X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fauxiliary%2Futil%2Fu_gen_mipmap.c;h=ca797486a0e023f9e623c4ddee123f556fcc4d01;hb=a18e209edb5348eb167e9d7184597031bbbbe622;hp=301a58ed7b956bd44db010a284b61cf65be57bdf;hpb=adfbba476db1fc55006efb748656ebb1a481d143;p=mesa.git diff --git a/src/gallium/auxiliary/util/u_gen_mipmap.c b/src/gallium/auxiliary/util/u_gen_mipmap.c index 301a58ed7b9..ca797486a0e 100644 --- a/src/gallium/auxiliary/util/u_gen_mipmap.c +++ b/src/gallium/auxiliary/util/u_gen_mipmap.c @@ -35,10 +35,11 @@ #include "pipe/p_context.h" -#include "pipe/p_debug.h" +#include "util/u_debug.h" #include "pipe/p_defines.h" #include "pipe/p_inlines.h" #include "pipe/p_shader_tokens.h" +#include "pipe/p_state.h" #include "util/u_memory.h" #include "util/u_draw_quad.h" @@ -61,10 +62,7 @@ struct gen_mipmap_state struct pipe_depth_stencil_alpha_state depthstencil; struct pipe_rasterizer_state rasterizer; struct pipe_sampler_state sampler; - struct pipe_viewport_state viewport; - struct pipe_shader_state vert_shader; - struct pipe_shader_state frag_shader; void *vs; void *fs; @@ -78,15 +76,15 @@ struct gen_mipmap_state enum dtype { - UBYTE, - UBYTE_3_3_2, - USHORT, - USHORT_4_4_4_4, - USHORT_5_6_5, - USHORT_1_5_5_5_REV, - UINT, - FLOAT, - HALF_FLOAT + DTYPE_UBYTE, + DTYPE_UBYTE_3_3_2, + DTYPE_USHORT, + DTYPE_USHORT_4_4_4_4, + DTYPE_USHORT_5_6_5, + DTYPE_USHORT_1_5_5_5_REV, + DTYPE_UINT, + DTYPE_FLOAT, + DTYPE_HALF_FLOAT }; @@ -194,7 +192,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth, assert(srcWidth == dstWidth || srcWidth == 2 * dstWidth); */ - if (datatype == UBYTE && comps == 4) { + if (datatype == DTYPE_UBYTE && comps == 4) { uint i, j, k; const ubyte(*rowA)[4] = (const ubyte(*)[4]) srcRowA; const ubyte(*rowB)[4] = (const ubyte(*)[4]) srcRowB; @@ -207,7 +205,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth, dst[i][3] = (rowA[j][3] + rowA[k][3] + rowB[j][3] + rowB[k][3]) / 4; } } - else if (datatype == UBYTE && comps == 3) { + else if (datatype == DTYPE_UBYTE && comps == 3) { uint i, j, k; const ubyte(*rowA)[3] = (const ubyte(*)[3]) srcRowA; const ubyte(*rowB)[3] = (const ubyte(*)[3]) srcRowB; @@ -219,7 +217,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth, dst[i][2] = (rowA[j][2] + rowA[k][2] + rowB[j][2] + rowB[k][2]) / 4; } } - else if (datatype == UBYTE && comps == 2) { + else if (datatype == DTYPE_UBYTE && comps == 2) { uint i, j, k; const ubyte(*rowA)[2] = (const ubyte(*)[2]) srcRowA; const ubyte(*rowB)[2] = (const ubyte(*)[2]) srcRowB; @@ -230,7 +228,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth, dst[i][1] = (rowA[j][1] + rowA[k][1] + rowB[j][1] + rowB[k][1]) >> 2; } } - else if (datatype == UBYTE && comps == 1) { + else if (datatype == DTYPE_UBYTE && comps == 1) { uint i, j, k; const ubyte *rowA = (const ubyte *) srcRowA; const ubyte *rowB = (const ubyte *) srcRowB; @@ -241,7 +239,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth, } } - else if (datatype == USHORT && comps == 4) { + else if (datatype == DTYPE_USHORT && comps == 4) { uint i, j, k; const ushort(*rowA)[4] = (const ushort(*)[4]) srcRowA; const ushort(*rowB)[4] = (const ushort(*)[4]) srcRowB; @@ -254,7 +252,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth, dst[i][3] = (rowA[j][3] + rowA[k][3] + rowB[j][3] + rowB[k][3]) / 4; } } - else if (datatype == USHORT && comps == 3) { + else if (datatype == DTYPE_USHORT && comps == 3) { uint i, j, k; const ushort(*rowA)[3] = (const ushort(*)[3]) srcRowA; const