X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fcompiler%2Fspirv%2Fvtn_variables.c;h=6ff2e83515a389637fa7af0e7fb4d61638943be9;hb=cd4a14be063957964ae54e0e828174b9e40961e0;hp=5e4e772b2f7939f23bdd5765329b2c070ebc8121;hpb=06b5eeda1718c1b1051e8f388d71ca49c056e179;p=mesa.git diff --git a/src/compiler/spirv/vtn_variables.c b/src/compiler/spirv/vtn_variables.c index 5e4e772b2f7..6ff2e83515a 100644 --- a/src/compiler/spirv/vtn_variables.c +++ b/src/compiler/spirv/vtn_variables.c @@ -27,6 +27,21 @@ #include "vtn_private.h" #include "spirv_info.h" +#include "nir_deref.h" + +static struct vtn_access_chain * +vtn_access_chain_create(struct vtn_builder *b, unsigned length) +{ + struct vtn_access_chain *chain; + + /* Subtract 1 from the length since there's already one built in */ + size_t size = sizeof(*chain) + + (MAX2(length, 1) - 1) * sizeof(chain->link[0]); + chain = rzalloc_size(b, size); + chain->length = length; + + return chain; +} static struct vtn_access_chain * vtn_access_chain_extend(struct vtn_builder *b, struct vtn_access_chain *old, @@ -34,212 +49,428 @@ vtn_access_chain_extend(struct vtn_builder *b, struct vtn_access_chain *old, { struct vtn_access_chain *chain; - unsigned new_len = old->length + new_ids; - /* TODO: don't use rzalloc */ - chain = rzalloc_size(b, sizeof(*chain) + new_len * sizeof(chain->link[0])); + unsigned old_len = old ? old->length : 0; + chain = vtn_access_chain_create(b, old_len + new_ids); - chain->var = old->var; - chain->length = new_len; - - for (unsigned i = 0; i < old->length; i++) + for (unsigned i = 0; i < old_len; i++) chain->link[i] = old->link[i]; return chain; } +static bool +vtn_pointer_uses_ssa_offset(struct vtn_builder *b, + struct vtn_pointer *ptr) +{ + return ptr->mode == vtn_variable_mode_ubo || + ptr->mode == vtn_variable_mode_ssbo || + ptr->mode == vtn_variable_mode_push_constant || + (ptr->mode == vtn_variable_mode_workgroup && + b->options->lower_workgroup_access_to_offsets); +} + +static bool +vtn_pointer_is_external_block(struct vtn_builder *b, + struct vtn_pointer *ptr) +{ + return ptr->mode == vtn_variable_mode_ssbo || + ptr->mode == vtn_variable_mode_ubo || + ptr->mode == vtn_variable_mode_push_constant || + (ptr->mode == vtn_variable_mode_workgroup && + b->options->lower_workgroup_access_to_offsets); +} + +/* Dereference the given base pointer by the access chain */ +static struct vtn_pointer * +vtn_access_chain_pointer_dereference(struct vtn_builder *b, + struct vtn_pointer *base, + struct vtn_access_chain *deref_chain) +{ + struct vtn_access_chain *chain = + vtn_access_chain_extend(b, base->chain, deref_chain->length); + struct vtn_type *type = base->type; + + /* OpPtrAccessChain is only allowed on things which support variable + * pointers. For everything else, the client is expected to just pass us + * the right access chain. + */ + vtn_assert(!deref_chain->ptr_as_array); + + unsigned start = base->chain ? base->chain->length : 0; + for (unsigned i = 0; i < deref_chain->length; i++) { + chain->link[start + i] = deref_chain->link[i]; + + if (glsl_type_is_struct(type->type)) { + vtn_assert(deref_chain->link[i].mode == vtn_access_mode_literal); + type = type->members[deref_chain->link[i].id]; + } else { + type = type->array_element; + } + } + + struct vtn_pointer *ptr = rzalloc(b, struct vtn_pointer); + ptr->mode = base->mode; + ptr->type = type; + ptr->var = base->var; + ptr->deref = base->deref; + ptr->chain = chain; + + return ptr; +} + static nir_ssa_def * vtn_access_link_as_ssa(struct vtn_builder *b, struct vtn_access_link link, unsigned stride) { - assert(stride > 0); + vtn_assert(stride > 0); if (link.mode == vtn_access_mode_literal) { return nir_imm_int(&b->nb, link.id * stride); } else if (stride == 1) { - return vtn_ssa_value(b, link.id)->def; + nir_ssa_def *ssa = vtn_ssa_value(b, link.id)->def; + if (ssa->bit_size != 32) + ssa = nir_u2u32(&b->nb, ssa); + return ssa; } else { - return nir_imul(&b->nb, vtn_ssa_value(b, link.id)->def, - nir_imm_int(&b->nb, stride)); + nir_ssa_def *src0 = vtn_ssa_value(b, link.id)->def; + if (src0->bit_size != 32) + src0 = nir_u2u32(&b->nb, src0); + return nir_imul(&b->nb, src0, nir_imm_int(&b->nb, stride)); } } -static struct vtn_type * -vtn_access_chain_tail_type(struct vtn_builder *b, - struct vtn_access_chain *chain) +static nir_ssa_def * +vtn_variable_resource_index(struct vtn_builder *b, struct vtn_variable *var, + nir_ssa_def *desc_array_index) { - struct vtn_type *type = chain->var->type; - for (unsigned i = 0; i < chain->length; i++) { - if (glsl_type_is_struct(type->type)) { - assert(chain->link[i].mode == vtn_access_mode_literal); - type = type->members[chain->link[i].id]; - } else { - type = type->array_element; - } + if (!desc_array_index) { + vtn_assert(glsl_type_is_struct(var->type->type)); + desc_array_index = nir_imm_int(&b->nb, 0); } - return type; + + nir_intrinsic_instr *instr = + nir_intrinsic_instr_create(b->nb.shader, + nir_intrinsic_vulkan_resource_index); + instr->src[0] = nir_src_for_ssa(desc_array_index); + nir_intrinsic_set_desc_set(instr, var->descriptor_set); + nir_intrinsic_set_binding(instr, var->binding); + + nir_ssa_dest_init(&instr->instr, &instr->dest, 1, 32, NULL); + nir_builder_instr_insert(&b->nb, &instr->instr); + + return &instr->dest.ssa; } -/* Crawls a chain of array derefs and rewrites the types so that the - * lengths stay the same but the terminal type is the one given by - * tail_type. This is useful for split structures. - */ -static void -rewrite_deref_types(nir_deref *deref, const struct glsl_type *type) +static nir_ssa_def * +vtn_resource_reindex(struct vtn_builder *b, nir_ssa_def *base_index, + nir_ssa_def *offset_index) { - deref->type = type; - if (deref->child) { - assert(deref->child->deref_type == nir_deref_type_array); - assert(glsl_type_is_array(deref->type)); - rewrite_deref_types(deref->child, glsl_get_array_element(type)); - } + nir_intrinsic_instr *instr = + nir_intrinsic_instr_create(b->nb.shader, + nir_intrinsic_vulkan_resource_reindex); + instr->src[0] = nir_src_for_ssa(base_index); + instr->src[1] = nir_src_for_ssa(offset_index); + + nir_ssa_dest_init(&instr->instr, &instr->dest, 1, 32, NULL); + nir_builder_instr_insert(&b->nb, &instr->instr); + + return &instr->dest.ssa; } -nir_deref_var * -vtn_pointer_to_deref(struct vtn_builder *b, struct vtn_access_chain *chain) +static struct vtn_pointer * +vtn_ssa_offset_pointer_dereference(struct vtn_builder *b, + struct vtn_pointer *base, + struct vtn_access_chain *deref_chain) { - /* Do on-the-fly copy propagation for samplers. */ - if (chain->var->copy_prop_sampler) - return vtn_pointer_to_deref(b, chain->var->copy_prop_sampler); + nir_ssa_def *block_index = base->block_index; + nir_ssa_def *offset = base->offset; + struct vtn_type *type = base->type; - nir_deref_var *deref_var; - if (chain->var->var) { - deref_var = nir_deref_var_create(b, chain->var->var); - } else { - assert(chain->var->members); - /* Create the deref_var manually. It will get filled out later. */ - deref_var = rzalloc(b, nir_deref_var); - deref_var->deref.deref_type = nir_deref_type_var; + unsigned idx = 0; + if (base->mode == vtn_variable_mode_ubo || + base->mode == vtn_variable_mode_ssbo) { + if (!block_index) { + vtn_assert(base->var && base->type); + nir_ssa_def *desc_arr_idx; + if (glsl_type_is_array(type->type)) { + if (deref_chain->length >= 1) { + desc_arr_idx = + vtn_access_link_as_ssa(b, deref_chain->link[0], 1); + idx++; + /* This consumes a level of type */ + type = type->array_element; + } else { + /* This is annoying. We've been asked for a pointer to the + * array of UBOs/SSBOs and not a specifc buffer. Return a + * pointer with a descriptor index of 0 and we'll have to do + * a reindex later to adjust it to the right thing. + */ + desc_arr_idx = nir_imm_int(&b->nb, 0); + } + } else if (deref_chain->ptr_as_array) { + /* You can't have a zero-length OpPtrAccessChain */ + vtn_assert(deref_chain->length >= 1); + desc_arr_idx = vtn_access_link_as_ssa(b, deref_chain->link[0], 1); + } else { + /* We have a regular non-array SSBO. */ + desc_arr_idx = NULL; + } + block_index = vtn_variable_resource_index(b, base->var, desc_arr_idx); + } else if (deref_chain->ptr_as_array && + type->base_type == vtn_base_type_struct && type->block) { + /* We are doing an OpPtrAccessChain on a pointer to a struct that is + * decorated block. This is an interesting corner in the SPIR-V + * spec. One interpretation would be that they client is clearly + * trying to treat that block as if it's an implicit array of blocks + * repeated in the buffer. However, the SPIR-V spec for the + * OpPtrAccessChain says: + * + * "Base is treated as the address of the first element of an + * array, and the Element element’s address is computed to be the + * base for the Indexes, as per OpAccessChain." + * + * Taken literally, that would mean that your struct type is supposed + * to be treated as an array of such a struct and, since it's + * decorated block, that means an array of blocks which corresponds + * to an array descriptor. Therefore, we need to do a reindex + * operation to add the index from the first link in the access chain + * to the index we recieved. + * + * The downside to this interpretation (there always is one) is that + * this might be somewhat surprising behavior to apps if they expect + * the implicit array behavior described above. + */ + vtn_assert(deref_chain->length >= 1); + nir_ssa_def *offset_index = + vtn_access_link_as_ssa(b, deref_chain->link[0], 1); + idx++; + + block_index = vtn_resource_reindex(b, block_index, offset_index); + } } - struct vtn_type *deref_type = chain->var->type; - nir_deref *tail = &deref_var->deref; - nir_variable **members = chain->var->members; + if (!offset) { + if (base->mode == vtn_variable_mode_workgroup) { + /* SLM doesn't need nor have a block index */ + vtn_assert(!block_index); - for (unsigned i = 0; i < chain->length; i++) { - enum glsl_base_type base_type = glsl_get_base_type(deref_type->type); - switch (base_type) { + /* We need the variable for the base offset */ + vtn_assert(base->var); + + /* We need ptr_type for size and alignment */ + vtn_assert(base->ptr_type); + + /* Assign location on first use so that we don't end up bloating SLM + * address space for variables which are never statically used. + */ + if (base->var->shared_location < 0) { + vtn_assert(base->ptr_type->length > 0 && base->ptr_type->align > 0); + b->shader->num_shared = vtn_align_u32(b->shader->num_shared, + base->ptr_type->align); + base->var->shared_location = b->shader->num_shared; + b->shader->num_shared += base->ptr_type->length; + } + + offset = nir_imm_int(&b->nb, base->var->shared_location); + } else if (base->mode == vtn_variable_mode_push_constant) { + /* Push constants neither need nor have a block index */ + vtn_assert(!block_index); + + /* Start off with at the start of the push constant block. */ + offset = nir_imm_int(&b->nb, 0); + } else { + /* The code above should have ensured a block_index when needed. */ + vtn_assert(block_index); + + /* Start off with at the start of the buffer. */ + offset = nir_imm_int(&b->nb, 0); + } + } + + if (deref_chain->ptr_as_array && idx == 0) { + /* We need ptr_type for the stride */ + vtn_assert(base->ptr_type); + + /* We need at least one element in the chain */ + vtn_assert(deref_chain->length >= 1); + + nir_ssa_def *elem_offset = + vtn_access_link_as_ssa(b, deref_chain->link[idx], + base->ptr_type->stride); + offset = nir_iadd(&b->nb, offset, elem_offset); + idx++; + } + + for (; idx < deref_chain->length; idx++) { + switch (glsl_get_base_type(type->type)) { case GLSL_TYPE_UINT: case GLSL_TYPE_INT: + case GLSL_TYPE_UINT16: + case GLSL_TYPE_INT16: + case GLSL_TYPE_UINT8: + case GLSL_TYPE_INT8: case GLSL_TYPE_UINT64: case GLSL_TYPE_INT64: case GLSL_TYPE_FLOAT: + case GLSL_TYPE_FLOAT16: case GLSL_TYPE_DOUBLE: case GLSL_TYPE_BOOL: case GLSL_TYPE_ARRAY: { - deref_type = deref_type->array_element; - - nir_deref_array *deref_arr = nir_deref_array_create(b); - deref_arr->deref.type = deref_type->type; - - if (chain->link[i].mode == vtn_access_mode_literal) { - deref_arr->deref_array_type = nir_deref_array_type_direct; - deref_arr->base_offset = chain->link[i].id; - } else { - assert(chain->link[i].mode == vtn_access_mode_id); - deref_arr->deref_array_type = nir_deref_array_type_indirect; - deref_arr->base_offset = 0; - deref_arr->indirect = - nir_src_for_ssa(vtn_ssa_value(b, chain->link[i].id)->def); - } - tail->child = &deref_arr->deref; - tail = tail->child; + nir_ssa_def *elem_offset = + vtn_access_link_as_ssa(b, deref_chain->link[idx], type->stride); + offset = nir_iadd(&b->nb, offset, elem_offset); + type = type->array_element; break; } case GLSL_TYPE_STRUCT: { - assert(chain->link[i].mode == vtn_access_mode_literal); - unsigned idx = chain->link[i].id; - deref_type = deref_type->members[idx]; - if (members) { - /* This is a pre-split structure. */ - deref_var->var = members[idx]; - rewrite_deref_types(&deref_var->deref, members[idx]->type); - assert(tail->type == deref_type->type); - members = NULL; - } else { - nir_deref_struct *deref_struct = nir_deref_struct_create(b, idx); - deref_struct->deref.type = deref_type->type; - tail->child = &deref_struct->deref; - tail = tail->child; - } + vtn_assert(deref_chain->link[idx].mode == vtn_access_mode_literal); + unsigned member = deref_chain->link[idx].id; + nir_ssa_def *mem_offset = nir_imm_int(&b->nb, type->offsets[member]); + offset = nir_iadd(&b->nb, offset, mem_offset); + type = type->members[member]; break; } + default: - unreachable("Invalid type for deref"); + vtn_fail("Invalid type for deref"); } } - assert(members == NULL); - return deref_var; + struct vtn_pointer *ptr = rzalloc(b, struct vtn_pointer); + ptr->mode = base->mode; + ptr->type = type; + ptr->block_index = block_index; + ptr->offset = offset; + + return ptr; } -static void -_vtn_local_load_store(struct vtn_builder *b, bool load, nir_deref_var *deref, - nir_deref *tail, struct vtn_ssa_value *inout) +/* Dereference the given base pointer by the access chain */ +static struct vtn_pointer * +vtn_pointer_dereference(struct vtn_builder *b, + struct vtn_pointer *base, + struct vtn_access_chain *deref_chain) { - /* The deref tail may contain a deref to select a component of a vector (in - * other words, it might not be an actual tail) so we have to save it away - * here since we overwrite it later. - */ - nir_deref *old_child = tail->child; + if (vtn_pointer_uses_ssa_offset(b, base)) { + return vtn_ssa_offset_pointer_dereference(b, base, deref_chain); + } else { + return vtn_access_chain_pointer_dereference(b, base, deref_chain); + } +} - if (glsl_type_is_vector_or_scalar(tail->type)) { - /* Terminate the deref chain in case there is one more link to pick - * off a component of the vector. - */ - tail->child = NULL; +struct vtn_pointer * +vtn_pointer_for_variable(struct vtn_builder *b, + struct vtn_variable *var, struct vtn_type *ptr_type) +{ + struct vtn_pointer *pointer = rzalloc(b, struct vtn_pointer); - nir_intrinsic_op op = load ? nir_intrinsic_load_var : - nir_intrinsic_store_var; + pointer->mode = var->mode; + pointer->type = var->type; + vtn_assert(ptr_type->base_type == vtn_base_type_pointer); + vtn_assert(ptr_type->deref->type == var->type->type); + pointer->ptr_type = ptr_type; + pointer->var = var; - nir_intrinsic_instr *intrin = nir_intrinsic_instr_create(b->shader, op); - intrin->variables[0] = nir_deref_var_clone(deref, intrin); - intrin->num_components = glsl_get_vector_elements(tail->type); + return pointer; +} - if (load) { - nir_ssa_dest_init(&intrin->instr, &intrin->dest, - intrin->num_components, - glsl_get_bit_size(tail->type), - NULL); - inout->def = &intrin->dest.ssa; +/* Returns an atomic_uint type based on the original uint type. The returned + * type will be equivalent to the original one but will have an atomic_uint + * type as leaf instead of an uint. + * + * Manages uint scalars, arrays, and arrays of arrays of any nested depth. + */ +static const struct glsl_type * +repair_atomic_type(const struct glsl_type *type) +{ + assert(glsl_get_base_type(glsl_without_array(type)) == GLSL_TYPE_UINT); + assert(glsl_type_is_scalar(glsl_without_array(type))); + + if (glsl_type_is_array(type)) { + const struct glsl_type *atomic = + repair_atomic_type(glsl_get_array_element(type)); + + return glsl_array_type(atomic, glsl_get_length(type)); + } else { + return glsl_atomic_uint_type(); + } +} + +nir_deref_instr * +vtn_pointer_to_deref(struct vtn_builder *b, struct vtn_pointer *ptr) +{ + /* Do on-the-fly copy propagation for samplers. */ + if (ptr->var && ptr->var->copy_prop_sampler) + return vtn_pointer_to_deref(b, ptr->var->copy_prop_sampler); + + nir_deref_instr *tail; + if (ptr->deref) { + tail = ptr->deref; + } else { + assert(ptr->var && ptr->var->var); + tail = nir_build_deref_var(&b->nb, ptr->var->var); + } + + /* Raw variable access */ + if (!ptr->chain) + return tail; + + struct vtn_access_chain *chain = ptr->chain; + vtn_assert(chain); + + for (unsigned i = 0; i < chain->length; i++) { + if (glsl_type_is_struct(tail->type)) { + vtn_assert(chain->link[i].mode == vtn_access_mode_literal); + unsigned idx = chain->link[i].id; + tail = nir_build_deref_struct(&b->nb, tail, idx); } else { - nir_intrinsic_set_write_mask(intrin, (1 << intrin->num_components) - 1); - intrin->src[0] = nir_src_for_ssa(inout->def); + nir_ssa_def *index; + if (chain->link[i].mode == vtn_access_mode_literal) { + index = nir_imm_int(&b->nb, chain->link[i].id); + } else { + vtn_assert(chain->link[i].mode == vtn_access_mode_id); + index = vtn_ssa_value(b, chain->link[i].id)->def; + } + tail = nir_build_deref_array(&b->nb, tail, index); } + } - nir_builder_instr_insert(&b->nb, &intrin->instr); - } else if (glsl_get_base_type(tail->type) == GLSL_TYPE_ARRAY || - glsl_type_is_matrix(tail->type)) { - unsigned elems = glsl_get_length(tail->type); - nir_deref_array *deref_arr = nir_deref_array_create(b); - deref_arr->deref_array_type = nir_deref_array_type_direct; - deref_arr->deref.type = glsl_get_array_element(tail->type); - tail->child = &deref_arr->deref; + return tail; +} + +static void +_vtn_local_load_store(struct vtn_builder *b, bool load, nir_deref_instr *deref, + struct vtn_ssa_value *inout) +{ + if (glsl_type_is_vector_or_scalar(deref->type)) { + if (load) { + inout->def = nir_load_deref(&b->nb, deref); + } else { + nir_store_deref(&b->nb, deref, inout->def, ~0); + } + } else if (glsl_type_is_array(deref->type) || + glsl_type_is_matrix(deref->type)) { + unsigned elems = glsl_get_length(deref->type); for (unsigned i = 0; i < elems; i++) { - deref_arr->base_offset = i; - _vtn_local_load_store(b, load, deref, tail->child, inout->elems[i]); + nir_deref_instr *child = + nir_build_deref_array(&b->nb, deref, nir_imm_int(&b->nb, i)); + _vtn_local_load_store(b, load, child, inout->elems[i]); } } else { - assert(glsl_get_base_type(tail->type) == GLSL_TYPE_STRUCT); - unsigned elems = glsl_get_length(tail->type); - nir_deref_struct *deref_struct = nir_deref_struct_create(b, 0); - tail->child = &deref_struct->deref; + vtn_assert(glsl_type_is_struct(deref->type)); + unsigned elems = glsl_get_length(deref->type); for (unsigned i = 0; i < elems; i++) { - deref_struct->index = i; - deref_struct->deref.type = glsl_get_struct_field(tail->type, i); - _vtn_local_load_store(b, load, deref, tail->child, inout->elems[i]); + nir_deref_instr *child = nir_build_deref_struct(&b->nb, deref, i); + _vtn_local_load_store(b, load, child, inout->elems[i]); } } - - tail->child = old_child; } -nir_deref_var * +nir_deref_instr * vtn_nir_deref(struct vtn_builder *b, uint32_t id) { - struct vtn_access_chain *chain = - vtn_value(b, id, vtn_value_type_pointer)->pointer; - - return vtn_pointer_to_deref(b, chain); + struct vtn_pointer *ptr = vtn_value(b, id, vtn_value_type_pointer)->pointer; + return vtn_pointer_to_deref(b, ptr); } /* @@ -247,32 +478,35 @@ vtn_nir_deref(struct vtn_builder *b, uint32_t id) * selecting which component due to OpAccessChain supporting per-component * indexing in SPIR-V. */ -static nir_deref * -get_deref_tail(nir_deref_var *deref) +static nir_deref_instr * +get_deref_tail(nir_deref_instr *deref) { - nir_deref *cur = &deref->deref; - while (!glsl_type_is_vector_or_scalar(cur->type) && cur->child) - cur = cur->child; + if (deref->deref_type != nir_deref_type_array) + return deref; - return cur; + nir_deref_instr *parent = + nir_instr_as_deref(deref->parent.ssa->parent_instr); + + if (glsl_type_is_vector(parent->type)) + return parent; + else + return deref; } struct vtn_ssa_value * -vtn_local_load(struct vtn_builder *b, nir_deref_var *src) +vtn_local_load(struct vtn_builder *b, nir_deref_instr *src) { - nir_deref *src_tail = get_deref_tail(src); + nir_deref_instr *src_tail = get_deref_tail(src); struct vtn_ssa_value *val = vtn_create_ssa_value(b, src_tail->type); - _vtn_local_load_store(b, true, src, src_tail, val); - - if (src_tail->child) { - nir_deref_array *vec_deref = nir_deref_as_array(src_tail->child); - assert(vec_deref->deref.child == NULL); - val->type = vec_deref->deref.type; - if (vec_deref->deref_array_type == nir_deref_array_type_direct) - val->def = vtn_vector_extract(b, val->def, vec_deref->base_offset); + _vtn_local_load_store(b, true, src_tail, val); + + if (src_tail != src) { + val->type = src->type; + nir_const_value *const_index = nir_src_as_const_value(src->arr.index); + if (const_index) + val->def = vtn_vector_extract(b, val->def, const_index->u32[0]); else - val->def = vtn_vector_extract_dynamic(b, val->def, - vec_deref->indirect.ssa); + val->def = vtn_vector_extract_dynamic(b, val->def, src->arr.index.ssa); } return