X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fcell%2Fspu%2Fspu_main.h;h=33767e7c51da45f4717cee3b986682e722ca3504;hb=2fe65e8f149e961afb8ccd9b1e57c5c7e96ecfd6;hp=4879f8c9c8dc11604cdf943ec44f8ed8a0192343;hpb=7158203b081ad34c03382f07e0df748eae235e9b;p=mesa.git diff --git a/src/gallium/drivers/cell/spu/spu_main.h b/src/gallium/drivers/cell/spu/spu_main.h index 4879f8c9c8d..33767e7c51d 100644 --- a/src/gallium/drivers/cell/spu/spu_main.h +++ b/src/gallium/drivers/cell/spu/spu_main.h @@ -36,11 +36,24 @@ #include "pipe/p_state.h" - -#define MAX_WIDTH 1024 -#define MAX_HEIGHT 1024 +#if DEBUG +/* These debug macros use the unusual construction ", ##__VA_ARGS__" + * which expands to the expected comma + args if variadic arguments + * are supplied, but swallows the comma if there are no variadic + * arguments (which avoids syntax errors that would otherwise occur). + */ +#define D_PRINTF(flag, format,...) \ + if (spu.init.debug_flags & (flag)) \ + printf("SPU %u: " format, spu.init.id, ##__VA_ARGS__) +#else +#define D_PRINTF(...) +#endif +/** + * A tile is basically a TILE_SIZE x TILE_SIZE block of 4-byte pixels. + * The data may be addressed through several different types. + */ typedef union { ushort us[TILE_SIZE][TILE_SIZE]; uint ui[TILE_SIZE][TILE_SIZE]; @@ -56,38 +69,32 @@ typedef union { #define TILE_STATUS_GETTING 5 /**< mfc_get() called but not yet arrived */ -struct spu_frag_test_results { - qword mask; - qword depth; - qword stencil; -}; - -typedef struct spu_frag_test_results (*frag_test_func)(qword frag_mask, - qword pixel_depth, qword pixel_stencil, qword frag_depth, - qword frag_alpha, qword facing); - +/** Function for sampling textures */ +typedef void (*spu_sample_texture_2d_func)(vector float s, + vector float t, + uint unit, uint level, uint face, + vector float colors[4]); -struct spu_blend_results { - qword r; - qword g; - qword b; - qword a; -}; -typedef struct spu_blend_results (*blend_func)( - qword frag_r, qword frag_g, qword frag_b, qword frag_a, - qword pixel_r, qword pixel_g, qword pixel_b, qword pixel_a, - qword const_r, qword const_g, qword const_b, qword const_a); +/** Function for performing per-fragment ops */ +typedef void (*spu_fragment_ops_func)(uint x, uint y, + tile_t *colorTile, + tile_t *depthStencilTile, + vector float fragZ, + vector float fragRed, + vector float fragGreen, + vector float fragBlue, + vector float fragAlpha, + vector unsigned int mask); -typedef struct spu_blend_results (*logicop_func)( - qword pixel_r, qword pixel_g, qword pixel_b, qword pixel_a, - qword frag_r, qword frag_g, qword frag_b, qword frag_a, - qword frag_mask); +/** Function for running fragment program */ +typedef vector unsigned int (*spu_fragment_program_func)(vector float *inputs, + vector float *outputs, + vector float *constants); -typedef vector float (*sample_texture_func)(uint unit, vector float texcoord); - -struct spu_framebuffer { +struct spu_framebuffer +{ void *color_start; /**< addr of color surface in main memory */ void *depth_start; /**< addr of depth surface in main memory */ enum pipe_format color_format; @@ -99,70 +106,91 @@ struct spu_framebuffer { uint depth_clear_value; uint zsize; /**< 0, 2 or 4 bytes per Z */ + float zscale; /**< 65535.0, 2^24-1 or 2^32-1 */ } ALIGN16_ATTRIB; -struct spu_texture +/** per-texture level info */ +struct spu_texture_level { void *start; - ushort width, height; + ushort width, height, depth; ushort tiles_per_row; - vector float