X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fcell%2Fppu%2Fcell_texture.c;h=d08334d892b7592d95a4d1a8c17c27ec9db81e11;hb=c7f5c9a3dc6350252e73b541bb85ab3ed9e64a9c;hp=ae4c61efb3bee91e072a545578a6de91ae13c442;hpb=e128cc205e30540597ecd57849060a6bf4714d9f;p=mesa.git diff --git a/src/gallium/drivers/cell/ppu/cell_texture.c b/src/gallium/drivers/cell/ppu/cell_texture.c index ae4c61efb3b..d08334d892b 100644 --- a/src/gallium/drivers/cell/ppu/cell_texture.c +++ b/src/gallium/drivers/cell/ppu/cell_texture.c @@ -33,25 +33,30 @@ #include "pipe/p_context.h" #include "pipe/p_defines.h" -#include "pipe/p_inlines.h" -#include "pipe/internal/p_winsys_screen.h" +#include "util/u_inlines.h" + +#include "util/u_format.h" #include "util/u_math.h" #include "util/u_memory.h" #include "cell_context.h" +#include "cell_screen.h" #include "cell_state.h" -#include "cell_texture.h" +#include "cell_resource.h" +#include "state_tracker/sw_winsys.h" -static void -cell_texture_layout(struct cell_texture *ct) + +static boolean +cell_resource_layout(struct pipe_screen *screen, + struct cell_resource *ct) { - struct pipe_texture *pt = &ct->base; + struct pipe_resource *pt = &ct->base; unsigned level; - unsigned width = pt->width[0]; - unsigned height = pt->height[0]; - unsigned depth = pt->depth[0]; + unsigned width = pt->width0; + unsigned height = pt->height0; + unsigned depth = pt->depth0; ct->buffer_size = 0; @@ -65,17 +70,11 @@ cell_texture_layout(struct cell_texture *ct) w_tile = align(width, TILE_SIZE); h_tile = align(height, TILE_SIZE); - pt->width[level] = width; - pt->height[level] = height; - pt->depth[level] = depth; - pt->nblocksx[level] = pf_get_nblocksx(&pt->block, w_tile); - pt->nblocksy[level] = pf_get_nblocksy(&pt->block, h_tile); - - ct->stride[level] = pt->nblocksx[level] * pt->block.size; + ct->stride[level] = util_format_get_stride(pt->format, w_tile); ct->level_offset[level] = ct->buffer_size; - size = pt->nblocksx[level] * pt->nblocksy[level] * pt->block.size; + size = ct->stride[level] * util_format_get_nblocksy(pt->format, h_tile); if (pt->target == PIPE_TEXTURE_CUBE) size *= 6; else @@ -83,18 +82,44 @@ cell_texture_layout(struct cell_texture *ct) ct->buffer_size += size; - width = minify(width); - height = minify(height); - depth = minify(depth); + width = u_minify(width, 1); + height = u_minify(height, 1); + depth = u_minify(depth, 1); } + + ct->data = align_malloc(ct->buffer_size, 16); + + return ct->data != NULL; } -static struct pipe_texture * -cell_texture_create(struct pipe_screen *screen, - const struct pipe_texture *templat) +/** + * Texture layout for simple color buffers. + */ +static boolean +cell_displaytarget_layout(struct pipe_screen *screen, + struct cell_resource * ct) +{ + struct sw_winsys *winsys = cell_screen(screen)->winsys; + + /* Round up the surface size to a multiple of the tile size? + */ + ct->dt = winsys->displaytarget_create(winsys, + ct->base.bind, + ct->base.format, + ct->base.width0, + ct->base.height0, + 16, + &ct->dt_stride ); + + return ct->dt != NULL; +} + +static struct pipe_resource * +cell_resource_create(struct pipe_screen *screen, + const struct pipe_resource *templat) { - struct cell_texture *ct = CALLOC_STRUCT(cell_texture); + struct cell_resource *ct = CALLOC_STRUCT(cell_resource); if (!ct) return NULL; @@ -102,31 +127,47 @@ cell_texture_create(struct pipe_screen *screen, pipe_reference_init(&ct->base.reference, 1); ct->base.screen = screen; - cell_texture_layout(ct); + /* Create both a displaytarget (linear) and regular texture + * (twiddled). Convert twiddled->linear at