X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Ffreedreno%2FMakefile.sources;h=0fd7bcf5dddaaa791b9053a64be041c31dc93a87;hb=9ce4db6231462998f9426c74681a464bda928842;hp=bd5d92f1afcc91e9a0b7d24d8403a4bb0ddad97c;hpb=f0e2d7ab4615651b40e37205bed12c9ca92e84f3;p=mesa.git diff --git a/src/gallium/drivers/freedreno/Makefile.sources b/src/gallium/drivers/freedreno/Makefile.sources index bd5d92f1afc..0fd7bcf5ddd 100644 --- a/src/gallium/drivers/freedreno/Makefile.sources +++ b/src/gallium/drivers/freedreno/Makefile.sources @@ -1,46 +1,206 @@ C_SOURCES := \ - freedreno_util.c \ - freedreno_lowering.c \ - freedreno_query.c \ + disasm.h \ + freedreno_batch.c \ + freedreno_batch.h \ + freedreno_batch_cache.c \ + freedreno_batch_cache.h \ + freedreno_blitter.c \ + freedreno_blitter.h \ + freedreno_context.c \ + freedreno_context.h \ + freedreno_draw.c \ + freedreno_draw.h \ freedreno_fence.c \ + freedreno_fence.h \ + freedreno_gmem.c \ + freedreno_gmem.h \ + freedreno_log.c \ + freedreno_log.h \ + freedreno_program.c \ + freedreno_program.h \ + freedreno_query.c \ + freedreno_query.h \ + freedreno_query_acc.c \ + freedreno_query_acc.h \ + freedreno_query_hw.c \ + freedreno_query_hw.h \ + freedreno_query_sw.c \ + freedreno_query_sw.h \ freedreno_resource.c \ - freedreno_surface.c \ - freedreno_draw.c \ + freedreno_resource.h \ + freedreno_screen.c \ + freedreno_screen.h \ freedreno_state.c \ + freedreno_state.h \ + freedreno_surface.c \ + freedreno_surface.h \ freedreno_texture.c \ - freedreno_context.c \ - freedreno_screen.c \ - freedreno_gmem.c + freedreno_texture.h \ + freedreno_util.c \ + freedreno_util.h a2xx_SOURCES := \ + a2xx/disasm-a2xx.c \ a2xx/fd2_blend.c \ - a2xx/fd2_compiler.c \ + a2xx/fd2_blend.h \ a2xx/fd2_context.c \ + a2xx/fd2_context.h \ a2xx/fd2_draw.c \ + a2xx/fd2_draw.h \ a2xx/fd2_emit.c \ + a2xx/fd2_emit.h \ a2xx/fd2_gmem.c \ + a2xx/fd2_gmem.h \ a2xx/fd2_program.c \ + a2xx/fd2_program.h \ + a2xx/fd2_query.c \ + a2xx/fd2_query.h \ a2xx/fd2_rasterizer.c \ + a2xx/fd2_rasterizer.h \ + a2xx/fd2_resource.c \ + a2xx/fd2_resource.h \ a2xx/fd2_screen.c \ + a2xx/fd2_screen.h \ a2xx/fd2_texture.c \ + a2xx/fd2_texture.h \ a2xx/fd2_util.c \ + a2xx/fd2_util.h \ a2xx/fd2_zsa.c \ - a2xx/disasm-a2xx.c \ - a2xx/ir-a2xx.c + a2xx/fd2_zsa.h \ + a2xx/instr-a2xx.h \ + a2xx/ir2.c \ + a2xx/ir2.h \ + a2xx/ir2_assemble.c \ + a2xx/ir2_cp.c \ + a2xx/ir2_nir.c \ + a2xx/ir2_private.h \ + a2xx/ir2_ra.c a3xx_SOURCES := \ a3xx/fd3_blend.c \ - a3xx/fd3_compiler.c \ - a3xx/fd3_compiler_old.c \ + a3xx/fd3_blend.h \ a3xx/fd3_context.c \ + a3xx/fd3_context.h \ a3xx/fd3_draw.c \ + a3xx/fd3_draw.h \ a3xx/fd3_emit.c \ + a3xx/fd3_emit.h \ + a3xx/fd3_format.c \ + a3xx/fd3_format.h \ a3xx/fd3_gmem.c \ + a3xx/fd3_gmem.h \ a3xx/fd3_program.c \ + a3xx/fd3_program.h \ + a3xx/fd3_query.c \ + a3xx/fd3_query.h \ a3xx/fd3_rasterizer.c \ + a3xx/fd3_rasterizer.h \ + a3xx/fd3_resource.c \ + a3xx/fd3_resource.h \ a3xx/fd3_screen.c \ + a3xx/fd3_screen.h \ a3xx/fd3_texture.c \ - a3xx/fd3_util.c \ + a3xx/fd3_texture.h \ a3xx/fd3_zsa.c \ - a3xx/disasm-a3xx.c \ - a3xx/ir3.c + a3xx/fd3_zsa.h + +a4xx_SOURCES := \ + a4xx/fd4_blend.c \ + a4xx/fd4_blend.h \ + a4xx/fd4_context.c \ + a4xx/fd4_context.h \ + a4xx/fd4_draw.c \ + a4xx/fd4_draw.h \ + a4xx/fd4_emit.c \ + a4xx/fd4_emit.h \ + a4xx/fd4_format.c \ + a4xx/fd4_format.h \ + a4xx/fd4_gmem.c \ + a4xx/fd4_gmem.h \ + a4xx/fd4_program.c \ + a4xx/fd4_program.h \ + a4xx/fd4_query.c \ + a4xx/fd4_query.h \ + a4xx/fd4_rasterizer.c \ + a4xx/fd4_rasterizer.h \ + a4xx/fd4_screen.c \ + a4xx/fd4_screen.h \ + a4xx/fd4_texture.c \ + a4xx/fd4_texture.h \ + a4xx/fd4_zsa.c \ + a4xx/fd4_zsa.h + +a5xx_SOURCES := \ + a5xx/fd5_blend.c \ + a5xx/fd5_blend.h \ + a5xx/fd5_blitter.c \ + a5xx/fd5_blitter.h \ + a5xx/fd5_compute.c \ + a5xx/fd5_compute.h \ + a5xx/fd5_context.c \ + a5xx/fd5_context.h \ + a5xx/fd5_draw.c \ + a5xx/fd5_draw.h \ + a5xx/fd5_emit.c \ + a5xx/fd5_emit.h \ + a5xx/fd5_format.c \ + a5xx/fd5_format.h \ + a5xx/fd5_gmem.c \ + a5xx/fd5_gmem.h \ + a5xx/fd5_image.c \ + a5xx/fd5_image.h \ + a5xx/fd5_program.c \ + a5xx/fd5_program.h \ + a5xx/fd5_query.c \ + a5xx/fd5_query.h \ + a5xx/fd5_rasterizer.c \ + a5xx/fd5_rasterizer.h \ + a5xx/fd5_resource.c \ + a5xx/fd5_resource.h \ + a5xx/fd5_screen.c \ + a5xx/fd5_screen.h \ + a5xx/fd5_texture.c \ + a5xx/fd5_texture.h \ + a5xx/fd5_zsa.c \ + a5xx/fd5_zsa.h + +a6xx_SOURCES := \ + a6xx/fd6_blend.c \ + a6xx/fd6_blend.h \ + a6xx/fd6_blitter.c \ + a6xx/fd6_blitter.h \ + a6xx/fd6_compute.c \ + a6xx/fd6_compute.h \ + a6xx/fd6_context.c \ + a6xx/fd6_context.h \ + a6xx/fd6_draw.c \ + a6xx/fd6_draw.h \ + a6xx/fd6_emit.c \ + a6xx/fd6_emit.h \ + a6xx/fd6_format.c \ + a6xx/fd6_format.h \ + a6xx/fd6_gmem.c \ + a6xx/fd6_gmem.h \ + a6xx/fd6_image.c \ + a6xx/fd6_image.h \ + a6xx/fd6_program.c \ + a6xx/fd6_program.h \ + a6xx/fd6_query.c \ + a6xx/fd6_query.h \ + a6xx/fd6_rasterizer.c \ + a6xx/fd6_rasterizer.h \ + a6xx/fd6_resource.c \ + a6xx/fd6_resource.h \ + a6xx/fd6_screen.c \ + a6xx/fd6_screen.h \ + a6xx/fd6_texture.c \ + a6xx/fd6_texture.h \ + a6xx/fd6_zsa.c \ + a6xx/fd6_zsa.h + +ir3_SOURCES := \ + ir3/ir3_cache.c \ + ir3/ir3_cache.h \ + ir3/ir3_gallium.c \ + ir3/ir3_gallium.h +