X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fegl%2Fmain%2Feglsurface.c;h=d46bdb0672e9659901196ab9b974c9ef433cbd3b;hb=1e6c10f4be9e36cc052a6b47fb2cb1eae60caa00;hp=b12212458565bdff23dc4e559d5ea13c8163766b;hpb=cca31340b5a9c0b941946753a31236c7201ca87c;p=mesa.git diff --git a/src/egl/main/eglsurface.c b/src/egl/main/eglsurface.c index b1221245856..d46bdb0672e 100644 --- a/src/egl/main/eglsurface.c +++ b/src/egl/main/eglsurface.c @@ -9,224 +9,267 @@ #include "egldisplay.h" #include "eglcontext.h" #include "eglconfig.h" -#include "egldriver.h" -#include "eglglobals.h" -#include "eglhash.h" +#include "eglcurrent.h" #include "egllog.h" #include "eglsurface.h" -/** - * Do error check on parameters and initialize the given _EGLSurface object. - * \return EGL_TRUE if no errors, EGL_FALSE otherwise. - */ -EGLBoolean -_eglInitSurface(_EGLDriver *drv, _EGLSurface *surf, EGLint type, - _EGLConfig *conf, const EGLint *attrib_list) +static void +_eglClampSwapInterval(_EGLSurface *surf, EGLint interval) { - const char *func; - EGLint width = 0, height = 0, largest = 0; - EGLint texFormat = 0, texTarget = 0, mipmapTex = 0; - EGLint renderBuffer = EGL_BACK_BUFFER; -#ifdef EGL_VERSION_1_2 - EGLint colorspace = EGL_COLORSPACE_sRGB; - EGLint alphaFormat = EGL_ALPHA_FORMAT_NONPRE; -#endif - EGLint i; - - switch (type) { - case EGL_WINDOW_BIT: - func = "eglCreateWindowSurface"; - break; - case EGL_PIXMAP_BIT: - func = "eglCreatePixmapSurface"; - renderBuffer = EGL_SINGLE_BUFFER; - break; - case EGL_PBUFFER_BIT: - func = "eglCreatePBufferSurface"; - break; - case EGL_SCREEN_BIT_MESA: - func = "eglCreateScreenSurface"; - renderBuffer = EGL_SINGLE_BUFFER; /* XXX correct? */ - break; - default: - _eglLog(_EGL_WARNING, "Bad type in _eglInitSurface"); - return EGL_FALSE; + EGLint bound = GET_CONFIG_ATTRIB(surf->Config, EGL_MAX_SWAP_INTERVAL); + if (interval >= bound) { + interval = bound; } - - if (!conf) { - _eglError(EGL_BAD_CONFIG, func); - return EGL_FALSE; + else { + bound = GET_CONFIG_ATTRIB(surf->Config, EGL_MIN_SWAP_INTERVAL); + if (interval < bound) + interval = bound; } + surf->SwapInterval = interval; +} - if ((GET_CONFIG_ATTRIB(conf, EGL_SURFACE_TYPE) & type) == 0) { - /* The config can't be used to create a surface of this type */ - _eglError(EGL_BAD_CONFIG, func); - return EGL_FALSE; - } - /* - * Parse attribute list. Different kinds of surfaces support different - * attributes. - */ - for (i = 0; attrib_list && attrib_list[i] != EGL_NONE; i++) { - switch (attrib_list[i]) { - case EGL_WIDTH: - if (type == EGL_PBUFFER_BIT || type == EGL_SCREEN_BIT_MESA) { - width = attrib_list[++i]; +/** + * Parse the list of surface attributes and return the proper error code. + */ +static EGLint +_eglParseSurfaceAttribList(_EGLSurface *surf, const EGLint *attrib_list) +{ + _EGLDisplay *dpy = surf->Resource.Display; + EGLint type = surf->Type; + EGLint texture_type = EGL_PBUFFER_BIT; + EGLint i, err = EGL_SUCCESS; + + if (!attrib_list) + return EGL_SUCCESS; + + if (dpy->Extensions.NOK_texture_from_pixmap) + texture_type |= EGL_PIXMAP_BIT; + + for (i = 