flush_frontbuffer time. + */ + if (ct->base.bind & (PIPE_BIND_DISPLAY_TARGET | + PIPE_BIND_SCANOUT | + PIPE_BIND_SHARED)) { + if (!cell_displaytarget_layout(screen, ct)) + goto fail; + } - ct->buffer = screen->buffer_create(screen, 32, PIPE_BUFFER_USAGE_PIXEL, - ct->buffer_size); + if (!cell_resource_layout(screen, ct)) + goto fail; - if (!ct->buffer) { - FREE(ct); - return NULL; + return &ct->base; + +fail: + if (ct->dt) { + struct sw_winsys *winsys = cell_screen(screen)->winsys; + winsys->displaytarget_destroy(winsys, ct->dt); } - return &ct->base; + FREE(ct); + + return NULL; } static void -cell_texture_destroy(struct pipe_texture *pt) +cell_resource_destroy(struct pipe_resource *pt) { - struct cell_texture *ct = cell_texture(pt); + struct cell_screen *screen = cell_screen(pt->screen); + struct sw_winsys *winsys = screen->winsys; + struct cell_resource *ct = cell_resource(pt); - if (ct->mapped) { - pipe_buffer_unmap(ct->buffer->screen, ct->buffer); - ct->mapped = NULL; + if (ct->dt) { + /* display target */ + winsys->displaytarget_destroy(winsys, ct->dt); + } + else if (!ct->userBuffer) { + align_free(ct->data); } - - pipe_buffer_reference(&ct->buffer, NULL); FREE(ct); } @@ -264,20 +305,20 @@ untwiddle_image_uint(uint w, uint h, uint tile_size, uint *dst, static struct pipe_surface * cell_get_tex_surface(struct pipe_screen *screen, - struct pipe_texture *pt, + struct pipe_resource *pt, unsigned face, unsigned level, unsigned zslice, unsigned usage) { - struct cell_texture *ct = cell_texture(pt); + struct cell_resource *ct = cell_resource(pt); struct pipe_surface *ps; ps = CALLOC_STRUCT(pipe_surface); if (ps) { pipe_reference_init(&ps->reference, 1); - pipe_texture_reference(&ps->texture, pt); + pipe_resource_reference(&ps->texture, pt); ps->format = pt->format; - ps->width = pt->width[level]; - ps->height = pt->height[level]; + ps->width = u_minify(pt->width0, level); + ps->height = u_minify(pt->height0, level); ps->offset = ct->level_offset[level]; /* XXX may need to override usage flags (see sp_texture.c) */ ps->usage = usage; @@ -286,10 +327,12 @@ cell_get_tex_surface(struct pipe_screen *screen, ps->zslice = zslice; if (pt->target == PIPE_TEXTURE_CUBE) { - ps->offset += face * pt->nblocksy[level] * ct->stride[level]; + unsigned h_tile = align(ps->height, TILE_SIZE); + ps->offset += face * util_format_get_nblocksy(ps->format, h_tile) * ct->stride[level]; } else if (pt->target == PIPE_TEXTURE_3D) { - ps->offset += zslice * pt->nblocksy[level] * ct->stride[level]; + unsigned h_tile = align(ps->height, TILE_SIZE); + ps->offset += zslice * util_format_get_nblocksy(ps->format, h_tile) * ct->stride[level]; } else { assert(face == 0); @@ -303,7 +346,7 @@ cell_get_tex_surface(struct pipe_screen *screen, static void cell_tex_surface_destroy(struct pipe_surface *surf) { - pipe_texture_reference(&surf->texture, NULL); + pipe_resource_reference(&surf->texture, NULL); FREE(surf); } @@ -314,48 +357,48 @@ cell_tex_surface_destroy(struct pipe_surface *surf) * back out for glGetTexImage). */ static struct pipe_transfer * -cell_get_tex_transfer(struct pipe_screen *screen, - struct pipe_texture *texture, - unsigned face, unsigned level, unsigned zslice, - enum pipe_transfer_usage usage, - unsigned x, unsigned y, unsigned w, unsigned h) +cell_get_transfer(struct pipe_context *ctx, + struct pipe_resource *resource, + struct pipe_subresource sr, + unsigned usage, + const struct pipe_box *box) { - struct cell_texture *ct = cell_texture(texture); + struct cell_resource *ct = cell_resource(resource); struct cell_transfer *ctrans; + enum