X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fauxiliary%2Fdraw%2Fdraw_pipe_validate.c;h=4b0ed148129f2c3a01c2a1bf4fd918c9db57b4a2;hb=7756aae815a26c533948081c2c319c20bcf5962c;hp=a69e2633becf80877fd8ca5330208ae16db740c4;hpb=3c31b1b6d15dc5424babd5b4b54cd380d88be84a;p=mesa.git diff --git a/src/gallium/auxiliary/draw/draw_pipe_validate.c b/src/gallium/auxiliary/draw/draw_pipe_validate.c index a69e2633bec..4b0ed148129 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_validate.c +++ b/src/gallium/auxiliary/draw/draw_pipe_validate.c @@ -29,6 +29,7 @@ */ #include "util/u_memory.h" +#include "util/u_math.h" #include "pipe/p_defines.h" #include "draw_private.h" #include "draw_pipe.h" @@ -86,7 +87,7 @@ draw_need_pipeline(const struct draw_context *draw, return TRUE; /* wide lines */ - if (rasterizer->line_width > draw->pipeline.wide_line_threshold) + if (roundf(rasterizer->line_width) > draw->pipeline.wide_line_threshold) return TRUE; /* AA lines */ @@ -100,12 +101,17 @@ draw_need_pipeline(const struct draw_context *draw, if (rasterizer->point_size > draw->pipeline.wide_point_threshold) return TRUE; + /* sprite points */ + if (rasterizer->point_quad_rasterization + && draw->pipeline.wide_point_sprites) + return TRUE; + /* AA points */ if (rasterizer->point_smooth && draw->pipeline.aapoint) return TRUE; /* point sprites */ - if (rasterizer->point_sprite && draw->pipeline.point_sprite) + if (rasterizer->sprite_coord_enable && draw->pipeline.point_sprite) return TRUE; } @@ -117,12 +123,14 @@ draw_need_pipeline(const struct draw_context *draw, return TRUE; /* unfilled polygons */ - if (rasterizer->fill_cw != PIPE_POLYGON_MODE_FILL || - rasterizer->fill_ccw != PIPE_POLYGON_MODE_FILL) + if (rasterizer->fill_front != PIPE_POLYGON_MODE_FILL || + rasterizer->fill_back != PIPE_POLYGON_MODE_FILL) return TRUE; /* polygon offset */ - if (rasterizer->offset_cw || rasterizer->offset_ccw) + if (rasterizer->offset_point || + rasterizer->offset_line || + rasterizer->offset_tri) return TRUE; /* two-side lighting */ @@ -154,6 +162,7 @@ static struct draw_stage *validate_pipeline( struct draw_stage *stage ) boolean need_det = FALSE; boolean precalc_flat = FALSE; boolean wide_lines, wide_points; + const struct pipe_rasterizer_state *rast = draw->rasterizer; /* Set the validate's next stage to the rasterize stage, so that it * can be found later if needed for flushing. @@ -161,15 +170,17 @@ static struct draw_stage *validate_pipeline( struct draw_stage *stage ) stage->next = next; /* drawing wide lines? */ - wide_lines = (draw->rasterizer->line_width > draw->pipeline.wide_line_threshold - && !draw->rasterizer->line_smooth); + wide_lines = (roundf(rast->line_width) > draw->pipeline.wide_line_threshold + && !rast->line_smooth); - /* drawing large points? */ - if (draw->rasterizer->point_sprite && draw->pipeline.point_sprite) + /* drawing large/sprite points (but not AA points)? */ + if (rast->sprite_coord_enable && draw->pipeline.point_sprite) wide_points = TRUE; - else if (draw->rasterizer->point_smooth && draw->pipeline.aapoint) + else if (rast->point_smooth && draw->pipeline.aapoint) wide_points = FALSE; - else if (draw->rasterizer->point_size > draw->pipeline.wide_point_threshold) + else if (rast->point_size > draw->pipeline.wide_point_threshold) + wide_points = TRUE; + else if (rast->point_quad_rasterization && draw->pipeline.wide_point_sprites) wide_points = TRUE; else wide_points = FALSE; @@ -181,12 +192,13 @@ static struct draw_stage *validate_pipeline( struct draw_stage *stage ) * shorter pipelines for lines & points. */ - if (draw->rasterizer->line_smooth && draw->pipeline.aaline) { + if (rast->line_smooth && draw->pipeline.aaline) { draw->pipeline.aaline->next = next; next = draw->pipeline.aaline; + precalc_flat = TRUE; } - if (draw->rasterizer->point_smooth && draw->pipeline.aapoint) { + if (rast->point_smooth && draw->pipeline.aapoint) { draw->pipeline.aapoint->next = next; next = draw->pipeline.aapoint; } @@ -197,44 +209,45 @@ static struct draw_stage *validate_pipeline( struct draw_stage *stage ) precalc_flat = TRUE; } - if (wide_points || draw->rasterizer->point_sprite) { + if (wide_points) { draw->pipeline.wide_point->next = next; next = draw->pipeline.wide_point; } - if (draw->rasterizer->line_stipple_enable && draw->pipeline.line_stipple) { + if (rast->line_stipple_enable && draw->pipeline.line_stipple) { draw->pipeline.stipple->next = next; next = draw->pipeline.stipple; precalc_flat = TRUE; /* only needed for lines really */ } - if (draw->rasterizer->poly_stipple_enable + if (rast->poly_stipple_enable && draw->pipeline.pstipple) { draw->pipeline.pstipple->next = next; next = draw->pipeline.pstipple; } - if (draw->rasterizer->fill_cw != PIPE_POLYGON_MODE_FILL || - draw->rasterizer->fill_ccw != PIPE_POLYGON_MODE_FILL) { + if (rast->fill_front != PIPE_POLYGON_MODE_FILL || + rast->fill_back != PIPE_POLYGON_MODE_FILL) { draw->pipeline.unfilled->next = next; next = draw->pipeline.unfilled; precalc_flat = TRUE; /* only needed for triangles really */ need_det = TRUE; } - if (draw->rasterizer->flatshade && precalc_flat) { + if (rast->flatshade && precalc_flat) { draw->pipeline.flatshade->next = next; next = draw->pipeline.flatshade; } - if (draw->rasterizer->offset_cw || - draw->rasterizer->offset_ccw) { + if (rast->offset_point || + rast->offset_line || + rast->offset_tri) { draw->pipeline.offset->next = next; next = draw->pipeline.offset; need_det = TRUE; } - if (draw->rasterizer->light_twoside) { + if (rast->light_twoside) { draw->pipeline.twoside->next = next; next = draw->pipeline.twoside; need_det = TRUE; @@ -247,14 +260,14 @@ static struct draw_stage *validate_pipeline( struct draw_stage *stage ) * to less work emitting vertices, smaller vertex buffers, etc. * It's difficult to say whether this will be true in general. */ - if (need_det || draw->rasterizer->cull_mode) { + if (need_det || rast->cull_face != PIPE_FACE_NONE) { draw->pipeline.cull->next = next; next = draw->pipeline.cull; } /* Clip stage */ - if (!draw->bypass_clipping) + if (draw->clip_xy || draw->clip_z || draw->clip_user) { draw->pipeline.clip->next = next; next = draw->pipeline.clip;