X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fcell%2Fspu%2Fspu_tri.c;h=17e337bbdf6e05d3adae6077fec1ad6be65cf930;hb=ea990867a8b0f59a85b01e7d3aa3ab53d61078d2;hp=be9624cf7d9e2fc43c69cccbf34e2230aef56d1a;hpb=6ac2c1cc0cd1253ba2014d459010032127f185ec;p=mesa.git diff --git a/src/gallium/drivers/cell/spu/spu_tri.c b/src/gallium/drivers/cell/spu/spu_tri.c index be9624cf7d9..17e337bbdf6 100644 --- a/src/gallium/drivers/cell/spu/spu_tri.c +++ b/src/gallium/drivers/cell/spu/spu_tri.c @@ -29,17 +29,16 @@ * Triangle rendering within a tile. */ +#include #include "pipe/p_compiler.h" #include "pipe/p_format.h" #include "pipe/p_util.h" -#include "spu_blend.h" #include "spu_colorpack.h" #include "spu_main.h" #include "spu_texture.h" #include "spu_tile.h" #include "spu_tri.h" - -#include "spu_ztest.h" +#include "spu_per_fragment_op.h" /** Masks are uint[4] vectors with each element being 0 or 0xffffffff */ @@ -262,18 +261,17 @@ do_depth_test(int x, int y, mask_t quadmask) float4 zvals; mask_t mask; + if (spu.fb.depth_format == PIPE_FORMAT_NONE) + return quadmask; + zvals.v = eval_z((float) x, (float) y); - if (spu.fb.depth_format == PIPE_FORMAT_Z16_UNORM) { - int ix = (x - setup.cliprect_minx) / 4; - int iy = (y - setup.cliprect_miny) / 2; - mask = spu_z16_test_less(zvals.v, &spu.ztile.us8[iy][ix], x>>1, quadmask); - } - else { - int ix = (x - setup.cliprect_minx) / 2; - int iy = (y - setup.cliprect_miny) / 2; - mask = spu_z32_test_less(zvals.v, &spu.ztile.ui4[iy][ix], quadmask); - } + mask = (mask_t) spu_do_depth_stencil(x - setup.cliprect_minx, + y - setup.cliprect_miny, + (qword) quadmask, + (qword) zvals.v, + (qword) spu_splats((unsigned char) 0x0ffu), + (qword) spu_splats((unsigned int) 0x01u)); if (spu_extract(spu_orx(mask), 0)) spu.cur_ztile_status = TILE_STATUS_DIRTY; @@ -299,7 +297,7 @@ emit_quad( int x, int y, mask_t mask ) sp->quad.first->run(sp->quad.first, &setup.quad); #else - if (spu.depth_stencil.depth.enabled) { + if (spu.read_depth) { mask = do_depth_test(x, y, mask); } @@ -307,12 +305,11 @@ emit_quad( int x, int y, mask_t mask ) if (spu_extract(spu_orx(mask), 0)) { const int ix = x - setup.cliprect_minx; const int iy = y - setup.cliprect_miny; - const vector unsigned char shuffle = spu.color_shuffle; vector float colors[4]; spu.cur_ctile_status = TILE_STATUS_DIRTY; - if (spu.texture.start) { + if (spu.texture[0].start) { /* texture mapping */ vector float texcoords[4]; eval_coeff(2, (float) x, (float) y, texcoords); @@ -331,27 +328,55 @@ emit_quad( int x, int y, mask_t mask ) eval_coeff(1, (float) x, (float) y, colors); } -#if 1 - if (spu.blend.blend_enable) - blend_quad(ix % TILE_SIZE, iy % TILE_SIZE, colors); -#endif - if (spu_extract(mask, 0)) - spu.ctile.ui[iy][ix] = spu_pack_color_shuffle(colors[0], shuffle); - if (spu_extract(mask, 1)) - spu.ctile.ui[iy][ix+1] = spu_pack_color_shuffle(colors[1], shuffle); - if (spu_extract(mask, 2)) - spu.ctile.ui[iy+1][ix] = spu_pack_color_shuffle(colors[2], shuffle); - if (spu_extract(mask, 3)) - spu.ctile.ui[iy+1][ix+1] = spu_pack_color_shuffle(colors[3], shuffle); + /* Convert fragment data from AoS to SoA format. + */ + qword soa_frag[4]; + _transpose_matrix4x4((vec_float4 *) soa_frag, colors); + + /* Read the current framebuffer values. + */ + const qword pix[4] = { + (qword) spu_splats(spu.ctile.ui[iy+0][ix+0]), + (qword) spu_splats(spu.ctile.ui[iy+0][ix+1]), + (qword) spu_splats(spu.ctile.ui[iy+1][ix+0]), + (qword) spu_splats(spu.ctile.ui[iy+1][ix+1]), + }; + + qword soa_pix[4]; + + if (spu.read_fb) { + /* Convert pixel data from AoS to SoA format. + */ + vec_float4 aos_pix[4] = { + spu_unpack_A8R8G8B8(spu.ctile.ui[iy+0][ix+0]), + spu_unpack_A8R8G8B8(spu.ctile.ui[iy+0][ix+1]), + spu_unpack_A8R8G8B8(spu.ctile.ui[iy+1][ix+0]), + spu_unpack_A8R8G8B8(spu.ctile.ui[iy+1][ix+1]), + }; + + _transpose_matrix4x4((vec_float4 *) soa_pix, aos_pix); + } -#if 0 - /* SIMD_Z with swizzled color buffer (someday) */ - vector unsigned int uicolors = *((vector unsigned int *) &colors); - spu.ctile.ui4[iy/2][ix/2] = spu_sel(spu.ctile.ui4[iy/2][ix/2], uicolors, mask); -#endif - } + struct spu_blend_results result = + (*spu.blend)(soa_frag[0], soa_frag[1], soa_frag[2], soa_frag[3], + soa_pix[0], soa_pix[1], soa_pix[2], soa_pix[3], + spu.const_blend_color[0], spu.const_blend_color[1], + spu.const_blend_color[2], spu.const_blend_color[3]); + + + /* Convert final pixel data from SoA to AoS format. + */ + result = (*spu.logicop)(pix[0], pix[1], pix[2], pix[3], + result.r, result.g, result.b, result.a, + (qword) mask); + + spu.ctile.ui[iy+0][ix+0] = spu_extract((vec_uint4) result.r, 0); + spu.ctile.ui[iy+0][ix+1] = spu_extract((vec_uint4) result.g, 0); + spu.ctile.ui[iy+1][ix+0] = spu_extract((vec_uint4) result.b, 0); + spu.ctile.ui[iy+1][ix+1] = spu_extract((vec_uint4) result.a, 0); + } #endif } @@ -434,7 +459,7 @@ static void flush_spans( void ) } ASSERT(spu.cur_ctile_status != TILE_STATUS_DEFINED); - if (spu.depth_stencil.depth.enabled) { + if (spu.read_depth) { if (spu.cur_ztile_status == TILE_STATUS_GETTING) { /* wait for mfc_get() to complete */ //printf("SPU: %u: waiting for ztile\n", spu.init.id);