0; attrib_list[i] != EGL_NONE; i++) { + EGLint attr = attrib_list[i++]; + EGLint val = attrib_list[i]; + + switch (attr) { + /* common (except for screen surfaces) attributes */ + case EGL_VG_COLORSPACE: + if (type == EGL_SCREEN_BIT_MESA) { + err = EGL_BAD_ATTRIBUTE; + break; } - else { - _eglError(EGL_BAD_ATTRIBUTE, func); - return EGL_FALSE; + switch (val) { + case EGL_VG_COLORSPACE_sRGB: + case EGL_VG_COLORSPACE_LINEAR: + break; + default: + err = EGL_BAD_ATTRIBUTE; + break; } + if (err != EGL_SUCCESS) + break; + surf->VGColorspace = val; break; - case EGL_HEIGHT: - if (type == EGL_PBUFFER_BIT || type == EGL_SCREEN_BIT_MESA) { - height = attrib_list[++i]; + case EGL_VG_ALPHA_FORMAT: + if (type == EGL_SCREEN_BIT_MESA) { + err = EGL_BAD_ATTRIBUTE; + break; } - else { - _eglError(EGL_BAD_ATTRIBUTE, func); - return EGL_FALSE; + switch (val) { + case EGL_VG_ALPHA_FORMAT_NONPRE: + case EGL_VG_ALPHA_FORMAT_PRE: + break; + default: + err = EGL_BAD_ATTRIBUTE; + break; } + if (err != EGL_SUCCESS) + break; + surf->VGAlphaFormat = val; break; - case EGL_LARGEST_PBUFFER: - if (type == EGL_PBUFFER_BIT) { - largest = attrib_list[++i]; + /* window surface attributes */ + case EGL_RENDER_BUFFER: + if (type != EGL_WINDOW_BIT) { + err = EGL_BAD_ATTRIBUTE; + break; } - else { - _eglError(EGL_BAD_ATTRIBUTE, func); - return EGL_FALSE; + if (val != EGL_BACK_BUFFER && val != EGL_SINGLE_BUFFER) { + err = EGL_BAD_ATTRIBUTE; + break; } + surf->RenderBuffer = val; break; - case EGL_TEXTURE_FORMAT: - if (type == EGL_PBUFFER_BIT) { - texFormat = attrib_list[++i]; + /* pbuffer surface attributes */ + case EGL_WIDTH: + if (type != EGL_PBUFFER_BIT && type != EGL_SCREEN_BIT_MESA) { + err = EGL_BAD_ATTRIBUTE; + break; } - else { - _eglError(EGL_BAD_ATTRIBUTE, func); - return EGL_FALSE; + if (val < 0) { + err = EGL_BAD_PARAMETER; + break; } + surf->Width = val; break; - case EGL_TEXTURE_TARGET: - if (type == EGL_PBUFFER_BIT) { - texTarget = attrib_list[++i]; + case EGL_HEIGHT: + if (type != EGL_PBUFFER_BIT && type != EGL_SCREEN_BIT_MESA) { + err = EGL_BAD_ATTRIBUTE; + break; } - else { - _eglError(EGL_BAD_ATTRIBUTE, func); - return EGL_FALSE; + if (val < 0) { + err = EGL_BAD_PARAMETER; + break; } + surf->Height = val; break; - case EGL_MIPMAP_TEXTURE: - if (type == EGL_PBUFFER_BIT) { - mipmapTex = attrib_list[++i]; - } - else { - _eglError(EGL_BAD_ATTRIBUTE, func); - return EGL_FALSE; + case EGL_LARGEST_PBUFFER: + if (type != EGL_PBUFFER_BIT) { + err = EGL_BAD_ATTRIBUTE; + break; } + surf->LargestPbuffer = !!val; break; -#ifdef EGL_VERSION_1_2 - case EGL_RENDER_BUFFER: - if (type == EGL_WINDOW_BIT) { - renderBuffer = attrib_list[++i]; - if (renderBuffer != EGL_BACK_BUFFER && - renderBuffer != EGL_SINGLE_BUFFER) { - _eglError(EGL_BAD_ATTRIBUTE, func); - return EGL_FALSE; - } + case EGL_TEXTURE_FORMAT: + if (!