val; @@ -280,145 +514,70 @@ vtn_local_load(struct vtn_builder *b, nir_deref_var *src) void vtn_local_store(struct vtn_builder *b, struct vtn_ssa_value *src, - nir_deref_var *dest) + nir_deref_instr *dest) { - nir_deref *dest_tail = get_deref_tail(dest); + nir_deref_instr *dest_tail = get_deref_tail(dest); - if (dest_tail->child) { + if (dest_tail != dest) { struct vtn_ssa_value *val = vtn_create_ssa_value(b, dest_tail->type); - _vtn_local_load_store(b, true, dest, dest_tail, val); - nir_deref_array *deref = nir_deref_as_array(dest_tail->child); - assert(deref->deref.child == NULL); - if (deref->deref_array_type == nir_deref_array_type_direct) + _vtn_local_load_store(b, true, dest_tail, val); + + nir_const_value *const_index = nir_src_as_const_value(dest->arr.index); + if (const_index) val->def = vtn_vector_insert(b, val->def, src->def, - deref->base_offset); + const_index->u32[0]); else val->def = vtn_vector_insert_dynamic(b, val->def, src->def, - deref->indirect.ssa); - _vtn_local_load_store(b, false, dest, dest_tail, val); + dest->arr.index.ssa); + _vtn_local_load_store(b, false, dest_tail, val); } else { - _vtn_local_load_store(b, false, dest, dest_tail, src); + _vtn_local_load_store(b, false, dest_tail, src); } } -static nir_ssa_def * -get_vulkan_resource_index(struct vtn_builder *b, struct vtn_access_chain *chain, - struct vtn_type **type, unsigned *chain_idx) -{ - /* Push constants have no explicit binding */ - if (chain->var->mode == vtn_variable_mode_push_constant) { - *chain_idx = 0; - *type = chain->var->type; - return NULL; - } - - nir_ssa_def *array_index; - if (glsl_type_is_array(chain->var->type->type)) { - assert(chain->length > 0); - array_index = vtn_access_link_as_ssa(b, chain->link[0], 1); - *chain_idx = 1; - *type = chain->var->type->array_element; - } else { - array_index = nir_imm_int(&b->nb, 0); - *chain_idx = 0; - *type = chain->var->type; - } - - nir_intrinsic_instr *instr = - nir_intrinsic_instr_create(b->nb.shader, - nir_intrinsic_vulkan_resource_index); - instr->src[0] = nir_src_for_ssa(array_index); - nir_intrinsic_set_desc_set(instr, chain->var->descriptor_set); - nir_intrinsic_set_binding(instr, chain->var->binding); - - nir_ssa_dest_init(&instr->instr, &instr->dest, 1, 32, NULL); - nir_builder_instr_insert(&b->nb, &instr->instr); - - return &instr->dest.ssa; -} - nir_ssa_def * -vtn_pointer_to_offset(struct vtn_builder *b, - struct vtn_access_chain *chain, - nir_ssa_def **index_out, struct vtn_type **type_out, - unsigned *end_idx_out, bool stop_at_matrix) +vtn_pointer_to_offset(struct vtn_builder *b, struct vtn_pointer *ptr, + nir_ssa_def **index_out) { - unsigned idx = 0; - struct vtn_type *type; - *index_out = get_vulkan_resource_index(b, chain, &type, &idx); - - nir_ssa_def *offset = nir_imm_int(&b->nb, 0); - for (; idx < chain->length; idx++) { - enum glsl_base_type base_type = glsl_get_base_type(type->type); - switch (base_type) { - case GLSL_TYPE_UINT: - case GLSL_TYPE_INT: - case GLSL_TYPE_UINT64: - case GLSL_TYPE_INT64: - case GLSL_TYPE_FLOAT: - case GLSL_TYPE_DOUBLE: - case GLSL_TYPE_BOOL: - /* Some users may not want matrix or vector derefs */ - if (stop_at_matrix) - goto end; - /* Fall through */ - - case GLSL_TYPE_ARRAY: - offset = nir_iadd(&b->nb, offset, - vtn_access_link_as_ssa(b, chain->link[idx], - type->stride)); - - type = type->array_element; - break; - - case GLSL_TYPE_STRUCT: { - assert(chain->link[idx].mode == vtn_access_mode_literal); - unsigned member = chain->link[idx].id; - offset = nir_iadd(&b->nb, offset, - nir_imm_int(&b->nb, type->offsets[member])); - type = type->members[member]; - break; - } - - default: - unreachable("Invalid type for deref"); - } + assert(vtn_pointer_uses_ssa_offset(b, ptr)); + if (!ptr->offset) { + struct vtn_access_chain chain = { + .length = 0, + }; + ptr = vtn_ssa_offset_pointer_dereference(b, ptr, &chain); } - -end: - *type_out = type; - if (end_idx_out) - *end_idx_out = idx; - - return offset; + *index_out = ptr->block_index; + return ptr->offset; } /* Tries to compute the size of an interface block based on the strides and * offsets that are provided to us in the SPIR-V source. */ static unsigned -vtn_type_block_size(struct vtn_type *type) +vtn_type_block_size(struct vtn_builder *b, struct vtn_type *type) { enum glsl_base_type base_type = glsl_get_base_type(type->type); switch (base_type) { case GLSL_TYPE_UINT: case GLSL_TYPE_INT: + case GLSL_TYPE_UINT16: + case GLSL_TYPE_INT16: + case GLSL_TYPE_UINT8: + case GLSL_TYPE_INT8: case GLSL_TYPE_UINT64: case GLSL_TYPE_INT64: case GLSL_TYPE_FLOAT: + case GLSL_TYPE_FLOAT16: case GLSL_TYPE_BOOL: case GLSL_TYPE_DOUBLE: { unsigned cols = type->row_major ? glsl_get_vector_elements(type->type) : glsl_get_matrix_columns(type->type); if (cols > 1) { - assert(type->stride > 0); + vtn_assert(type->stride > 0); return type->stride * cols; - } else if (base_type == GLSL_TYPE_DOUBLE || - base_type == GLSL_TYPE_UINT64 || - base_type == GLSL_TYPE_INT64) { - return glsl_get_vector_elements(type->type) * 8; } else { - return glsl_get_vector_elements(type->type) * 4; + unsigned type_size = glsl_get_bit_size(type->type) / 8; + return glsl_get_vector_elements(type->type) * type_size; } } @@ -428,51 +587,23 @@ vtn_type_block_size(struct vtn_type *type) unsigned num_fields = glsl_get_length(type->type); for (unsigned f = 0; f < num_fields; f++) { unsigned field_end = type->offsets[f] + - vtn_type_block_size(type->members[f]); + vtn_type_block_size(b, type->members[f]); size = MAX2(size, field_end); } return size; } case GLSL_TYPE_ARRAY: - assert(type->stride > 0); - assert(glsl_get_length(type->type) > 0); + vtn_assert(type->stride > 0); + vtn_assert(glsl_get_length(type->type) > 0); return type->stride * glsl_get_length(type->type); default: - assert(!"Invalid block type"); + vtn_fail("Invalid block type"); return 0; } } -static void -vtn_access_chain_get_offset_size(struct vtn_access_chain *chain, - unsigned *access_offset, - unsigned *access_size) -{ - /* Only valid for push constants accesses now. */ - assert(chain->var->mode == vtn_variable_mode_push_constant); - - struct vtn_type *type = chain->var->type; - - *access_offset = 0; - - for (unsigned i = 0; i < chain->length; i++) { - if (chain->link[i].mode != vtn_access_mode_literal) - break; - - if (glsl_type_is_struct(type->type)) { - *access_offset += type->offsets[chain->link[i].id]; - type = type->members[chain->link[i].id]; - } else { - *access_offset += type->stride * chain->link[i].id; - type = type->array_element; - } - } - - *access_size = vtn_type_block_size(type); -} - static void _vtn_load_store_tail(struct vtn_builder *b, nir_intrinsic_op op, bool load, nir_ssa_def *index, nir_ssa_def *offset, @@ -489,8 +620,6 @@ _vtn_load_store_tail(struct vtn_builder *b, nir_intrinsic_op op, bool load, } if (op == nir_intrinsic_load_push_constant) { - assert(access_offset % 4 == 0); - nir_intrinsic_set_base(instr, access_offset); nir_intrinsic_set_range(instr, access_size); } @@ -525,136 +654,100 @@ static void _vtn_block_load_store(struct vtn_builder *b, nir_intrinsic_op op, bool load, nir_ssa_def *index, nir_ssa_def *offset, unsigned access_offset, unsigned access_size, - struct vtn_access_chain *chain, unsigned chain_idx, struct vtn_type *type, struct vtn_ssa_value **inout) { - if (chain && chain_idx >= chain->length) - chain = NULL; - - if (load && chain == NULL && *inout == NULL) + if (load && *inout == NULL) *inout = vtn_create_ssa_value(b, type->type); enum glsl_base_type base_type = glsl_get_base_type(type->type); switch (base_type) { case GLSL_TYPE_UINT: case GLSL_TYPE_INT: + case GLSL_TYPE_UINT16: + case GLSL_TYPE_INT16: + case GLSL_TYPE_UINT8: + case GLSL_TYPE_INT8: case GLSL_TYPE_UINT64: case GLSL_TYPE_INT64: case GLSL_TYPE_FLOAT: + case GLSL_TYPE_FLOAT16: case GLSL_TYPE_DOUBLE: case GLSL_TYPE_BOOL: /* This is where things get interesting. At this point, we've hit * a vector, a scalar, or a matrix. */ if (glsl_type_is_matrix(type->type)) { - if (chain == NULL) { - /* Loading the whole matrix */ - struct vtn_ssa_value *transpose; - unsigned num_ops, vec_width; - if (type->row_major) { - num_ops = glsl_get_vector_elements(type->type); - vec_width = glsl_get_matrix_columns(type->type); - if (load) { - const struct glsl_type *transpose_type = - glsl_matrix_type(base_type, vec_width, num_ops); - *inout = vtn_create_ssa_value(b, transpose_type); - } else { - transpose = vtn_ssa_transpose(b, *inout); - inout = &transpose; - } + /* Loading the whole matrix */ + struct vtn_ssa_value *transpose; + unsigned num_ops, vec_width, col_stride; + if (type->row_major) { + num_ops = glsl_get_vector_elements(type->type); + vec_width = glsl_get_matrix_columns(type->type); + col_stride = type->array_element->stride; + if (load) { + const struct glsl_type *transpose_type = + glsl_matrix_type(base_type, vec_width, num_ops); + *inout = vtn_create_ssa_value(b, transpose_type); } else { - num_ops = glsl_get_matrix_columns(type->type); - vec_width = glsl_get_vector_elements(type->type); + transpose = vtn_ssa_transpose(b, *inout); + inout = &transpose; } + } else { + num_ops = glsl_get_matrix_columns(type->type); + vec_width = glsl_get_vector_elements(type->type); + col_stride = type->stride; + } + + for (unsigned i = 0; i < num_ops; i++) { + nir_ssa_def *elem_offset = + nir_iadd(&b->nb, offset, nir_imm_int(&b->nb, i * col_stride)); + _vtn_load_store_tail(b, op, load, index, elem_offset, + access_offset, access_size, + &(*inout)->elems[i], + glsl_vector_type(base_type, vec_width)); + } - for (unsigned i = 0; i < num_ops; i++) { + if (load && type->row_major) + *inout = vtn_ssa_transpose(b, *inout); + } else { + unsigned elems = glsl_get_vector_elements(type->type); + unsigned type_size = glsl_get_bit_size(type->type) / 8; + if (elems == 1 || type->stride == type_size) { + /* This is a tightly-packed normal scalar or vector load */ + vtn_assert(glsl_type_is_vector_or_scalar(type->type)); + _vtn_load_store_tail(b, op, load, index, offset, + access_offset, access_size, + inout, type->type); + } else { + /* This is a strided load. We have to load N things separately. + * This is the single column of a row-major matrix case. + */ + vtn_assert(type->stride > type_size); + vtn_assert(type->stride % type_size == 0); + + nir_ssa_def *per_comp[4]; + for (unsigned i = 0; i < elems; i++) { nir_ssa_def *elem_offset = nir_iadd(&b->nb, offset, - nir_imm_int(&b->nb, i * type->stride)); + nir_imm_int(&b->nb, i * type->stride)); + struct vtn_ssa_value *comp, temp_val; + if (!load) { + temp_val.def = nir_channel(&b->nb, (*inout)->def, i); + temp_val.type = glsl_scalar_type(base_type); + } + comp = &temp_val; _vtn_load_store_tail(b, op, load, index, elem_offset, access_offset, access_size, - &(*inout)->elems[i], - glsl_vector_type(base_type, vec_width)); + &comp, glsl_scalar_type(base_type)); + per_comp[i] = comp->def; } - if (load && type->row_major) - *inout = vtn_ssa_transpose(b, *inout); - } else if (type->row_major) { - /* Row-major but with an access chiain. */ - nir_ssa_def *col_offset = - vtn_access_link_as_ssa(b, chain->link[chain_idx], - type->array_element->stride); - offset = nir_iadd(&b->nb, offset, col_offset); - - if (chain_idx + 1 < chain->length) { - /* Picking off a single element */ - nir_ssa_def *row_offset = - vtn_access_link_as_ssa(b, chain->link[chain_idx + 1], - type->stride); - offset = nir_iadd(&b->nb, offset, row_offset); - if (load) - *inout = vtn_create_ssa_value(b, glsl_scalar_type(base_type)); - _vtn_load_store_tail(b, op, load, index, offset, - access_offset, access_size, - inout, glsl_scalar_type(base_type)); - } else { - /* Grabbing a column; picking one element off each row */ - unsigned num_comps = glsl_get_vector_elements(type->type); - const struct glsl_type *column_type = - glsl_get_column_type(type->type); - - nir_ssa_def *comps[4]; - for (unsigned i = 0; i < num_comps; i++) { - nir_ssa_def *elem_offset = - nir_iadd(&b->nb, offset, - nir_imm_int(&b->nb, i * type->stride)); - - struct vtn_ssa_value *comp, temp_val; - if (!load) { - temp_val.def = nir_channel(&b->nb, (*inout)->def, i); - temp_val.type = glsl_scalar_type(base_type); - } - comp = &temp_val; - _vtn_load_store_tail(b, op, load, index, elem_offset, - access_offset, access_size, - &comp, glsl_scalar_type(base_type)); - comps[i] = comp->def; - } - - if (load) { - if (*inout == NULL) - *inout = vtn_create_ssa_value(b, column_type); - - (*inout)->def = nir_vec(&b->nb, comps, num_comps); - } + if (load) { + if (*inout == NULL) + *inout = vtn_create_ssa_value(b, type->type); + (*inout)->def = nir_vec(&b->nb, per_comp, elems); } - } else { - /* Column-major with a deref. Fall through to array case. */ - nir_ssa_def *col_offset = - vtn_access_link_as_ssa(b, chain->link[chain_idx], type->stride); - offset = nir_iadd(&b->nb, offset, col_offset); - - _vtn_block_load_store(b, op, load, index, offset, - access_offset, access_size, - chain, chain_idx + 1, - type->array_element, inout); } - } else if (chain == NULL) { - /* Single whole vector */ - assert(glsl_type_is_vector_or_scalar(type->type)); - _vtn_load_store_tail(b, op, load, index, offset, - access_offset, access_size, - inout, type->type); - } else { - /* Single component of a vector. Fall through to array case. */ - nir_ssa_def *elem_offset = - vtn_access_link_as_ssa(b, chain->link[chain_idx], type->stride); - offset = nir_iadd(&b->nb, offset, elem_offset); - - _vtn_block_load_store(b, op, load, index, offset, - access_offset, access_size, - NULL, 0, - type->array_element, inout); } return; @@ -665,7 +758,6 @@ _vtn_block_load_store(struct vtn_builder *b, nir_intrinsic_op op, bool load, nir_iadd(&b->nb, offset, nir_imm_int(&b->nb, i * type->stride)); _vtn_block_load_store(b, op, load, index, elem_off, access_offset, access_size, - NULL, 0, type->array_element, &(*inout)->elems[i]); } return; @@ -678,23 +770,22 @@ _vtn_block_load_store(struct vtn_builder *b, nir_intrinsic_op op, bool load, nir_iadd(&b->nb, offset, nir_imm_int(&b->nb, type->offsets[i])); _vtn_block_load_store(b, op, load, index, elem_off, access_offset, access_size, - NULL, 0, type->members[i], &(*inout)->elems[i]); } return; } default: - unreachable("Invalid block member type"); + vtn_fail("Invalid block member type"); } } static struct vtn_ssa_value * -vtn_block_load(struct vtn_builder *b, struct vtn_access_chain *src) +vtn_block_load(struct vtn_builder *b, struct vtn_pointer *src) { nir_intrinsic_op op; unsigned access_offset = 0, access_size = 0; - switch (src->var->mode) { + switch (src->mode) { case vtn_variable_mode_ubo: op = nir_intrinsic_load_ubo; break; @@ -703,58 +794,65 @@ vtn_block_load(struct vtn_builder *b, struct vtn_access_chain *src) break; case vtn_variable_mode_push_constant: op = nir_intrinsic_load_push_constant; - vtn_access_chain_get_offset_size(src, &access_offset, &access_size); + access_size = b->shader->num_uniforms; + break; + case vtn_variable_mode_workgroup: + op = nir_intrinsic_load_shared; break; default: - assert(!"Invalid block variable mode"); + vtn_fail("Invalid block variable mode"); } nir_ssa_def *offset, *index = NULL; - struct vtn_type *type; - unsigned chain_idx; - offset = vtn_pointer_to_offset(b, src, &index, &type, &chain_idx, true); + offset = vtn_pointer_to_offset(b, src, &index); struct vtn_ssa_value *value = NULL; _vtn_block_load_store(b, op, true, index, offset, access_offset, access_size, - src, chain_idx, type, &value); + src->type, &value); return value; } static void vtn_block_store(struct vtn_builder *b, struct vtn_ssa_value *src, - struct vtn_access_chain *dst) + struct vtn_pointer *dst) { - nir_ssa_def *offset, *index = NULL; - struct vtn_type *type; - unsigned chain_idx; - offset = vtn_pointer_to_offset(b, dst, &index, &type, &chain_idx, true); + nir_intrinsic_op op; + switch (dst->mode) { + case vtn_variable_mode_ssbo: + op = nir_intrinsic_store_ssbo; + break; + case vtn_variable_mode_workgroup: + op = nir_intrinsic_store_shared; + break; + default: + vtn_fail("Invalid block variable mode"); + } - _vtn_block_load_store(b, nir_intrinsic_store_ssbo, false, index, offset, - 0, 0, dst, chain_idx, type, &src); -} + nir_ssa_def *offset, *index = NULL; + offset = vtn_pointer_to_offset(b, dst, &index); -static bool -vtn_variable_is_external_block(struct vtn_variable *var) -{ - return var->mode == vtn_variable_mode_ssbo || - var->mode == vtn_variable_mode_ubo || - var->mode == vtn_variable_mode_push_constant; + _vtn_block_load_store(b, op, false, index, offset, + 0, 0, dst->type, &src); } static void _vtn_variable_load_store(struct vtn_builder *b, bool load, - struct vtn_access_chain *chain, - struct vtn_type *tail_type, + struct vtn_pointer *ptr, struct vtn_ssa_value **inout) { - enum glsl_base_type base_type = glsl_get_base_type(tail_type->type); + enum glsl_base_type base_type = glsl_get_base_type(ptr->type->type); switch (base_type) { case GLSL_TYPE_UINT: case GLSL_TYPE_INT: + case GLSL_TYPE_UINT16: + case GLSL_TYPE_INT16: + case GLSL_TYPE_UINT8: + case GLSL_TYPE_INT8: case GLSL_TYPE_UINT64: case GLSL_TYPE_INT64: case GLSL_TYPE_FLOAT: + case GLSL_TYPE_FLOAT16: case GLSL_TYPE_BOOL: case GLSL_TYPE_DOUBLE: /* At this point, we have a scalar, vector, or matrix so we know that @@ -764,76 +862,83 @@ _vtn_variable_load_store(struct vtn_builder *b, bool load, * are storred row-major in a UBO. */ if (load) { - *inout = vtn_local_load(b, vtn_pointer_to_deref(b, chain)); + *inout = vtn_local_load(b, vtn_pointer_to_deref(b, ptr)); } else { - vtn_local_store(b, *inout, vtn_pointer_to_deref(b, chain)); + vtn_local_store(b, *inout, vtn_pointer_to_deref(b, ptr)); } return; case GLSL_TYPE_ARRAY: case GLSL_TYPE_STRUCT: { - struct vtn_access_chain *new_chain = - vtn_access_chain_extend(b, chain, 1); - new_chain->link[chain->length].mode = vtn_access_mode_literal; - unsigned elems = glsl_get_length(tail_type->type); + unsigned elems = glsl_get_length(ptr->type->type); if (load) { - assert(*inout == NULL); + vtn_assert(*inout == NULL); *inout = rzalloc(b, struct vtn_ssa_value); - (*inout)->type = tail_type->type; + (*inout)->type = ptr->type->type; (*inout)->elems = rzalloc_array(b, struct vtn_ssa_value *, elems); } + + struct vtn_access_chain chain = { + .length = 1, + .link = { + { .mode = vtn_access_mode_literal, }, + } + }; for (unsigned i = 0; i < elems; i++) { - new_chain->link[chain->length].id = i; - struct vtn_type *elem_type = base_type == GLSL_TYPE_ARRAY ? - tail_type->array_element : tail_type->members[i]; - _vtn_variable_load_store(b, load, new_chain, elem_type, - &(*inout)->elems[i]); + chain.link[0].id = i; + struct vtn_pointer *elem = vtn_pointer_dereference(b, ptr, &chain); + _vtn_variable_load_store(b, load, elem, &(*inout)->elems[i]); } return; } default: - unreachable("Invalid access chain type"); + vtn_fail("Invalid access chain type"); } } struct vtn_ssa_value * -vtn_variable_load(struct vtn_builder *b, struct vtn_access_chain *src) +vtn_variable_load(struct vtn_builder *b, struct vtn_pointer *src) { - if (vtn_variable_is_external_block(src->var)) { + if (vtn_pointer_is_external_block(b, src)) { return vtn_block_load(b, src); } else { - struct vtn_type *tail_type = vtn_access_chain_tail_type(b, src); struct vtn_ssa_value *val = NULL; - _vtn_variable_load_store(b, true, src, tail_type, &val); + _vtn_variable_load_store(b, true, src, &val); return val; } } void vtn_variable_store(struct vtn_builder *b, struct vtn_ssa_value *src, - struct vtn_access_chain *dest) + struct vtn_pointer *dest) { - if (vtn_variable_is_external_block(dest->var)) { - assert(dest->var->mode == vtn_variable_mode_ssbo); + if (vtn_pointer_is_external_block(b, dest)) { + vtn_assert(dest->mode == vtn_variable_mode_ssbo || + dest->mode == vtn_variable_mode_workgroup); vtn_block_store(b, src, dest); } else { - struct vtn_type *tail_type = vtn_access_chain_tail_type(b, dest); - _vtn_variable_load_store(b, false, dest, tail_type, &src); + _vtn_variable_load_store(b, false, dest, &src); } } static void -_vtn_variable_copy(struct vtn_builder *b, struct vtn_access_chain *dest, - struct vtn_access_chain *src, struct vtn_type *tail_type) +_vtn_variable_copy(struct vtn_builder *b, struct vtn_pointer *dest, + struct vtn_pointer *src) { - enum glsl_base_type base_type = glsl_get_base_type(tail_type->type); + vtn_assert(src->type->type == dest->type->type); + enum glsl_base_type base_type = glsl_get_base_type(src->type->type); switch (base_type) { case GLSL_TYPE_UINT: case GLSL_TYPE_INT: + case GLSL_TYPE_UINT16: + case GLSL_TYPE_INT16: + case GLSL_TYPE_UINT8: + case GLSL_TYPE_INT8: case GLSL_TYPE_UINT64: case GLSL_TYPE_INT64: case GLSL_TYPE_FLOAT: + case GLSL_TYPE_FLOAT16: case GLSL_TYPE_DOUBLE: case GLSL_TYPE_BOOL: /* At this point, we have a scalar, vector, or matrix so we know that @@ -847,44 +952,44 @@ _vtn_variable_copy(struct vtn_builder *b, struct vtn_access_chain *dest, case GLSL_TYPE_ARRAY: case GLSL_TYPE_STRUCT: { - struct vtn_access_chain *new_src, *new_dest; - new_src = vtn_access_chain_extend(b, src, 1); - new_dest = vtn_access_chain_extend(b, dest, 1); - new_src->link[src->length].mode = vtn_access_mode_literal; - new_dest->link[dest->length].mode = vtn_access_mode_literal; - unsigned elems = glsl_get_length(tail_type->type); + struct vtn_access_chain chain = { + .length = 1, + .link = { + { .mode = vtn_access_mode_literal, }, + } + }; + unsigned elems = glsl_get_length(src->type->type); for (unsigned i = 0; i < elems; i++) { - new_src->link[src->length].id = i; - new_dest->link[dest->length].id = i; - struct vtn_type *elem_type = base_type == GLSL_TYPE_ARRAY ? - tail_type->array_element : tail_type->members[i]; - _vtn_variable_copy(b, new_dest, new_src, elem_type); + chain.link[0].id = i; + struct vtn_pointer *src_elem = + vtn_pointer_dereference(b, src, &chain); + struct vtn_pointer *dest_elem = + vtn_pointer_dereference(b, dest, &chain); + + _vtn_variable_copy(b, dest_elem, src_elem); } return; } default: - unreachable("Invalid access chain type"); + vtn_fail("Invalid access chain type"); } } static void -vtn_variable_copy(struct vtn_builder *b, struct vtn_access_chain *dest, - struct vtn_access_chain *src) +vtn_variable_copy(struct vtn_builder *b, struct vtn_pointer *dest, + struct vtn_pointer *src) { - struct vtn_type *tail_type = vtn_access_chain_tail_type(b, src); - assert(vtn_access_chain_tail_type(b, dest)->type == tail_type->type); - /* TODO: At some point, we should add a special-case for when we can * just emit a copy_var intrinsic. */ - _vtn_variable_copy(b, dest, src, tail_type); + _vtn_variable_copy(b, dest, src); } static void -set_mode_system_value(nir_variable_mode *mode) +set_mode_system_value(struct vtn_builder *b, nir_variable_mode *mode) { - assert(*mode == nir_var_system_value || *mode == nir_var_shader_in); + vtn_assert(*mode == nir_var_system_value || *mode == nir_var_shader_in); *mode = nir_var_system_value; } @@ -908,55 +1013,63 @@ vtn_get_builtin_location(struct vtn_builder *b, break; case SpvBuiltInVertexIndex: *location = SYSTEM_VALUE_VERTEX_ID; - set_mode_system_value(mode); + set_mode_system_value(b, mode); break; case SpvBuiltInVertexId: /* Vulkan defines VertexID to be zero-based and reserves the new * builtin keyword VertexIndex to indicate the non-zero-based value. */ *location = SYSTEM_VALUE_VERTEX_ID_ZERO_BASE; - set_mode_system_value(mode); + set_mode_system_value(b, mode); break; case SpvBuiltInInstanceIndex: *location = SYSTEM_VALUE_INSTANCE_INDEX; - set_mode_system_value(mode); + set_mode_system_value(b, mode); break; case SpvBuiltInInstanceId: *location = SYSTEM_VALUE_INSTANCE_ID; - set_mode_system_value(mode); + set_mode_system_value(b, mode); break; case SpvBuiltInPrimitiveId: - if (b->shader->stage == MESA_SHADER_FRAGMENT) { - assert(*mode == nir_var_shader_in); + if (b->shader->info.stage == MESA_SHADER_FRAGMENT) { + vtn_assert(*mode == nir_var_shader_in); *location = VARYING_SLOT_PRIMITIVE_ID; } else if (*mode == nir_var_shader_out) { *location = VARYING_SLOT_PRIMITIVE_ID; } else { *location = SYSTEM_VALUE_PRIMITIVE_ID; - set_mode_system_value(mode); + set_mode_system_value(b, mode); } break; case SpvBuiltInInvocationId: *location = SYSTEM_VALUE_INVOCATION_ID; - set_mode_system_value(mode); + set_mode_system_value(b, mode); break; case SpvBuiltInLayer: *location = VARYING_SLOT_LAYER; - if (b->shader->stage == MESA_SHADER_FRAGMENT) + if (b->shader->info.stage == MESA_SHADER_FRAGMENT) *mode = nir_var_shader_in; - else if (b->shader->stage == MESA_SHADER_GEOMETRY) + else if (b->shader->info.stage == MESA_SHADER_GEOMETRY) + *mode = nir_var_shader_out; + else if (b->options && b->options->caps.shader_viewport_index_layer && + (b->shader->info.stage == MESA_SHADER_VERTEX || + b->shader->info.stage == MESA_SHADER_TESS_EVAL)) *mode = nir_var_shader_out; else - unreachable("invalid stage for SpvBuiltInLayer"); + vtn_fail("invalid stage for SpvBuiltInLayer"); break; case SpvBuiltInViewportIndex: *location = VARYING_SLOT_VIEWPORT; - if (b->shader->stage == MESA_SHADER_GEOMETRY) + if (b->shader->info.stage == MESA_SHADER_GEOMETRY) *mode = nir_var_shader_out; - else if (b->shader->stage == MESA_SHADER_FRAGMENT) + else if (b->options && b->options->caps.shader_viewport_index_layer && + (b->shader->info.stage == MESA_SHADER_VERTEX || + b->shader->info.stage == MESA_SHADER_TESS_EVAL)) + *mode = nir_var_shader_out; + else if (b->shader->info.stage == MESA_SHADER_FRAGMENT) *mode = nir_var_shader_in; else - unreachable("invalid stage for SpvBuiltInViewportIndex"); + vtn_fail("invalid stage for SpvBuiltInViewportIndex"); break; case SpvBuiltInTessLevelOuter: *location = VARYING_SLOT_TESS_LEVEL_OUTER; @@ -966,159 +1079,213 @@ vtn_get_builtin_location(struct vtn_builder *b, break; case SpvBuiltInTessCoord: *location = SYSTEM_VALUE_TESS_COORD; - set_mode_system_value(mode); + set_mode_system_value(b, mode); break; case SpvBuiltInPatchVertices: *location = SYSTEM_VALUE_VERTICES_IN; - set_mode_system_value(mode); + set_mode_system_value(b, mode); break; case SpvBuiltInFragCoord: *location = VARYING_SLOT_POS; - assert(*mode == nir_var_shader_in); + vtn_assert(*mode == nir_var_shader_in); break; case SpvBuiltInPointCoord: *location = VARYING_SLOT_PNTC; - assert(*mode == nir_var_shader_in); + vtn_assert(*mode == nir_var_shader_in); break; case SpvBuiltInFrontFacing: *location = SYSTEM_VALUE_FRONT_FACE; - set_mode_system_value(mode); + set_mode_system_value(b, mode); break; case SpvBuiltInSampleId: *location = SYSTEM_VALUE_SAMPLE_ID; - set_mode_system_value(mode); + set_mode_system_value(b, mode); break; case SpvBuiltInSamplePosition: *location = SYSTEM_VALUE_SAMPLE_POS; - set_mode_system_value(mode); + set_mode_system_value(b, mode); break; case SpvBuiltInSampleMask: if (*mode == nir_var_shader_out) { *location = FRAG_RESULT_SAMPLE_MASK; } else { *location = SYSTEM_VALUE_SAMPLE_MASK_IN; - set_mode_system_value(mode); + set_mode_system_value(b, mode); } break; case SpvBuiltInFragDepth: *location = FRAG_RESULT_DEPTH; - assert(*mode == nir_var_shader_out); + vtn_assert(*mode == nir_var_shader_out); + break; + case SpvBuiltInHelperInvocation: + *location = SYSTEM_VALUE_HELPER_INVOCATION; + set_mode_system_value(b, mode); break; case SpvBuiltInNumWorkgroups: *location = SYSTEM_VALUE_NUM_WORK_GROUPS; - set_mode_system_value(mode); + set_mode_system_value(b, mode); break; case SpvBuiltInWorkgroupSize: - /* This should already be handled */ - unreachable("unsupported builtin"); + *location = SYSTEM_VALUE_LOCAL_GROUP_SIZE; + set_mode_system_value(b, mode); break; case SpvBuiltInWorkgroupId: *location = SYSTEM_VALUE_WORK_GROUP_ID; - set_mode_system_value(mode); + set_mode_system_value(b, mode); break; case SpvBuiltInLocalInvocationId: *location = SYSTEM_VALUE_LOCAL_INVOCATION_ID; - set_mode_system_value(mode); + set_mode_system_value(b, mode); break; case SpvBuiltInLocalInvocationIndex: *location = SYSTEM_VALUE_LOCAL_INVOCATION_INDEX; - set_mode_system_value(mode); + set_mode_system_value(b, mode); break; case SpvBuiltInGlobalInvocationId: *location = SYSTEM_VALUE_GLOBAL_INVOCATION_ID; - set_mode_system_value(mode); + set_mode_system_value(b, mode); break; case SpvBuiltInBaseVertex: - *location = SYSTEM_VALUE_BASE_VERTEX; - set_mode_system_value(mode); + /* OpenGL gl_BaseVertex (SYSTEM_VALUE_BASE_VERTEX) is not the same + * semantic as SPIR-V BaseVertex (SYSTEM_VALUE_FIRST_VERTEX). + */ + *location = SYSTEM_VALUE_FIRST_VERTEX; + set_mode_system_value(b, mode); break; case SpvBuiltInBaseInstance: *location = SYSTEM_VALUE_BASE_INSTANCE; - set_mode_system_value(mode); + set_mode_system_value(b, mode); break; case SpvBuiltInDrawIndex: *location = SYSTEM_VALUE_DRAW_ID; - set_mode_system_value(mode); + set_mode_system_value(b, mode); + break; + case SpvBuiltInSubgroupSize: + *location = SYSTEM_VALUE_SUBGROUP_SIZE; + set_mode_system_value(b, mode); + break; + case SpvBuiltInSubgroupId: + *location = SYSTEM_VALUE_SUBGROUP_ID; + set_mode_system_value(b, mode); + break; + case SpvBuiltInSubgroupLocalInvocationId: + *location = SYSTEM_VALUE_SUBGROUP_INVOCATION; + set_mode_system_value(b, mode); + break; + case SpvBuiltInNumSubgroups: + *location = SYSTEM_VALUE_NUM_SUBGROUPS; + set_mode_system_value(b, mode); + break; + case SpvBuiltInDeviceIndex: + *location = SYSTEM_VALUE_DEVICE_INDEX; + set_mode_system_value(b, mode); break; case SpvBuiltInViewIndex: *location = SYSTEM_VALUE_VIEW_INDEX; - set_mode_system_value(mode); + set_mode_system_value(b, mode); + break; + case SpvBuiltInSubgroupEqMask: + *location = SYSTEM_VALUE_SUBGROUP_EQ_MASK, + set_mode_system_value(b, mode); + break; + case SpvBuiltInSubgroupGeMask: + *location = SYSTEM_VALUE_SUBGROUP_GE_MASK, + set_mode_system_value(b, mode); + break; + case SpvBuiltInSubgroupGtMask: + *location = SYSTEM_VALUE_SUBGROUP_GT_MASK, + set_mode_system_value(b, mode); + break; + case SpvBuiltInSubgroupLeMask: + *location = SYSTEM_VALUE_SUBGROUP_LE_MASK, + set_mode_system_value(b, mode); + break; + case SpvBuiltInSubgroupLtMask: + *location = SYSTEM_VALUE_SUBGROUP_LT_MASK, + set_mode_system_value(b, mode); + break; + case SpvBuiltInFragStencilRefEXT: + *location = FRAG_RESULT_STENCIL; + vtn_assert(*mode == nir_var_shader_out); + break; + case SpvBuiltInWorkDim: + *location = SYSTEM_VALUE_WORK_DIM; + set_mode_system_value(b, mode); + break; + case SpvBuiltInGlobalSize: + *location = SYSTEM_VALUE_GLOBAL_GROUP_SIZE; + set_mode_system_value(b, mode); break; - case SpvBuiltInHelperInvocation: default: - unreachable("unsupported builtin"); + vtn_fail("unsupported builtin: %u", builtin); } } static void -apply_var_decoration(struct vtn_builder *b, nir_variable *nir_var, +apply_var_decoration(struct vtn_builder *b, + struct nir_variable_data *var_data, const struct vtn_decoration *dec) { switch (dec->decoration) { case SpvDecorationRelaxedPrecision: break; /* FIXME: Do nothing with this for now. */ case SpvDecorationNoPerspective: - nir_var->data.interpolation = INTERP_MODE_NOPERSPECTIVE; + var_data->interpolation = INTERP_MODE_NOPERSPECTIVE; break; case SpvDecorationFlat: - nir_var->data.interpolation = INTERP_MODE_FLAT; + var_data->interpolation = INTERP_MODE_FLAT; break; case SpvDecorationCentroid: - nir_var->data.centroid = true; + var_data->centroid = true; break; case SpvDecorationSample: - nir_var->data.sample = true; + var_data->sample = true; break; case SpvDecorationInvariant: - nir_var->data.invariant = true; + var_data->invariant = true; break; case SpvDecorationConstant: - assert(nir_var->constant_initializer != NULL); - nir_var->data.read_only = true; + var_data->read_only = true; break; case SpvDecorationNonReadable: - nir_var->data.image.write_only = true; + var_data->image.write_only = true; break; case SpvDecorationNonWritable: - nir_var->data.read_only = true; - nir_var->data.image.read_only = true; + var_data->read_only = true; + var_data->image.read_only = true; + break; + case SpvDecorationRestrict: + var_data->image.restrict_flag = true; + break; + case SpvDecorationVolatile: + var_data->image._volatile = true; + break; + case SpvDecorationCoherent: + var_data->image.coherent = true; break; case SpvDecorationComponent: - nir_var->data.location_frac = dec->literals[0]; + var_data->location_frac = dec->literals[0]; break; case SpvDecorationIndex: - nir_var->data.index = dec->literals[0]; + var_data->index = dec->literals[0]; break; case SpvDecorationBuiltIn: { SpvBuiltIn builtin = dec->literals[0]; - if (builtin == SpvBuiltInWorkgroupSize) { - /* This shouldn't be a builtin. It's actually a constant. */ - nir_var->data.mode = nir_var_global; - nir_var->data.read_only = true; - - nir_constant *c = rzalloc(nir_var, nir_constant); - c->values[0].u32[0] = b->shader->info.cs.local_size[0]; - c->values[0].u32[1] = b->shader->info.cs.local_size[1]; - c->values[0].u32[2] = b->shader->info.cs.local_size[2]; - nir_var->constant_initializer = c; - break; - } - - nir_variable_mode mode = nir_var->data.mode; - vtn_get_builtin_location(b, builtin, &nir_var->data.location, &mode); - nir_var->data.mode = mode; + nir_variable_mode mode = var_data->mode; + vtn_get_builtin_location(b, builtin, &var_data->location, &mode); + var_data->mode = mode; switch (builtin) { case SpvBuiltInTessLevelOuter: case SpvBuiltInTessLevelInner: - nir_var->data.compact = true; + var_data->compact = true; break; - case SpvBuiltInSamplePosition: - nir_var->data.origin_upper_left = b->origin_upper_left; - /* fallthrough */ case SpvBuiltInFragCoord: - nir_var->data.pixel_center_integer = b->pixel_center_integer; + var_data->pixel_center_integer = b->pixel_center_integer; + /* fallthrough */ + case SpvBuiltInSamplePosition: + var_data->origin_upper_left = b->origin_upper_left; break; default: break; @@ -1129,22 +1296,18 @@ apply_var_decoration(struct vtn_builder *b, nir_variable *nir_var, case SpvDecorationRowMajor: case SpvDecorationColMajor: case SpvDecorationMatrixStride: - case SpvDecorationRestrict: case SpvDecorationAliased: - case SpvDecorationVolatile: - case SpvDecorationCoherent: case SpvDecorationUniform: case SpvDecorationStream: - case SpvDecorationOffset: case SpvDecorationLinkageAttributes: break; /* Do nothing with these here */ case SpvDecorationPatch: - nir_var->data.patch = true; + var_data->patch = true; break; case SpvDecorationLocation: - unreachable("Handled above"); + vtn_fail("Handled above"); case SpvDecorationBlock: case SpvDecorationBufferBlock: @@ -1162,9 +1325,16 @@ apply_var_decoration(struct vtn_builder *b, nir_variable *nir_var, break; case SpvDecorationXfbBuffer: + var_data->explicit_xfb_buffer = true; + var_data->xfb_buffer = dec->literals[0]; + break; case SpvDecorationXfbStride: - vtn_warn("Vulkan does not have transform feedback: %s", - spirv_decoration_to_string(dec->decoration)); + var_data->explicit_xfb_stride = true; + var_data->xfb_stride = dec->literals[0]; + break; + case SpvDecorationOffset: + var_data->explicit_offset = true; + var_data->offset = dec->literals[0]; break; case SpvDecorationCPacked: @@ -1178,7 +1348,7 @@ apply_var_decoration(struct vtn_builder *b, nir_variable *nir_var, break; default: - unreachable("Unhandled decoration"); + vtn_fail("Unhandled decoration"); } } @@ -1201,6 +1371,7 @@ var_decoration_cb(struct vtn_builder *b, struct vtn_value *val, int member, switch (dec->decoration) { case SpvDecorationBinding: vtn_var->binding = dec->literals[0]; + vtn_var->explicit_binding = true; return; case SpvDecorationDescriptorSet: vtn_var->descriptor_set = dec->literals[0]; @@ -1211,13 +1382,16 @@ var_decoration_cb(struct vtn_builder *b, struct vtn_value *val, int member, case SpvDecorationPatch: vtn_var->patch = true; break; + case SpvDecorationOffset: + vtn_var->offset = dec->literals[0]; + break; default: break; } if (val->value_type == vtn_value_type_pointer) { - assert(val->pointer->length == 0); assert(val->pointer->var == void_var); + assert(val->pointer->chain == NULL); assert(member == -1); } else { assert(val->value_type == vtn_value_type_type); @@ -1229,68 +1403,70 @@ var_decoration_cb(struct vtn_builder *b, struct vtn_value *val, int member, */ if (dec->decoration == SpvDecorationLocation) { unsigned location = dec->literals[0]; - bool is_vertex_input; - if (b->shader->stage == MESA_SHADER_FRAGMENT && + bool is_vertex_input = false; + if (b->shader->info.stage == MESA_SHADER_FRAGMENT && vtn_var->mode == vtn_variable_mode_output) { - is_vertex_input = false; location += FRAG_RESULT_DATA0; - } else if (b->shader->stage == MESA_SHADER_VERTEX && + } else if (b->shader->info.stage == MESA_SHADER_VERTEX && vtn_var->mode == vtn_variable_mode_input) { is_vertex_input = true; location += VERT_ATTRIB_GENERIC0; } else if (vtn_var->mode == vtn_variable_mode_input || vtn_var->mode == vtn_variable_mode_output) { - is_vertex_input = false; location += vtn_var->patch ? VARYING_SLOT_PATCH0 : VARYING_SLOT_VAR0; - } else { - vtn_warn("Location must be on input or output variable"); + } else if (vtn_var->mode != vtn_variable_mode_uniform) { + vtn_warn("Location must be on input, output, uniform, sampler or " + "image variable"); return; } - if (vtn_var->var) { + if (vtn_var->var->num_members == 0) { /* This handles the member and lone variable cases */ vtn_var->var->data.location = location; } else { /* This handles the structure member case */ - assert(vtn_var->members); - unsigned length = - glsl_get_length(glsl_without_array(vtn_var->type->type)); - for (unsigned i = 0; i < length; i++) { - vtn_var->members[i]->data.location = location; - location += - glsl_count_attribute_slots(vtn_var->members[i]->interface_type, - is_vertex_input); + assert(vtn_var->var->members); + for (unsigned i = 0; i < vtn_var->var->num_members; i++) { + vtn_var->var->members[i].location = location; + const struct glsl_type *member_type = + glsl_get_struct_field(vtn_var->var->interface_type, i); + location += glsl_count_attribute_slots(member_type, + is_vertex_input); } } return; } else { if (vtn_var->var) { - assert(member <= 0); - apply_var_decoration(b, vtn_var->var, dec); - } else if (vtn_var->members) { - if (member >= 0) { - assert(vtn_var->members); - apply_var_decoration(b, vtn_var->members[member], dec); + if (vtn_var->var->num_members == 0) { + assert(member == -1); + apply_var_decoration(b, &vtn_var->var->data, dec); + } else if (member >= 0) { + /* Member decorations must come from a type */ + assert(val->value_type == vtn_value_type_type); + apply_var_decoration(b, &vtn_var->var->members[member], dec); } else { unsigned length = glsl_get_length(glsl_without_array(vtn_var->type->type)); for (unsigned i = 0; i < length; i++) - apply_var_decoration(b, vtn_var->members[i], dec); + apply_var_decoration(b, &vtn_var->var->members[i], dec); } } else { /* A few variables, those with external storage, have no actual * nir_variables associated with them. Fortunately, all decorations * we care about for those variables are on the type only. */ - assert(vtn_var->mode == vtn_variable_mode_ubo || - vtn_var->mode == vtn_variable_mode_ssbo || - vtn_var->mode == vtn_variable_mode_push_constant); + vtn_assert(vtn_var->mode == vtn_variable_mode_ubo || + vtn_var->mode == vtn_variable_mode_ssbo || + vtn_var->mode == vtn_variable_mode_push_constant || + (vtn_var->mode == vtn_variable_mode_workgroup && + b->options->lower_workgroup_access_to_offsets)); } } } static enum vtn_variable_mode -vtn_storage_class_to_mode(SpvStorageClass class, +vtn_storage_class_to_mode(struct vtn_builder *b, + SpvStorageClass class, struct vtn_type *interface_type, nir_variable_mode *nir_mode_out) { @@ -1305,19 +1481,18 @@ vtn_storage_class_to_mode(SpvStorageClass class, mode = vtn_variable_mode_ssbo; nir_mode = 0; } else { - assert(!"Invalid uniform variable type"); + /* Default-block uniforms, coming from gl_spirv */ + mode = vtn_variable_mode_uniform; + nir_mode = nir_var_uniform; } break; + case SpvStorageClassStorageBuffer: + mode = vtn_variable_mode_ssbo; + nir_mode = 0; + break; case SpvStorageClassUniformConstant: - if (glsl_type_is_image(interface_type->type)) { - mode = vtn_variable_mode_image; - nir_mode = nir_var_uniform; - } else if (glsl_type_is_sampler(interface_type->type)) { - mode = vtn_variable_mode_sampler; - nir_mode = nir_var_uniform; - } else { - assert(!"Invalid uniform constant variable type"); - } + mode = vtn_variable_mode_uniform; + nir_mode = nir_var_uniform; break; case SpvStorageClassPushConstant: mode = vtn_variable_mode_push_constant; @@ -1343,11 +1518,14 @@ vtn_storage_class_to_mode(SpvStorageClass class, mode = vtn_variable_mode_workgroup; nir_mode = nir_var_shared; break; + case SpvStorageClassAtomicCounter: + mode = vtn_variable_mode_uniform; + nir_mode = nir_var_uniform; + break; case SpvStorageClassCrossWorkgroup: case SpvStorageClassGeneric: - case SpvStorageClassAtomicCounter: default: - unreachable("Unhandled variable storage class"); + vtn_fail("Unhandled variable storage class"); } if (nir_mode_out) @@ -1356,6 +1534,80 @@ vtn_storage_class_to_mode(SpvStorageClass class, return mode; } +nir_ssa_def * +vtn_pointer_to_ssa(struct vtn_builder *b, struct vtn_pointer *ptr) +{ + if (vtn_pointer_uses_ssa_offset(b, ptr)) { + /* This pointer needs to have a pointer type with actual storage */ + vtn_assert(ptr->ptr_type); + vtn_assert(ptr->ptr_type->type); + + if (!ptr->offset) { + /* If we don't have an offset then we must be a pointer to the variable + * itself. + */ + vtn_assert(!ptr->offset && !ptr->block_index); + + struct vtn_access_chain chain = { + .length = 0, + }; + ptr = vtn_ssa_offset_pointer_dereference(b, ptr, &chain); + } + + vtn_assert(ptr->offset); + if (ptr->block_index) { + vtn_assert(ptr->mode == vtn_variable_mode_ubo || + ptr->mode == vtn_variable_mode_ssbo); + return nir_vec2(&b->nb, ptr->block_index, ptr->offset); + } else { + vtn_assert(ptr->mode == vtn_variable_mode_workgroup); + return ptr->offset; + } + } else { + return &vtn_pointer_to_deref(b, ptr)->dest.ssa; + } +} + +struct vtn_pointer * +vtn_pointer_from_ssa(struct vtn_builder *b, nir_ssa_def *ssa, + struct vtn_type *ptr_type) +{ + vtn_assert(ssa->num_components <= 2 && ssa->bit_size == 32); + vtn_assert(ptr_type->base_type == vtn_base_type_pointer); + + struct vtn_type *interface_type = ptr_type->deref; + while (interface_type->base_type == vtn_base_type_array) + interface_type = interface_type->array_element; + + struct vtn_pointer *ptr = rzalloc(b, struct vtn_pointer); + nir_variable_mode nir_mode; + ptr->mode = vtn_storage_class_to_mode(b, ptr_type->storage_class, + interface_type, &nir_mode); + ptr->type = ptr_type->deref; + ptr->ptr_type = ptr_type; + + if (ptr->mode == vtn_variable_mode_ubo || + ptr->mode == vtn_variable_mode_ssbo) { + /* This pointer type needs to have actual storage */ + vtn_assert(ptr_type->type); + vtn_assert(ssa->num_components == 2); + ptr->block_index = nir_channel(&b->nb, ssa, 0); + ptr->offset = nir_channel(&b->nb, ssa, 1); + } else if (ptr->mode == vtn_variable_mode_workgroup || + ptr->mode == vtn_variable_mode_push_constant) { + /* This pointer type needs to have actual storage */ + vtn_assert(ptr_type->type); + vtn_assert(ssa->num_components == 1); + ptr->block_index = NULL; + ptr->offset = ssa; + } else { + ptr->deref = nir_build_deref_cast(&b->nb, ssa, nir_mode, + ptr_type->deref->type); + } + + return ptr; +} + static bool is_per_vertex_inout(const struct vtn_variable *var, gl_shader_stage stage) { @@ -1374,233 +1626,258 @@ is_per_vertex_inout(const struct vtn_variable *var, gl_shader_stage stage) return false; } -void -vtn_handle_variables(struct vtn_builder *b, SpvOp opcode, - const uint32_t *w, unsigned count) +static void +vtn_create_variable(struct vtn_builder *b, struct vtn_value *val, + struct vtn_type *ptr_type, SpvStorageClass storage_class, + nir_constant *initializer) { - switch (opcode) { - case SpvOpUndef: { - struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_undef); - val->type = vtn_value(b, w[1], vtn_value_type_type)->type; - break; - } + vtn_assert(ptr_type->base_type == vtn_base_type_pointer); + struct vtn_type *type = ptr_type->deref; - case SpvOpVariable: { - struct vtn_variable *var = rzalloc(b, struct vtn_variable); - var->type = vtn_value(b, w[1], vtn_value_type_type)->type; + struct vtn_type *without_array = type; + while(glsl_type_is_array(without_array->type)) + without_array = without_array->array_element; - var->ptr.var = var; - var->ptr.length = 0; + enum vtn_variable_mode mode; + nir_variable_mode nir_mode; + mode = vtn_storage_class_to_mode(b, storage_class, without_array, &nir_mode); - struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_pointer); - val->pointer = &var->ptr; + switch (mode) { + case vtn_variable_mode_ubo: + b->shader->info.num_ubos++; + break; + case vtn_variable_mode_ssbo: + b->shader->info.num_ssbos++; + break; + case vtn_variable_mode_uniform: + if (glsl_type_is_image(without_array->type)) + b->shader->info.num_images++; + else if (glsl_type_is_sampler(without_array->type)) + b->shader->info.num_textures++; + break; + case vtn_variable_mode_push_constant: + b->shader->num_uniforms = vtn_type_block_size(b, type); + break; + default: + /* No tallying is needed */ + break; + } - struct vtn_type *without_array = var->type; - while(glsl_type_is_array(without_array->type)) - without_array = without_array->array_element; + struct vtn_variable *var = rzalloc(b, struct vtn_variable); + var->type = type; + var->mode = mode; - nir_variable_mode nir_mode; - var->mode = vtn_storage_class_to_mode(w[3], without_array, &nir_mode); + vtn_assert(val->value_type == vtn_value_type_pointer); + val->pointer = vtn_pointer_for_variable(b, var, ptr_type); - switch (var->mode) { - case vtn_variable_mode_ubo: - b->shader->info.num_ubos++; - break; - case vtn_variable_mode_ssbo: - b->shader->info.num_ssbos++; - break; - case vtn_variable_mode_image: - b->shader->info.num_images++; - break; - case vtn_variable_mode_sampler: - b->shader->info.num_textures++; - break; - case vtn_variable_mode_push_constant: - b->shader->num_uniforms = vtn_type_block_size(var->type); - break; - default: - /* No tallying is needed */ - break; + switch (var->mode) { + case vtn_variable_mode_local: + case vtn_variable_mode_global: + case vtn_variable_mode_uniform: + /* For these, we create the variable normally */ + var->var = rzalloc(b->shader, nir_variable); + var->var->name = ralloc_strdup(var->var, val->name); + + /* Need to tweak the nir type here as at vtn_handle_type we don't have + * the access to storage_class, that is the one that points us that is + * an atomic uint. + */ + if (storage_class == SpvStorageClassAtomicCounter) { + var->var->type = repair_atomic_type(var->type->type); + } else { + var->var->type = var->type->type; } + var->var->data.mode = nir_mode; + var->var->data.location = -1; + var->var->interface_type = NULL; + break; - switch (var->mode) { - case vtn_variable_mode_local: - case vtn_variable_mode_global: - case vtn_variable_mode_image: - case vtn_variable_mode_sampler: - case vtn_variable_mode_workgroup: - /* For these, we create the variable normally */ + case vtn_variable_mode_workgroup: + if (b->options->lower_workgroup_access_to_offsets) { + var->shared_location = -1; + } else { + /* Create the variable normally */ var->var = rzalloc(b->shader, nir_variable); var->var->name = ralloc_strdup(var->var, val->name); var->var->type = var->type->type; - var->var->data.mode = nir_mode; - - switch (var->mode) { - case vtn_variable_mode_image: - case vtn_variable_mode_sampler: - var->var->interface_type = without_array->type; - break; - default: - var->var->interface_type = NULL; - break; - } - break; + var->var->data.mode = nir_var_shared; + } + break; - case vtn_variable_mode_input: - case vtn_variable_mode_output: { - /* In order to know whether or not we're a per-vertex inout, we need - * the patch qualifier. This means walking the variable decorations - * early before we actually create any variables. Not a big deal. - * - * GLSLang really likes to place decorations in the most interior - * thing it possibly can. In particular, if you have a struct, it - * will place the patch decorations on the struct members. This - * should be handled by the variable splitting below just fine. - * - * If you have an array-of-struct, things get even more weird as it - * will place the patch decorations on the struct even though it's - * inside an array and some of the members being patch and others not - * makes no sense whatsoever. Since the only sensible thing is for - * it to be all or nothing, we'll call it patch if any of the members - * are declared patch. - */ - var->patch = false; - vtn_foreach_decoration(b, val, var_is_patch_cb, &var->patch); - if (glsl_type_is_array(var->type->type) && - glsl_type_is_struct(without_array->type)) { - vtn_foreach_decoration(b, without_array->val, - var_is_patch_cb, &var->patch); - } + case vtn_variable_mode_input: + case vtn_variable_mode_output: { + /* In order to know whether or not we're a per-vertex inout, we need + * the patch qualifier. This means walking the variable decorations + * early before we actually create any variables. Not a big deal. + * + * GLSLang really likes to place decorations in the most interior + * thing it possibly can. In particular, if you have a struct, it + * will place the patch decorations on the struct members. This + * should be handled by the variable splitting below just fine. + * + * If you have an array-of-struct, things get even more weird as it + * will place the patch decorations on the struct even though it's + * inside an array and some of the members being patch and others not + * makes no sense whatsoever. Since the only sensible thing is for + * it to be all or nothing, we'll call it patch if any of the members + * are declared patch. + */ + var->patch = false; + vtn_foreach_decoration(b, val, var_is_patch_cb, &var->patch); + if (glsl_type_is_array(var->type->type) && + glsl_type_is_struct(without_array->type)) { + vtn_foreach_decoration(b, vtn_value(b, without_array->id, + vtn_value_type_type), + var_is_patch_cb, &var->patch); + } + + /* For inputs and outputs, we immediately split structures. This + * is for a couple of reasons. For one, builtins may all come in + * a struct and we really want those split out into separate + * variables. For another, interpolation qualifiers can be + * applied to members of the top-level struct ane we need to be + * able to preserve that information. + */ - /* For inputs and outputs, we immediately split structures. This - * is for a couple of reasons. For one, builtins may all come in - * a struct and we really want those split out into separate - * variables. For another, interpolation qualifiers can be - * applied to members of the top-level struct ane we need to be - * able to preserve that information. + struct vtn_type *interface_type = var->type; + if (is_per_vertex_inout(var, b->shader->info.stage)) { + /* In Geometry shaders (and some tessellation), inputs come + * in per-vertex arrays. However, some builtins come in + * non-per-vertex, hence the need for the is_array check. In + * any case, there are no non-builtin arrays allowed so this + * check should be sufficient. */ + interface_type = var->type->array_element; + } - int array_length = -1; - struct vtn_type *interface_type = var->type; - if (is_per_vertex_inout(var, b->shader->stage)) { - /* In Geometry shaders (and some tessellation), inputs come - * in per-vertex arrays. However, some builtins come in - * non-per-vertex, hence the need for the is_array check. In - * any case, there are no non-builtin arrays allowed so this - * check should be sufficient. - */ - interface_type = var->type->array_element; - array_length = glsl_get_length(var->type->type); + var->var = rzalloc(b->shader, nir_variable); + var->var->name = ralloc_strdup(var->var, val->name); + var->var->type = var->type->type; + var->var->interface_type = interface_type->type; + var->var->data.mode = nir_mode; + var->var->data.patch = var->patch; + + if (glsl_type_is_struct(interface_type->type)) { + /* It's a struct. Set it up as per-member. */ + var->var->num_members = glsl_get_length(interface_type->type); + var->var->members = rzalloc_array(var->var, struct nir_variable_data, + var->var->num_members); + + for (unsigned i = 0; i < var->var->num_members; i++) { + var->var->members[i].mode = nir_mode; + var->var->members[i].patch = var->patch; } + } - if (glsl_type_is_struct(interface_type->type)) { - /* It's a struct. Split it. */ - unsigned num_members = glsl_get_length(interface_type->type); - var->members = ralloc_array(b, nir_variable *, num_members); - - for (unsigned i = 0; i < num_members; i++) { - const struct glsl_type *mtype = interface_type->members[i]->type; - if (array_length >= 0) - mtype = glsl_array_type(mtype, array_length); - - var->members[i] = rzalloc(b->shader, nir_variable); - var->members[i]->name = - ralloc_asprintf(var->members[i], "%s.