_deref_atomic_comp_swap) { if (nir->info.stage == MESA_SHADER_FRAGMENT) info->ps.writes_memory = true; } @@ -154,48 +327,12 @@ gather_intrinsic_info(const nir_shader *nir, const nir_intrinsic_instr *instr, if (nir->info.stage == MESA_SHADER_FRAGMENT) info->ps.writes_memory = true; break; - case nir_intrinsic_load_var: - if (nir->info.stage == MESA_SHADER_VERTEX) { - nir_deref_var *dvar = instr->variables[0]; - nir_variable *var = dvar->var; - - if (var->data.mode == nir_var_shader_in) { - unsigned idx = var->data.location; - uint8_t mask = - nir_ssa_def_components_read(&instr->dest.ssa) << var->data.location_frac; - info->vs.input_usage_mask[idx] |= mask; - } - } + case nir_intrinsic_load_deref: + gather_intrinsic_load_deref_info(nir, instr, info); break; - case nir_intrinsic_store_var: { - nir_deref_var *dvar = instr->variables[0]; - nir_variable *var = dvar->var; - - if (var->data.mode == nir_var_shader_out) { - unsigned idx = var->data.location; - unsigned comp = var->data.location_frac; - - if (nir->info.stage == MESA_SHADER_VERTEX) { - info->vs.output_usage_mask[idx] |= - instr->const_index[0] << comp; - } else if (nir->info.stage == MESA_SHADER_TESS_EVAL) { - info->tes.output_usage_mask[idx] |= - instr->const_index[0] << comp; - } else if (nir->info.stage == MESA_SHADER_TESS_CTRL) { - unsigned param = shader_io_get_unique_index(idx); - const struct glsl_type *type = var->type; - if (!var->data.patch) - type = glsl_get_array_element(var->type); - unsigned slots = - var->data.compact ? DIV_ROUND_UP(glsl_get_length(type), 4) - : glsl_count_attribute_slots(type, false); - if (idx == VARYING_SLOT_CLIP_DIST0) - slots = (nir->info.clip_distance_array_size + nir->info.cull_distance_array_size > 4) ? 2 : 1; - mark_tess_output(info, var->data.patch, param, slots); - } - } + case nir_intrinsic_store_deref: + gather_intrinsic_store_deref_info(nir, instr, info); break; - } default: break; } @@ -205,10 +342,18 @@ static void gather_tex_info(const nir_shader *nir, const nir_tex_instr *instr, struct radv_shader_info *info) { - if (instr->sampler) - mark_sampler_desc(instr->sampler->var, info); - if (instr->texture) - mark_sampler_desc(instr->texture->var, info); + for (unsigned i = 0; i < instr->num_srcs; i++) { + switch (instr->src[i].src_type) { + case nir_tex_src_texture_deref: + mark_sampler_desc(nir_deref_instr_get_variable(nir_src_as_deref(instr->src[i].src)), info); + break; + case nir_tex_src_sampler_deref: + mark_sampler_desc(nir_deref_instr_get_variable(nir_src_as_deref(instr->src[i].src)), info); + break; + default: + break; + } + } } static void @@ -243,6 +388,7 @@ static void gather_info_input_decl_ps(const nir_shader *nir, const nir_variable *var, struct radv_shader_info *info) { + unsigned attrib_count = glsl_count_attribute_slots(var->type, false); const struct glsl_type *type = glsl_without_array(var->type); int idx = var->data.location; @@ -256,6 +402,10 @@ gather_info_input_decl_ps(const nir_shader *nir, const nir_variable *var, case VARYING_SLOT_LAYER: info->ps.layer_input = true; break; + case VARYING_SLOT_CLIP_DIST0: + case VARYING_SLOT_CLIP_DIST1: + info->ps.num_input_clips_culls += attrib_count; + break; default: break; } @@ -289,8 +439,8 @@ gather_info_output_decl_ls(const nir_shader *nir, const nir_variable *var, int idx = var->data.location; unsigned param = shader_io_get_unique_index(idx); int num_slots = glsl_count_attribute_slots(var->type, false); - if (idx == VARYING_SLOT_CLIP_DIST0) - num_slots = (nir->info.clip_distance_array_size + nir->info.cull_distance_array_size > 4) ? 