(type & texture_type)) { + err = EGL_BAD_ATTRIBUTE; + break; } - else { - _eglError(EGL_BAD_ATTRIBUTE, func); - return EGL_FALSE; + switch (val) { + case EGL_TEXTURE_RGB: + case EGL_TEXTURE_RGBA: + case EGL_NO_TEXTURE: + break; + default: + err = EGL_BAD_ATTRIBUTE; + break; } + if (err != EGL_SUCCESS) + break; + surf->TextureFormat = val; break; - case EGL_COLORSPACE: - if (type == EGL_WINDOW_BIT || - type == EGL_PBUFFER_BIT || - type == EGL_PIXMAP_BIT) { - colorspace = attrib_list[++i]; - if (colorspace != EGL_COLORSPACE_sRGB && - colorspace != EGL_COLORSPACE_LINEAR) { - _eglError(EGL_BAD_ATTRIBUTE, func); - return EGL_FALSE; - } + case EGL_TEXTURE_TARGET: + if (!(type & texture_type)) { + err = EGL_BAD_ATTRIBUTE; + break; } - else { - _eglError(EGL_BAD_ATTRIBUTE, func); - return EGL_FALSE; + switch (val) { + case EGL_TEXTURE_2D: + case EGL_NO_TEXTURE: + break; + default: + err = EGL_BAD_ATTRIBUTE; + break; } + if (err != EGL_SUCCESS) + break; + surf->TextureTarget = val; break; - case EGL_ALPHA_FORMAT: - if (type == EGL_WINDOW_BIT || - type == EGL_PBUFFER_BIT || - type == EGL_PIXMAP_BIT) { - alphaFormat = attrib_list[++i]; - if (alphaFormat != EGL_ALPHA_FORMAT_NONPRE && - alphaFormat != EGL_ALPHA_FORMAT_PRE) { - _eglError(EGL_BAD_ATTRIBUTE, func); - return EGL_FALSE; - } - } - else { - _eglError(EGL_BAD_ATTRIBUTE, func); - return EGL_FALSE; + case EGL_MIPMAP_TEXTURE: + if (!(type & texture_type)) { + err = EGL_BAD_ATTRIBUTE; + break; } + surf->MipmapTexture = !!val; break; - -#endif /* EGL_VERSION_1_2 */ + /* no pixmap surface specific attributes */ default: - _eglError(EGL_BAD_ATTRIBUTE, func); - return EGL_FALSE; + err = EGL_BAD_ATTRIBUTE; + break; } + + if (err != EGL_SUCCESS) { + _eglLog(_EGL_WARNING, "bad surface attribute 0x%04x", attr); + break; + } + } + + return err; +} + + +/** + * Do error check on parameters and initialize the given _EGLSurface object. + * \return EGL_TRUE if no errors, EGL_FALSE otherwise. + */ +EGLBoolean +_eglInitSurface(_EGLSurface *surf, _EGLDisplay *dpy, EGLint type, + _EGLConfig *conf, const EGLint *attrib_list) +{ + const char *func; + EGLint renderBuffer = EGL_BACK_BUFFER; + EGLint err; + + switch (type) { + case EGL_WINDOW_BIT: + func = "eglCreateWindowSurface"; + break; + case EGL_PIXMAP_BIT: + func = "eglCreatePixmapSurface"; + renderBuffer = EGL_SINGLE_BUFFER; + break; + case EGL_PBUFFER_BIT: + func = "eglCreatePBufferSurface"; + break; + case EGL_SCREEN_BIT_MESA: + func = "eglCreateScreenSurface"; + renderBuffer = EGL_SINGLE_BUFFER; /* XXX correct? */ + break; + default: + _eglLog(_EGL_WARNING, "Bad type in _eglInitSurface"); + return EGL_FALSE; } - if (width < 0 || height < 0) { - _eglError(EGL_BAD_ATTRIBUTE, func); + if ((GET_CONFIG_ATTRIB(conf, EGL_SURFACE_TYPE) & type) == 0) { + /* The config can't be used to create a surface of this type */ + _eglError(EGL_BAD_CONFIG, func); return EGL_FALSE; } memset(surf, 0, sizeof(_EGLSurface)); - surf->Config = conf; + surf->Resource.Display = dpy; surf->Type = type; - surf->Width = width; - surf->Height = height; - surf->TextureFormat = texFormat; - surf->TextureTarget = texTarget; - surf->MipmapTexture = mipmapTex; - surf->MipmapLevel = 0; - surf->SwapInterval = 0; -#ifdef EGL_VERSION_1_2 - surf->SwapBehavior = EGL_BUFFER_DESTROYED; /* XXX ok? */ - surf->HorizontalResolution = EGL_UNKNOWN; /* set by caller */ - surf->VerticalResolution = EGL_UNKNOWN; /* set by caller */ - surf->AspectRatio = EGL_UNKNOWN; /* set by caller */ + surf->Config = conf; + + surf->Width = 0; + surf->Height = 0; + surf->TextureFormat = EGL_NO_TEXTURE; + surf->TextureTarget = EGL_NO_TEXTURE; + surf->MipmapTexture = EGL_FALSE; + surf->LargestPbuffer = EGL_FALSE; surf->RenderBuffer = renderBuffer; - surf->AlphaFormat = alphaFormat; - surf->Colorspace = colorspace; -#endif + surf->VGAlphaFormat = EGL_VG_ALPHA_FORMAT_NONPRE; + surf->VGColorspace = EGL_VG_COLORSPACE_sRGB; + + surf->MipmapLevel = 0; + surf->MultisampleResolve = EGL_MULTISAMPLE_RESOLVE_DEFAULT; + surf->SwapBehavior = EGL_BUFFER_DESTROYED; + + surf->HorizontalResolution = EGL_UNKNOWN; + surf->VerticalResolution = EGL_UNKNOWN; + surf->AspectRatio = EGL_UNKNOWN; + + /* the default swap interval is 1 */ + _eglClampSwapInterval(surf, 1); + + err = _eglParseSurfaceAttribList(surf, attrib_list); + if (err != EGL_SUCCESS) + return _eglError(err, func); return EGL_TRUE; } EGLBoolean -_eglSwapBuffers(_EGLDriver *drv, EGLDisplay dpy, EGLSurface draw) +_eglSwapBuffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf) { - /* Basically just do error checking here. Drivers have to do the - * actual buffer swap. - */ - _EGLSurface *surface = _eglLookupSurface(draw); - if (surface == NULL) { - _eglError(EGL_BAD_SURFACE, "eglSwapBuffers"); - return EGL_FALSE; - } + /* Drivers have to do the actual buffer swap. */ return EGL_TRUE; } EGLBoolean -_eglCopyBuffers(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface, - NativePixmapType target) +_eglCopyBuffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf, + EGLNativePixmapType target) { /* copy surface to native pixmap */ /* All implementation burdon for this is in the device driver */ @@ -235,172 +278,102 @@ _eglCopyBuffers(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface, EGLBoolean -_eglQuerySurface(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surf, +_eglQuerySurface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface, EGLint attribute, EGLint *value) { - _EGLSurface *surface = _eglLookupSurface(surf); - if (surface == NULL) { - _eglError(EGL_BAD_SURFACE, "eglQuerySurface"); - return EGL_FALSE; - } switch (attribute) { case EGL_WIDTH: *value = surface->Width; - return EGL_TRUE; + break; case EGL_HEIGHT: *value = surface->Height; - return EGL_TRUE; + break; case EGL_CONFIG_ID: *value = GET_CONFIG_ATTRIB(surface->Config, EGL_CONFIG_ID); - return EGL_TRUE; + break; case EGL_LARGEST_PBUFFER: - *value = drv->LargestPbuffer; - return EGL_TRUE; - case EGL_SURFACE_TYPE: - *value = surface->Type; - return EGL_TRUE; -#ifdef EGL_VERSION_1_1 + *value = surface->LargestPbuffer; + break; case EGL_TEXTURE_FORMAT: /* texture attributes: only for pbuffers, no error otherwise */ if (surface->Type == EGL_PBUFFER_BIT) *value = surface->TextureFormat; - return EGL_TRUE; + break; case EGL_TEXTURE_TARGET: if (surface->Type == EGL_PBUFFER_BIT) *value = surface->TextureTarget; - return EGL_TRUE; + break; case EGL_MIPMAP_TEXTURE: if (surface->Type == EGL_PBUFFER_BIT) *value = surface->MipmapTexture; - return EGL_TRUE; + break; case EGL_MIPMAP_LEVEL: if (surface->Type == EGL_PBUFFER_BIT) *value = surface->MipmapLevel; - return EGL_TRUE; -#endif /* EGL_VERSION_1_1 */ -#ifdef EGL_VERSION_1_2 + break; case EGL_SWAP_BEHAVIOR: *value = surface->SwapBehavior; - return EGL_TRUE; + break; case EGL_RENDER_BUFFER: *value = surface->RenderBuffer; - return EGL_TRUE; + break; case EGL_PIXEL_ASPECT_RATIO: *value = surface->AspectRatio; - return EGL_TRUE; + break; case EGL_HORIZONTAL_RESOLUTION: *value = surface->HorizontalResolution; - return EGL_TRUE; + break; case EGL_VERTICAL_RESOLUTION: *value = surface->VerticalResolution; - return EGL_TRUE; - case EGL_ALPHA_FORMAT: - *value = surface->AlphaFormat; - return EGL_TRUE; - case EGL_COLORSPACE: - *value = surface->Colorspace; - return EGL_TRUE; -#endif /* EGL_VERSION_1_2 */ + break; + case EGL_MULTISAMPLE_RESOLVE: + *value = surface->MultisampleResolve; + break; + case EGL_VG_ALPHA_FORMAT: + *value = surface->VGAlphaFormat; + break; + case EGL_VG_COLORSPACE: + *value = surface->VGColorspace; + break; default: _eglError(EGL_BAD_ATTRIBUTE, "eglQuerySurface"); return EGL_FALSE; } + + return EGL_TRUE; } /** - * Example function - drivers should do a proper implementation. + * Drivers should do a proper implementation. */ -EGLSurface -_eglCreateWindowSurface(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, - NativeWindowType window, const EGLint *attrib_list) +_EGLSurface * +_eglCreateWindowSurface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, + EGLNativeWindowType window, const EGLint *attrib_list) { -#if 0 /* THIS IS JUST EXAMPLE CODE */ - _EGLSurface *surf; - _EGLConfig *conf; - - conf = _eglLookupConfig(drv, dpy, config); - if (!conf) { - _eglError(EGL_BAD_CONFIG, "eglCreateWindowSurface"); - return EGL_NO_SURFACE; - } - - surf = (_EGLSurface *) calloc(1, sizeof(_EGLSurface)); - if (!surf) - return EGL_NO_SURFACE; - - if (!_eglInitSurface(drv, surf, EGL_WINDOW_BIT, conf, attrib_list)) { - free(surf); - return EGL_NO_SURFACE; - } - - return _eglLinkSurface(surf, _eglLookupDisplay(dpy)); -#endif - return EGL_NO_SURFACE; + return NULL; } /** - * Example function - drivers should do a proper implementation. + * Drivers should do a proper implementation. */ -EGLSurface -_eglCreatePixmapSurface(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, - NativePixmapType pixmap, const EGLint *attrib_list) +_EGLSurface * +_eglCreatePixmapSurface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, + EGLNativePixmapType pixmap, const EGLint *attrib_list) { -#if 0 /* THIS IS JUST EXAMPLE CODE */ - _EGLSurface *surf; - _EGLConfig *conf; - - conf = _eglLookupConfig(drv, dpy, config); - if (!conf) { - _eglError(EGL_BAD_CONFIG, "eglCreatePixmapSurface"); - return EGL_NO_SURFACE; - } - - surf = (_EGLSurface *) calloc(1, sizeof(_EGLSurface)); - if (!surf) - return EGL_NO_SURFACE; - - if (!