X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fcompiler%2Fnir%2Fnir.h;h=16733fd5e5067a9264f5dcf292fb2f340c5efed1;hb=878a8daca6bfc856308dda7d265964d93feb05ae;hp=ecd806523b3054e156c8ceb0aa886372460f5a9c;hpb=70cbddc4a7967c8889f8b10d8a31d7b8bdbde2fb;p=mesa.git diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h index ecd806523b3..16733fd5e50 100644 --- a/src/compiler/nir/nir.h +++ b/src/compiler/nir/nir.h @@ -121,7 +121,8 @@ typedef enum { nir_var_mem_shared = (1 << 8), nir_var_mem_global = (1 << 9), nir_var_mem_push_const = (1 << 10), /* not actually used for variables */ - nir_num_variable_modes = 11, + nir_var_mem_constant = (1 << 11), + nir_num_variable_modes = 12, nir_var_all = (1 << nir_num_variable_modes) - 1, } nir_variable_mode; MESA_DEFINE_CPP_ENUM_BITFIELD_OPERATORS(nir_variable_mode) @@ -330,7 +331,7 @@ typedef struct nir_variable { * * \sa nir_variable_mode */ - unsigned mode:11; + unsigned mode:12; /** * Is the variable read-only? @@ -1461,6 +1462,8 @@ typedef struct { struct { unsigned ptr_stride; + unsigned align_mul; + unsigned align_offset; } cast; }; @@ -3081,7 +3084,7 @@ typedef struct nir_shader_compiler_options { /* lower {slt,sge,seq,sne} to {flt,fge,feq,fneu} + b2f: */ bool lower_scmp; - /* lower fall_equalN/fany_nequalN (ex:fany_nequal4 to sne+fdot4+fsat) */ + /* lower b/fall_equalN/b/fany_nequalN (ex:fany_nequal4 to sne+fdot4+fsat) */ bool lower_vector_cmp; /** enables rules to lower idiv by power-of-two: */ @@ -3854,6 +3857,9 @@ void nir_print_shader_annotated(nir_shader *shader, FILE *fp, struct hash_table void nir_print_instr(const nir_instr *instr, FILE *fp); void nir_print_deref(const nir_deref_instr *deref, FILE *fp); +/** Shallow clone of a single instruction. */ +nir_instr *nir_instr_clone(nir_shader *s, const nir_instr *orig); + /** Shallow clone of a single ALU instruction. */ nir_alu_instr *nir_alu_instr_clone(nir_shader *s, const nir_alu_instr *orig); @@ -4072,7 +4078,8 @@ typedef enum { bool nir_lower_array_deref_of_vec(nir_shader *shader, nir_variable_mode modes, nir_lower_array_deref_of_vec_options options); -bool nir_lower_indirect_derefs(nir_shader *shader, nir_variable_mode modes); +bool nir_lower_indirect_derefs(nir_shader *shader, nir_variable_mode modes, + uint32_t max_lower_array_len); bool nir_lower_locals_to_regs(nir_shader *shader); @@ -4151,6 +4158,9 @@ nir_lower_vars_to_explicit_types(nir_shader *shader, nir_variable_mode modes, glsl_type_size_align_func type_info); +bool nir_lower_mem_constant_vars(nir_shader *shader, + glsl_type_size_align_func type_info); + typedef enum { /** * An address format which is a simple 32-bit global GPU address. @@ -4776,7 +4786,10 @@ bool nir_opt_trivial_continues(nir_shader *shader); bool nir_opt_undef(nir_shader *shader); -bool nir_opt_vectorize(nir_shader *shader); +typedef bool (*nir_opt_vectorize_cb)(const nir_instr *a, const nir_instr *b, + void *data); +bool nir_opt_vectorize(nir_shader *shader, nir_opt_vectorize_cb filter, + void *data); bool nir_opt_conditional_discard(nir_shader *shader);