2 : 1; + if (var->data.compact) + num_slots = DIV_ROUND_UP(var->data.location_frac + glsl_get_length(var->type), 4); mark_ls_output(info, param, num_slots); } @@ -315,6 +465,21 @@ gather_info_output_decl_ps(const nir_shader *nir, const nir_variable *var, } } +static void +gather_info_output_decl_gs(const nir_shader *nir, const nir_variable *var, + struct radv_shader_info *info) +{ + unsigned num_components = glsl_get_component_slots(var->type); + unsigned stream = var->data.stream; + unsigned idx = var->data.location; + + assert(stream < 4); + + info->gs.max_stream = MAX2(info->gs.max_stream, stream); + info->gs.num_stream_output_components[stream] += num_components; + info->gs.output_streams[idx] = stream; +} + static void gather_info_output_decl(const nir_shader *nir, const nir_variable *var, struct radv_shader_info *info, @@ -328,11 +493,55 @@ gather_info_output_decl(const nir_shader *nir, const nir_variable *var, if (options->key.vs.as_ls) gather_info_output_decl_ls(nir, var, info); break; + case MESA_SHADER_GEOMETRY: + gather_info_output_decl_gs(nir, var, info); + break; default: break; } } +static void +gather_xfb_info(const nir_shader *nir, struct radv_shader_info *info) +{ + nir_xfb_info *xfb = nir_gather_xfb_info(nir, NULL); + struct radv_streamout_info *so = &info->so; + + if (!xfb) + return; + + assert(xfb->output_count < MAX_SO_OUTPUTS); + so->num_outputs = xfb->output_count; + + for (unsigned i = 0; i < xfb->output_count; i++) { + struct radv_stream_output *output = &so->outputs[i]; + + output->buffer = xfb->outputs[i].buffer; + output->stream = xfb->buffer_to_stream[xfb->outputs[i].buffer]; + output->offset = xfb->outputs[i].offset; + output->location = xfb->outputs[i].location; + output->component_mask = xfb->outputs[i].component_mask; + + so->enabled_stream_buffers_mask |= + (1 << output->buffer) << (output->stream * 4); + + } + + for (unsigned i = 0; i < NIR_MAX_XFB_BUFFERS; i++) { + so->strides[i] = xfb->buffers[i].stride / 4; + } + + ralloc_free(xfb); +} + +void +radv_nir_shader_info_init(struct radv_shader_info *info) +{ + /* Assume that shaders only have 32-bit push constants by default. */ + info->min_push_constant_used = UINT8_MAX; + info->has_only_32bit_push_constants = true; +} + void radv_nir_shader_info_pass(const struct nir_shader *nir, const struct radv_nir_compiler_options *options, @@ -341,8 +550,11 @@ radv_nir_shader_info_pass(const struct nir_shader *nir, struct nir_function *func = (struct nir_function *)exec_list_get_head_const(&nir->functions); - if (options->layout->dynamic_offset_count) + if (options->layout && options->layout->dynamic_offset_count && + (options->layout->dynamic_shader_stages & mesa_to_vk_shader_stage(nir->info.stage))) { info->loads_push_constants = true; + info->loads_dynamic_offsets = true; + } nir_foreach_variable(variable, &nir->inputs) gather_info_input_decl(nir, variable, info); @@ -353,4 +565,9 @@ radv_nir_shader_info_pass(const struct nir_shader *nir, nir_foreach_variable(variable, &nir->outputs) gather_info_output_decl(nir, variable, info, options); + + if (nir->info.stage == MESA_SHADER_VERTEX || + nir->info.stage == MESA_SHADER_TESS_EVAL || + nir->info.stage == MESA_SHADER_GEOMETRY) + gather_xfb_info(nir, info); }