tex_size; - vector unsigned int tex_size_mask; /**< == int(size - 1) */ - vector unsigned int tex_size_x_mask; /**< == int(size - 1) */ - vector unsigned int tex_size_y_mask; /**< == int(size - 1) */ + uint bytes_per_image; + /** texcoord scale factors */ + vector float scale_s, scale_t, scale_r; + /** texcoord masks (if REPEAT then size-1, else ~0) */ + vector signed int mask_s, mask_t, mask_r; + /** texcoord clamp limits */ + vector signed int max_s, max_t, max_r; +} ALIGN16_ATTRIB; + + +struct spu_texture +{ + struct spu_texture_level level[CELL_MAX_TEXTURE_LEVELS]; + uint max_level; + uint target; /**< PIPE_TEXTURE_x */ } ALIGN16_ATTRIB; /** - * All SPU global/context state will be in singleton object of this type: + * All SPU global/context state will be in a singleton object of this type: */ struct spu_global { + /** One-time init/constant info */ struct cell_init_info init; + /* + * Current state + */ struct spu_framebuffer fb; - boolean read_depth; - boolean read_stencil; - frag_test_func frag_test; /**< Current depth/stencil test code */ - - boolean read_fb; /**< Does current blend mode require framebuffer read? */ - blend_func blend; /**< Current blend code */ - qword const_blend_color[4] ALIGN16_ATTRIB; - - logicop_func logicop; /**< Current logicop code **/ - + struct pipe_depth_stencil_alpha_state depth_stencil_alpha; + struct pipe_blend_state blend; + struct pipe_blend_color blend_color; struct pipe_sampler_state sampler[PIPE_MAX_SAMPLERS]; + struct pipe_rasterizer_state rasterizer; struct spu_texture texture[PIPE_MAX_SAMPLERS]; - struct vertex_info vertex_info; - /* XXX more state to come */ - - - /** current color and Z tiles */ + /** Current color and Z tiles */ tile_t ctile ALIGN16_ATTRIB; tile_t ztile ALIGN16_ATTRIB; + /** Read depth/stencil tiles? */ + boolean read_depth_stencil; + /** Current tiles' status */ ubyte cur_ctile_status, cur_ztile_status; /** Status of all tiles in framebuffer */ - ubyte ctile_status[MAX_HEIGHT/TILE_SIZE][MAX_WIDTH/TILE_SIZE] ALIGN16_ATTRIB; - ubyte ztile_status[MAX_HEIGHT/TILE_SIZE][MAX_WIDTH/TILE_SIZE] ALIGN16_ATTRIB; + ubyte ctile_status[CELL_MAX_HEIGHT/TILE_SIZE][CELL_MAX_WIDTH/TILE_SIZE] ALIGN16_ATTRIB; + ubyte ztile_status[CELL_MAX_HEIGHT/TILE_SIZE][CELL_MAX_WIDTH/TILE_SIZE] ALIGN16_ATTRIB; + + /** Current fragment ops machine code, at 8-byte boundary */ + uint *fragment_ops_code; + uint fragment_ops_code_size; + /** Current fragment ops functions, 0 = frontfacing, 1 = backfacing */ + spu_fragment_ops_func fragment_ops[2]; + /** Current fragment program machine code, at 8-byte boundary */ + uint fragment_program_code[SPU_MAX_FRAGMENT_PROGRAM_INSTS] ALIGN8_ATTRIB; + /** Current fragment ops function */ + spu_fragment_program_func fragment_program; - /** for converting RGBA to PIPE_FORMAT_x colors */ - vector unsigned char color_shuffle; + /** Current texture sampler function */ + spu_sample_texture_2d_func sample_texture_2d[CELL_MAX_SAMPLERS]; + spu_sample_texture_2d_func min_sample_texture_2d[CELL_MAX_SAMPLERS]; + spu_sample_texture_2d_func mag_sample_texture_2d[CELL_MAX_SAMPLERS]; - sample_texture_func sample_texture[CELL_MAX_SAMPLERS]; + /** Fragment program constants */ + vector float constants[4 * CELL_MAX_CONSTANTS]; } ALIGN16_ATTRIB; extern struct spu_global spu; -extern boolean Debug; - @@ -181,7 +209,7 @@ extern boolean Debug; #define TAG_DCACHE1 21 #define TAG_DCACHE2 22 #define TAG_DCACHE3 23 - +#define TAG_FENCE 24 static INLINE void