pipe_format *format = resource->format; - assert(texture); - assert(level <= texture->last_level); + assert(resource); + assert(level <= resource->last_level); + + /* make sure the requested region is in the image bounds */ + assert(box->x + box->width <= u_minify(resource->width0, sr.level)); + assert(box->y + box->height <= u_minify(resource->height0, sr.level)); + assert(box->z + box->depth <= u_minify(resource->depth0, sr.level)); ctrans = CALLOC_STRUCT(cell_transfer); if (ctrans) { struct pipe_transfer *pt = &ctrans->base; - pipe_texture_reference(&pt->texture, texture); - pt->format = texture->format; - pt->block = texture->block; - pt->x = x; - pt->y = y; - pt->width = w; - pt->height = h; - pt->nblocksx = texture->nblocksx[level]; - pt->nblocksy = texture->nblocksy[level]; - pt->stride = ct->stride[level]; + pipe_resource_reference(&pt->resource, resource); + pt->sr = sr; pt->usage = usage; - pt->face = face; - pt->level = level; - pt->zslice = zslice; + pt->box = *box; + pt->stride = ct->stride[sr.level]; - ctrans->offset = ct->level_offset[level]; + ctrans->offset = ct->level_offset[sr.level]; - if (texture->target == PIPE_TEXTURE_CUBE) { - ctrans->offset += face * pt->nblocksy * pt->stride; + if (resource->target == PIPE_TEXTURE_CUBE) { + unsigned h_tile = align(u_minify(resource->height0, sr.level), TILE_SIZE); + ctrans->offset += sr.face * util_format_get_nblocksy(format, h_tile) * pt->stride; } - else if (texture->target == PIPE_TEXTURE_3D) { - ctrans->offset += zslice * pt->nblocksy * pt->stride; + else if (resource->target == PIPE_TEXTURE_3D) { + unsigned h_tile = align(u_minify(resource->height0, sr.level), TILE_SIZE); + ctrans->offset += box->z * util_format_get_nblocksy(format, h_tile) * pt->stride; } else { - assert(face == 0); - assert(zslice == 0); + assert(sr.face == 0); + assert(box->z == 0); } + return pt; } return NULL; @@ -363,15 +406,15 @@ cell_get_tex_transfer(struct pipe_screen *screen, static void -cell_tex_transfer_destroy(struct pipe_transfer *t) +cell_transfer_destroy(struct pipe_context *ctx, struct pipe_transfer *t) { struct cell_transfer *transfer = cell_transfer(t); /* Effectively do the texture_update work here - if texture images * needed post-processing to put them into hardware layout, this is * where it would happen. For cell, nothing to do. */ - assert (transfer->base.texture); - pipe_texture_reference(&transfer->base.texture, NULL); + assert (transfer->base.resource); + pipe_resource_reference(&transfer->base.resource, NULL); FREE(transfer); } @@ -380,48 +423,66 @@ cell_tex_transfer_destroy(struct pipe_transfer *t) * Return pointer to texture image data in linear layout. */ static void * -cell_transfer_map(struct pipe_screen *screen, struct pipe_transfer *transfer) +cell_transfer_map(struct pipe_context *ctx, struct pipe_transfer *transfer) { struct cell_transfer *ctrans = cell_transfer(transfer); - struct pipe_texture *pt = transfer->texture; - struct cell_texture *ct = cell_texture(pt); - const uint level = ctrans->base.level; - const uint texWidth = pt->width[level]; - const uint texHeight = pt->height[level]; - const uint stride = ct->stride[level]; - unsigned size; + struct pipe_resource *pt = transfer->resource; + struct cell_resource *ct = cell_resource(pt); - assert(transfer->texture); + assert(transfer->resource); - if (!ct->mapped) { - /* map now */ - ct->mapped = pipe_buffer_map(screen, ct->buffer, - pipe_transfer_buffer_flags(transfer)); + if (ct->mapped == NULL) { + ct->mapped = ct->data; } - /* - * Create a buffer of ordinary memory for the linear