_eglInitSurface(drv, surf, EGL_PIXMAP_BIT, conf, attrib_list)) { - free(surf); - return EGL_NO_SURFACE; - } - - return _eglLinkSurface(surf, _eglLookupDisplay(dpy)); -#endif - return EGL_NO_SURFACE; + return NULL; } /** - * Example function - drivers should do a proper implementation. + * Drivers should do a proper implementation. */ -EGLSurface -_eglCreatePbufferSurface(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, +_EGLSurface * +_eglCreatePbufferSurface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, const EGLint *attrib_list) { -#if 0 /* THIS IS JUST EXAMPLE CODE */ - _EGLSurface *surf; - _EGLConfig *conf; - - conf = _eglLookupConfig(drv, dpy, config); - if (!conf) { - _eglError(EGL_BAD_CONFIG, "eglCreatePbufferSurface"); - return EGL_NO_SURFACE; - } - - surf = (_EGLSurface *) calloc(1, sizeof(_EGLSurface)); - if (!surf) - return EGL_NO_SURFACE; - - if (!_eglInitSurface(drv, surf, EGL_PBUFFER_BIT, conf, attrib_list)) { - free(surf); - return EGL_NO_SURFACE; - } - - return _eglLinkSurface(surf, _eglLookupDisplay(dpy)); -#endif - return EGL_NO_SURFACE; + return NULL; } @@ -408,23 +381,11 @@ _eglCreatePbufferSurface(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, * Default fallback routine - drivers should usually override this. */ EGLBoolean -_eglDestroySurface(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface) +_eglDestroySurface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf) { - _EGLSurface *surf = _eglLookupSurface(surface); - if (surf) { - _eglUnlinkSurface(surf); - if (surf->IsBound) { - surf->DeletePending = EGL_TRUE; - } - else { - free(surf); - } - return EGL_TRUE; - } - else { - _eglError(EGL_BAD_SURFACE, "eglDestroySurface"); - return EGL_FALSE; - } + if (!_eglIsSurfaceBound(surf)) + free(surf); + return EGL_TRUE; } @@ -432,38 +393,80 @@ _eglDestroySurface(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface) * Default fallback routine - drivers might override this. */ EGLBoolean -_eglSurfaceAttrib(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surf, +_eglSurfaceAttrib(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface, EGLint attribute, EGLint value) { - _EGLSurface *surface = _eglLookupSurface(surf); - - if (surface == NULL) { - _eglError(EGL_BAD_SURFACE, "eglSurfaceAttrib"); - return EGL_FALSE; - } + EGLint confval; + EGLint err = EGL_SUCCESS; switch (attribute) { case EGL_MIPMAP_LEVEL: + confval = GET_CONFIG_ATTRIB(surface->Config, EGL_RENDERABLE_TYPE); + if (!(confval & (EGL_OPENGL_ES_BIT | EGL_OPENGL_ES2_BIT))) { + err = EGL_BAD_PARAMETER; + break; + } surface->MipmapLevel = value; break; + case EGL_MULTISAMPLE_RESOLVE: + switch (value) { + case EGL_MULTISAMPLE_RESOLVE_DEFAULT: + break; + case EGL_MULTISAMPLE_RESOLVE_BOX: + confval = GET_CONFIG_ATTRIB(surface->Config, EGL_SURFACE_TYPE); + if (!(confval & EGL_MULTISAMPLE_RESOLVE_BOX_BIT)) + err = EGL_BAD_MATCH; + break; + default: + err = EGL_BAD_ATTRIBUTE; + break; + } + if (err != EGL_SUCCESS) + break; + surface->MultisampleResolve = value; + break; + case EGL_SWAP_BEHAVIOR: + switch (value) { + case EGL_BUFFER_DESTROYED: + break; + case EGL_BUFFER_PRESERVED: + confval = GET_CONFIG_ATTRIB(surface->Config, EGL_SURFACE_TYPE); + if (!