ushort(*rowB)[3] = (const ushort(*)[3]) srcRowB; @@ -266,7 +264,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth, dst[i][2] = (rowA[j][2] + rowA[k][2] + rowB[j][2] + rowB[k][2]) / 4; } } - else if (datatype == USHORT && comps == 2) { + else if (datatype == DTYPE_USHORT && comps == 2) { uint i, j, k; const ushort(*rowA)[2] = (const ushort(*)[2]) srcRowA; const ushort(*rowB)[2] = (const ushort(*)[2]) srcRowB; @@ -277,7 +275,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth, dst[i][1] = (rowA[j][1] + rowA[k][1] + rowB[j][1] + rowB[k][1]) / 4; } } - else if (datatype == USHORT && comps == 1) { + else if (datatype == DTYPE_USHORT && comps == 1) { uint i, j, k; const ushort *rowA = (const ushort *) srcRowA; const ushort *rowB = (const ushort *) srcRowB; @@ -288,7 +286,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth, } } - else if (datatype == FLOAT && comps == 4) { + else if (datatype == DTYPE_FLOAT && comps == 4) { uint i, j, k; const float(*rowA)[4] = (const float(*)[4]) srcRowA; const float(*rowB)[4] = (const float(*)[4]) srcRowB; @@ -305,7 +303,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth, rowB[j][3] + rowB[k][3]) * 0.25F; } } - else if (datatype == FLOAT && comps == 3) { + else if (datatype == DTYPE_FLOAT && comps == 3) { uint i, j, k; const float(*rowA)[3] = (const float(*)[3]) srcRowA; const float(*rowB)[3] = (const float(*)[3]) srcRowB; @@ -320,7 +318,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth, rowB[j][2] + rowB[k][2]) * 0.25F; } } - else if (datatype == FLOAT && comps == 2) { + else if (datatype == DTYPE_FLOAT && comps == 2) { uint i, j, k; const float(*rowA)[2] = (const float(*)[2]) srcRowA; const float(*rowB)[2] = (const float(*)[2]) srcRowB; @@ -333,7 +331,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth, rowB[j][1] + rowB[k][1]) * 0.25F; } } - else if (datatype == FLOAT && comps == 1) { + else if (datatype == DTYPE_FLOAT && comps == 1) { uint i, j, k; const float *rowA = (const float *) srcRowA; const float *rowB = (const float *) srcRowB; @@ -345,7 +343,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth, } #if 0 - else if (datatype == HALF_FLOAT && comps == 4) { + else if (datatype == HALF_DTYPE_FLOAT && comps == 4) { uint i, j, k, comp; const half_float(*rowA)[4] = (const half_float(*)[4]) srcRowA; const half_float(*rowB)[4] = (const half_float(*)[4]) srcRowB; @@ -362,7 +360,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth, } } } - else if (datatype == HALF_FLOAT && comps == 3) { + else if (datatype == DTYPE_HALF_FLOAT && comps == 3) { uint i, j, k, comp; const half_float(*rowA)[3] = (const half_float(*)[3]) srcRowA; const half_float(*rowB)[3] = (const half_float(*)[3]) srcRowB; @@ -379,7 +377,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth, } } } - else if (datatype == HALF_FLOAT && comps == 2) { + else if (datatype == DTYPE_HALF_FLOAT && comps == 2) { uint i, j, k, comp; const half_float(*rowA)[2] = (const half_float(*)[2]) srcRowA; const half_float(*rowB)[2] = (const half_float(*)[2]) srcRowB; @@ -396,7 +394,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth, } } } - else if (datatype == HALF_FLOAT && comps == 1) { + else if (datatype == DTYPE_HALF_FLOAT && comps == 1) { uint i, j, k; const half_float *rowA = (const half_float *) srcRowA; const half_float *rowB = (const half_float *) srcRowB; @@ -413,7 +411,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth, } #endif - else if (datatype == UINT && comps == 1) { + else if (datatype == DTYPE_UINT && comps == 1) { uint i, j, k; const uint *rowA = (const uint *) srcRowA; const uint *rowB = (const uint *) srcRowB; @@ -424,7 +422,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth, } } - else if (datatype == USHORT_5_6_5 && comps == 3) { + else if (datatype == DTYPE_USHORT_5_6_5 && comps == 3) { uint i, j, k; const ushort *rowA = (const ushort *) srcRowA; const ushort *rowB = (const ushort *) srcRowB; @@ -449,7 +447,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth, dst[i] = (blue << 11) | (green << 5) | red; } } - else if (datatype == USHORT_4_4_4_4 && comps == 4) { + else if (datatype == DTYPE_USHORT_4_4_4_4 && comps == 4) { uint i, j, k; const ushort *rowA = (const ushort *) srcRowA; const ushort *rowB = (const ushort *) srcRowB; @@ -479,7 +477,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth, dst[i] = (alpha << 12) | (blue << 8) | (green << 4) | red; } } - else if (datatype == USHORT_1_5_5_5_REV && comps == 4) { + else if (datatype == DTYPE_USHORT_1_5_5_5_REV && comps == 4) { uint i, j, k; const ushort *rowA = (const ushort *) srcRowA; const ushort *rowB = (const ushort *) srcRowB; @@ -509,7 +507,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth, dst[i] = (alpha << 15) | (blue << 10) | (green << 5) | red; } } - else if (datatype == UBYTE_3_3_2 && comps == 3) { + else if (datatype == DTYPE_UBYTE_3_3_2 && comps == 3) { uint i, j, k; const ubyte *rowA = (const ubyte *) srcRowA; const ubyte *rowB = (const ubyte *) srcRowB; @@ -570,7 +568,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth, assert(comps >= 1); assert(comps <= 4); - if ((datatype == UBYTE) && (comps == 4)) { + if ((datatype == DTYPE_UBYTE) && (comps == 4)) { DECLARE_ROW_POINTERS(ubyte, 4); for (i = j = 0, k = k0; i < (uint) dstWidth; @@ -581,7 +579,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth, FILTER_3D(3); } } - else if ((datatype == UBYTE) && (comps == 3)) { + else if ((datatype == DTYPE_UBYTE) && (comps == 3)) { DECLARE_ROW_POINTERS(ubyte, 3); for (i = j = 0, k = k0; i < (uint) dstWidth; @@ -591,7 +589,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth, FILTER_3D(2); } } - else if ((datatype == UBYTE) && (comps == 2)) { + else if ((datatype == DTYPE_UBYTE) && (comps == 2)) { DECLARE_ROW_POINTERS(ubyte, 2); for (i = j = 0, k = k0; i < (uint) dstWidth; @@ -600,7 +598,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth, FILTER_3D(1); } } - else if ((datatype == UBYTE) && (comps == 1)) { + else if ((datatype == DTYPE_UBYTE) && (comps == 1)) { DECLARE_ROW_POINTERS(ubyte, 1); for (i = j = 0, k = k0; i < (uint) dstWidth; @@ -608,7 +606,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth, FILTER_3D(0); } } - else if ((datatype == USHORT) && (comps == 4)) { + else if ((datatype == DTYPE_USHORT) && (comps == 4)) { DECLARE_ROW_POINTERS(ushort, 4); for (i = j = 0, k = k0; i < (uint) dstWidth; @@ -619,7 +617,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth, FILTER_3D(3); } } - else if ((datatype == USHORT) && (comps == 3)) { + else if ((datatype == DTYPE_USHORT) && (comps == 3)) { DECLARE_ROW_POINTERS(ushort, 3); for (i = j = 0, k = k0; i < (uint) dstWidth; @@ -629,7 +627,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth, FILTER_3D(2); } } - else if ((datatype == USHORT) && (comps == 2)) { + else if ((datatype == DTYPE_USHORT) && (comps == 2)) { DECLARE_ROW_POINTERS(ushort, 2); for (i = j = 0, k = k0; i < (uint) dstWidth; @@ -638,7 +636,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth, FILTER_3D(1); } } - else