X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fcompiler%2Fnir%2Fnir_builder.h;h=398fa68c251f19e4b94b96abca82dcd4efc103fe;hb=ad558408ff1ea5ad0743e68b9487472d7b020034;hp=02e4526dcaab7b3a74e0ec0615dd015e414265b5;hpb=084b24f5582567ebf5aa94b7f40ae3bdcb71316b;p=mesa.git diff --git a/src/compiler/nir/nir_builder.h b/src/compiler/nir/nir_builder.h index 02e4526dcaa..398fa68c251 100644 --- a/src/compiler/nir/nir_builder.h +++ b/src/compiler/nir/nir_builder.h @@ -31,6 +31,9 @@ struct exec_list; typedef struct nir_builder { nir_cursor cursor; + /* Whether new ALU instructions will be marked "exact" */ + bool exact; + nir_shader *shader; nir_function_impl *impl; } nir_builder; @@ -39,6 +42,7 @@ static inline void nir_builder_init(nir_builder *build, nir_function_impl *impl) { memset(build, 0, sizeof(*build)); + build->exact = false; build->impl = impl; build->shader = impl->function->shader; } @@ -48,8 +52,9 @@ nir_builder_init_simple_shader(nir_builder *build, void *mem_ctx, gl_shader_stage stage, const nir_shader_compiler_options *options) { - build->shader = nir_shader_create(mem_ctx, stage, options); + build->shader = nir_shader_create(mem_ctx, stage, options, NULL); nir_function *func = nir_function_create(build->shader, "main"); + build->exact = false; build->impl = nir_function_impl_create(func); build->cursor = nir_after_cf_list(&build->impl->body); } @@ -63,17 +68,133 @@ nir_builder_instr_insert(nir_builder *build, nir_instr *instr) build->cursor = nir_after_instr(instr); } +static inline nir_instr * +nir_builder_last_instr(nir_builder *build) +{ + assert(build->cursor.option == nir_cursor_after_instr); + return build->cursor.instr; +} + static inline void nir_builder_cf_insert(nir_builder *build, nir_cf_node *cf) { nir_cf_node_insert(build->cursor, cf); } +static inline bool +nir_builder_is_inside_cf(nir_builder *build, nir_cf_node *cf_node) +{ + nir_block *block = nir_cursor_current_block(build->cursor); + for (nir_cf_node *n = &block->cf_node; n; n = n->parent) { + if (n == cf_node) + return true; + } + return false; +} + +static inline nir_if * +nir_push_if(nir_builder *build, nir_ssa_def *condition) +{ + nir_if *nif = nir_if_create(build->shader); + nif->condition = nir_src_for_ssa(condition); + nir_builder_cf_insert(build, &nif->cf_node); + build->cursor = nir_before_cf_list(&nif->then_list); + return nif; +} + +static inline nir_if * +nir_push_else(nir_builder *build, nir_if *nif) +{ + if (nif) { + assert(nir_builder_is_inside_cf(build, &nif->cf_node)); + } else { + nir_block *block = nir_cursor_current_block(build->cursor); + nif = nir_cf_node_as_if(block->cf_node.parent); + } + build->cursor = nir_before_cf_list(&nif->else_list); + return nif; +} + +static inline void +nir_pop_if(nir_builder *build, nir_if *nif) +{ + if (nif) { + assert(nir_builder_is_inside_cf(build, &nif->cf_node)); + } else { + nir_block *block = nir_cursor_current_block(build->cursor); + nif = nir_cf_node_as_if(block->cf_node.parent); + } + build->cursor = nir_after_cf_node(&nif->cf_node); +} + +static inline nir_ssa_def * +nir_if_phi(nir_builder *build, nir_ssa_def *then_def, nir_ssa_def *else_def) +{ + nir_block *block = nir_cursor_current_block(build->cursor); + nir_if *nif = nir_cf_node_as_if(nir_cf_node_prev(&block->cf_node)); + + nir_phi_instr *phi = nir_phi_instr_create(build->shader); + + nir_phi_src *src = ralloc(phi, nir_phi_src); + src->pred = nir_if_last_then_block(nif); + src->src = nir_src_for_ssa(then_def); + exec_list_push_tail(&phi->srcs, &src->node); + + src = ralloc(phi, nir_phi_src); + src->pred = nir_if_last_else_block(nif); + src->src = nir_src_for_ssa(else_def); + exec_list_push_tail(&phi->srcs, &src->node); + + assert(then_def->num_components == else_def->num_components); + assert(then_def->bit_size == else_def->bit_size); + nir_ssa_dest_init(&phi->instr, &phi->dest, + then_def->num_components, then_def->bit_size, NULL); + + nir_builder_instr_insert(build, &phi->instr); + + return &phi->dest.ssa; +} + +static inline nir_loop * +nir_push_loop(nir_builder *build) +{ + nir_loop *loop = nir_loop_create(build->shader); + nir_builder_cf_insert(build, &loop->cf_node); + build->cursor = nir_before_cf_list(&loop->body); + return loop; +} + +static inline void +nir_pop_loop(nir_builder *build, nir_loop *loop) +{ + if (loop) { + assert(nir_builder_is_inside_cf(build, &loop->cf_node)); + } else { + nir_block *block = nir_cursor_current_block(build->cursor); + loop = nir_cf_node_as_loop(block->cf_node.parent); + } + build->cursor = nir_after_cf_node(&loop->cf_node); +} + static inline nir_ssa_def * -nir_build_imm(nir_builder *build, unsigned num_components, nir_const_value value) +nir_ssa_undef(nir_builder *build, unsigned num_components, unsigned bit_size) +{ + nir_ssa_undef_instr *undef = + nir_ssa_undef_instr_create(build->shader, num_components, bit_size); + if (!undef) + return NULL; + + nir_instr_insert(nir_before_cf_list(&build->impl->body), &undef->instr); + + return &undef->def; +} + +static inline nir_ssa_def * +nir_build_imm(nir_builder *build, unsigned num_components, + unsigned bit_size, nir_const_value value) { nir_load_const_instr *load_const = - nir_load_const_instr_create(build->shader, num_components); + nir_load_const_instr_create(build->shader, num_components, bit_size); if (!load_const) return NULL; @@ -92,7 +213,31 @@ nir_imm_float(nir_builder *build, float x) memset(&v, 0, sizeof(v)); v.f32[0] = x; - return nir_build_imm(build, 1, v); + return nir_build_imm(build, 1, 32, v); +} + +static inline nir_ssa_def * +nir_imm_double(nir_builder *build, double x) +{ + nir_const_value v; + + memset(&v, 0, sizeof(v)); + v.f64[0] = x; + + return nir_build_imm(build, 1, 64, v); +} + +static inline nir_ssa_def * +nir_imm_floatN_t(nir_builder *build, double x, unsigned bit_size) +{ + switch (bit_size) { + case 32: + return nir_imm_float(build, x); + case 64: + return nir_imm_double(build, x); + } + + unreachable("unknown float immediate bit size"); } static inline nir_ssa_def * @@ -106,7 +251,19 @@ nir_imm_vec4(nir_builder *build, float x, float y, float z, float w) v.f32[2] = z; v.f32[3] = w; - return nir_build_imm(build, 4, v); + return nir_build_imm(build, 4, 32, v); +} + +static inline nir_ssa_def * +nir_imm_ivec2(nir_builder *build, int x, int y) +{ + nir_const_value v; + + memset(&v, 0, sizeof(v)); + v.i32[0] = x; + v.i32[1] = y; + + return nir_build_imm(build, 2, 32, v); } static inline nir_ssa_def * @@ -117,7 +274,30 @@ nir_imm_int(nir_builder *build, int x) memset(&v, 0, sizeof(v)); v.i32[0] = x; - return nir_build_imm(build, 1, v); + return nir_build_imm(build, 1, 32, v); +} + +static inline nir_ssa_def * +nir_imm_int64(nir_builder *build, int64_t x) +{ + nir_const_value v; + + memset(&v, 0, sizeof(v)); + v.i64[0] = x; + + return nir_build_imm(build, 1, 64, v); +} + +static