(confval & EGL_SWAP_BEHAVIOR_PRESERVED_BIT)) + err = EGL_BAD_MATCH; + break; + default: + err = EGL_BAD_ATTRIBUTE; + break; + } + if (err != EGL_SUCCESS) + break; + surface->SwapBehavior = value; + break; default: - _eglError(EGL_BAD_ATTRIBUTE, "eglSurfaceAttrib"); - return EGL_FALSE; + err = EGL_BAD_ATTRIBUTE; + break; } + + if (err != EGL_SUCCESS) + return _eglError(err, "eglSurfaceAttrib"); return EGL_TRUE; } EGLBoolean -_eglBindTexImage(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surf, +_eglBindTexImage(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface, EGLint buffer) { + EGLint texture_type = EGL_PBUFFER_BIT; + /* Just do basic error checking and return success/fail. * Drivers must implement the real stuff. */ - _EGLSurface *surface = _eglLookupSurface(surf); - if (!surface || surface->Type != EGL_PBUFFER_BIT) { + if (dpy->Extensions.NOK_texture_from_pixmap) + texture_type |= EGL_PIXMAP_BIT; + + if (!(surface->Type & texture_type)) { _eglError(EGL_BAD_SURFACE, "eglBindTexImage"); return EGL_FALSE; } @@ -473,6 +476,11 @@ _eglBindTexImage(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surf, return EGL_FALSE; } + if (surface->TextureTarget == EGL_NO_TEXTURE) { + _eglError(EGL_BAD_MATCH, "eglBindTexImage"); + return EGL_FALSE; + } + if (buffer != EGL_BACK_BUFFER) { _eglError(EGL_BAD_PARAMETER, "eglBindTexImage"); return EGL_FALSE; @@ -485,15 +493,14 @@ _eglBindTexImage(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surf, EGLBoolean -_eglReleaseTexImage(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surf, +_eglReleaseTexImage(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface, EGLint buffer) { /* Just do basic error checking and return success/fail. * Drivers must implement the real stuff. */ - _EGLSurface *surface = _eglLookupSurface(surf); - if (!surface || surface->Type != EGL_PBUFFER_BIT) { + if (surface->Type != EGL_PBUFFER_BIT) { _eglError(EGL_BAD_SURFACE, "eglBindTexImage"); return EGL_FALSE; } @@ -520,14 +527,10 @@ _eglReleaseTexImage(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surf, EGLBoolean -_eglSwapInterval(_EGLDriver *drv, EGLDisplay dpy, EGLint interval) +_eglSwapInterval(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf, + EGLint interval) { - _EGLSurface *surf = _eglGetCurrentSurface(EGL_DRAW); - if (surf == NULL) { - _eglError(EGL_BAD_SURFACE, "eglSwapInterval"); - return EGL_FALSE; - } - surf->SwapInterval = interval; + _eglClampSwapInterval(surf, interval); return EGL_TRUE; } @@ -537,17 +540,17 @@ _eglSwapInterval(_EGLDriver *drv, EGLDisplay dpy, EGLint interval) /** * Example function - drivers should do a proper implementation. */ -EGLSurface -_eglCreatePbufferFromClientBuffer(_EGLDriver *drv, EGLDisplay dpy, +_EGLSurface * +_eglCreatePbufferFromClientBuffer(_EGLDriver *drv, _EGLDisplay *dpy, EGLenum buftype, EGLClientBuffer buffer, - EGLConfig config, const EGLint *attrib_list) + _EGLConfig *conf, const EGLint *attrib_list) { if (buftype != EGL_OPENVG_IMAGE) { _eglError(EGL_BAD_PARAMETER, "eglCreatePbufferFromClientBuffer"); - return EGL_NO_SURFACE; + return NULL; } - return EGL_NO_SURFACE; + return NULL; } #endif /* EGL_VERSION_1_2 */