X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fauxiliary%2Fcso_cache%2Fcso_context.h;h=4de08a8364c948737efc7eb056b9994371ef6e0d;hb=421f134028ea2930cb80c7189e552320a8a6e49f;hp=b9e313e32d6cff726c975a6469d862b16b6836b9;hpb=b01ffb12ed82dcf435b186e2aff35e344a8a6ebe;p=mesa.git diff --git a/src/gallium/auxiliary/cso_cache/cso_context.h b/src/gallium/auxiliary/cso_cache/cso_context.h index b9e313e32d6..4de08a8364c 100644 --- a/src/gallium/auxiliary/cso_cache/cso_context.h +++ b/src/gallium/auxiliary/cso_cache/cso_context.h @@ -39,6 +39,7 @@ extern "C" { #endif struct cso_context; +struct u_vbuf; struct cso_context *cso_create_context( struct pipe_context *pipe ); @@ -84,6 +85,10 @@ enum pipe_error cso_single_sampler( struct cso_context *cso, void cso_single_sampler_done( struct cso_context *cso ); +enum pipe_error cso_set_vertex_samplers(struct cso_context *cso, + unsigned count, + const struct pipe_sampler_state **states); + void cso_save_vertex_samplers(struct cso_context *cso); @@ -99,38 +104,31 @@ void cso_single_vertex_sampler_done(struct cso_context *cso); - -enum pipe_error cso_set_sampler_textures( struct cso_context *cso, - uint count, - struct pipe_texture **textures ); -void cso_save_sampler_textures( struct cso_context *cso ); -void cso_restore_sampler_textures( struct cso_context *cso ); +enum pipe_error cso_set_vertex_elements(struct cso_context *ctx, + unsigned count, + const struct pipe_vertex_element *states); +void cso_save_vertex_elements(struct cso_context *ctx); +void cso_restore_vertex_elements(struct cso_context *ctx); +void cso_set_vertex_buffers(struct cso_context *ctx, + unsigned count, + const struct pipe_vertex_buffer *buffers); +void cso_save_vertex_buffers(struct cso_context *ctx); +void cso_restore_vertex_buffers(struct cso_context *ctx); -enum pipe_error -cso_set_vertex_sampler_textures(struct cso_context *cso, - uint count, - struct pipe_texture **textures); -void -cso_save_vertex_sampler_textures(struct cso_context *cso); -void -cso_restore_vertex_sampler_textures(struct cso_context *cso); +void cso_set_stream_outputs(struct cso_context *ctx, + unsigned num_targets, + struct pipe_stream_output_target **targets, + unsigned append_bitmask); +void cso_save_stream_outputs(struct cso_context *ctx); +void cso_restore_stream_outputs(struct cso_context *ctx); -/* These aren't really sensible -- most of the time the api provides - * object semantics for shaders anyway, and the cases where it doesn't - * (eg mesa's internall-generated texenv programs), it will be up to - * the state tracker to implement their own specialized caching. - */ enum pipe_error cso_set_fragment_shader_handle(struct cso_context *ctx, void *handle ); void cso_delete_fragment_shader(struct cso_context *ctx, void *handle ); -/* -enum pipe_error cso_set_fragment_shader( struct cso_context *cso, - const struct pipe_shader_state *shader ); -*/ void cso_save_fragment_shader(struct cso_context *cso); void cso_restore_fragment_shader(struct cso_context *cso); @@ -138,10 +136,6 @@ void cso_restore_fragment_shader(struct cso_context *cso); enum pipe_error cso_set_vertex_shader_handle(struct cso_context *ctx, void *handle ); void cso_delete_vertex_shader(struct cso_context *ctx, void *handle ); -/* -enum pipe_error cso_set_vertex_shader( struct cso_context *cso, - const struct pipe_shader_state *shader ); -*/ void cso_save_vertex_shader(struct cso_context *cso); void cso_restore_vertex_shader(struct cso_context *cso); @@ -153,7 +147,6 @@ void cso_save_geometry_shader(struct cso_context *cso); void cso_restore_geometry_shader(struct cso_context *cso); - enum pipe_error cso_set_framebuffer(struct cso_context *cso, const struct pipe_framebuffer_state *fb); void cso_save_framebuffer(struct cso_context *cso); @@ -169,6 +162,75 @@ void cso_restore_viewport(struct cso_context *cso); enum pipe_error cso_set_blend_color(struct cso_context *cso, const struct pipe_blend_color *bc); +enum pipe_error cso_set_sample_mask(struct cso_context *cso, + unsigned stencil_mask); + +enum pipe_error cso_set_stencil_ref(struct cso_context *cso, + const struct pipe_stencil_ref *sr); +void cso_save_stencil_ref(struct cso_context *cso); +void cso_restore_stencil_ref(struct cso_context *cso); + + +/* clip state */ + +void +cso_set_clip(struct cso_context *cso, + const struct pipe_clip_state *clip); + +void +cso_save_clip(struct cso_context *cso); + +void +cso_restore_clip(struct cso_context *cso); + + +/* fragment sampler view state */ + +/* + * We don't provide shader caching in CSO. Most of the time the api provides + * object semantics for shaders anyway, and the cases where it doesn't + * (eg mesa's internally-generated texenv programs), it will be up to + * the state tracker to implement their own specialized caching. + */ + +void +cso_set_fragment_sampler_views(struct cso_context *cso, + uint count, + struct pipe_sampler_view **views); + +void +cso_save_fragment_sampler_views(struct cso_context *cso); + +void +cso_restore_fragment_sampler_views(struct cso_context *cso); + + +/* vertex sampler view state */ + +void +cso_set_vertex_sampler_views(struct cso_context *cso, + uint count, + struct pipe_sampler_view **views); + +void +cso_save_vertex_sampler_views(struct cso_context *cso); + +void +cso_restore_vertex_sampler_views(struct cso_context *cso); + +/* drawing */ + +void +cso_set_index_buffer(struct cso_context *cso, + const struct pipe_index_buffer *ib); + +void +cso_draw_vbo(struct cso_context *cso, + const struct pipe_draw_info *info); + +/* helper drawing function */ +void +cso_draw_arrays(struct cso_context *cso, uint mode, uint start, uint count); #ifdef __cplusplus }