%d", val->name, i); - var->members[i]->type = mtype; - var->members[i]->interface_type = - interface_type->members[i]->type; - var->members[i]->data.mode = nir_mode; - var->members[i]->data.patch = var->patch; - } - } else { - var->var = rzalloc(b->shader, nir_variable); - var->var->name = ralloc_strdup(var->var, val->name); - var->var->type = var->type->type; - var->var->interface_type = interface_type->type; - var->var->data.mode = nir_mode; - var->var->data.patch = var->patch; - } + /* For inputs and outputs, we need to grab locations and builtin + * information from the interface type. + */ + vtn_foreach_decoration(b, vtn_value(b, interface_type->id, + vtn_value_type_type), + var_decoration_cb, var); + break; + } - /* For inputs and outputs, we need to grab locations and builtin - * information from the interface type. - */ - vtn_foreach_decoration(b, interface_type->val, var_decoration_cb, var); - break; - } + case vtn_variable_mode_ubo: + case vtn_variable_mode_ssbo: + case vtn_variable_mode_push_constant: + /* These don't need actual variables. */ + break; + } - case vtn_variable_mode_param: - unreachable("Not created through OpVariable"); + if (initializer) { + var->var->constant_initializer = + nir_constant_clone(initializer, var->var); + } - case vtn_variable_mode_ubo: - case vtn_variable_mode_ssbo: - case vtn_variable_mode_push_constant: - /* These don't need actual variables. */ - break; - } + vtn_foreach_decoration(b, val, var_decoration_cb, var); - if (count > 4) { - assert(count == 5); - nir_constant *constant = - vtn_value(b, w[4], vtn_value_type_constant)->constant; - var->var->constant_initializer = - nir_constant_clone(constant, var->var); - } + if (var->mode == vtn_variable_mode_uniform) { + /* XXX: We still need the binding information in the nir_variable + * for these. We should fix that. + */ + var->var->data.binding = var->binding; + var->var->data.explicit_binding = var->explicit_binding; + var->var->data.descriptor_set = var->descriptor_set; + var->var->data.index = var->input_attachment_index; + var->var->data.offset = var->offset; + + if (glsl_type_is_image(without_array->type)) + var->var->data.image.format = without_array->image_format; + } - vtn_foreach_decoration(b, val, var_decoration_cb, var); + if (var->mode == vtn_variable_mode_local) { + vtn_assert(var->var != NULL && var->var->members == NULL); + nir_function_impl_add_variable(b->nb.impl, var->var); + } else if (var->var) { + nir_shader_add_variable(b->shader, var->var); + } else { + vtn_assert(vtn_pointer_is_external_block(b, val->pointer)); + } +} - if (var->mode == vtn_variable_mode_image || - var->mode == vtn_variable_mode_sampler) { - /* XXX: We still need the binding information in the nir_variable - * for these. We should fix that. - */ - var->var->data.binding = var->binding; - var->var->data.descriptor_set = var->descriptor_set; - var->var->data.index = var->input_attachment_index; +static void +vtn_assert_types_equal(struct vtn_builder *b, SpvOp opcode, + struct vtn_type *dst_type, + struct vtn_type *src_type) +{ + if (dst_type->id == src_type->id) + return; - if (var->mode == vtn_variable_mode_image) - var->var->data.image.format = without_array->image_format; - } + if (vtn_types_compatible(b, dst_type, src_type)) { + /* Early versions of GLSLang would re-emit types unnecessarily and you + * would end up with OpLoad, OpStore, or OpCopyMemory opcodes which have + * mismatched source and destination types. + * + * https://github.com/KhronosGroup/glslang/issues/304 + * https://github.com/KhronosGroup/glslang/issues/307 + * https://bugs.freedesktop.org/show_bug.cgi?id=104338 + * https://bugs.freedesktop.org/show_bug.cgi?id=104424 + */ + vtn_warn("Source and destination types of %s do not have the same " + "ID (but are compatible): %u vs %u", + spirv_op_to_string(opcode), dst_type->id, src_type->id); + return; + } - if (var->mode == vtn_variable_mode_local) { - assert(var->members == NULL && var->var != NULL); - nir_function_impl_add_variable(b->impl, var->var); - } else if (var->var) { - nir_shader_add_variable(b->shader, var->var); - } else if (var->members) { - unsigned count = glsl_get_length(without_array->type); - for (unsigned i = 0; i < count; i++) { - assert(var->members[i]->data.mode != nir_var_local); - nir_shader_add_variable(b->shader, var->members[i]); - } - } else { - assert(var->mode == vtn_variable_mode_ubo || - var->mode == vtn_variable_mode_ssbo || - var->mode == vtn_variable_mode_push_constant); - } + vtn_fail("Source and destination types of %s do not match: %s vs. %s", + spirv_op_to_string(opcode), + glsl_get_type_name(dst_type->type), + glsl_get_type_name(src_type->type)); +} + +void +vtn_handle_variables(struct vtn_builder *b, SpvOp opcode, + const uint32_t *w, unsigned count) +{ + switch (opcode) { + case SpvOpUndef: { + struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_undef); + val->type = vtn_value(b, w[1], vtn_value_type_type)->type; + break; + } + + case SpvOpVariable: { + struct vtn_type *ptr_type = vtn_value(b, w[1], vtn_value_type_type)->type; + + struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_pointer); + + SpvStorageClass storage_class = w[3]; + nir_constant *initializer = NULL; + if (count > 4) + initializer = vtn_value(b, w[4], vtn_value_type_constant)->constant; + + vtn_create_variable(b, val, ptr_type, storage_class, initializer); break; } case SpvOpAccessChain: + case SpvOpPtrAccessChain: case SpvOpInBoundsAccessChain: { - struct vtn_access_chain *base, *chain; - struct vtn_value *base_val = vtn_untyped_value(b, w[3]); - if (base_val->value_type == vtn_value_type_sampled_image) { - /* This is rather insane. SPIR-V allows you to use OpSampledImage - * to combine an array of images with a single sampler to get an - * array of sampled images that all share the same sampler. - * Fortunately, this means that we can more-or-less ignore the - * sampler when crawling the access chain, but it does leave us - * with this rather awkward little special-case. - */ - base = base_val->sampled_image->image; - } else { - assert(base_val->value_type == vtn_value_type_pointer); - base = base_val->pointer; - } - - chain = vtn_access_chain_extend(b, base, count - 4); + struct vtn_access_chain *chain = vtn_access_chain_create(b, count - 4); + chain->ptr_as_array = (opcode == SpvOpPtrAccessChain); - unsigned idx = base->length; + unsigned idx = 0; for (int i = 4; i < count; i++) { struct vtn_value *link_val = vtn_untyped_value(b, w[i]); if (link_val->value_type == vtn_value_type_constant) { @@ -1609,20 +1886,34 @@ vtn_handle_variables(struct vtn_builder *b, SpvOp opcode, } else { chain->link[idx].mode = vtn_access_mode_id; chain->link[idx].id = w[i]; + } idx++; } + struct vtn_type *ptr_type = vtn_value(b, w[1], vtn_value_type_type)->type; + struct vtn_value *base_val = vtn_untyped_value(b, w[3]); if (base_val->value_type == vtn_value_type_sampled_image) { + /* This is rather insane. SPIR-V allows you to use OpSampledImage + * to combine an array of images with a single sampler to get an + * array of sampled images that all share the same sampler. + * Fortunately, this means that we can more-or-less ignore the + * sampler when crawling the access chain, but it does leave us + * with this rather awkward little special-case. + */ struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_sampled_image); val->sampled_image = ralloc(b, struct vtn_sampled_image); - val->sampled_image->image = chain; + val->sampled_image->type = base_val->sampled_image->type; + val->sampled_image->image = + vtn_pointer_dereference(b, base_val->sampled_image->image, chain); val->sampled_image->sampler = base_val->sampled_image->sampler; } else { + vtn_assert(base_val->value_type == vtn_value_type_pointer); struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_pointer); - val->pointer = chain; + val->pointer = vtn_pointer_dereference(b, base_val->pointer, chain); + val->pointer->ptr_type = ptr_type; } break; } @@ -1631,33 +1922,64 @@ vtn_handle_variables(struct vtn_builder *b, SpvOp opcode, struct vtn_value *dest = vtn_value(b, w[1], vtn_value_type_pointer); struct vtn_value *src = vtn_value(b, w[2], vtn_value_type_pointer); + vtn_assert_types_equal(b, opcode, dest->type->deref, src->type->deref); + vtn_variable_copy(b, dest->pointer, src->pointer); break; } case SpvOpLoad: { - struct vtn_access_chain *src = - vtn_value(b, w[3], vtn_value_type_pointer)->pointer; + struct vtn_type *res_type = + vtn_value(b, w[1], vtn_value_type_type)->type; + struct vtn_value *src_val = vtn_value(b, w[3], vtn_value_type_pointer); + struct vtn_pointer *src = src_val->pointer; + + vtn_assert_types_equal(b, opcode, res_type, src_val->type->deref); - if (src->var->mode == vtn_variable_mode_image || - src->var->mode == vtn_variable_mode_sampler) { + if (glsl_type_is_image(res_type->type) || + glsl_type_is_sampler(res_type->type)) { vtn_push_value(b, w[2], vtn_value_type_pointer)->pointer = src; return; } - struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_ssa); - val->ssa = vtn_variable_load(b, src); + vtn_push_ssa(b, w[2], res_type, vtn_variable_load(b, src)); break; } case SpvOpStore: { - struct vtn_access_chain *dest = - vtn_value(b, w[1], vtn_value_type_pointer)->pointer; + struct vtn_value *dest_val = vtn_value(b, w[1], vtn_value_type_pointer); + struct vtn_pointer *dest = dest_val->pointer; + struct vtn_value *src_val = vtn_untyped_value(b, w[2]); + + /* OpStore requires us to actually have a storage type */ + vtn_fail_if(dest->type->type == NULL, + "Invalid destination type for OpStore"); + + if (glsl_get_base_type(dest->type->type) == GLSL_TYPE_BOOL && + glsl_get_base_type(src_val->type->type) == GLSL_TYPE_UINT) { + /* Early versions of GLSLang would use uint types for UBOs/SSBOs but + * would then store them to a local variable as bool. Work around + * the issue by doing an implicit conversion. + * + * https://github.com/KhronosGroup/glslang/issues/170 + * https://bugs.freedesktop.org/show_bug.cgi?id=104424 + */ + vtn_warn("OpStore of value of type OpTypeInt to a pointer to type " + "OpTypeBool. Doing an implicit conversion to work around " + "the problem."); + struct vtn_ssa_value *bool_ssa = + vtn_create_ssa_value(b, dest->type->type); + bool_ssa->def = nir_i2b(&b->nb, vtn_ssa_value(b, w[2])->def); + vtn_variable_store(b, bool_ssa, dest); + break; + } + + vtn_assert_types_equal(b, opcode, dest_val->type->deref, src_val->type); - if (glsl_type_is_sampler(dest->var->type->type)) { + if (glsl_type_is_sampler(dest->type->type)) { vtn_warn("OpStore of a sampler detected. Doing on-the-fly copy " "propagation to workaround the problem."); - assert(dest->var->copy_prop_sampler == NULL); + vtn_assert(dest->var->copy_prop_sampler == NULL); dest->var->copy_prop_sampler = vtn_value(b, w[2], vtn_value_type_pointer)->pointer; break; @@ -1669,21 +1991,24 @@ vtn_handle_variables(struct vtn_builder *b, SpvOp opcode, } case SpvOpArrayLength: { - struct vtn_access_chain *chain = + struct vtn_pointer *ptr = vtn_value(b, w[3], vtn_value_type_pointer)->pointer; - const uint32_t offset = chain->var->type->offsets[w[4]]; - const uint32_t stride = chain->var->type->members[w[4]]->stride; + const uint32_t offset = ptr->var->type->offsets[w[4]]; + const uint32_t stride = ptr->var->type->members[w[4]]->stride; - unsigned chain_idx; - struct vtn_type *type; - nir_ssa_def *index = - get_vulkan_resource_index(b, chain, &type, &chain_idx); + if (!ptr->block_index) { + struct vtn_access_chain chain = { + .length = 0, + }; + ptr = vtn_ssa_offset_pointer_dereference(b, ptr, &chain); + vtn_assert(ptr->block_index); + } nir_intrinsic_instr *instr = nir_intrinsic_instr_create(b->nb.shader, nir_intrinsic_get_buffer_size); - instr->src[0] = nir_src_for_ssa(index); + instr->src[0] = nir_src_for_ssa(ptr->block_index); nir_ssa_dest_init(&instr->instr, &instr->dest, 1, 32, NULL); nir_builder_instr_insert(&b->nb, &instr->instr); nir_ssa_def *buf_size = &instr->dest.ssa; @@ -1706,6 +2031,6 @@ vtn_handle_variables(struct vtn_builder *b, SpvOp opcode, case SpvOpCopyMemorySized: default: - unreachable("Unhandled opcode"); + vtn_fail("Unhandled opcode"); } }