X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Ffailover%2Ffo_context.h;h=9d3e0d0dba0d24c7509e2ed5376dd1fb1ca2a9fb;hb=3ed0a099c70e9d771e60e0ddf70bc0b5ba83a483;hp=149393712a3c90aff853f6fd6ee55a77e82971a2;hpb=b46bcd8e7b37aa2e9159e126c1cc88234a3c2790;p=mesa.git diff --git a/src/gallium/drivers/failover/fo_context.h b/src/gallium/drivers/failover/fo_context.h index 149393712a3..9d3e0d0dba0 100644 --- a/src/gallium/drivers/failover/fo_context.h +++ b/src/gallium/drivers/failover/fo_context.h @@ -47,13 +47,15 @@ #define FO_NEW_ALPHA_TEST 0x100 #define FO_NEW_DEPTH_STENCIL 0x200 #define FO_NEW_SAMPLER 0x400 -#define FO_NEW_TEXTURE 0x800 +#define FO_NEW_SAMPLER_VIEW 0x800 #define FO_NEW_VERTEX 0x2000 #define FO_NEW_VERTEX_SHADER 0x4000 #define FO_NEW_BLEND_COLOR 0x8000 -#define FO_NEW_CLEAR_COLOR 0x10000 -#define FO_NEW_VERTEX_BUFFER 0x20000 -#define FO_NEW_VERTEX_ELEMENT 0x40000 +#define FO_NEW_STENCIL_REF 0x10000 +#define FO_NEW_CLEAR_COLOR 0x20000 +#define FO_NEW_VERTEX_BUFFER 0x40000 +#define FO_NEW_VERTEX_ELEMENT 0x80000 +#define FO_NEW_SAMPLE_MASK 0x100000 @@ -64,6 +66,13 @@ struct fo_state { void *sw_state; void *hw_state; }; + +struct fo_sampler_view { + struct pipe_sampler_view base; + struct pipe_sampler_view *sw; + struct pipe_sampler_view *hw; +}; + struct failover_context { struct pipe_context pipe; /**< base class */ @@ -77,32 +86,34 @@ struct failover_context { const struct fo_state *rasterizer; const struct fo_state *fragment_shader; const struct fo_state *vertex_shader; + const struct fo_state *vertex_elements; struct pipe_blend_color blend_color; + struct pipe_stencil_ref stencil_ref; struct pipe_clip_state clip; + unsigned sample_mask; struct pipe_framebuffer_state framebuffer; struct pipe_poly_stipple poly_stipple; struct pipe_scissor_state scissor; - struct pipe_texture *texture[PIPE_MAX_SAMPLERS]; - struct pipe_texture *vertex_textures[PIPE_MAX_VERTEX_SAMPLERS]; struct pipe_viewport_state viewport; struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS]; - struct pipe_vertex_element vertex_elements[PIPE_MAX_ATTRIBS]; uint num_vertex_buffers; - uint num_vertex_elements; void *sw_sampler_state[PIPE_MAX_SAMPLERS]; void *hw_sampler_state[PIPE_MAX_SAMPLERS]; void *sw_vertex_sampler_state[PIPE_MAX_VERTEX_SAMPLERS]; void *hw_vertex_sampler_state[PIPE_MAX_VERTEX_SAMPLERS]; + struct fo_sampler_view *fragment_sampler_views[PIPE_MAX_SAMPLERS]; + struct fo_sampler_view *vertex_sampler_views[PIPE_MAX_VERTEX_SAMPLERS]; + unsigned num_fragment_sampler_views; + unsigned num_vertex_sampler_views; + unsigned dirty; unsigned num_samplers; unsigned num_vertex_samplers; - unsigned num_textures; - unsigned num_vertex_textures; unsigned mode; struct pipe_context *hw; @@ -125,7 +136,7 @@ failover_context( struct pipe_context *pipe ) void failover_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, - const struct pipe_constant_buffer *buf); + struct pipe_resource *resource); #endif /* FO_CONTEXT_H */