X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fauxiliary%2Fdraw%2Fdraw_pipe_validate.c;h=4b0ed148129f2c3a01c2a1bf4fd918c9db57b4a2;hb=f313b0c8502868dab2a87237af295a34ec0dea26;hp=f34c68728ef1f4bf58bcccd6fd5a3ba45a0cd083;hpb=33a1f495d4bb19288680b9812c6ec1235302d215;p=mesa.git diff --git a/src/gallium/auxiliary/draw/draw_pipe_validate.c b/src/gallium/auxiliary/draw/draw_pipe_validate.c index f34c68728ef..4b0ed148129 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_validate.c +++ b/src/gallium/auxiliary/draw/draw_pipe_validate.c @@ -29,10 +29,12 @@ */ #include "util/u_memory.h" +#include "util/u_math.h" #include "pipe/p_defines.h" #include "draw_private.h" #include "draw_pipe.h" #include "draw_context.h" +#include "draw_vbuf.h" static boolean points( unsigned prim ) { @@ -52,16 +54,28 @@ static boolean triangles( unsigned prim ) } /** - * Check if we need any special pipeline stages, or whether - * prims/verts can go through untouched. Don't test for bypass - * clipping or vs modes, this function is just about the primitive - * pipeline stages. + * Default version of a function to check if we need any special + * pipeline stages, or whether prims/verts can go through untouched. + * Don't test for bypass clipping or vs modes, this function is just + * about the primitive pipeline stages. + * + * This can be overridden by the driver. */ boolean draw_need_pipeline(const struct draw_context *draw, const struct pipe_rasterizer_state *rasterizer, unsigned int prim ) { + /* If the driver has overridden this, use that version: + */ + if (draw->render && + draw->render->need_pipeline) + { + return draw->render->need_pipeline( draw->render, + rasterizer, + prim ); + } + /* Don't have to worry about triangles turning into lines/points * and triggering the pipeline, because we have to trigger the * pipeline *anyway* if unfilled mode is active. @@ -73,7 +87,7 @@ draw_need_pipeline(const struct draw_context *draw, return TRUE; /* wide lines */ - if (rasterizer->line_width > draw->pipeline.wide_line_threshold) + if (roundf(rasterizer->line_width) > draw->pipeline.wide_line_threshold) return TRUE; /* AA lines */ @@ -87,12 +101,17 @@ draw_need_pipeline(const struct draw_context *draw, if (rasterizer->point_size > draw->pipeline.wide_point_threshold) return TRUE; + /* sprite points */ + if (rasterizer->point_quad_rasterization + && draw->pipeline.wide_point_sprites) + return TRUE; + /* AA points */ if (rasterizer->point_smooth && draw->pipeline.aapoint) return TRUE; /* point sprites */ - if (rasterizer->point_sprite && draw->pipeline.point_sprite) + if (rasterizer->sprite_coord_enable && draw->pipeline.point_sprite) return TRUE; } @@ -104,12 +123,14 @@ draw_need_pipeline(const struct draw_context *draw, return TRUE; /* unfilled polygons */ - if (rasterizer->fill_cw != PIPE_POLYGON_MODE_FILL || - rasterizer->fill_ccw != PIPE_POLYGON_MODE_FILL) + if (rasterizer->fill_front != PIPE_POLYGON_MODE_FILL || + rasterizer->fill_back != PIPE_POLYGON_MODE_FILL) return TRUE; /* polygon offset */ - if (rasterizer->offset_cw || rasterizer->offset_ccw) + if (rasterizer->offset_point || + rasterizer->offset_line || + rasterizer->offset_tri) return TRUE; /* two-side lighting */ @@ -138,9 +159,10 @@ static struct draw_stage *validate_pipeline( struct draw_stage *stage ) { struct draw_context *draw = stage->draw; struct draw_stage *next = draw->pipeline.rasterize; - int need_det = 0; - int precalc_flat = 0; + boolean need_det = FALSE; + boolean precalc_flat = FALSE; boolean wide_lines, wide_points; + const struct pipe_rasterizer_state *rast = draw->rasterizer; /* Set the validate's next stage to the rasterize stage, so that it * can be found later if needed for flushing. @@ -148,15 +170,17 @@ static struct draw_stage *validate_pipeline( struct draw_stage *stage ) stage->next = next; /* drawing wide lines? */ - wide_lines = (draw->rasterizer->line_width > draw->pipeline.wide_line_threshold - && !draw->rasterizer->line_smooth); + wide_lines = (roundf(rast->line_width) > draw->pipeline.wide_line_threshold + && !rast->line_smooth); - /* drawing large points? */ - if (draw->rasterizer->point_sprite && draw->pipeline.point_sprite) + /* drawing large/sprite points (but not AA points)? */ + if (rast->sprite_coord_enable && draw->pipeline.point_sprite) wide_points = TRUE; - else if (draw->rasterizer->point_smooth && draw->pipeline.aapoint) + else if (rast->point_smooth && draw->pipeline.aapoint) wide_points = FALSE; - else if (draw->rasterizer->point_size > draw->pipeline.wide_point_threshold) + else if (rast->point_size > draw->pipeline.wide_point_threshold) + wide_points = TRUE; + else if (rast->point_quad_rasterization && draw->pipeline.wide_point_sprites) wide_points = TRUE; else wide_points = FALSE; @@ -168,12 +192,13 @@ static struct draw_stage *validate_pipeline( struct draw_stage *stage ) * shorter pipelines for lines & points. */ - if (draw->rasterizer->line_smooth && draw->pipeline.aaline) { + if (rast->line_smooth && draw->pipeline.aaline) { draw->pipeline.aaline->next = next; next = draw->pipeline.aaline; + precalc_flat = TRUE; } - if (draw->rasterizer->point_smooth && draw->pipeline.aapoint) { + if (rast->point_smooth && draw->pipeline.aapoint) { draw->pipeline.aapoint->next = next; next = draw->pipeline.aapoint; } @@ -181,50 +206,51 @@ static struct draw_stage *validate_pipeline( struct draw_stage *stage ) if (wide_lines) { draw->pipeline.wide_line->next = next; next = draw->pipeline.wide_line; - precalc_flat = 1; + precalc_flat = TRUE; } - if (wide_points || draw->rasterizer->point_sprite) { + if (wide_points) { draw->pipeline.wide_point->next = next; next = draw->pipeline.wide_point; } - if (draw->rasterizer->line_stipple_enable && draw->pipeline.line_stipple) { + if (rast->line_stipple_enable && draw->pipeline.line_stipple) { draw->pipeline.stipple->next = next; next = draw->pipeline.stipple; - precalc_flat = 1; /* only needed for lines really */ + precalc_flat = TRUE; /* only needed for lines really */ } - if (draw->rasterizer->poly_stipple_enable + if (rast->poly_stipple_enable && draw->pipeline.pstipple) { draw->pipeline.pstipple->next = next; next = draw->pipeline.pstipple; } - if (draw->rasterizer->fill_cw != PIPE_POLYGON_MODE_FILL || - draw->rasterizer->fill_ccw != PIPE_POLYGON_MODE_FILL) { + if (rast->fill_front != PIPE_POLYGON_MODE_FILL || + rast->fill_back != PIPE_POLYGON_MODE_FILL) { draw->pipeline.unfilled->next = next; next = draw->pipeline.unfilled; - precalc_flat = 1; /* only needed for triangles really */ - need_det = 1; + precalc_flat = TRUE; /* only needed for triangles really */ + need_det = TRUE; } - if (draw->rasterizer->flatshade && precalc_flat) { + if (rast->flatshade && precalc_flat) { draw->pipeline.flatshade->next = next; next = draw->pipeline.flatshade; } - if (draw->rasterizer->offset_cw || - draw->rasterizer->offset_ccw) { + if (rast->offset_point || + rast->offset_line || + rast->offset_tri) { draw->pipeline.offset->next = next; next = draw->pipeline.offset; - need_det = 1; + need_det = TRUE; } - if (draw->rasterizer->light_twoside) { + if (rast->light_twoside) { draw->pipeline.twoside->next = next; next = draw->pipeline.twoside; - need_det = 1; + need_det = TRUE; } /* Always run the cull stage as we calculate determinant there @@ -234,14 +260,14 @@ static struct draw_stage *validate_pipeline( struct draw_stage *stage ) * to less work emitting vertices, smaller vertex buffers, etc. * It's difficult to say whether this will be true in general. */ - if (need_det || draw->rasterizer->cull_mode) { + if (need_det || rast->cull_face != PIPE_FACE_NONE) { draw->pipeline.cull->next = next; next = draw->pipeline.cull; } /* Clip stage */ - if (!draw->bypass_clipping) + if (draw->clip_xy || draw->clip_z || draw->clip_user) { draw->pipeline.clip->next = next; next = draw->pipeline.clip; @@ -249,7 +275,15 @@ static struct draw_stage *validate_pipeline( struct draw_stage *stage ) draw->pipeline.first = next; - return next; + + if (0) { + debug_printf("draw pipeline:\n"); + for (next = draw->pipeline.first; next ; next = next->next ) + debug_printf(" %s\n", next->name); + debug_printf("\n"); + } + + return draw->pipeline.first; } static void validate_tri( struct draw_stage *stage, @@ -305,6 +339,7 @@ struct draw_stage *draw_validate_stage( struct draw_context *draw ) return NULL; stage->draw = draw; + stage->name = "validate"; stage->next = NULL; stage->point = validate_point; stage->line = validate_line;