texture. - * This is the memory that the user will read/write. + + /* Better test would be resource->is_linear */ - size = pt->nblocksx[level] * pt->nblocksy[level] * pt->block.size; - - ctrans->map = align_malloc(size, 16); - if (!ctrans->map) - return NULL; /* out of memory */ - - if (transfer->usage & PIPE_TRANSFER_READ) { - /* need to untwiddle the texture to make a linear version */ - const uint bpp = pf_get_size(ct->base.format); - if (bpp == 4) { - const uint *src = (uint *) (ct->mapped + ctrans->offset); - uint *dst = ctrans->map; - untwiddle_image_uint(texWidth, texHeight, TILE_SIZE, - dst, stride, src); - } - else { - // xxx fix + if (transfer->resource->target != PIPE_BUFFER) { + const uint level = ctrans->base.sr.level; + const uint texWidth = u_minify(pt->width0, level); + const uint texHeight = u_minify(pt->height0, level); + unsigned size; + + + /* + * Create a buffer of ordinary memory for the linear texture. + * This is the memory that the user will read/write. + */ + size = (util_format_get_stride(pt->format, align(texWidth, TILE_SIZE)) * + util_format_get_nblocksy(pt->format, align(texHeight, TILE_SIZE))); + + ctrans->map = align_malloc(size, 16); + if (!ctrans->map) + return NULL; /* out of memory */ + + if (transfer->usage & PIPE_TRANSFER_READ) { + /* Textures always stored twiddled, need to untwiddle the + * texture to make a linear version. + */ + const uint bpp = util_format_get_blocksize(ct->base.format); + if (bpp == 4) { + const uint *src = (uint *) (ct->mapped + ctrans->offset); + uint *dst = ctrans->map; + untwiddle_image_uint(texWidth, texHeight, TILE_SIZE, + dst, transfer->stride, src); + } + else { + // xxx fix + } } } + else { + unsigned stride = transfer->stride; + enum pipe_format format = pt->format; + unsigned blocksize = util_format_get_blocksize(format); + + ctrans->map = (ct->mapped + + ctrans->offset + + ctrans->base.box.y / util_format_get_blockheight(format) * stride + + ctrans->base.box.x / util_format_get_blockwidth(format) * blocksize); + } + return ctrans->map; } @@ -433,55 +494,149 @@ cell_transfer_map(struct pipe_screen *screen, struct pipe_transfer *transfer) * to tiled data. */ static void -cell_transfer_unmap(struct pipe_screen *screen, +cell_transfer_unmap(struct pipe_context *ctx, struct pipe_transfer *transfer) { struct cell_transfer *ctrans = cell_transfer(transfer); - struct pipe_texture *pt = transfer->texture; - struct cell_texture *ct = cell_texture(pt); - const uint level = ctrans->base.level; - const uint texWidth = pt->width[level]; - const uint texHeight = pt->height[level]; + struct pipe_resource *pt = transfer->resource; + struct cell_resource *ct = cell_resource(pt); + const uint level = ctrans->base.sr.level; + const uint texWidth = u_minify(pt->width0, level); + const uint texHeight = u_minify(pt->height0, level); const uint stride = ct->stride[level]; if (!ct->mapped) { - /* map now */ - ct->mapped = pipe_buffer_map(screen, ct->buffer, - PIPE_BUFFER_USAGE_CPU_READ); + assert(0); + return; } - if (transfer->usage & PIPE_TRANSFER_WRITE) { - /* The user wrote new texture data into the mapped buffer. - * We need to convert the new linear data into the twiddled/tiled format. - */ - const uint bpp = pf_get_size(ct->base.format); - if (bpp == 4) { - const uint *src = ctrans->map; - uint *dst = (uint *) (ct->mapped + ctrans->offset); - twiddle_image_uint(texWidth, texHeight, TILE_SIZE, dst, stride, src); - } - else { - // xxx fix + if (pt->target != PIPE_BUFFER) { + if (transfer->usage & PIPE_TRANSFER_WRITE) { + /* The user wrote new texture data into