X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fauxiliary%2Fdraw%2Fdraw_pipe_wide_point.c;h=3646c6a7145d6e3d39959b4910a775b0b4365b3a;hb=08f890d4c3b8376d1840f90474f7c56329432d95;hp=7d76a7dbf39e32cfc7d385e59826453a23e21f42;hpb=eeb7e04da64fdae3a40b1afdcde71dcded2481f3;p=mesa.git diff --git a/src/gallium/auxiliary/draw/draw_pipe_wide_point.c b/src/gallium/auxiliary/draw/draw_pipe_wide_point.c index 7d76a7dbf39..3646c6a7145 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_wide_point.c +++ b/src/gallium/auxiliary/draw/draw_pipe_wide_point.c @@ -52,31 +52,29 @@ */ +#include "pipe/p_context.h" #include "util/u_math.h" #include "util/u_memory.h" #include "pipe/p_defines.h" #include "pipe/p_shader_tokens.h" +#include "draw_fs.h" #include "draw_vs.h" #include "draw_pipe.h" struct widepoint_stage { - struct draw_stage stage; + struct draw_stage stage; /**< base class */ float half_point_size; - float point_size_min; - float point_size_max; float xbias; float ybias; - uint texcoord_slot[PIPE_MAX_SHADER_OUTPUTS]; - uint texcoord_mode[PIPE_MAX_SHADER_OUTPUTS]; - uint num_texcoords; + /** for automatic texcoord generation/replacement */ + uint num_texcoord_gen; + uint texcoord_gen_slot[PIPE_MAX_SHADER_OUTPUTS]; int psize_slot; - - int point_coord_fs_input; /**< input for pointcoord */ }; @@ -96,27 +94,20 @@ widepoint_stage( struct draw_stage *stage ) static void set_texcoords(const struct widepoint_stage *wide, struct vertex_header *v, const float tc[4]) { + const struct draw_context *draw = wide->stage.draw; + const struct pipe_rasterizer_state *rast = draw->rasterizer; + const uint texcoord_mode = rast->sprite_coord_mode; uint i; - for (i = 0; i < wide->num_texcoords; i++) { - if (wide->texcoord_mode[i] != PIPE_SPRITE_COORD_NONE) { - uint j = wide->texcoord_slot[i]; - v->data[j][0] = tc[0]; - if (wide->texcoord_mode[i] == PIPE_SPRITE_COORD_LOWER_LEFT) - v->data[j][1] = 1.0f - tc[1]; - else - v->data[j][1] = tc[1]; - v->data[j][2] = tc[2]; - v->data[j][3] = tc[3]; - } - } - if (wide->point_coord_fs_input >= 0) { - /* put gl_PointCoord into the extra vertex slot */ - uint slot = wide->stage.draw->extra_vp_outputs.slot; + for (i = 0; i < wide->num_texcoord_gen; i++) { + const uint slot = wide->texcoord_gen_slot[i]; v->data[slot][0] = tc[0]; - v->data[slot][1] = tc[1]; - v->data[slot][2] = 0.0F; - v->data[slot][3] = 1.0F; + if (texcoord_mode == PIPE_SPRITE_COORD_LOWER_LEFT) + v->data[slot][1] = 1.0f - tc[1]; + else + v->data[slot][1] = tc[1]; + v->data[slot][2] = tc[2]; + v->data[slot][3] = tc[3]; } } @@ -130,8 +121,8 @@ static void widepoint_point( struct draw_stage *stage, struct prim_header *header ) { const struct widepoint_stage *wide = widepoint_stage(stage); - const unsigned pos = stage->draw->vs.position_output; - const boolean sprite = (boolean) stage->draw->rasterizer->point_sprite; + const unsigned pos = draw_current_shader_position_output(stage->draw); + const boolean sprite = (boolean) stage->draw->rasterizer->point_quad_rasterization; float half_size; float left_adj, right_adj, bot_adj, top_adj; @@ -151,13 +142,6 @@ static void widepoint_point( struct draw_stage *stage, /* point size is either per-vertex or fixed size */ if (wide->psize_slot >= 0) { half_size = header->v[0]->data[wide->psize_slot][0]; - - /* XXX: temporary -- do this in the vertex shader?? - */ - half_size = CLAMP(half_size, - wide->point_size_min, - wide->point_size_max); - half_size *= 0.5f; } else { @@ -205,69 +189,87 @@ static void widepoint_point( struct draw_stage *stage, } -static int -find_pntc_input_attrib(struct draw_context *draw) -{ - /* Scan the fragment program's input decls to find the pointcoord - * attribute. The xy components will store the point coord. - */ - return 0; /* XXX fix this */ -} - - -static void widepoint_first_point( struct draw_stage *stage, - struct prim_header *header ) +static void +widepoint_first_point(struct draw_stage *stage, + struct prim_header *header) { struct widepoint_stage *wide = widepoint_stage(stage); struct draw_context *draw = stage->draw; + struct pipe_context *pipe = draw->pipe; + const struct pipe_rasterizer_state *rast = draw->rasterizer; + void *r; - wide->half_point_size = 0.5f * draw->rasterizer->point_size; - wide->point_size_min = draw->rasterizer->point_size_min; - wide->point_size_max = draw->rasterizer->point_size_max; + wide->half_point_size = 0.5f * rast->point_size; wide->xbias = 0.0; wide->ybias = 0.0; - if (draw->rasterizer->gl_rasterization_rules) { + if (rast->gl_rasterization_rules) { wide->xbias = 0.125; + wide->ybias = -0.125; } + /* Disable triangle culling, stippling, unfilled mode etc. */ + r = draw_get_rasterizer_no_cull(draw, rast->scissor, rast->flatshade); + draw->suspend_flushing = TRUE; + pipe->bind_rasterizer_state(pipe, r); + draw->suspend_flushing = FALSE; + /* XXX we won't know the real size if it's computed by the vertex shader! */ - if ((draw->rasterizer->point_size > draw->pipeline.wide_point_threshold) || - (draw->rasterizer->point_sprite && draw->pipeline.point_sprite)) { + if ((rast->point_size > draw->pipeline.wide_point_threshold) || + (rast->point_quad_rasterization && draw->pipeline.point_sprite)) { stage->point = widepoint_point; } else { stage->point = draw_pipe_passthrough_point; } - if (draw->rasterizer->point_sprite) { - /* find vertex shader texcoord outputs */ - const struct draw_vertex_shader *vs = draw->vs.vertex_shader; - uint i, j = 0; - for (i = 0; i < vs->info.num_outputs; i++) { - if (vs->info.output_semantic_name[i] == TGSI_SEMANTIC_GENERIC) { - wide->texcoord_slot[j] = i; - wide->texcoord_mode[j] = draw->rasterizer->sprite_coord_mode[j]; - j++; - } - } - wide->num_texcoords = j; + draw_remove_extra_vertex_attribs(draw); - /* find fragment shader PointCoord input */ - wide->point_coord_fs_input = find_pntc_input_attrib(draw); + if (rast->point_quad_rasterization) { + const struct draw_fragment_shader *fs = draw->fs.fragment_shader; + uint i; - /* setup extra vp output (point coord implemented as a texcoord) */ - draw->extra_vp_outputs.semantic_name = TGSI_SEMANTIC_GENERIC; - draw->extra_vp_outputs.semantic_index = 0; - draw->extra_vp_outputs.slot = draw->vs.num_vs_outputs; - } - else { - wide->point_coord_fs_input = -1; - draw->extra_vp_outputs.slot = 0; + wide->num_texcoord_gen = 0; + + /* Loop over fragment shader inputs looking for generic inputs + * for which bit 'k' in sprite_coord_enable is set. + */ + for (i = 0; i < fs->info.num_inputs; i++) { + if (fs->info.input_semantic_name[i] == TGSI_SEMANTIC_GENERIC) { + const int generic_index = fs->info.input_semantic_index[i]; + /* Note that sprite_coord enable is a bitfield of + * PIPE_MAX_SHADER_OUTPUTS bits. + */ + if (generic_index < PIPE_MAX_SHADER_OUTPUTS && + (rast->sprite_coord_enable & (1 << generic_index))) { + /* OK, this generic attribute needs to be replaced with a + * texcoord (see above). + */ + int slot = draw_find_shader_output(draw, + TGSI_SEMANTIC_GENERIC, + generic_index); + + if (slot > 0) { + /* there's already a post-vertex shader attribute + * for this fragment shader input attribute. + */ + } + else { + /* need to allocate a new post-vertex shader attribute */ + slot = draw_alloc_extra_vertex_attrib(draw, + TGSI_SEMANTIC_GENERIC, + generic_index); + } + + /* add this slot to the texcoord-gen list */ + wide->texcoord_gen_slot[wide->num_texcoord_gen++] = slot; + } + } + } } wide->psize_slot = -1; - if (draw->rasterizer->point_size_per_vertex) { + if (rast->point_size_per_vertex) { /* find PSIZ vertex output */ const struct draw_vertex_shader *vs = draw->vs.vertex_shader; uint i; @@ -285,9 +287,20 @@ static void widepoint_first_point( struct draw_stage *stage, static void widepoint_flush( struct draw_stage *stage, unsigned flags ) { + struct draw_context *draw = stage->draw; + struct pipe_context *pipe = draw->pipe; + stage->point = widepoint_first_point; stage->next->flush( stage->next, flags ); - stage->draw->extra_vp_outputs.slot = 0; + + draw_remove_extra_vertex_attribs(draw); + + /* restore original rasterizer state */ + if (draw->rast_handle) { + draw->suspend_flushing = TRUE; + pipe->bind_rasterizer_state(pipe, draw->rast_handle); + draw->suspend_flushing = FALSE; + } } @@ -310,9 +323,6 @@ struct draw_stage *draw_wide_point_stage( struct draw_context *draw ) if (wide == NULL) goto fail; - if (!draw_alloc_temp_verts( &wide->stage, 4 )) - goto fail; - wide->stage.draw = draw; wide->stage.name = "wide-point"; wide->stage.next = NULL; @@ -323,6 +333,9 @@ struct draw_stage *draw_wide_point_stage( struct draw_context *draw ) wide->stage.reset_stipple_counter = widepoint_reset_stipple_counter; wide->stage.destroy = widepoint_destroy; + if (!draw_alloc_temp_verts( &wide->stage, 4 )) + goto fail; + return &wide->stage; fail: