X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fauxiliary%2Fdraw%2Fdraw_pt_fetch_shade_pipeline.c;h=b72fd612451d3da9b9840b6b3a894e5bebd04c75;hb=26fe16a99b762d27e8f499c2e02116e9c4b7a6bb;hp=ec3b41c320a1b7b6e06bb643b5088ce035e56b8e;hpb=ef2bf418b45c7966e9fe78359058b8d44f570be1;p=mesa.git diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c index ec3b41c320a..b72fd612451 100644 --- a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c +++ b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c @@ -27,12 +27,13 @@ #include "util/u_math.h" #include "util/u_memory.h" +#include "util/u_prim.h" #include "draw/draw_context.h" #include "draw/draw_vbuf.h" #include "draw/draw_vertex.h" #include "draw/draw_pt.h" #include "draw/draw_vs.h" -#include "translate/translate.h" +#include "draw/draw_gs.h" struct fetch_pipeline_middle_end { @@ -40,16 +41,16 @@ struct fetch_pipeline_middle_end { struct draw_context *draw; struct pt_emit *emit; + struct pt_so_emit *so_emit; struct pt_fetch *fetch; struct pt_post_vs *post_vs; unsigned vertex_data_offset; unsigned vertex_size; - unsigned prim; + unsigned input_prim; unsigned opt; }; - static void fetch_pipeline_prepare( struct draw_pt_middle_end *middle, unsigned prim, unsigned opt, @@ -58,6 +59,12 @@ static void fetch_pipeline_prepare( struct draw_pt_middle_end *middle, struct fetch_pipeline_middle_end *fpme = (struct fetch_pipeline_middle_end *)middle; struct draw_context *draw = fpme->draw; struct draw_vertex_shader *vs = draw->vs.vertex_shader; + unsigned i; + unsigned instance_id_index = ~0; + + unsigned gs_out_prim = (draw->gs.geometry_shader ? + draw->gs.geometry_shader->output_primitive : + prim); /* Add one to num_outputs because the pipeline occasionally tags on * an additional texcoord, eg for AA lines. @@ -65,7 +72,16 @@ static void fetch_pipeline_prepare( struct draw_pt_middle_end *middle, unsigned nr = MAX2( vs->info.num_inputs, vs->info.num_outputs + 1 ); - fpme->prim = prim; + /* Scan for instanceID system value. + */ + for (i = 0; i < vs->info.num_inputs; i++) { + if (vs->info.input_semantic_name[i] == TGSI_SEMANTIC_INSTANCEID) { + instance_id_index = i; + break; + } + } + + fpme->input_prim = prim; fpme->opt = opt; /* Always leave room for the vertex header whether we need it or @@ -77,164 +93,184 @@ static void fetch_pipeline_prepare( struct draw_pt_middle_end *middle, draw_pt_fetch_prepare( fpme->fetch, - fpme->vertex_size ); - + vs->info.num_inputs, + fpme->vertex_size, + instance_id_index ); /* XXX: it's not really gl rasterization rules we care about here, * but gl vs dx9 clip spaces. */ draw_pt_post_vs_prepare( fpme->post_vs, - (boolean)draw->bypass_clipping, - (boolean)draw->identity_viewport, - (boolean)draw->rasterizer->gl_rasterization_rules ); - + draw->clip_xy, + draw->clip_z, + draw->clip_user, + draw->identity_viewport, + (boolean)draw->rasterizer->gl_rasterization_rules, + (draw->vs.edgeflag_output ? TRUE : FALSE) ); + + draw_pt_so_emit_prepare( fpme->so_emit ); if (!(opt & PT_PIPELINE)) { - draw_pt_emit_prepare( fpme->emit, - prim, + draw_pt_emit_prepare( fpme->emit, + gs_out_prim, max_vertices ); - *max_vertices = MAX2( *max_vertices, - DRAW_PIPE_MAX_VERTICES ); + *max_vertices = MAX2( *max_vertices, 4096 ); } else { - *max_vertices = DRAW_PIPE_MAX_VERTICES; + /* limit max fetches by limiting max_vertices */ + *max_vertices = 4096; } - /* return even number */ - *max_vertices = *max_vertices & ~1; - /* No need to prepare the shader. */ vs->prepare(vs, draw); } - -static void fetch_pipeline_run( struct draw_pt_middle_end *middle, - const unsigned *fetch_elts, - unsigned fetch_count, - const ushort *draw_elts, - unsigned draw_count ) +static void fetch( struct pt_fetch *fetch, + const struct