inline nir_ssa_def * +nir_imm_intN_t(nir_builder *build, uint64_t x, unsigned bit_size) +{ + nir_const_value v; + + memset(&v, 0, sizeof(v)); + assert(bit_size <= 64); + v.i64[0] = x & (~0ull >> (64 - bit_size)); + + return nir_build_imm(build, 1, bit_size, v); } static inline nir_ssa_def * @@ -131,7 +311,7 @@ nir_imm_ivec4(nir_builder *build, int x, int y, int z, int w) v.i32[2] = z; v.i32[3] = w; - return nir_build_imm(build, 4, v); + return nir_build_imm(build, 4, 32, v); } static inline nir_ssa_def * @@ -143,6 +323,8 @@ nir_build_alu(nir_builder *build, nir_op op, nir_ssa_def *src0, if (!instr) return NULL; + instr->exact = build->exact; + instr->src[0].src = nir_src_for_ssa(src0); if (src1) instr->src[1].src = nir_src_for_ssa(src1); @@ -164,16 +346,41 @@ nir_build_alu(nir_builder *build, nir_op op, nir_ssa_def *src0, } assert(num_components != 0); + /* Figure out the bitwidth based on the source bitwidth if the instruction + * is variable-width. + */ + unsigned bit_size = nir_alu_type_get_type_size(op_info->output_type); + if (bit_size == 0) { + for (unsigned i = 0; i < op_info->num_inputs; i++) { + unsigned src_bit_size = instr->src[i].src.ssa->bit_size; + if (nir_alu_type_get_type_size(op_info->input_types[i]) == 0) { + if (bit_size) + assert(src_bit_size == bit_size); + else + bit_size = src_bit_size; + } else { + assert(src_bit_size == + nir_alu_type_get_type_size(op_info->input_types[i])); + } + } + } + + /* When in doubt, assume 32. */ + if (bit_size == 0) + bit_size = 32; + /* Make sure we don't swizzle from outside of our source vector (like if a * scalar value was passed into a multiply with a vector). */ for (unsigned i = 0; i < op_info->num_inputs; i++) { - for (unsigned j = instr->src[i].src.ssa->num_components; j < 4; j++) { + for (unsigned j = instr->src[i].src.ssa->num_components; + j < NIR_MAX_VEC_COMPONENTS; j++) { instr->src[i].swizzle[j] = instr->src[i].src.ssa->num_components - 1; } } - nir_ssa_dest_init(&instr->instr, &instr->dest.dest, num_components, NULL); + nir_ssa_dest_init(&instr->instr, &instr->dest.dest, num_components, + bit_size, NULL); instr->dest.write_mask = (1 << num_components) - 1; nir_builder_instr_insert(build, &instr->instr); @@ -181,36 +388,6 @@ nir_build_alu(nir_builder *build, nir_op op, nir_ssa_def *src0, return &instr->dest.dest.ssa; } -#define ALU1(op) \ -static inline nir_ssa_def * \ -nir_##op(nir_builder *build, nir_ssa_def *src0) \ -{ \ - return nir_build_alu(build, nir_op_##op, src0, NULL, NULL, NULL); \ -} - -#define ALU2(op) \ -static inline nir_ssa_def * \ -nir_##op(nir_builder *build, nir_ssa_def *src0, nir_ssa_def *src1) \ -{ \ - return nir_build_alu(build, nir_op_##op, src0, src1, NULL, NULL); \ -} - -#define ALU3(op) \ -static inline nir_ssa_def * \ -nir_##op(nir_builder *build, nir_ssa_def *src0, \ - nir_ssa_def *src1, nir_ssa_def *src2) \ -{ \ - return nir_build_alu(build, nir_op_##op, src0, src1, src2, NULL); \ -} - -#define ALU4(op) \ -static inline nir_ssa_def * \ -nir_##op(nir_builder *build, nir_ssa_def *src0, \ - nir_ssa_def *src1, nir_ssa_def *src2, nir_ssa_def *src3) \ -{ \ - return nir_build_alu(build, nir_op_##op, src0, src1, src2, src3); \ -} - #include "nir_builder_opcodes.h" static inline nir_ssa_def * @@ -238,7 +415,9 @@ static inline nir_ssa_def * nir_fmov_alu(nir_builder *build, nir_alu_src src, unsigned num_components) { nir_alu_instr *mov = nir_alu_instr_create(build->shader, nir_op_fmov); - nir_ssa_dest_init(&mov->instr, &mov->dest.dest, num_components, NULL); + nir_ssa_dest_init(&mov->instr, &mov->dest.dest, num_components, + nir_src_bit_size(src.src), NULL); + mov->exact = build->exact; mov->dest.write_mask = (1 << num_components) - 1; mov->src[0] = src; nir_builder_instr_insert(build, &mov->instr); @@ -250,7 +429,9 @@ static inline nir_ssa_def * nir_imov_alu(nir_builder *build, nir_alu_src src, unsigned num_components) { nir_alu_instr *mov = nir_alu_instr_create(build->shader, nir_op_imov); - nir_ssa_dest_init(&mov->instr, &mov->dest.dest, num_components, NULL); + nir_ssa_dest_init(&mov->instr, &mov->dest.dest, num_components, + nir_src_bit_size(src.src), NULL); + mov->exact = build->exact; mov->dest.write_mask = (1 << num_components) - 1; mov->src[0] = src; nir_builder_instr_insert(build, &mov->instr); @@ -262,23 +443,73 @@ nir_imov_alu(nir_builder *build, nir_alu_src src, unsigned num_components) * Construct an fmov or imov that reswizzles the source's components. */ static inline nir_ssa_def * -nir_swizzle(nir_builder *build, nir_ssa_def *src, unsigned swiz[4], +nir_swizzle(nir_builder *build, nir_ssa_def *src, const unsigned *swiz, unsigned num_components, bool use_fmov) { + assert(num_components <= NIR_MAX_VEC_COMPONENTS); nir_alu_src alu_src = { NIR_SRC_INIT }; alu_src.src = nir_src_for_ssa(src); - for (unsigned i = 0; i < num_components; i++) + for (unsigned i = 0; i < num_components && i < NIR_MAX_VEC_COMPONENTS; i++) alu_src.swizzle[i] = swiz[i]; return use_fmov ? nir_fmov_alu(build, alu_src, num_components) : nir_imov_alu(build, alu_src, num_components); } +/* Selects the right fdot given the number of components in each source. */ +static inline nir_ssa_def * +nir_fdot(nir_builder *build, nir_ssa_def *src0, nir_ssa_def *src1) +{ + assert(src0->num_components == src1->num_components); + switch (src0->num_components) { + case 1: return nir_fmul(build, src0, src1); + case 2: return nir_fdot2(build, src0, src1); + case 3: return nir_fdot3(build, src0, src1); + case 4: return nir_fdot4(build, src0, src1); + default: + unreachable("bad component size"); + } + + return NULL; +} + +static inline nir_ssa_def * +nir_bany_inequal(nir_builder *b, nir_ssa_def *src0, nir_ssa_def *src1) +{ + switch (src0->num_components) { + case 1: return nir_ine(b, src0, src1); + case 2: return nir_bany_inequal2(b, src0, src1); + case 3: return nir_bany_inequal3(b, src0, src1); + case 4: return nir_bany_inequal4(b, src0, src1); + default: + unreachable("bad component size"); + } +} + +static inline nir_ssa_def * +nir_bany(nir_builder *b, nir_ssa_def *src) +{ + return nir_bany_inequal(b, src, nir_imm_int(b, 0)); +} + static inline nir_ssa_def * nir_channel(nir_builder *b, nir_ssa_def *def, unsigned c) { - unsigned swizzle[4] = {c, c, c, c}; - return nir_swizzle(b, def, swizzle, 1, false); + return nir_swizzle(b, def, &c, 1, false); +} + +static inline nir_ssa_def * +nir_channels(nir_builder *b, nir_ssa_def *def, nir_component_mask_t mask) +{ + unsigned num_channels = 0, swizzle[NIR_MAX_VEC_COMPONENTS] = { 0 }; + + for (unsigned i = 0; i < NIR_MAX_VEC_COMPONENTS; i++) { + if ((mask & (1 << i)) == 0) + continue; + swizzle[num_channels++] = i; + } + + return nir_swizzle(b, def, swizzle, num_channels, false); } /** @@ -302,13 +533,15 @@ nir_ssa_for_src(nir_builder *build, nir_src src, int num_components) } /** - * Similar