X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fauxiliary%2Futil%2Fu_simple_shaders.h;h=04810982024f2b232b0b4c28d678ced7255c4abd;hb=6c0a28084d160b9831c2092af4e963ed2d276b88;hp=4aa34bc47575289450e83ef12b9c94fe22536730;hpb=992382762a74fd834926fd2c3cd9e14a186e2dd5;p=mesa.git diff --git a/src/gallium/auxiliary/util/u_simple_shaders.h b/src/gallium/auxiliary/util/u_simple_shaders.h index 4aa34bc4757..04810982024 100644 --- a/src/gallium/auxiliary/util/u_simple_shaders.h +++ b/src/gallium/auxiliary/util/u_simple_shaders.h @@ -1,6 +1,6 @@ /************************************************************************** * - * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * Copyright 2008 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a @@ -18,7 +18,7 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. @@ -31,10 +31,12 @@ #include "pipe/p_compiler.h" +#include "pipe/p_shader_tokens.h" struct pipe_context; struct pipe_shader_state; +struct pipe_stream_output_info; #ifdef __cplusplus @@ -46,19 +48,39 @@ extern void * util_make_vertex_passthrough_shader(struct pipe_context *pipe, uint num_attribs, const uint *semantic_names, - const uint *semantic_indexes); + const uint *semantic_indexes, + bool window_space); +extern void * +util_make_vertex_passthrough_shader_with_so(struct pipe_context *pipe, + uint num_attribs, + const uint *semantic_names, + const uint *semantic_indexes, + bool window_space, + const struct pipe_stream_output_info *so); + +extern void * +util_make_layered_clear_vertex_shader(struct pipe_context *pipe); + +extern void * +util_make_layered_clear_helper_vertex_shader(struct pipe_context *pipe); + +extern void * +util_make_layered_clear_geometry_shader(struct pipe_context *pipe); extern void * -util_make_fragment_tex_shader_writemask(struct pipe_context *pipe, +util_make_fragment_tex_shader_writemask(struct pipe_context *pipe, unsigned tex_target, unsigned interp_mode, - unsigned writemask); + unsigned writemask, + enum tgsi_return_type stype, + enum tgsi_return_type dtype); extern void * util_make_fragment_tex_shader(struct pipe_context *pipe, unsigned tex_target, - unsigned interp_mode); - + unsigned interp_mode, + enum tgsi_return_type stype, + enum tgsi_return_type dtype); extern void * util_make_fragment_tex_shader_writedepth(struct pipe_context *pipe, @@ -67,11 +89,72 @@ util_make_fragment_tex_shader_writedepth(struct pipe_context *pipe, extern void * -util_make_fragment_passthrough_shader(struct pipe_context *pipe); +util_make_fragment_tex_shader_writedepthstencil(struct pipe_context *pipe, + unsigned tex_target, + unsigned interp_mode); + + +extern void * +util_make_fragment_tex_shader_writestencil(struct pipe_context *pipe, + unsigned tex_target, + unsigned interp_mode); + + +extern void * +util_make_fragment_passthrough_shader(struct pipe_context *pipe, + int input_semantic, + int input_interpolate, + boolean write_all_cbufs); + + +extern void * +util_make_empty_fragment_shader(struct pipe_context *pipe); + + +extern void * +util_make_fragment_cloneinput_shader(struct pipe_context *pipe, int num_cbufs, + int input_semantic, + int input_interpolate); + + +extern void * +util_make_fs_blit_msaa_color(struct pipe_context *pipe, + unsigned tgsi_tex, + enum tgsi_return_type stype, + enum tgsi_return_type dtype); + + +extern void * +util_make_fs_blit_msaa_depth(struct pipe_context *pipe, + unsigned tgsi_tex); + + +extern void * +util_make_fs_blit_msaa_depthstencil(struct pipe_context *pipe, + unsigned tgsi_tex); + + +void * +util_make_fs_blit_msaa_stencil(struct pipe_context *pipe, + unsigned tgsi_tex); + + +void * +util_make_fs_msaa_resolve(struct pipe_context *pipe, + unsigned tgsi_tex, unsigned nr_samples, + enum tgsi_return_type stype); + +void * +util_make_fs_msaa_resolve_bilinear(struct pipe_context *pipe, + unsigned tgsi_tex, unsigned nr_samples, + enum tgsi_return_type stype); extern void * -util_make_fragment_clonecolor_shader(struct pipe_context *pipe, int num_cbufs); +util_make_geometry_passthrough_shader(struct pipe_context *pipe, + uint num_attribs, + const ubyte *semantic_names, + const ubyte *semantic_indexes); #ifdef __cplusplus }