X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fauxiliary%2Fcso_cache%2Fcso_context.c;h=6fd4bd36428058173a4e28526bdb7fef80282d6e;hb=45d1dc26072ea83ee10cf1c8907cfdf5df51928e;hp=a7335c340ca8d930235aa30605fcfacef3414293;hpb=2998cad9ce0c2c60078a28e6a0f3f3bbda3a6535;p=mesa.git diff --git a/src/gallium/auxiliary/cso_cache/cso_context.c b/src/gallium/auxiliary/cso_cache/cso_context.c index a7335c340ca..6fd4bd36428 100644 --- a/src/gallium/auxiliary/cso_cache/cso_context.c +++ b/src/gallium/auxiliary/cso_cache/cso_context.c @@ -37,6 +37,7 @@ #include "pipe/p_state.h" #include "util/u_inlines.h" +#include "util/u_math.h" #include "util/u_memory.h" #include "tgsi/tgsi_parse.h" @@ -69,17 +70,17 @@ struct cso_context { unsigned nr_vertex_samplers_saved; void *vertex_samplers_saved[PIPE_MAX_VERTEX_SAMPLERS]; - struct pipe_texture *textures[PIPE_MAX_SAMPLERS]; - uint nr_textures; + uint nr_fragment_sampler_views; + struct pipe_sampler_view *fragment_sampler_views[PIPE_MAX_SAMPLERS]; - struct pipe_texture *vertex_textures[PIPE_MAX_VERTEX_SAMPLERS]; - uint nr_vertex_textures; + uint nr_vertex_sampler_views; + struct pipe_sampler_view *vertex_sampler_views[PIPE_MAX_VERTEX_SAMPLERS]; - uint nr_textures_saved; - struct pipe_texture *textures_saved[PIPE_MAX_SAMPLERS]; + uint nr_fragment_sampler_views_saved; + struct pipe_sampler_view *fragment_sampler_views_saved[PIPE_MAX_SAMPLERS]; - uint nr_vertex_textures_saved; - struct pipe_texture *vertex_textures_saved[PIPE_MAX_SAMPLERS]; + uint nr_vertex_sampler_views_saved; + struct pipe_sampler_view *vertex_sampler_views_saved[PIPE_MAX_VERTEX_SAMPLERS]; /** Current and saved state. * The saved state is used as a 1-deep stack. @@ -89,6 +90,7 @@ struct cso_context { void *rasterizer, *rasterizer_saved; void *fragment_shader, *fragment_shader_saved, *geometry_shader; void *vertex_shader, *vertex_shader_saved, *geometry_shader_saved; + void *velements, *velements_saved; struct pipe_clip_state clip; struct pipe_clip_state clip_saved; @@ -174,6 +176,20 @@ static boolean delete_vs_state(struct cso_context *ctx, void *state) return FALSE; } +static boolean delete_vertex_elements(struct cso_context *ctx, + void *state) +{ + struct cso_velements *cso = (struct cso_velements *)state; + + if (ctx->velements == cso->data) + return FALSE; + + if (cso->delete_state) + cso->delete_state(cso->context, cso->data); + FREE(state); + return TRUE; +} + static INLINE boolean delete_cso(struct cso_context *ctx, void *state, enum cso_cache_type type) @@ -197,6 +213,9 @@ static INLINE boolean delete_cso(struct cso_context *ctx, case CSO_VERTEX_SHADER: return delete_vs_state(ctx, state); break; + case CSO_VELEMENTS: + return delete_vertex_elements(ctx, state); + break; default: assert(0); FREE(state); @@ -271,16 +290,17 @@ void cso_release_all( struct cso_context *ctx ) ctx->pipe->bind_depth_stencil_alpha_state( ctx->pipe, NULL ); ctx->pipe->bind_fs_state( ctx->pipe, NULL ); ctx->pipe->bind_vs_state( ctx->pipe, NULL ); + ctx->pipe->bind_vertex_elements_state( ctx->pipe, NULL ); } for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { - pipe_texture_reference(&ctx->textures[i], NULL); - pipe_texture_reference(&ctx->textures_saved[i], NULL); + pipe_sampler_view_reference(&ctx->fragment_sampler_views[i], NULL); + pipe_sampler_view_reference(&ctx->fragment_sampler_views_saved[i], NULL); } for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { - pipe_texture_reference(&ctx->vertex_textures[i], NULL); - pipe_texture_reference(&ctx->vertex_textures_saved[i], NULL); + pipe_sampler_view_reference(&ctx->vertex_sampler_views[i], NULL); + pipe_sampler_view_reference(&ctx->vertex_sampler_views_saved[i], NULL); } free_framebuffer_state(&ctx->fb); @@ -597,114 +617,6 @@ cso_restore_vertex_samplers(struct cso_context *ctx) } -enum pipe_error cso_set_sampler_textures( struct cso_context *ctx, - uint count, - struct pipe_texture **textures ) -{ - uint i; - - ctx->nr_textures = count; - - for (i = 0; i < count; i++) - pipe_texture_reference(&ctx->textures[i], textures[i]); - for ( ; i < PIPE_MAX_SAMPLERS; i++) - pipe_texture_reference(&ctx->textures[i], NULL); - - ctx->pipe->set_fragment_sampler_textures(ctx->pipe, count, textures); - - return PIPE_OK; -} - -void cso_save_sampler_textures( struct cso_context *ctx ) -{ - uint i; - - ctx->nr_textures_saved = ctx->nr_textures; - for (i = 0; i < ctx->nr_textures; i++) { - assert(!ctx->textures_saved[i]); - pipe_texture_reference(&ctx->textures_saved[i], ctx->textures[i]); - } -} - -void cso_restore_sampler_textures( struct cso_context *ctx ) -{ - uint i; - - ctx->nr_textures = ctx->nr_textures_saved; - - for (i = 0; i < ctx->nr_textures; i++) { - pipe_texture_reference(&ctx->textures[i], NULL); - ctx->textures[i] = ctx->textures_saved[i]; - ctx->textures_saved[i] = NULL; - } - for ( ; i < PIPE_MAX_SAMPLERS; i++) - pipe_texture_reference(&ctx->textures[i], NULL); - - ctx->pipe->set_fragment_sampler_textures(ctx->pipe, ctx->nr_textures, ctx->textures); - - ctx->nr_textures_saved = 0; -} - - - -enum pipe_error -cso_set_vertex_sampler_textures(struct cso_context *ctx, - uint count, - struct pipe_texture **textures) -{ - uint i; - - ctx->nr_vertex_textures = count; - - for (i = 0; i < count; i++) { - pipe_texture_reference(&ctx->vertex_textures[i], textures[i]); - } - for ( ; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { - pipe_texture_reference(&ctx->vertex_textures[i], NULL); - } - - ctx->pipe->set_vertex_sampler_textures(ctx->pipe, count, textures); - - return PIPE_OK; -} - -void -cso_save_vertex_sampler_textures(struct cso_context *ctx) -{ - uint i; - - ctx->nr_vertex_textures_saved = ctx->nr_vertex_textures; - for (i = 0; i < ctx->nr_vertex_textures; i++) { - assert(!ctx->vertex_textures_saved[i]); - pipe_texture_reference(&ctx->vertex_textures_saved[i], ctx->vertex_textures[i]); - } -} - -void -cso_restore_vertex_sampler_textures(struct cso_context *ctx) -{ - uint i; - - ctx->nr_vertex_textures = ctx->nr_vertex_textures_saved; - - for (i = 0; i < ctx->nr_vertex_textures; i++) { - pipe_texture_reference(&ctx->vertex_textures[i], NULL); - ctx->vertex_textures[i] = ctx->vertex_textures_saved[i]; - ctx->vertex_textures_saved[i] = NULL; - } - for ( ; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { - pipe_texture_reference(&ctx->vertex_textures[i], NULL); - } - - ctx->pipe->set_vertex_sampler_textures(ctx->pipe, - ctx->nr_vertex_textures, - ctx->vertex_textures); - - ctx->nr_vertex_textures_saved = 0; -} - - - enum pipe_error cso_set_depth_stencil_alpha(struct cso_context *ctx, const struct pipe_depth_stencil_alpha_state *templ) { @@ -1130,7 +1042,6 @@ void cso_restore_geometry_shader(struct cso_context *ctx) ctx->geometry_shader_saved = NULL; } - /* clip state */ static INLINE void @@ -1180,3 +1091,185 @@ cso_restore_clip(struct cso_context *ctx) ctx->pipe->set_clip_state(ctx->pipe, &ctx->clip_saved); } } + +enum pipe_error cso_set_vertex_elements(struct cso_context *ctx, + unsigned count, + const struct pipe_vertex_element *states) +{ + unsigned key_size, hash_key; + struct cso_hash_iter iter; + void *handle; + struct cso_velems_state velems_state; + + /* need to include the count into the stored state data too. + Otherwise first few count pipe_vertex_elements could be identical even if count + is different, and there's no guarantee the hash would be different in that + case neither */ + key_size = sizeof(struct pipe_vertex_element) * count + sizeof(unsigned); + velems_state.count = count; + memcpy(velems_state.velems, states, sizeof(struct pipe_vertex_element) * count); + hash_key = cso_construct_key((void*)&velems_state, key_size); + iter = cso_find_state_template(ctx->cache, hash_key, CSO_VELEMENTS, (void*)&velems_state, key_size); + + if (cso_hash_iter_is_null(iter)) { + struct cso_velements *cso = MALLOC(sizeof(struct cso_velements)); + if (!cso) + return PIPE_ERROR_OUT_OF_MEMORY; + + memcpy(&cso->state, &velems_state, key_size); + cso->data = ctx->pipe->create_vertex_elements_state(ctx->pipe, count, &cso->state.velems[0]); + cso->delete_state = (cso_state_callback)ctx->pipe->delete_vertex_elements_state; + cso->context = ctx->pipe; + + iter = cso_insert_state(ctx->cache, hash_key, CSO_VELEMENTS, cso); + if (cso_hash_iter_is_null(iter)) { + FREE(cso); + return PIPE_ERROR_OUT_OF_MEMORY; + } + + handle = cso->data; + } + else { + handle = ((struct cso_velements *)cso_hash_iter_data(iter))->data; + } + + if (ctx->velements != handle) { + ctx->velements = handle; + ctx->pipe->bind_vertex_elements_state(ctx->pipe, handle); + } + return PIPE_OK; +} + +void cso_save_vertex_elements(struct cso_context *ctx) +{ + assert(!ctx->velements_saved); + ctx->velements_saved = ctx->velements; +} + +void cso_restore_vertex_elements(struct cso_context *ctx) +{ + if (ctx->velements != ctx->velements_saved) { + ctx->velements = ctx->velements_saved; + ctx->pipe->bind_vertex_elements_state(ctx->pipe, ctx->velements_saved); + } + ctx->velements_saved = NULL; +} + +/* fragment sampler view state */ + +void +cso_set_fragment_sampler_views(struct cso_context *cso, + uint count, + struct pipe_sampler_view **views) +{ + uint i; + + for (i = 0; i < count; i++) { + pipe_sampler_view_reference(&cso->fragment_sampler_views[i], views[i]); + } + for (; i < cso->nr_fragment_sampler_views; i++) { + pipe_sampler_view_reference(&cso->fragment_sampler_views[i], NULL); + } + + cso->pipe->set_fragment_sampler_views(cso->pipe, + MAX2(count, cso->nr_fragment_sampler_views), + cso->fragment_sampler_views); + + cso->nr_fragment_sampler_views = count; +} + +void +cso_save_fragment_sampler_views(struct cso_context *cso) +{ + uint i; + + cso->nr_fragment_sampler_views_saved = cso->nr_fragment_sampler_views; + + for (i = 0; i < cso->nr_fragment_sampler_views; i++) { + assert(!cso->fragment_sampler_views_saved[i]); + + pipe_sampler_view_reference(&cso->fragment_sampler_views_saved[i], + cso->fragment_sampler_views[i]); + } +} + +void +cso_restore_fragment_sampler_views(struct cso_context *cso) +{ + uint i; + + for (i = 0; i < cso->nr_fragment_sampler_views_saved; i++) { + pipe_sampler_view_reference(&cso->fragment_sampler_views[i], cso->fragment_sampler_views_saved[i]); + pipe_sampler_view_reference(&cso->fragment_sampler_views_saved[i], NULL); + } + for (; i < cso->nr_fragment_sampler_views; i++) { + pipe_sampler_view_reference(&cso->fragment_sampler_views[i], NULL); + } + + cso->pipe->set_fragment_sampler_views(cso->pipe, + MAX2(cso->nr_fragment_sampler_views, cso->nr_fragment_sampler_views_saved), + cso->fragment_sampler_views); + + cso->nr_fragment_sampler_views = cso->nr_fragment_sampler_views_saved; + cso->nr_fragment_sampler_views_saved = 0; +} + + +/* vertex sampler view state */ + +void +cso_set_vertex_sampler_views(struct cso_context *cso, + uint count, + struct pipe_sampler_view **views) +{ + uint i; + + for (i = 0; i < count; i++) { + pipe_sampler_view_reference(&cso->vertex_sampler_views[i], views[i]); + } + for (; i < cso->nr_vertex_sampler_views; i++) { + pipe_sampler_view_reference(&cso->vertex_sampler_views[i], NULL); + } + + cso->pipe->set_vertex_sampler_views(cso->pipe, + MAX2(count, cso->nr_vertex_sampler_views), + cso->vertex_sampler_views); + + cso->nr_vertex_sampler_views = count; +} + +void +cso_save_vertex_sampler_views(struct cso_context *cso) +{ + uint i; + + cso->nr_vertex_sampler_views_saved = cso->nr_vertex_sampler_views; + + for (i = 0; i < cso->nr_vertex_sampler_views; i++) { + assert(!cso->vertex_sampler_views_saved[i]); + + pipe_sampler_view_reference(&cso->vertex_sampler_views_saved[i], + cso->vertex_sampler_views[i]); + } +} + +void +cso_restore_vertex_sampler_views(struct cso_context *cso) +{ + uint i; + + for (i = 0; i < cso->nr_vertex_sampler_views_saved; i++) { + pipe_sampler_view_reference(&cso->vertex_sampler_views[i], cso->vertex_sampler_views_saved[i]); + pipe_sampler_view_reference(&cso->vertex_sampler_views_saved[i], NULL); + } + for (; i < cso->nr_vertex_sampler_views; i++) { + pipe_sampler_view_reference(&cso->vertex_sampler_views[i], NULL); + } + + cso->pipe->set_vertex_sampler_views(cso->pipe, + MAX2(cso->nr_vertex_sampler_views, cso->nr_vertex_sampler_views_saved), + cso->vertex_sampler_views); + + cso->nr_vertex_sampler_views = cso->nr_vertex_sampler_views_saved; + cso->nr_vertex_sampler_views_saved = 0; +}