X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fauxiliary%2Fdraw%2Fdraw_pt_fetch_shade_emit.c;h=c5dfbcfa3cb70802f2869a21db5ffc3e7a71642e;hb=cd8614b0287dc5a69725ec4ee0208fad61f7789e;hp=84ffe3296af3e31577430f8afb679ac1dfed321c;hpb=5340b6dff73a0a23531ce2a5f28fba8303adab6e;p=mesa.git diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c index 84ffe3296af..c5dfbcfa3cb 100644 --- a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c +++ b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c @@ -40,7 +40,6 @@ #include "draw/draw_pt.h" #include "draw/draw_vs.h" -#include "translate/translate.h" struct fetch_shade_emit; @@ -101,7 +100,8 @@ static void fse_prepare( struct draw_pt_middle_end *middle, fse->key.nr_elements = MAX2(fse->key.nr_outputs, /* outputs - translate to hw format */ fse->key.nr_inputs); /* inputs - fetch from api format */ - fse->key.viewport = !draw->identity_viewport; + fse->key.viewport = (!draw->rasterizer->bypass_vs_clip_and_viewport && + !draw->identity_viewport); fse->key.clip = !draw->bypass_clipping; fse->key.const_vbuffers = 0; @@ -211,17 +211,10 @@ static void fse_prepare( struct draw_pt_middle_end *middle, struct draw_vertex_shader *vs = draw->vs.vertex_shader; vs->prepare(vs, draw); } - - - //return TRUE; } - - - - static void fse_run_linear( struct draw_pt_middle_end *middle, unsigned start, unsigned count ) @@ -234,19 +227,17 @@ static void fse_run_linear( struct draw_pt_middle_end *middle, */ draw_do_flush( draw, DRAW_FLUSH_BACKEND ); - if (count >= UNDEFINED_VERTEX_ID) { - assert(0); - return; - } + if (count >= UNDEFINED_VERTEX_ID) + goto fail; - hw_verts = draw->render->allocate_vertices( draw->render, - (ushort)fse->key.output_stride, - (ushort)count ); + if (!draw->render->allocate_vertices( draw->render, + (ushort)fse->key.output_stride, + (ushort)count )) + goto fail; - if (!hw_verts) { - assert(0); - return; - } + hw_verts = draw->render->map_vertices( draw->render ); + if (!hw_verts) + goto fail; /* Single routine to fetch vertices, run shader and emit HW verts. * Clipping is done elsewhere -- either by the API or on hardware, @@ -256,13 +247,7 @@ static void fse_run_linear( struct draw_pt_middle_end *middle, start, count, hw_verts ); - /* Draw arrays path to avoid re-emitting index list again and - * again. - */ - draw->render->draw_arrays( draw->render, - 0, - count ); - + if (0) { unsigned i; for (i = 0; i < count; i++) { @@ -274,12 +259,24 @@ static void fse_run_linear( struct draw_pt_middle_end *middle, (const uint8_t *)hw_verts + fse->key.output_stride * i ); } } + + draw->render->unmap_vertices( draw->render, 0, (ushort)(count - 1) ); + /* Draw arrays path to avoid re-emitting index list again and + * again. + */ + draw->render->draw_arrays( draw->render, + 0, + count ); + + + draw->render->release_vertices( draw->render ); + + return; - draw->render->release_vertices( draw->render, - hw_verts, - fse->key.output_stride, - count ); +fail: + assert(0); + return; } @@ -298,18 +295,17 @@ fse_run(struct draw_pt_middle_end *middle, */ draw_do_flush( draw, DRAW_FLUSH_BACKEND ); - if (fetch_count >= UNDEFINED_VERTEX_ID) { - assert(0); - return; - } + if (fetch_count >= UNDEFINED_VERTEX_ID) + goto fail; - hw_verts = draw->render->allocate_vertices( draw->render, - (ushort)fse->key.output_stride, - (ushort)fetch_count ); - if (!hw_verts) { - assert(0); - return; - } + if (!draw->render->allocate_vertices( draw->render, + (ushort)fse->key.output_stride, + (ushort)fetch_count )) + goto fail; + + hw_verts = draw->render->map_vertices( draw->render ); + if (!hw_verts) + goto fail; /* Single routine to fetch vertices, run shader and emit HW verts. @@ -319,9 +315,6 @@ fse_run(struct draw_pt_middle_end *middle, fetch_count, hw_verts ); - draw->render->draw( draw->render, - draw_elts, - draw_count ); if (0) { unsigned i; @@ -333,12 +326,19 @@ fse_run(struct draw_pt_middle_end *middle, } } + draw->render->unmap_vertices( draw->render, 0, (ushort)(fetch_count - 1) ); + + draw->render->draw( draw->render, + draw_elts, + draw_count ); + - draw->render->release_vertices( draw->render, - hw_verts, - fse->key.output_stride, - fetch_count ); + draw->render->release_vertices( draw->render ); + return; +fail: + assert(0); + return; } @@ -360,13 +360,14 @@ static boolean fse_run_linear_elts( struct draw_pt_middle_end *middle, if (count >= UNDEFINED_VERTEX_ID) return FALSE; - hw_verts = draw->render->allocate_vertices( draw->render, - (ushort)fse->key.output_stride, - (ushort)count ); + if (!draw->render->allocate_vertices( draw->render, + (ushort)fse->key.output_stride, + (ushort)count )) + return FALSE; - if (!hw_verts) { + hw_verts = draw->render->map_vertices( draw->render ); + if (!hw_verts) return FALSE; - } /* Single routine to fetch vertices, run shader and emit HW verts. * Clipping is done elsewhere -- either by the API or on hardware, @@ -382,11 +383,9 @@ static boolean fse_run_linear_elts( struct draw_pt_middle_end *middle, draw_count ); + draw->render->unmap_vertices( draw->render, 0, (ushort)(count - 1) ); - draw->render->release_vertices( draw->render, - hw_verts, - fse->key.output_stride, - count ); + draw->render->release_vertices( draw->render ); return TRUE; }