to nir_ssa_for_src(), but for alu src's, respecting the + * Similar to nir_ssa_for_src(), but for alu srcs, respecting the * nir_alu_src's swizzle. */ static inline nir_ssa_def * nir_ssa_for_alu_src(nir_builder *build, nir_alu_instr *instr, unsigned srcn) { - static uint8_t trivial_swizzle[4] = { 0, 1, 2, 3 }; + static uint8_t trivial_swizzle[NIR_MAX_VEC_COMPONENTS]; + for (int i = 0; i < NIR_MAX_VEC_COMPONENTS; ++i) + trivial_swizzle[i] = i; nir_alu_src *src = &instr->src[srcn]; unsigned num_components = nir_ssa_alu_instr_src_components(instr, srcn); @@ -320,45 +553,282 @@ nir_ssa_for_alu_src(nir_builder *build, nir_alu_instr *instr, unsigned srcn) return nir_imov_alu(build, *src, num_components); } +static inline nir_deref_instr * +nir_build_deref_var(nir_builder *build, nir_variable *var) +{ + nir_deref_instr *deref = + nir_deref_instr_create(build->shader, nir_deref_type_var); + + deref->mode = var->data.mode; + deref->type = var->type; + deref->var = var; + + nir_ssa_dest_init(&deref->instr, &deref->dest, 1, 32, NULL); + + nir_builder_instr_insert(build, &deref->instr); + + return deref; +} + +static inline nir_deref_instr * +nir_build_deref_array(nir_builder *build, nir_deref_instr *parent, + nir_ssa_def *index) +{ + assert(glsl_type_is_array(parent->type) || + glsl_type_is_matrix(parent->type) || + glsl_type_is_vector(parent->type)); + + nir_deref_instr *deref = + nir_deref_instr_create(build->shader, nir_deref_type_array); + + deref->mode = parent->mode; + deref->type = glsl_get_array_element(parent->type); + deref->parent = nir_src_for_ssa(&parent->dest.ssa); + deref->arr.index = nir_src_for_ssa(index); + + nir_ssa_dest_init(&deref->instr, &deref->dest, + parent->dest.ssa.num_components, + parent->dest.ssa.bit_size, NULL); + + nir_builder_instr_insert(build, &deref->instr); + + return deref; +} + +static inline nir_deref_instr * +nir_build_deref_array_wildcard(nir_builder *build, nir_deref_instr *parent) +{ + assert(glsl_type_is_array(parent->type) || + glsl_type_is_matrix(parent->type)); + + nir_deref_instr *deref = + nir_deref_instr_create(build->shader, nir_deref_type_array_wildcard); + + deref->mode = parent->mode; + deref->type = glsl_get_array_element(parent->type); + deref->parent = nir_src_for_ssa(&parent->dest.ssa); + + nir_ssa_dest_init(&deref->instr, &deref->dest, + parent->dest.ssa.num_components, + parent->dest.ssa.bit_size, NULL); + + nir_builder_instr_insert(build, &deref->instr); + + return deref; +} + +static inline nir_deref_instr * +nir_build_deref_struct(nir_builder *build, nir_deref_instr *parent, + unsigned index) +{ + assert(glsl_type_is_struct(parent->type)); + + nir_deref_instr *deref = + nir_deref_instr_create(build->shader, nir_deref_type_struct); + + deref->mode = parent->mode; + deref->type = glsl_get_struct_field(parent->type, index); + deref->parent = nir_src_for_ssa(&parent->dest.ssa); + deref->strct.index = index; + + nir_ssa_dest_init(&deref->instr, &deref->dest, + parent->dest.ssa.num_components, + parent->dest.ssa.bit_size, NULL); + + nir_builder_instr_insert(build, &deref->instr); + + return deref; +} + +static inline nir_deref_instr * +nir_build_deref_cast(nir_builder *build, nir_ssa_def *parent, + nir_variable_mode mode, const struct glsl_type *type) +{ + nir_deref_instr *deref = + nir_deref_instr_create(build->shader, nir_deref_type_cast); + + deref->mode = mode; + deref->type = type; + deref->parent = nir_src_for_ssa(parent); + + nir_ssa_dest_init(&deref->instr, &deref->dest, + parent->num_components, parent->bit_size, NULL); + + nir_builder_instr_insert(build, &deref->instr); + + return deref; +} + +/** Returns a deref that follows another but starting from the given parent + * + * The new deref will be the same type and take the same array or struct index + * as the leader deref but it may have a different parent. This is very + * useful for walking deref paths. + */ +static inline nir_deref_instr * +nir_build_deref_follower(nir_builder *b, nir_deref_instr *parent, + nir_deref_instr *leader) +{ + /* If the derefs would have the same parent, don't make a new one */ + assert(leader->parent.is_ssa); + if (leader->parent.ssa == &parent->dest.ssa) + return leader; + + UNUSED nir_deref_instr *leader_parent = nir_src_as_deref(leader->parent); + + switch (leader->deref_type) { + case nir_deref_type_var: + unreachable("A var dereference cannot have a parent"); + break; + + case nir_deref_type_array: + case nir_deref_type_array_wildcard: + assert(glsl_type_is_matrix(parent->type) || + glsl_type_is_array(parent->type)); + assert(glsl_get_length(parent->type) == + glsl_get_length(leader_parent->type)); + + if (leader->deref_type == nir_deref_type_array) { + assert(leader->arr.index.is_ssa); + return nir_build_deref_array(b, parent, leader->arr.index.ssa); + } else { + return nir_build_deref_array_wildcard(b, parent); + } + + case nir_deref_type_struct: + assert(glsl_type_is_struct(parent->type)); + assert(glsl_get_length(parent->type) == + glsl_get_length(leader_parent->type)); + + return nir_build_deref_struct(b, parent, leader->strct.index); + + default: + unreachable("Invalid deref instruction type"); + } +} + static inline nir_ssa_def * -nir_load_var(nir_builder *build, nir_variable *var) +nir_load_reg(nir_builder *build, nir_register *reg) { - const unsigned num_components = glsl_get_vector_elements(var->type); + return nir_ssa_for_src(build, nir_src_for_reg(reg), reg->num_components); +} +static inline nir_ssa_def * +nir_load_deref(nir_builder *build, nir_deref_instr *deref) +{ nir_intrinsic_instr *load = - nir_intrinsic_instr_create(build->shader, nir_intrinsic_load_var); - load->num_components = num_components; - load->variables[0] = nir_deref_var_create(load, var); - nir_ssa_dest_init(&load->instr, &load->dest, num_components, NULL); + nir_intrinsic_instr_create(build->shader, nir_intrinsic_load_deref); + load->num_components = glsl_get_vector_elements(deref->type); + load->src[0] = nir_src_for_ssa(&deref->dest.ssa); + nir_ssa_dest_init(&load->instr, &load->dest, load->num_components, + glsl_get_bit_size(deref->type), NULL); nir_builder_instr_insert(build, &load->instr); return &load->dest.ssa; } +static inline void +nir_store_deref(nir_builder *build, nir_deref_instr *deref, + nir_ssa_def *value, unsigned writemask) +{ + nir_intrinsic_instr *store = + nir_intrinsic_instr_create(build->shader, nir_intrinsic_store_deref); + store->num_components = glsl_get_vector_elements(deref->type); + store->src[0] = nir_src_for_ssa(&deref->dest.ssa); + store->src[1] = nir_src_for_ssa(value); + nir_intrinsic_set_write_mask(store, + writemask & ((1 << store->num_components) - 1)); + nir_builder_instr_insert(build, &store->instr); +} + +static inline void +nir_copy_deref(nir_builder *build, nir_deref_instr *dest, nir_deref_instr *src) +{ + nir_intrinsic_instr *copy = + nir_intrinsic_instr_create(build->shader, nir_intrinsic_copy_deref); + copy->src[0] = nir_src_for_ssa(&dest->dest.ssa); + copy->src[1] = nir_src_for_ssa(&src->dest.ssa); + nir_builder_instr_insert(build, ©->instr); +} + +static inline nir_ssa_def * +nir_load_var(nir_builder *build, nir_variable *var) +{ + return nir_load_deref(build, nir_build_deref_var(build, var)); +} + static inline void nir_store_var(nir_builder *build, nir_variable *var, nir_ssa_def *value, unsigned writemask) { - const unsigned num_components = glsl_get_vector_elements(var->type); + nir_store_deref(build, nir_build_deref_var(build, var), value, writemask); +} - nir_intrinsic_instr *store = - nir_intrinsic_instr_create(build->shader, nir_intrinsic_store_var); - store->num_components = num_components; - nir_intrinsic_set_write_mask(store, writemask); - store->variables[0] = nir_deref_var_create(store, var); - store->src[0] = nir_src_for_ssa(value); - nir_builder_instr_insert(build, &store->instr); +static inline void +nir_copy_var(nir_builder *build, nir_variable *dest, nir_variable *src) +{ + nir_copy_deref(build, nir_build_deref_var(build, dest), + nir_build_deref_var(build, src)); } static inline nir_ssa_def * -nir_load_system_value(nir_builder *build, nir_intrinsic_op op, int index) +nir_load_param(nir_builder *build, uint32_t param_idx) { - nir_intrinsic_instr *load = nir_intrinsic_instr_create(build->shader, op); - load->num_components = nir_intrinsic_infos[op].dest_components; - load->const_index[0] = index; + assert(param_idx < build->impl->function->num_params); + nir_parameter *param = &build->impl->function->params[param_idx]; + + nir_intrinsic_instr *load = + nir_intrinsic_instr_create(build->shader, nir_intrinsic_load_param); + nir_intrinsic_set_param_idx(load, param_idx); + load->num_components = param->num_components; nir_ssa_dest_init(&load->instr, &load->dest, - nir_intrinsic_infos[op].dest_components, NULL); + param->num_components, param->bit_size, NULL); nir_builder_instr_insert(build, &load->instr); return &load->dest.ssa; } +#include "nir_builder_opcodes.h" + +static inline nir_ssa_def * +nir_load_barycentric(nir_builder *build, nir_intrinsic_op op, + unsigned interp_mode) +{ + nir_intrinsic_instr *bary = nir_intrinsic_instr_create(build->shader, op); + nir_ssa_dest_init(&bary->instr, &bary->dest, 2, 32, NULL); + nir_intrinsic_set_interp_mode(bary, interp_mode); + nir_builder_instr_insert(build, &bary->instr); + return &bary->dest.ssa; +} + +static inline void +nir_jump(nir_builder *build, nir_jump_type jump_type) +{ + nir_jump_instr *jump = nir_jump_instr_create(build->shader, jump_type); + nir_builder_instr_insert(build, &jump->instr); +} + +static inline nir_ssa_def * +nir_compare_func(nir_builder *b, enum compare_func func, + nir_ssa_def *src0, nir_ssa_def *src1) +{ + switch (func) { + case COMPARE_FUNC_NEVER: + return nir_imm_int(b, 0); + case COMPARE_FUNC_ALWAYS: + return nir_imm_int(b, ~0); + case COMPARE_FUNC_EQUAL: + return nir_feq(b, src0, src1); + case COMPARE_FUNC_NOTEQUAL: + return nir_fne(b, src0, src1); + case COMPARE_FUNC_GREATER: + return nir_flt(b, src1, src0); + case COMPARE_FUNC_GEQUAL: + return nir_fge(b, src0, src1); + case COMPARE_FUNC_LESS: + return nir_flt(b, src0, src1); + case COMPARE_FUNC_LEQUAL: + return nir_fge(b, src1, src0); + } + unreachable("bad compare func"); +} + #endif /* NIR_BUILDER_H */