the mapped buffer. + * We need to convert the new linear data into the twiddled/tiled format. + */ + const uint bpp = util_format_get_blocksize(ct->base.format); + if (bpp == 4) { + const uint *src = ctrans->map; + uint *dst = (uint *) (ct->mapped + ctrans->offset); + twiddle_image_uint(texWidth, texHeight, TILE_SIZE, dst, stride, src); + } + else { + // xxx fix + } } + + align_free(ctrans->map); + } + else { + /* nothing to do */ } - align_free(ctrans->map); ctrans->map = NULL; } + +/* This used to be overriden by the co-state tracker, but really needs + * to be active with sw_winsys. + * + * Contrasting with llvmpipe and softpipe, this is the only place + * where we use the ct->dt display target in any real sense. + * + * Basically just untwiddle our local data into the linear + * displaytarget. + */ +static void +cell_flush_frontbuffer(struct pipe_screen *_screen, + struct pipe_surface *surface, + void *context_private) +{ + struct cell_screen *screen = cell_screen(_screen); + struct sw_winsys *winsys = screen->winsys; + struct cell_resource *ct = cell_resource(surface->texture); + + if (!ct->dt) + return; + + /* Need to untwiddle from our internal representation here: + */ + { + unsigned *map = winsys->displaytarget_map(winsys, ct->dt, + (PIPE_TRANSFER_READ | + PIPE_TRANSFER_WRITE)); + unsigned *src = (unsigned *)(ct->data + ct->level_offset[surface->level]); + + untwiddle_image_uint(surface->width, + surface->height, + TILE_SIZE, + map, + ct->dt_stride, + src); + + winsys->displaytarget_unmap(winsys, ct->dt); + } + + winsys->displaytarget_display(winsys, ct->dt, context_private); +} + + + +/** + * Create buffer which wraps user-space data. + */ +static struct pipe_resource * +cell_user_buffer_create(struct pipe_screen *screen, + void *ptr, + unsigned bytes, + unsigned bind_flags) +{ + struct cell_resource *buffer; + + buffer = CALLOC_STRUCT(cell_resource); + if(!buffer) + return NULL; + + pipe_reference_init(&buffer->base.reference, 1); + buffer->base.screen = screen; + buffer->base.format = PIPE_FORMAT_R8_UNORM; /* ?? */ + buffer->base.bind = PIPE_BIND_TRANSFER_READ | bind_flags; + buffer->base.usage = PIPE_USAGE_IMMUTABLE; + buffer->base.flags = 0; + buffer->base.width0 = bytes; + buffer->base.height0 = 1; + buffer->base.depth0 = 1; + buffer->userBuffer = TRUE; + buffer->data = ptr; + + return &buffer->base; +} + + + + void cell_init_screen_texture_funcs(struct pipe_screen *screen) { - screen->texture_create = cell_texture_create; - screen->texture_destroy = cell_texture_destroy; + screen->resource_create = cell_resource_create; + screen->resource_destroy = cell_resource_destroy; + screen->resource_from_handle = cell_resource_from_handle; + screen->resource_get_handle = cell_resource_get_handle; + screen->user_buffer_create = cell_user_buffer_create; screen->get_tex_surface = cell_get_tex_surface; screen->tex_surface_destroy = cell_tex_surface_destroy; - screen->get_tex_transfer = cell_get_tex_transfer; - screen->tex_transfer_destroy = cell_tex_transfer_destroy; + screen->flush_frontbuffer = cell_flush_frontbuffer; +} + +void +cell_init_transfer_funcs(struct cell_context *cell) +{ + cell->pipe.get_transfer = cell_get_transfer; + cell->pipe.transfer_destroy = cell_transfer_destroy; + cell->pipe.transfer_map = cell_transfer_map; + cell->pipe.transfer_unmap = cell_transfer_unmap; - screen->transfer_map = cell_transfer_map; - screen->transfer_unmap = cell_transfer_unmap; + cell->pipe.transfer_flush_region = u_default_transfer_flush_region; + cell->pipe.transfer_inline_write = u_default_transfer_inline_write; }