X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fegl%2Fmain%2Fegldisplay.c;h=5dc5fd9719a682e029be8a470d3efbe2e8a0e691;hb=1e6c10f4be9e36cc052a6b47fb2cb1eae60caa00;hp=30a49a25ae09c4b8fa4dcac008c83a94521ae53f;hpb=73fc09a7bf5c63b595251dc10997891c72ecb119;p=mesa.git diff --git a/src/egl/main/egldisplay.c b/src/egl/main/egldisplay.c index 30a49a25ae0..5dc5fd9719a 100644 --- a/src/egl/main/egldisplay.c +++ b/src/egl/main/egldisplay.c @@ -10,7 +10,6 @@ #include "egldisplay.h" #include "egldriver.h" #include "eglglobals.h" -#include "eglstring.h" #include "eglmutex.h" #include "egllog.h" @@ -26,12 +25,18 @@ _eglFiniDisplay(void) /* atexit function is called with global mutex locked */ dpyList = _eglGlobal.DisplayList; while (dpyList) { + EGLint i; + /* pop list head */ dpy = dpyList; dpyList = dpyList->Next; - if (dpy->ContextList || dpy->SurfaceList) - _eglLog(_EGL_DEBUG, "Display %p is destroyed with resources", dpy); + for (i = 0; i < _EGL_NUM_RESOURCES; i++) { + if (dpy->ResourceLists[i]) { + _eglLog(_EGL_DEBUG, "Display %p is destroyed with resources", dpy); + break; + } + } free(dpy); } @@ -40,101 +45,40 @@ _eglFiniDisplay(void) /** - * Allocate a new _EGLDisplay object for the given nativeDisplay handle. - * We'll also try to determine the device driver name at this time. - * - * Note that nativeDisplay may be an X Display ptr, or a string. - */ -_EGLDisplay * -_eglNewDisplay(NativeDisplayType nativeDisplay) -{ - _EGLDisplay *dpy = (_EGLDisplay *) calloc(1, sizeof(_EGLDisplay)); - if (dpy) { - dpy->NativeDisplay = nativeDisplay; -#if defined(_EGL_PLATFORM_X) - dpy->Xdpy = (Display *) nativeDisplay; -#endif - - dpy->DriverName = _eglPreloadDriver(dpy); - if (!dpy->DriverName) { - free(dpy); - return NULL; - } - } - return dpy; -} - - -/** - * Link a display to itself and return the handle of the link. - * The handle can be passed to client directly. - */ -EGLDisplay -_eglLinkDisplay(_EGLDisplay *dpy) -{ - _eglLockMutex(_eglGlobal.Mutex); - - dpy->Next = _eglGlobal.DisplayList; - _eglGlobal.DisplayList = dpy; - - _eglUnlockMutex(_eglGlobal.Mutex); - - return (EGLDisplay) dpy; -} - - -/** - * Unlink a linked display from itself. - * Accessing an unlinked display should generate EGL_BAD_DISPLAY error. - */ -void -_eglUnlinkDisplay(_EGLDisplay *dpy) -{ - _EGLDisplay *prev; - - _eglLockMutex(_eglGlobal.Mutex); - - prev = _eglGlobal.DisplayList; - if (prev != dpy) { - while (prev) { - if (prev->Next == dpy) - break; - prev = prev->Next; - } - assert(prev); - prev->Next = dpy->Next; - } - else { - _eglGlobal.DisplayList = dpy->Next; - } - - _eglUnlockMutex(_eglGlobal.Mutex); -} - - -/** - * Find the display corresponding to the specified native display id in all - * linked displays. + * Find the display corresponding to the specified native display, or create a + * new one. */ _EGLDisplay * -_eglFindDisplay(NativeDisplayType nativeDisplay) +_eglFindDisplay(EGLNativeDisplayType nativeDisplay) { _EGLDisplay *dpy; _eglLockMutex(_eglGlobal.Mutex); + /* search the display list first */ dpy = _eglGlobal.DisplayList; while (dpy) { - if (dpy->NativeDisplay == nativeDisplay) { - _eglUnlockMutex(_eglGlobal.Mutex); - return dpy; - } + if (dpy->NativeDisplay == nativeDisplay) + break; dpy = dpy->Next; } + /* create a new display */ + if (!dpy) { + dpy = (_EGLDisplay *) calloc(1, sizeof(_EGLDisplay)); + if (dpy) { + _eglInitMutex(&dpy->Mutex); + dpy->NativeDisplay = nativeDisplay; + + /* add to the display list */ + dpy->Next = _eglGlobal.DisplayList; + _eglGlobal.DisplayList = dpy; + } + } + _eglUnlockMutex(_eglGlobal.Mutex); - return NULL; + return dpy; } @@ -144,29 +88,27 @@ _eglFindDisplay(NativeDisplayType nativeDisplay) void _eglReleaseDisplayResources(_EGLDriver *drv, _EGLDisplay *display) { - _EGLContext *contexts; - _EGLSurface *surfaces; - - contexts = display->ContextList; - surfaces = display->SurfaceList; + _EGLResource *list; - while (contexts) { - _EGLContext *ctx = contexts; - contexts = contexts->Next; + list = display->ResourceLists[_EGL_RESOURCE_CONTEXT]; + while (list) { + _EGLContext *ctx = (_EGLContext *) list; + list = list->Next; _eglUnlinkContext(ctx); drv->API.DestroyContext(drv, display, ctx); } - assert(!display->ContextList); + assert(!display->ResourceLists[_EGL_RESOURCE_CONTEXT]); - while (surfaces) { - _EGLSurface *surf = surfaces; - surfaces = surfaces->Next; + list = display->ResourceLists[_EGL_RESOURCE_SURFACE]; + while (list) { + _EGLSurface *surf = (_EGLSurface *) list; + list = list->Next; _eglUnlinkSurface(surf); drv->API.DestroySurface(drv, display, surf); } - assert(!display->SurfaceList); + assert(!display->ResourceLists[_EGL_RESOURCE_SURFACE]); } @@ -185,100 +127,13 @@ _eglCleanupDisplay(_EGLDisplay *disp) free(disp->Configs); disp->Configs = NULL; disp->NumConfigs = 0; + disp->MaxConfigs = 0; } /* XXX incomplete */ } -/** - * Link a context to a display and return the handle of the link. - * The handle can be passed to client directly. - */ -EGLContext -_eglLinkContext(_EGLContext *ctx, _EGLDisplay *dpy) -{ - ctx->Display = dpy; - ctx->Next = dpy->ContextList; - dpy->ContextList = ctx; - return (EGLContext) ctx; -} - - -/** - * Unlink a linked context from its display. - * Accessing an unlinked context should generate EGL_BAD_CONTEXT error. - */ -void -_eglUnlinkContext(_EGLContext *ctx) -{ - _EGLContext *prev; - - prev = ctx->Display->ContextList; - if (prev != ctx) { - while (prev) { - if (prev->Next == ctx) - break; - prev = prev->Next; - } - assert(prev); - prev->Next = ctx->Next; - } - else { - ctx->Display->ContextList = ctx->Next; - } - - ctx->Next = NULL; - ctx->Display = NULL; -} - - -/** - * Link a surface to a display and return the handle of the link. - * The handle can be passed to client directly. - */ -EGLSurface -_eglLinkSurface(_EGLSurface *surf, _EGLDisplay *dpy) -{ - surf->Display = dpy; - surf->Next = dpy->SurfaceList; - dpy->SurfaceList = surf; - return (EGLSurface) surf; -} - - -/** - * Unlink a linked surface from its display. - * Accessing an unlinked surface should generate EGL_BAD_SURFACE error. - */ -void -_eglUnlinkSurface(_EGLSurface *surf) -{ - _EGLSurface *prev; - - prev = surf->Display->SurfaceList; - if (prev != surf) { - while (prev) { - if (prev->Next == surf) - break; - prev = prev->Next; - } - assert(prev); - prev->Next = surf->Next; - } - else { - prev = NULL; - surf->Display->SurfaceList = surf->Next; - } - - surf->Next = NULL; - surf->Display = NULL; -} - - -#ifndef _EGL_SKIP_HANDLE_CHECK - - /** * Return EGL_TRUE if the given handle is a valid handle to a display. */ @@ -300,43 +155,67 @@ _eglCheckDisplayHandle(EGLDisplay dpy) /** - * Return EGL_TRUE if the given handle is a valid handle to a context. + * Return EGL_TRUE if the given resource is valid. That is, the display does + * own the resource. */ EGLBoolean -_eglCheckContextHandle(EGLContext ctx, _EGLDisplay *dpy) +_eglCheckResource(void *res, _EGLResourceType type, _EGLDisplay *dpy) { - _EGLContext *cur; - - cur = dpy->ContextList; - while (cur) { - if (cur == (_EGLContext *) ctx) { - assert(cur->Display == dpy); + _EGLResource *list = dpy->ResourceLists[type]; + + if (!res) + return EGL_FALSE; + + while (list) { + if (res == (void *) list) { + assert(list->Display == dpy); break; } - cur = cur->Next; + list = list->Next; } - return (cur != NULL); + + return (list != NULL); } /** - * Return EGL_TRUE if the given handle is a valid handle to a surface. + * Link a resource to a display. */ -EGLBoolean -_eglCheckSurfaceHandle(EGLSurface surf, _EGLDisplay *dpy) +void +_eglLinkResource(_EGLResource *res, _EGLResourceType type, _EGLDisplay *dpy) { - _EGLSurface *cur; + assert(!res->Display || res->Display == dpy); - cur = dpy->SurfaceList; - while (cur) { - if (cur == (_EGLSurface *) surf) { - assert(cur->Display == dpy); - break; - } - cur = cur->Next; - } - return (cur != NULL); + res->Display = dpy; + res->IsLinked = EGL_TRUE; + res->Next = dpy->ResourceLists[type]; + dpy->ResourceLists[type] = res; } -#endif /* !_EGL_SKIP_HANDLE_CHECK */ +/** + * Unlink a linked resource from its display. + */ +void +_eglUnlinkResource(_EGLResource *res, _EGLResourceType type) +{ + _EGLResource *prev; + + prev = res->Display->ResourceLists[type]; + if (prev != res) { + while (prev) { + if (prev->Next == res) + break; + prev = prev->Next; + } + assert(prev); + prev->Next = res->Next; + } + else { + res->Display->ResourceLists[type] = res->Next; + } + + res->Next = NULL; + /* do not reset res->Display */ + res->IsLinked = EGL_FALSE; +}