X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fauxiliary%2Fdraw%2Fdraw_vs.h;h=e6d187e97742bfe0ee8d18f6c3bd58b98e3cbb33;hb=2253906da3c506bb5378a8f2fa203ed0c9021171;hp=e3b807ebd0e1df50ffdf6fa3c4aec523fb9e0b68;hpb=3e18bad36d90255dca6cb519eb7ecfc540c292c1;p=mesa.git diff --git a/src/gallium/auxiliary/draw/draw_vs.h b/src/gallium/auxiliary/draw/draw_vs.h index e3b807ebd0e..e6d187e9774 100644 --- a/src/gallium/auxiliary/draw/draw_vs.h +++ b/src/gallium/auxiliary/draw/draw_vs.h @@ -33,31 +33,33 @@ #include "draw_context.h" #include "draw_private.h" +#include "draw_vertex.h" struct draw_context; struct pipe_shader_state; -struct draw_varient_input +struct draw_variant_input { enum pipe_format format; unsigned buffer; unsigned offset; + unsigned instance_divisor; }; -struct draw_varient_output +struct draw_variant_output { - enum pipe_format format; /* output format */ + enum attrib_emit format; /* output format */ unsigned vs_output:8; /* which vertex shader output is this? */ unsigned offset:24; /* offset into output vertex */ }; -struct draw_varient_element { - struct draw_varient_input in; - struct draw_varient_output out; +struct draw_variant_element { + struct draw_variant_input in; + struct draw_variant_output out; }; -struct draw_vs_varient_key { +struct draw_vs_variant_key { unsigned output_stride; unsigned nr_elements:8; /* max2(nr_inputs, nr_outputs) */ unsigned nr_inputs:8; @@ -65,33 +67,34 @@ struct draw_vs_varient_key { unsigned viewport:1; unsigned clip:1; unsigned const_vbuffers:5; - struct draw_varient_element element[PIPE_MAX_ATTRIBS]; + struct draw_variant_element element[PIPE_MAX_ATTRIBS]; }; -struct draw_vs_varient; +struct draw_vs_variant; -struct draw_vs_varient { - struct draw_vs_varient_key key; +struct draw_vs_variant { + struct draw_vs_variant_key key; struct draw_vertex_shader *vs; - void (*set_buffer)( struct draw_vs_varient *, + void (*set_buffer)( struct draw_vs_variant *, unsigned i, const void *ptr, - unsigned stride ); + unsigned stride, + unsigned max_stride ); - void (PIPE_CDECL *run_linear)( struct draw_vs_varient *shader, + void (PIPE_CDECL *run_linear)( struct draw_vs_variant *shader, unsigned start, unsigned count, void *output_buffer ); - void (PIPE_CDECL *run_elts)( struct draw_vs_varient *shader, + void (PIPE_CDECL *run_elts)( struct draw_vs_variant *shader, const unsigned *elts, unsigned count, void *output_buffer ); - void (*destroy)( struct draw_vs_varient * ); + void (*destroy)( struct draw_vs_variant * ); }; @@ -115,11 +118,11 @@ struct draw_vertex_shader { /* */ - struct draw_vs_varient *varient[16]; - unsigned nr_varients; - unsigned last_varient; - struct draw_vs_varient *(*create_varient)( struct draw_vertex_shader *shader, - const struct draw_vs_varient_key *key ); + struct draw_vs_variant *variant[16]; + unsigned nr_variants; + unsigned last_variant; + struct draw_vs_variant *(*create_variant)( struct draw_vertex_shader *shader, + const struct draw_vs_variant_key *key ); void (*prepare)( struct draw_vertex_shader *shader, @@ -131,7 +134,8 @@ struct draw_vertex_shader { void (*run_linear)( struct draw_vertex_shader *shader, const float (*input)[4], float (*output)[4], - const float (*constants)[4], + const void *constants[PIPE_MAX_CONSTANT_BUFFERS], + const unsigned const_size[PIPE_MAX_CONSTANT_BUFFERS], unsigned count, unsigned input_stride, unsigned output_stride ); @@ -141,9 +145,9 @@ struct draw_vertex_shader { }; -struct draw_vs_varient * -draw_vs_lookup_varient( struct draw_vertex_shader *base, - const struct draw_vs_varient_key *key ); +struct draw_vs_variant * +draw_vs_lookup_variant( struct draw_vertex_shader *base, + const struct draw_vs_variant_key *key ); /******************************************************************************** @@ -162,22 +166,23 @@ struct draw_vertex_shader * draw_create_vs_ppc(struct draw_context *draw, const struct pipe_shader_state *templ); -struct draw_vertex_shader * -draw_create_vs_llvm(struct draw_context *draw, - const struct pipe_shader_state *templ); - - -struct draw_vs_varient_key; +struct draw_vs_variant_key; struct draw_vertex_shader; -struct draw_vs_varient *draw_vs_varient_aos_sse( struct draw_vertex_shader *vs, - const struct draw_vs_varient_key *key ); +struct draw_vs_variant * +draw_vs_create_variant_aos_sse( struct draw_vertex_shader *vs, + const struct draw_vs_variant_key *key ); +#if HAVE_LLVM +struct draw_vertex_shader * +draw_create_vs_llvm(struct draw_context *draw, + const struct pipe_shader_state *state); +#endif /******************************************************************************** - * Helpers for vs implementations that don't do their own fetch/emit varients. + * Helpers for vs implementations that don't do their own fetch/emit variants. * Means these can be shared between shaders. */ struct translate; @@ -190,20 +195,21 @@ struct translate *draw_vs_get_fetch( struct draw_context *draw, struct translate *draw_vs_get_emit( struct draw_context *draw, struct translate_key *key ); -struct draw_vs_varient *draw_vs_varient_generic( struct draw_vertex_shader *vs, - const struct draw_vs_varient_key *key ); +struct draw_vs_variant * +draw_vs_create_variant_generic( struct draw_vertex_shader *vs, + const struct draw_vs_variant_key *key ); -static INLINE int draw_vs_varient_keysize( const struct draw_vs_varient_key *key ) +static INLINE int draw_vs_variant_keysize( const struct draw_vs_variant_key *key ) { - return 2 * sizeof(int) + key->nr_elements * sizeof(struct draw_varient_element); + return 2 * sizeof(int) + key->nr_elements * sizeof(struct draw_variant_element); } -static INLINE int draw_vs_varient_key_compare( const struct draw_vs_varient_key *a, - const struct draw_vs_varient_key *b ) +static INLINE int draw_vs_variant_key_compare( const struct draw_vs_variant_key *a, + const struct draw_vs_variant_key *b ) { - int keysize = draw_vs_varient_keysize(a); + int keysize = draw_vs_variant_keysize(a); return memcmp(a, b, keysize); } @@ -211,8 +217,10 @@ static INLINE int draw_vs_varient_key_compare( const struct draw_vs_varient_key struct aos_machine *draw_vs_aos_machine( void ); void draw_vs_aos_machine_destroy( struct aos_machine *machine ); -void draw_vs_aos_machine_constants( struct aos_machine *machine, - const float (*constants)[4] ); +void +draw_vs_aos_machine_constants(struct aos_machine *machine, + unsigned slot, + const void *constants); void draw_vs_aos_machine_viewport( struct aos_machine *machine, const struct pipe_viewport_state *viewport );