if ((datatype == USHORT) && (comps == 1)) { + else if ((datatype == DTYPE_USHORT) && (comps == 1)) { DECLARE_ROW_POINTERS(ushort, 1); for (i = j = 0, k = k0; i < (uint) dstWidth; @@ -646,7 +644,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth, FILTER_3D(0); } } - else if ((datatype == FLOAT) && (comps == 4)) { + else if ((datatype == DTYPE_FLOAT) && (comps == 4)) { DECLARE_ROW_POINTERS(float, 4); for (i = j = 0, k = k0; i < (uint) dstWidth; @@ -657,7 +655,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth, FILTER_F_3D(3); } } - else if ((datatype == FLOAT) && (comps == 3)) { + else if ((datatype == DTYPE_FLOAT) && (comps == 3)) { DECLARE_ROW_POINTERS(float, 3); for (i = j = 0, k = k0; i < (uint) dstWidth; @@ -667,7 +665,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth, FILTER_F_3D(2); } } - else if ((datatype == FLOAT) && (comps == 2)) { + else if ((datatype == DTYPE_FLOAT) && (comps == 2)) { DECLARE_ROW_POINTERS(float, 2); for (i = j = 0, k = k0; i < (uint) dstWidth; @@ -676,7 +674,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth, FILTER_F_3D(1); } } - else if ((datatype == FLOAT) && (comps == 1)) { + else if ((datatype == DTYPE_FLOAT) && (comps == 1)) { DECLARE_ROW_POINTERS(float, 1); for (i = j = 0, k = k0; i < (uint) dstWidth; @@ -684,7 +682,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth, FILTER_F_3D(0); } } - else if ((datatype == HALF_FLOAT) && (comps == 4)) { + else if ((datatype == DTYPE_HALF_FLOAT) && (comps == 4)) { DECLARE_ROW_POINTERS(half_float, 4); for (i = j = 0, k = k0; i < (uint) dstWidth; @@ -695,7 +693,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth, FILTER_HF_3D(3); } } - else if ((datatype == HALF_FLOAT) && (comps == 3)) { + else if ((datatype == DTYPE_HALF_FLOAT) && (comps == 3)) { DECLARE_ROW_POINTERS(half_float, 4); for (i = j = 0, k = k0; i < (uint) dstWidth; @@ -705,7 +703,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth, FILTER_HF_3D(2); } } - else if ((datatype == HALF_FLOAT) && (comps == 2)) { + else if ((datatype == DTYPE_HALF_FLOAT) && (comps == 2)) { DECLARE_ROW_POINTERS(half_float, 4); for (i = j = 0, k = k0; i < (uint) dstWidth; @@ -714,7 +712,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth, FILTER_HF_3D(1); } } - else if ((datatype == HALF_FLOAT) && (comps == 1)) { + else if ((datatype == DTYPE_HALF_FLOAT) && (comps == 1)) { DECLARE_ROW_POINTERS(half_float, 4); for (i = j = 0, k = k0; i < (uint) dstWidth; @@ -722,7 +720,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth, FILTER_HF_3D(0); } } - else if ((datatype == UINT) && (comps == 1)) { + else if ((datatype == DTYPE_UINT) && (comps == 1)) { const uint *rowA = (const uint *) srcRowA; const uint *rowB = (const uint *) srcRowB; const uint *rowC = (const uint *) srcRowC; @@ -738,7 +736,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth, dst[i] = (float)((double) tmp * 0.125); } } - else if ((datatype == USHORT_5_6_5) && (comps == 3)) { + else if ((datatype == DTYPE_USHORT_5_6_5) && (comps == 3)) { DECLARE_ROW_POINTERS0(ushort); for (i = j = 0, k = k0; i < (uint) dstWidth; @@ -776,7 +774,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth, dst[i] = (b << 11) | (g << 5) | r; } } - else if ((datatype == USHORT_4_4_4_4) && (comps == 4)) { + else if ((datatype == DTYPE_USHORT_4_4_4_4) && (comps == 4)) { DECLARE_ROW_POINTERS0(ushort); for (i = j = 0, k = k0; i < (uint) dstWidth; @@ -825,7 +823,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth, dst[i] = (a << 12) | (b << 8) | (g << 4) | r; } } - else if ((datatype == USHORT_1_5_5_5_REV) && (comps == 4)) { + else if ((datatype == DTYPE_USHORT_1_5_5_5_REV) && (comps == 4)) { DECLARE_ROW_POINTERS0(ushort); for (i = j = 0, k = k0; i < (uint) dstWidth; @@ -874,7 +872,7 @@ do_row_3D(enum dtype datatype, uint comps, int srcWidth, dst[i] = (a << 15) | (b << 10) | (g << 5) | r; } } - else if ((datatype == UBYTE_3_3_2) && (comps == 3)) { + else if ((datatype == DTYPE_UBYTE_3_3_2) && (comps == 3)) { DECLARE_ROW_POINTERS0(ushort); for (i = j = 0, k = k0; i < (uint) dstWidth; @@ -928,34 +926,34 @@ format_to_type_comps(enum pipe_format pformat, case PIPE_FORMAT_X8R8G8B8_UNORM: case PIPE_FORMAT_B8G8R8A8_UNORM: case PIPE_FORMAT_B8G8R8X8_UNORM: - *datatype = UBYTE; + *datatype = DTYPE_UBYTE; *comps = 4; return; case PIPE_FORMAT_A1R5G5B5_UNORM: - *datatype = USHORT_1_5_5_5_REV; + *datatype = DTYPE_USHORT_1_5_5_5_REV; *comps = 4; return; case PIPE_FORMAT_A4R4G4B4_UNORM: - *datatype = USHORT_4_4_4_4; + *datatype = DTYPE_USHORT_4_4_4_4; *comps = 4; return; case PIPE_FORMAT_R5G6B5_UNORM: - *datatype = USHORT_5_6_5; + *datatype = DTYPE_USHORT_5_6_5; *comps = 3; return; case PIPE_FORMAT_L8_UNORM: case PIPE_FORMAT_A8_UNORM: case PIPE_FORMAT_I8_UNORM: - *datatype = UBYTE; + *datatype = DTYPE_UBYTE; *comps = 1; return; case PIPE_FORMAT_A8L8_UNORM: - *datatype = UBYTE; + *datatype = DTYPE_UBYTE; *comps = 2; return; default: assert(0); - *datatype = UBYTE; + *datatype = DTYPE_UBYTE; *comps = 0; break; } @@ -1116,31 +1114,30 @@ make_1d_mipmap(struct gen_mipmap_state *ctx, for (dstLevel = baseLevel + 1; dstLevel <= lastLevel; dstLevel++) { const uint srcLevel = dstLevel - 1; - struct pipe_surface *srcSurf, *dstSurf; + struct pipe_transfer *srcTrans, *dstTrans; void *srcMap, *dstMap; - srcSurf = screen->get_tex_surface(screen, pt, face, srcLevel, zslice, - PIPE_BUFFER_USAGE_CPU_READ); - - dstSurf = screen->get_tex_surface(screen, pt, face, dstLevel, zslice, - PIPE_BUFFER_USAGE_CPU_WRITE); - - srcMap = ((ubyte *) pipe_buffer_map(screen, srcSurf->buffer, - PIPE_BUFFER_USAGE_CPU_READ) - + srcSurf->offset); - dstMap = ((ubyte *) pipe_buffer_map(screen, dstSurf->buffer, - PIPE_BUFFER_USAGE_CPU_WRITE) - + dstSurf->offset); + srcTrans = screen->get_tex_transfer(screen, pt, face, srcLevel, zslice, + PIPE_TRANSFER_READ, 0, 0, + pt->width[srcLevel], + pt->height[srcLevel]); + dstTrans = screen->get_tex_transfer(screen, pt, face, dstLevel, zslice, + PIPE_TRANSFER_WRITE, 0, 0, + pt->width[dstLevel], + pt->height[dstLevel]); + + srcMap = (ubyte *) screen->transfer_map(screen, srcTrans); + dstMap = (ubyte *) screen->transfer_map(screen, dstTrans); reduce_1d(pt->format, - srcSurf->width, srcMap, - dstSurf->width, dstMap); + srcTrans->width, srcMap, + dstTrans->width, dstMap); - pipe_buffer_unmap(screen, srcSurf->buffer); - pipe_buffer_unmap(screen, dstSurf->buffer); + screen->transfer_unmap(screen, srcTrans); + screen->transfer_unmap(screen, dstTrans); - pipe_surface_reference(&srcSurf, NULL); - pipe_surface_reference(&dstSurf, NULL); + screen->tex_transfer_destroy(srcTrans); + screen->tex_transfer_destroy(dstTrans); } } @@ -1160,32 +1157,32 @@ make_2d_mipmap(struct gen_mipmap_state *ctx, for (dstLevel = baseLevel + 1; dstLevel <= lastLevel; dstLevel++) { const uint srcLevel = dstLevel - 1; - struct pipe_surface *srcSurf, *dstSurf; + struct pipe_transfer *srcTrans, *dstTrans; ubyte *srcMap, *dstMap; - srcSurf = screen->get_tex_surface(screen, pt, face, srcLevel, zslice, - PIPE_BUFFER_USAGE_CPU_READ); - dstSurf = screen->get_tex_surface(screen, pt, face, dstLevel, zslice, - PIPE_BUFFER_USAGE_CPU_WRITE); - - srcMap = ((ubyte *) pipe_buffer_map(screen, srcSurf->buffer, - PIPE_BUFFER_USAGE_CPU_READ) - + srcSurf->offset); - dstMap = ((ubyte *) pipe_buffer_map(screen, dstSurf->buffer, - PIPE_BUFFER_USAGE_CPU_WRITE) - + dstSurf->offset); + srcTrans = screen->get_tex_transfer(screen, pt, face, srcLevel, zslice, + PIPE_TRANSFER_READ, 0, 0, + pt->width[srcLevel], + pt->height[srcLevel]); + dstTrans = screen->get_tex_transfer(screen, pt, face, dstLevel, zslice, + PIPE_TRANSFER_WRITE, 0, 0, + pt->width[dstLevel], + pt->height[dstLevel]); + + srcMap = (ubyte *) screen->transfer_map(screen, srcTrans); + dstMap = (ubyte *) screen->transfer_map(screen, dstTrans); reduce_2d(pt->format, - srcSurf->width, srcSurf->height, - srcSurf->stride, srcMap, - dstSurf->width, dstSurf->height, - dstSurf->stride, dstMap); + srcTrans->width, srcTrans->height, + srcTrans->stride, srcMap, + dstTrans->width, dstTrans->height, + dstTrans->stride, dstMap); - pipe_buffer_unmap(screen, srcSurf->buffer); - pipe_buffer_unmap(screen, dstSurf->buffer); + screen->transfer_unmap(screen, srcTrans); + screen->transfer_unmap(screen, dstTrans); - pipe_surface_reference(&srcSurf, NULL); - pipe_surface_reference(&dstSurf, NULL); + screen->tex_transfer_destroy(srcTrans); + screen->tex_transfer_destroy(dstTrans); } } @@ -1195,6 +1192,7 @@ make_3d_mipmap(struct gen_mipmap_state *ctx, struct pipe_texture *pt, uint face, uint baseLevel, uint lastLevel) { +#if 0 struct pipe_context *pipe = ctx->pipe; struct pipe_screen *screen = pipe->screen; uint dstLevel, zslice = 0; @@ -1204,37 +1202,36 @@ make_3d_mipmap(struct gen_mipmap_state *ctx, for (dstLevel = baseLevel + 1; dstLevel <= lastLevel; dstLevel++) { const uint srcLevel = dstLevel - 1; - struct pipe_surface *srcSurf, *dstSurf; + struct pipe_transfer *srcTrans, *dstTrans; ubyte *srcMap, *dstMap; - srcSurf = screen->get_tex_surface(screen, pt, face, srcLevel, zslice, - PIPE_BUFFER_USAGE_CPU_READ); - dstSurf = screen->get_tex_surface(screen, pt, face, dstLevel, zslice, - PIPE_BUFFER_USAGE_CPU_WRITE); - - srcMap = ((ubyte *) pipe_buffer_map(screen, srcSurf->buffer, - PIPE_BUFFER_USAGE_CPU_READ) - + srcSurf->offset); - dstMap = ((ubyte *) pipe_buffer_map(screen, dstSurf->buffer, - PIPE_BUFFER_USAGE_CPU_WRITE) - + dstSurf->offset); + srcTrans = screen->get_tex_transfer(screen, pt, face, srcLevel, zslice, + PIPE_TRANSFER_READ, 0, 0, + pt->width[srcLevel], + pt->height[srcLevel]); + dstTrans = screen->get_tex_transfer(screen, pt, face, dstLevel, zslice, + PIPE_TRANSFER_WRITE, 0, 0, + pt->width[dstLevel], + pt->height[dstLevel]); + + srcMap = (ubyte *) screen->transfer_map(screen, srcTrans); + dstMap = (ubyte *) screen->transfer_map(screen, dstTrans); -#if 0 reduce_3d(pt->format, - srcSurf->width, srcSurf->height, - srcSurf->stride, srcMap, - dstSurf->width, dstSurf->height, - dstSurf->stride, dstMap); -#else - (void) reduce_3d; -#endif + srcTrans->width, srcTrans->height, + srcTrans->stride, srcMap, + dstTrans->width, dstTrans->height, + dstTrans->stride, dstMap); - pipe_buffer_unmap(screen, srcSurf->buffer); - pipe_buffer_unmap(screen, dstSurf->buffer); + screen->transfer_unmap(screen, srcTrans); + screen->transfer_unmap(screen, dstTrans); - pipe_surface_reference(&srcSurf, NULL); - pipe_surface_reference(&dstSurf, NULL); + screen->tex_transfer_destroy(srcTrans); + screen->tex_transfer_destroy(dstTrans); } +#else + (void) reduce_3d; +#endif } @@ -1281,10 +1278,6 @@ util_create_gen_mipmap(struct pipe_context *pipe, /* disabled blending/masking */ memset(&ctx->blend, 0, sizeof(ctx->blend)); - ctx->blend.rgb_src_factor = PIPE_BLENDFACTOR_ONE; - ctx->blend.alpha_src_factor = PIPE_BLENDFACTOR_ONE; - ctx->blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO; - ctx->blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO; ctx->blend.colormask = PIPE_MASK_RGBA; /* no-op depth/stencil/alpha */ @@ -1294,8 +1287,7 @@ util_create_gen_mipmap(struct pipe_context *pipe, memset(&ctx->rasterizer, 0, sizeof(ctx->rasterizer)); ctx->rasterizer.front_winding = PIPE_WINDING_CW; ctx->rasterizer.cull_mode = PIPE_WINDING_NONE; - ctx->rasterizer.bypass_clipping = 1; - /*ctx->rasterizer.bypass_vs = 1;*/ + ctx->rasterizer.bypass_vs_clip_and_viewport = 1; ctx->rasterizer.gl_rasterization_rules = 1; /* sampler state */ @@ -1306,34 +1298,24 @@ util_create_gen_mipmap(struct pipe_context *pipe, ctx->sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NEAREST; ctx->sampler.normalized_coords = 1; - /* viewport state (identity, verts are in wincoords) */ - ctx->viewport.scale[0] = 1.0; - ctx->viewport.scale[1] = 1.0; - ctx->viewport.scale[2] = 1.0; - ctx->viewport.scale[3] = 1.0; - ctx->viewport.translate[0] = 0.0; - ctx->viewport.translate[1] = 0.0; - ctx->viewport.translate[2] = 0.0; - ctx->viewport.translate[3] = 0.0; - - /* vertex shader */ + /* vertex shader - still needed to specify mapping from fragment + * shader input semantics to vertex elements + */ { const uint semantic_names[] = { TGSI_SEMANTIC_POSITION, TGSI_SEMANTIC_GENERIC }; const uint semantic_indexes[] = { 0, 0 }; ctx->vs = util_make_vertex_passthrough_shader(pipe, 2, semantic_names, - semantic_indexes, - &ctx->vert_shader); + semantic_indexes); } /* fragment shader */ - ctx->fs = util_make_fragment_tex_shader(pipe, &ctx->frag_shader); + ctx->fs = util_make_fragment_tex_shader(pipe); /* vertex data that doesn't change */ for (i = 0; i < 4; i++) { ctx->vertices[i][0][2] = 0.0f; /* z */ ctx->vertices[i][0][3] = 1.0f; /* w */ - ctx->vertices[i][1][2] = 0.0f; /* r */ ctx->vertices[i][1][3] = 1.0f; /* q */ } @@ -1367,39 +1349,109 @@ get_next_slot(struct gen_mipmap_state *ctx) static unsigned -set_vertex_data(struct gen_mipmap_state *ctx, float width, float height) +set_vertex_data(struct gen_mipmap_state *ctx, + enum pipe_texture_target tex_target, + uint face, float width, float height) { - void *buf; unsigned offset; + /* vert[0].position */ ctx->vertices[0][0][0] = 0.0f; /*x*/ ctx->vertices[0][0][1] = 0.0f; /*y*/ - ctx->vertices[0][1][0] = 0.0f; /*s*/ - ctx->vertices[0][1][1] = 0.0f; /*t*/ + /* vert[1].position */ ctx->vertices[1][0][0] = width; ctx->vertices[1][0][1] = 0.0f; - ctx->vertices[1][1][0] = 1.0f; - ctx->vertices[1][1][1] = 0.0f; + /* vert[2].position */ ctx->vertices[2][0][0] = width; ctx->vertices[2][0][1] = height; - ctx->vertices[2][1][0] = 1.0f; - ctx->vertices[2][1][1] = 1.0f; + /* vert[3].position */ ctx->vertices[3][0][0] = 0.0f; ctx->vertices[3][0][1] = height; - ctx->vertices[3][1][0] = 0.0f; - ctx->vertices[3][1][1] = 1.0f; - offset = get_next_slot( ctx ); + /* Setup vertex texcoords. This is a little tricky for cube maps. */ + if (tex_target == PIPE_TEXTURE_CUBE) { + static const float st[4][2] = { + {0.0f, 0.0f}, {1.0f, 0.0f}, {1.0f, 1.0f}, {0.0f, 1.0f} + }; + float rx, ry, rz; + uint i; + + /* loop over quad verts */ + for (i = 0; i < 4; i++) { + /* Compute sc = +/-scale and tc = +/-scale. + * Not +/-1 to avoid cube face selection ambiguity near the edges, + * though that can still sometimes happen with this scale factor... + */ + const float scale = 0.9999f; + const float sc = (2.0f * st[i][0] - 1.0f) * scale; + const float tc = (2.0f * st[i][1] - 1.0f) * scale; + + switch (face) { + case PIPE_TEX_FACE_POS_X: + rx = 1.0f; + ry = -tc; + rz = -sc; + break; + case PIPE_TEX_FACE_NEG_X: + rx = -1.0f; + ry = -tc; + rz = sc; + break; + case PIPE_TEX_FACE_POS_Y: + rx = sc; + ry = 1.0f; + rz = tc; + break; + case PIPE_TEX_FACE_NEG_Y: + rx = sc; + ry = -1.0f; + rz = -tc; + break; + case PIPE_TEX_FACE_POS_Z: + rx = sc; + ry = -tc; + rz = 1.0f; + break; + case PIPE_TEX_FACE_NEG_Z: + rx = -sc; + ry = -tc; + rz = -1.0f; + break; + default: + assert(0); + } - buf = pipe_buffer_map(ctx->pipe->screen, ctx->vbuf, - PIPE_BUFFER_USAGE_CPU_WRITE); + ctx->vertices[i][1][0] = rx; /*s*/ + ctx->vertices[i][1][1] = ry; /*t*/ + ctx->vertices[i][1][2] = rz; /*r*/ + } + } + else { + /* 1D/2D */ + ctx->vertices[0][1][0] = 0.0f; /*s*/ + ctx->vertices[0][1][1] = 0.0f; /*t*/ + ctx->vertices[0][1][2] = 0.0f; /*r*/ + + ctx->vertices[1][1][0] = 1.0f; + ctx->vertices[1][1][1] = 0.0f; + ctx->vertices[1][1][2] = 0.0f; + + ctx->vertices[2][1][0] = 1.0f; + ctx->vertices[2][1][1] = 1.0f; + ctx->vertices[2][1][2] = 0.0f; + + ctx->vertices[3][1][0] = 0.0f; + ctx->vertices[3][1][1] = 1.0f; + ctx->vertices[3][1][2] = 0.0f; + } - memcpy((char *)buf + offset, ctx->vertices, sizeof(ctx->vertices)); + offset = get_next_slot( ctx ); - pipe_buffer_unmap(ctx->pipe->screen, ctx->vbuf); + pipe_buffer_write(ctx->pipe->screen, ctx->vbuf, + offset, sizeof(ctx->vertices), ctx->vertices); return offset; } @@ -1417,10 +1469,7 @@ util_destroy_gen_mipmap(struct gen_mipmap_state *ctx) pipe->delete_vs_state(pipe, ctx->vs); pipe->delete_fs_state(pipe, ctx->fs); - FREE((void*) ctx->vert_shader.tokens); - FREE((void*) ctx->frag_shader.tokens); - - pipe_buffer_reference(pipe->screen, &ctx->vbuf, NULL); + pipe_buffer_reference(&ctx->vbuf, NULL); FREE(ctx); } @@ -1432,7 +1481,7 @@ util_destroy_gen_mipmap(struct gen_mipmap_state *ctx) */ void util_gen_mipmap_flush( struct gen_mipmap_state *ctx ) { - pipe_buffer_reference(ctx->pipe->screen, &ctx->vbuf, NULL); + pipe_buffer_reference(&ctx->vbuf, NULL); ctx->vbuf_slot = 0; } @@ -1476,13 +1525,11 @@ util_gen_mipmap(struct gen_mipmap_state *ctx, cso_save_framebuffer(ctx->cso); cso_save_fragment_shader(ctx->cso); cso_save_vertex_shader(ctx->cso); - cso_save_viewport(ctx->cso); /* bind our state */ cso_set_blend(ctx->cso, &ctx->blend); cso_set_depth_stencil_alpha(ctx->cso, &ctx->depthstencil); cso_set_rasterizer(ctx->cso, &ctx->rasterizer); - cso_set_viewport(ctx->cso, &ctx->viewport); cso_set_fragment_shader_handle(ctx->cso, ctx->fs); cso_set_vertex_shader_handle(ctx->cso, ctx->vs); @@ -1528,8 +1575,10 @@ util_gen_mipmap(struct gen_mipmap_state *ctx, cso_set_sampler_textures(ctx->cso, 1, &pt); - /* quad coords in window coords (bypassing clipping, viewport mapping) */ + /* quad coords in window coords (bypassing vs, clip and viewport) */ offset = set_vertex_data(ctx, + pt->target, + face, (float) pt->width[dstLevel], (float) pt->height[dstLevel]); @@ -1555,5 +1604,4 @@ util_gen_mipmap(struct gen_mipmap_state *ctx, cso_restore_framebuffer(ctx->cso); cso_restore_fragment_shader(ctx->cso); cso_restore_vertex_shader(ctx->cso); - cso_restore_viewport(ctx->cso); }