draw_fetch_info *fetch_info, + char *output) { - struct fetch_pipeline_middle_end *fpme = (struct fetch_pipeline_middle_end *)middle; - struct draw_context *draw = fpme->draw; - struct draw_vertex_shader *shader = draw->vs.vertex_shader; - unsigned opt = fpme->opt; - unsigned alloc_count = align( fetch_count, 4 ); - - struct vertex_header *pipeline_verts = - (struct vertex_header *)MALLOC(fpme->vertex_size * alloc_count); - - if (!pipeline_verts) { - /* Not much we can do here - just skip the rendering. - */ - assert(0); - return; + if (fetch_info->linear) { + draw_pt_fetch_run_linear( fetch, + fetch_info->start, + fetch_info->count, + output ); } - - /* Fetch into our vertex buffer - */ - draw_pt_fetch_run( fpme->fetch, - fetch_elts, - fetch_count, - (char *)pipeline_verts ); - - /* Run the shader, note that this overwrites the data[] parts of - * the pipeline verts. If there is no shader, ie a bypass shader, - * then the inputs == outputs, and are already in the correct - * place. - */ - if (opt & PT_SHADE) - { - shader->run_linear(shader, - (const float (*)[4])pipeline_verts->data, - ( float (*)[4])pipeline_verts->data, - (const float (*)[4])draw->pt.user.constants, - fetch_count, - fpme->vertex_size, - fpme->vertex_size); + else { + draw_pt_fetch_run( fetch, + fetch_info->elts, + fetch_info->count, + output ); } +} - if (draw_pt_post_vs_run( fpme->post_vs, - pipeline_verts, - fetch_count, - fpme->vertex_size )) - { - opt |= PT_PIPELINE; - } - /* Do we need to run the pipeline? - */ - if (opt & PT_PIPELINE) { +static void pipeline(struct fetch_pipeline_middle_end *fpme, + const struct draw_vertex_info *vert_info, + const struct draw_prim_info *prim_info) +{ + if (prim_info->linear) + draw_pipeline_run_linear( fpme->draw, + vert_info, + prim_info); + else draw_pipeline_run( fpme->draw, - fpme->prim, - pipeline_verts, - fetch_count, - fpme->vertex_size, - draw_elts, - draw_count ); + vert_info, + prim_info ); +} + +static void emit(struct pt_emit *emit, + const struct draw_vertex_info *vert_info, + const struct draw_prim_info *prim_info) +{ + if (prim_info->linear) { + draw_pt_emit_linear(emit, vert_info, prim_info); } else { - draw_pt_emit( fpme->emit, - (const float (*)[4])pipeline_verts->data, - fetch_count, - fpme->vertex_size, - draw_elts, - draw_count ); + draw_pt_emit(emit, vert_info, prim_info); } +} - FREE(pipeline_verts); +static void draw_vertex_shader_run(struct draw_vertex_shader *vshader, + const void *constants[PIPE_MAX_CONSTANT_BUFFERS], + unsigned const_size[PIPE_MAX_CONSTANT_BUFFERS], + const struct draw_vertex_info *input_verts, + struct draw_vertex_info *output_verts ) +{ + output_verts->vertex_size = input_verts->vertex_size; + output_verts->stride = input_verts->vertex_size; + output_verts->count = input_verts->count; + output_verts->verts = + (struct vertex_header *)MALLOC(output_verts->vertex_size * + align(output_verts->count, 4)); + + vshader->run_linear(vshader, + (const float (*)[4])input_verts->verts->data, + ( float (*)[4])output_verts->verts->data, + constants, + const_size, + input_verts->count, + input_verts->vertex_size, + input_verts->vertex_size); } - -static void fetch_pipeline_linear_run( struct draw_pt_middle_end *middle, - unsigned start, - unsigned count) +static void fetch_pipeline_generic( struct draw_pt_middle_end *middle, + const struct draw_fetch_info *fetch_info, + const struct draw_prim_info *prim_info ) { struct fetch_pipeline_middle_end *fpme = (struct fetch_pipeline_middle_end *)middle; struct draw_context *draw = fpme->draw; - struct draw_vertex_shader *shader = draw->vs.vertex_shader; + struct draw_vertex_shader *vshader = draw->vs.vertex_shader; + struct draw_geometry_shader *gshader = draw->gs.geometry_shader; + struct draw_prim_info gs_prim_info; + struct draw_vertex_info fetched_vert_info; + struct draw_vertex_info vs_vert_info; + struct draw_vertex_info gs_vert_info; + struct draw_vertex_info *vert_info; unsigned opt = fpme->opt; - unsigned alloc_count = align( count, 4 ); - - struct vertex_header *pipeline_verts = - (struct vertex_header *)MALLOC(fpme->vertex_size * alloc_count); - if (!pipeline_verts) { - /* Not much we can do here - just skip the rendering. - */ + fetched_vert_info.count = fetch_info->count; + fetched_vert_info.vertex_size = fpme->vertex_size; + fetched_vert_info.stride = fpme->vertex_size; + fetched_vert_info.verts = + (struct vertex_header *)MALLOC(fpme->vertex_size * + align(fetch_info->count, 4)); + if (!fetched_vert_info.verts) { assert(0); return; } - /* Fetch into our vertex buffer + /* Fetch into our vertex buffer. */ - draw_pt_fetch_run_linear( fpme->fetch, - start, - count, - (char *)pipeline_verts ); + fetch( fpme->fetch, fetch_info, (char *)fetched_vert_info.verts ); + + /* Finished with fetch: + */ + fetch_info = NULL; + vert_info = &fetched_vert_info; /* Run the shader, note that this overwrites the data[] parts of - * the pipeline verts. If there is no shader, ie a bypass shader, - * then the inputs == outputs, and are already in the correct - * place. + * the pipeline verts. */ - if (opt & PT_SHADE) - { - shader->run_linear(shader, - (const float (*)[4])pipeline_verts->data, - ( float (*)[4])pipeline_verts->data, - (const float (*)[4])draw->pt.user.constants, - count, - fpme->vertex_size, - fpme->vertex_size); + if (fpme->opt & PT_SHADE) { + draw_vertex_shader_run(vshader, + draw->pt.user.vs_constants, + draw->pt.user.vs_constants_size, + vert_info, + &vs_vert_info); + + FREE(vert_info->verts); + vert_info = &vs_vert_info; } + if ((fpme->opt & PT_SHADE) && gshader) { + draw_geometry_shader_run(gshader, + draw->pt.user.gs_constants, + draw->pt.user.gs_constants_size, + vert_info, + prim_info, + &gs_vert_info, + &gs_prim_info); + + FREE(vert_info->verts); + vert_info = &gs_vert_info; + prim_info = &gs_prim_info; + } + + + /* Stream output needs to be done before clipping. + * + * XXX: Stream output surely needs to respect the prim_info->elt + * lists. + */ + draw_pt_so_emit( fpme->so_emit, + vert_info, + prim_info ); + if (draw_pt_post_vs_run( fpme->post_vs, - pipeline_verts, - count, - fpme->vertex_size )) + vert_info )) { opt |= PT_PIPELINE; } @@ -242,96 +278,102 @@ static void fetch_pipeline_linear_run( struct draw_pt_middle_end *middle, /* Do we need to run the pipeline? */ if (opt & PT_PIPELINE) { - draw_pipeline_run_linear( fpme->draw, - fpme->prim, - pipeline_verts, - count, - fpme->vertex_size); + pipeline( fpme, + vert_info, + prim_info ); } else { - draw_pt_emit_linear( fpme->emit, - (const float (*)[4])pipeline_verts->data, - count, - fpme->vertex_size, - 0, /*start*/ - count ); + emit( fpme->emit, + vert_info, + prim_info ); } - - FREE(pipeline_verts); + FREE(vert_info->verts); } +static void fetch_pipeline_run( struct draw_pt_middle_end *middle, + const unsigned *fetch_elts, + unsigned fetch_count, + const ushort *draw_elts, + unsigned draw_count, + unsigned prim_flags ) +{ + struct fetch_pipeline_middle_end *fpme = (struct fetch_pipeline_middle_end *)middle; + struct draw_fetch_info fetch_info; + struct draw_prim_info prim_info; + + fetch_info.linear = FALSE; + fetch_info.start = 0; + fetch_info.elts = fetch_elts; + fetch_info.count = fetch_count; + + prim_info.linear = FALSE; + prim_info.start = 0; + prim_info.count = draw_count; + prim_info.elts = draw_elts; + prim_info.prim = fpme->input_prim; + prim_info.flags = prim_flags; + prim_info.primitive_count = 1; + prim_info.primitive_lengths = &draw_count; + + fetch_pipeline_generic( middle, &fetch_info, &prim_info ); +} -static boolean fetch_pipeline_linear_run_elts( struct draw_pt_middle_end *middle, - unsigned start, - unsigned count, - const ushort *draw_elts, - unsigned draw_count ) +static void fetch_pipeline_linear_run( struct draw_pt_middle_end *middle, + unsigned start, + unsigned count, + unsigned prim_flags) { struct fetch_pipeline_middle_end *fpme = (struct fetch_pipeline_middle_end *)middle; - struct draw_context *draw = fpme->draw; - struct draw_vertex_shader *shader = draw->vs.vertex_shader; - unsigned opt = fpme->opt; - unsigned alloc_count = align( count, 4 ); + struct draw_fetch_info fetch_info; + struct draw_prim_info prim_info; + + fetch_info.linear = TRUE; + fetch_info.start = start; + fetch_info.count = count; + fetch_info.elts = NULL; + + prim_info.linear = TRUE; + prim_info.start = 0; + prim_info.count = count; + prim_info.elts = NULL; + prim_info.prim = fpme->input_prim; + prim_info.flags = prim_flags; + prim_info.primitive_count = 1; + prim_info.primitive_lengths = &count; + + fetch_pipeline_generic( middle, &fetch_info, &prim_info ); +} - struct vertex_header *pipeline_verts = - (struct vertex_header *)MALLOC(fpme->vertex_size * alloc_count); - if (!pipeline_verts) - return FALSE; - /* Fetch into our vertex buffer - */ - draw_pt_fetch_run_linear( fpme->fetch, - start, - count, - (char *)pipeline_verts ); +static boolean fetch_pipeline_linear_run_elts( struct draw_pt_middle_end *middle, + unsigned start, + unsigned count, + const ushort *draw_elts, + unsigned draw_count, + unsigned prim_flags ) +{ + struct fetch_pipeline_middle_end *fpme = (struct fetch_pipeline_middle_end *)middle; + struct draw_fetch_info fetch_info; + struct draw_prim_info prim_info; - /* Run the shader, note that this overwrites the data[] parts of - * the pipeline verts. If there is no shader, ie a bypass shader, - * then the inputs == outputs, and are already in the correct - * place. - */ - if (opt & PT_SHADE) - { - shader->run_linear(shader, - (const float (*)[4])pipeline_verts->data, - ( float (*)[4])pipeline_verts->data, - (const float (*)[4])draw->pt.user.constants, - count, - fpme->vertex_size, - fpme->vertex_size); - } + fetch_info.linear = TRUE; + fetch_info.start = start; + fetch_info.count = count; + fetch_info.elts = NULL; - if (draw_pt_post_vs_run( fpme->post_vs, - pipeline_verts, - count, - fpme->vertex_size )) - { - opt |= PT_PIPELINE; - } + prim_info.linear = FALSE; + prim_info.start = 0; + prim_info.count = draw_count; + prim_info.elts = draw_elts; + prim_info.prim = fpme->input_prim; + prim_info.flags = prim_flags; + prim_info.primitive_count = 1; + prim_info.primitive_lengths = &draw_count; - /* Do we need to run the pipeline? - */ - if (opt & PT_PIPELINE) { - draw_pipeline_run( fpme->draw, - fpme->prim, - pipeline_verts, - count, - fpme->vertex_size, - draw_elts, - draw_count ); - } - else { - draw_pt_emit( fpme->emit, - (const float (*)[4])pipeline_verts->data, - count, - fpme->vertex_size, - draw_elts, - draw_count ); - } + fetch_pipeline_generic( middle, &fetch_info, &prim_info ); - FREE(pipeline_verts); return TRUE; } @@ -352,6 +394,9 @@ static void fetch_pipeline_destroy( struct draw_pt_middle_end *middle ) if (fpme->emit) draw_pt_emit_destroy( fpme->emit ); + if (fpme->so_emit) + draw_pt_so_emit_destroy( fpme->so_emit ); + if (fpme->post_vs) draw_pt_post_vs_destroy( fpme->post_vs ); @@ -383,7 +428,11 @@ struct draw_pt_middle_end *draw_pt_fetch_pipeline_or_emit( struct draw_context * goto fail; fpme->emit = draw_pt_emit_create( draw ); - if (!fpme->emit) + if (!fpme->emit) + goto fail; + + fpme->so_emit = draw_pt_so_emit_create( draw ); + if (!fpme->so_emit) goto fail; return &fpme->base;