X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Ffreedreno%2Fir3%2Fir3_nir.h;h=a9b39e235b56ee6927ee1a2008335fc6877de2e8;hb=7999e10cab93fe854fbc7accd4d8cf2e60726b75;hp=7983b74af2c626aa0358da692a0cbc5529a0e2c8;hpb=9dd0cfafc9ec4b4efb1e2df0329afc7a5a534231;p=mesa.git diff --git a/src/freedreno/ir3/ir3_nir.h b/src/freedreno/ir3/ir3_nir.h index 7983b74af2c..a9b39e235b5 100644 --- a/src/freedreno/ir3/ir3_nir.h +++ b/src/freedreno/ir3/ir3_nir.h @@ -28,19 +28,27 @@ #define IR3_NIR_H_ #include "compiler/nir/nir.h" +#include "compiler/nir/nir_builder.h" #include "compiler/shader_enums.h" #include "ir3_shader.h" -void ir3_nir_scan_driver_consts(nir_shader *shader, struct ir3_driver_const_layout *layout); - bool ir3_nir_apply_trig_workarounds(nir_shader *shader); +bool ir3_nir_lower_imul(nir_shader *shader); bool ir3_nir_lower_tg4_to_tex(nir_shader *shader); bool ir3_nir_lower_io_offsets(nir_shader *shader); +bool ir3_nir_lower_load_barycentric_at_sample(nir_shader *shader); +bool ir3_nir_lower_load_barycentric_at_offset(nir_shader *shader); +bool ir3_nir_move_varying_inputs(nir_shader *shader); const nir_shader_compiler_options * ir3_get_compiler_options(struct ir3_compiler *compiler); bool ir3_key_lowers_nir(const struct ir3_shader_key *key); -struct nir_shader * ir3_optimize_nir(struct ir3_shader *shader, nir_shader *s, +void ir3_optimize_nir(struct ir3_shader *shader, nir_shader *s, const struct ir3_shader_key *key); +bool ir3_nir_analyze_ubo_ranges(nir_shader *nir, struct ir3_shader *shader); + +nir_ssa_def * +ir3_nir_try_propagate_bit_shift(nir_builder *b, nir_ssa_def *offset, int32_t shift); + #endif /* IR3_NIR_H_ */