X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Ffreedreno%2FMakefile.sources;h=18e65fbbfac575024a0aa24791dbf26970f6c718;hb=50f9a9aa960b6340b84aae2fa0e86e14c0e40fa8;hp=02a88b6138d245039ad0db90334ad4d53400b61b;hpb=959ed5c1636441cbd4dfb720e3d57e0a03bd9992;p=mesa.git diff --git a/src/gallium/drivers/freedreno/Makefile.sources b/src/gallium/drivers/freedreno/Makefile.sources index 02a88b6138d..18e65fbbfac 100644 --- a/src/gallium/drivers/freedreno/Makefile.sources +++ b/src/gallium/drivers/freedreno/Makefile.sources @@ -1,11 +1,185 @@ C_SOURCES := \ - freedreno_util.c \ + adreno_common.xml.h \ + adreno_pm4.xml.h \ + disasm.h \ + freedreno_batch.c \ + freedreno_batch.h \ + freedreno_batch_cache.c \ + freedreno_batch_cache.h \ + freedreno_blitter.c \ + freedreno_blitter.h \ + freedreno_context.c \ + freedreno_context.h \ + freedreno_draw.c \ + freedreno_draw.h \ freedreno_fence.c \ + freedreno_fence.h \ + freedreno_gmem.c \ + freedreno_gmem.h \ + freedreno_program.c \ + freedreno_program.h \ + freedreno_query.c \ + freedreno_query.h \ + freedreno_query_acc.c \ + freedreno_query_acc.h \ + freedreno_query_hw.c \ + freedreno_query_hw.h \ + freedreno_query_sw.c \ + freedreno_query_sw.h \ freedreno_resource.c \ - freedreno_surface.c \ - freedreno_draw.c \ + freedreno_resource.h \ + freedreno_screen.c \ + freedreno_screen.h \ freedreno_state.c \ + freedreno_state.h \ + freedreno_surface.c \ + freedreno_surface.h \ freedreno_texture.c \ - freedreno_context.c \ - freedreno_screen.c \ - freedreno_gmem.c + freedreno_texture.h \ + freedreno_util.c \ + freedreno_util.h + +a2xx_SOURCES := \ + a2xx/a2xx.xml.h \ + a2xx/disasm-a2xx.c \ + a2xx/fd2_blend.c \ + a2xx/fd2_blend.h \ + a2xx/fd2_compiler.c \ + a2xx/fd2_compiler.h \ + a2xx/fd2_context.c \ + a2xx/fd2_context.h \ + a2xx/fd2_draw.c \ + a2xx/fd2_draw.h \ + a2xx/fd2_emit.c \ + a2xx/fd2_emit.h \ + a2xx/fd2_gmem.c \ + a2xx/fd2_gmem.h \ + a2xx/fd2_program.c \ + a2xx/fd2_program.h \ + a2xx/fd2_rasterizer.c \ + a2xx/fd2_rasterizer.h \ + a2xx/fd2_screen.c \ + a2xx/fd2_screen.h \ + a2xx/fd2_texture.c \ + a2xx/fd2_texture.h \ + a2xx/fd2_util.c \ + a2xx/fd2_util.h \ + a2xx/fd2_zsa.c \ + a2xx/fd2_zsa.h \ + a2xx/instr-a2xx.h \ + a2xx/ir-a2xx.c \ + a2xx/ir-a2xx.h + +a3xx_SOURCES := \ + a3xx/a3xx.xml.h \ + a3xx/fd3_blend.c \ + a3xx/fd3_blend.h \ + a3xx/fd3_context.c \ + a3xx/fd3_context.h \ + a3xx/fd3_draw.c \ + a3xx/fd3_draw.h \ + a3xx/fd3_emit.c \ + a3xx/fd3_emit.h \ + a3xx/fd3_format.c \ + a3xx/fd3_format.h \ + a3xx/fd3_gmem.c \ + a3xx/fd3_gmem.h \ + a3xx/fd3_program.c \ + a3xx/fd3_program.h \ + a3xx/fd3_query.c \ + a3xx/fd3_query.h \ + a3xx/fd3_rasterizer.c \ + a3xx/fd3_rasterizer.h \ + a3xx/fd3_screen.c \ + a3xx/fd3_screen.h \ + a3xx/fd3_texture.c \ + a3xx/fd3_texture.h \ + a3xx/fd3_zsa.c \ + a3xx/fd3_zsa.h + +a4xx_SOURCES := \ + a4xx/a4xx.xml.h \ + a4xx/fd4_blend.c \ + a4xx/fd4_blend.h \ + a4xx/fd4_context.c \ + a4xx/fd4_context.h \ + a4xx/fd4_draw.c \ + a4xx/fd4_draw.h \ + a4xx/fd4_emit.c \ + a4xx/fd4_emit.h \ + a4xx/fd4_format.c \ + a4xx/fd4_format.h \ + a4xx/fd4_gmem.c \ + a4xx/fd4_gmem.h \ + a4xx/fd4_program.c \ + a4xx/fd4_program.h \ + a4xx/fd4_query.c \ + a4xx/fd4_query.h \ + a4xx/fd4_rasterizer.c \ + a4xx/fd4_rasterizer.h \ + a4xx/fd4_screen.c \ + a4xx/fd4_screen.h \ + a4xx/fd4_texture.c \ + a4xx/fd4_texture.h \ + a4xx/fd4_zsa.c \ + a4xx/fd4_zsa.h + +a5xx_SOURCES := \ + a5xx/a5xx.xml.h \ + a5xx/fd5_blend.c \ + a5xx/fd5_blend.h \ + a5xx/fd5_blitter.c \ + a5xx/fd5_blitter.h \ + a5xx/fd5_compute.c \ + a5xx/fd5_compute.h \ + a5xx/fd5_context.c \ + a5xx/fd5_context.h \ + a5xx/fd5_draw.c \ + a5xx/fd5_draw.h \ + a5xx/fd5_emit.c \ + a5xx/fd5_emit.h \ + a5xx/fd5_format.c \ + a5xx/fd5_format.h \ + a5xx/fd5_gmem.c \ + a5xx/fd5_gmem.h \ + a5xx/fd5_image.c \ + a5xx/fd5_image.h \ + a5xx/fd5_program.c \ + a5xx/fd5_program.h \ + a5xx/fd5_query.c \ + a5xx/fd5_query.h \ + a5xx/fd5_rasterizer.c \ + a5xx/fd5_rasterizer.h \ + a5xx/fd5_resource.c \ + a5xx/fd5_resource.h \ + a5xx/fd5_screen.c \ + a5xx/fd5_screen.h \ + a5xx/fd5_texture.c \ + a5xx/fd5_texture.h \ + a5xx/fd5_zsa.c \ + a5xx/fd5_zsa.h + +ir3_SOURCES := \ + ir3/disasm-a3xx.c \ + ir3/instr-a3xx.h \ + ir3/ir3.c \ + ir3/ir3_compiler_nir.c \ + ir3/ir3_compiler.c \ + ir3/ir3_compiler.h \ + ir3/ir3_cp.c \ + ir3/ir3_depth.c \ + ir3/ir3_group.c \ + ir3/ir3.h \ + ir3/ir3_legalize.c \ + ir3/ir3_nir.c \ + ir3/ir3_nir.h \ + ir3/ir3_nir_lower_if_else.c \ + ir3/ir3_nir_lower_tg4_to_tex.c \ + ir3/ir3_print.c \ + ir3/ir3_ra.c \ + ir3/ir3_sched.c \ + ir3/ir3_shader.c \ + ir3/ir3_shader.h + +ir3_GENERATED_FILES := \ + ir3/ir3_nir_trig.c