X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fauxiliary%2Fdraw%2Fdraw_pipe_validate.c;h=4b0ed148129f2c3a01c2a1bf4fd918c9db57b4a2;hb=f313b0c8502868dab2a87237af295a34ec0dea26;hp=2a50af7a414a0ed41c363a35df8f1f35660266e9;hpb=c7f5c9a3dc6350252e73b541bb85ab3ed9e64a9c;p=mesa.git diff --git a/src/gallium/auxiliary/draw/draw_pipe_validate.c b/src/gallium/auxiliary/draw/draw_pipe_validate.c index 2a50af7a414..4b0ed148129 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_validate.c +++ b/src/gallium/auxiliary/draw/draw_pipe_validate.c @@ -29,6 +29,7 @@ */ #include "util/u_memory.h" +#include "util/u_math.h" #include "pipe/p_defines.h" #include "draw_private.h" #include "draw_pipe.h" @@ -86,7 +87,7 @@ draw_need_pipeline(const struct draw_context *draw, return TRUE; /* wide lines */ - if (rasterizer->line_width > draw->pipeline.wide_line_threshold) + if (roundf(rasterizer->line_width) > draw->pipeline.wide_line_threshold) return TRUE; /* AA lines */ @@ -122,12 +123,14 @@ draw_need_pipeline(const struct draw_context *draw, return TRUE; /* unfilled polygons */ - if (rasterizer->fill_cw != PIPE_POLYGON_MODE_FILL || - rasterizer->fill_ccw != PIPE_POLYGON_MODE_FILL) + if (rasterizer->fill_front != PIPE_POLYGON_MODE_FILL || + rasterizer->fill_back != PIPE_POLYGON_MODE_FILL) return TRUE; /* polygon offset */ - if (rasterizer->offset_cw || rasterizer->offset_ccw) + if (rasterizer->offset_point || + rasterizer->offset_line || + rasterizer->offset_tri) return TRUE; /* two-side lighting */ @@ -167,10 +170,10 @@ static struct draw_stage *validate_pipeline( struct draw_stage *stage ) stage->next = next; /* drawing wide lines? */ - wide_lines = (rast->line_width > draw->pipeline.wide_line_threshold + wide_lines = (roundf(rast->line_width) > draw->pipeline.wide_line_threshold && !rast->line_smooth); - /* drawing large points? */ + /* drawing large/sprite points (but not AA points)? */ if (rast->sprite_coord_enable && draw->pipeline.point_sprite) wide_points = TRUE; else if (rast->point_smooth && draw->pipeline.aapoint) @@ -192,6 +195,7 @@ static struct draw_stage *validate_pipeline( struct draw_stage *stage ) if (rast->line_smooth && draw->pipeline.aaline) { draw->pipeline.aaline->next = next; next = draw->pipeline.aaline; + precalc_flat = TRUE; } if (rast->point_smooth && draw->pipeline.aapoint) { @@ -205,7 +209,7 @@ static struct draw_stage *validate_pipeline( struct draw_stage *stage ) precalc_flat = TRUE; } - if (wide_points || rast->sprite_coord_enable) { + if (wide_points) { draw->pipeline.wide_point->next = next; next = draw->pipeline.wide_point; } @@ -222,8 +226,8 @@ static struct draw_stage *validate_pipeline( struct draw_stage *stage ) next = draw->pipeline.pstipple; } - if (rast->fill_cw != PIPE_POLYGON_MODE_FILL || - rast->fill_ccw != PIPE_POLYGON_MODE_FILL) { + if (rast->fill_front != PIPE_POLYGON_MODE_FILL || + rast->fill_back != PIPE_POLYGON_MODE_FILL) { draw->pipeline.unfilled->next = next; next = draw->pipeline.unfilled; precalc_flat = TRUE; /* only needed for triangles really */ @@ -235,8 +239,9 @@ static struct draw_stage *validate_pipeline( struct draw_stage *stage ) next = draw->pipeline.flatshade; } - if (rast->offset_cw || - rast->offset_ccw) { + if (rast->offset_point || + rast->offset_line || + rast->offset_tri) { draw->pipeline.offset->next = next; next = draw->pipeline.offset; need_det = TRUE; @@ -255,14 +260,14 @@ static struct draw_stage *validate_pipeline( struct draw_stage *stage ) * to less work emitting vertices, smaller vertex buffers, etc. * It's difficult to say whether this will be true in general. */ - if (need_det || rast->cull_mode) { + if (need_det || rast->cull_face != PIPE_FACE_NONE) { draw->pipeline.cull->next = next; next = draw->pipeline.cull; } /* Clip stage */ - if (!draw->bypass_clipping) + if (draw->clip_xy || draw->clip_z || draw->clip_user) { draw->pipeline.clip->next = next; next = draw->pipeline.clip;