X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Ffreedreno%2FMakefile.sources;h=a21dbe1f52023fac431bdbceb02c93965053f070;hb=b54afde3ad631b33b42812c9ebf2225d9c53e38e;hp=a565a9c4e4da8cb27ddc04deac3a7097ec735853;hpb=efbf14e8936384ab1d243afbe3fa9bb0f40e3898;p=mesa.git diff --git a/src/gallium/drivers/freedreno/Makefile.sources b/src/gallium/drivers/freedreno/Makefile.sources index a565a9c4e4d..a21dbe1f520 100644 --- a/src/gallium/drivers/freedreno/Makefile.sources +++ b/src/gallium/drivers/freedreno/Makefile.sources @@ -1,7 +1,11 @@ C_SOURCES := \ - adreno_common.xml.h \ - adreno_pm4.xml.h \ disasm.h \ + freedreno_batch.c \ + freedreno_batch.h \ + freedreno_batch_cache.c \ + freedreno_batch_cache.h \ + freedreno_blitter.c \ + freedreno_blitter.h \ freedreno_context.c \ freedreno_context.h \ freedreno_draw.c \ @@ -10,10 +14,14 @@ C_SOURCES := \ freedreno_fence.h \ freedreno_gmem.c \ freedreno_gmem.h \ + freedreno_log.c \ + freedreno_log.h \ freedreno_program.c \ freedreno_program.h \ freedreno_query.c \ freedreno_query.h \ + freedreno_query_acc.c \ + freedreno_query_acc.h \ freedreno_query_hw.c \ freedreno_query_hw.h \ freedreno_query_sw.c \ @@ -32,12 +40,8 @@ C_SOURCES := \ freedreno_util.h a2xx_SOURCES := \ - a2xx/a2xx.xml.h \ - a2xx/disasm-a2xx.c \ a2xx/fd2_blend.c \ a2xx/fd2_blend.h \ - a2xx/fd2_compiler.c \ - a2xx/fd2_compiler.h \ a2xx/fd2_context.c \ a2xx/fd2_context.h \ a2xx/fd2_draw.c \ @@ -48,8 +52,12 @@ a2xx_SOURCES := \ a2xx/fd2_gmem.h \ a2xx/fd2_program.c \ a2xx/fd2_program.h \ + a2xx/fd2_query.c \ + a2xx/fd2_query.h \ a2xx/fd2_rasterizer.c \ a2xx/fd2_rasterizer.h \ + a2xx/fd2_resource.c \ + a2xx/fd2_resource.h \ a2xx/fd2_screen.c \ a2xx/fd2_screen.h \ a2xx/fd2_texture.c \ @@ -59,11 +67,15 @@ a2xx_SOURCES := \ a2xx/fd2_zsa.c \ a2xx/fd2_zsa.h \ a2xx/instr-a2xx.h \ - a2xx/ir-a2xx.c \ - a2xx/ir-a2xx.h + a2xx/ir2.c \ + a2xx/ir2.h \ + a2xx/ir2_assemble.c \ + a2xx/ir2_cp.c \ + a2xx/ir2_nir.c \ + a2xx/ir2_private.h \ + a2xx/ir2_ra.c a3xx_SOURCES := \ - a3xx/a3xx.xml.h \ a3xx/fd3_blend.c \ a3xx/fd3_blend.h \ a3xx/fd3_context.c \ @@ -82,6 +94,8 @@ a3xx_SOURCES := \ a3xx/fd3_query.h \ a3xx/fd3_rasterizer.c \ a3xx/fd3_rasterizer.h \ + a3xx/fd3_resource.c \ + a3xx/fd3_resource.h \ a3xx/fd3_screen.c \ a3xx/fd3_screen.h \ a3xx/fd3_texture.c \ @@ -90,7 +104,6 @@ a3xx_SOURCES := \ a3xx/fd3_zsa.h a4xx_SOURCES := \ - a4xx/a4xx.xml.h \ a4xx/fd4_blend.c \ a4xx/fd4_blend.h \ a4xx/fd4_context.c \ @@ -109,6 +122,8 @@ a4xx_SOURCES := \ a4xx/fd4_query.h \ a4xx/fd4_rasterizer.c \ a4xx/fd4_rasterizer.h \ + a4xx/fd4_resource.c \ + a4xx/fd4_resource.h \ a4xx/fd4_screen.c \ a4xx/fd4_screen.h \ a4xx/fd4_texture.c \ @@ -116,23 +131,82 @@ a4xx_SOURCES := \ a4xx/fd4_zsa.c \ a4xx/fd4_zsa.h +a5xx_SOURCES := \ + a5xx/fd5_blend.c \ + a5xx/fd5_blend.h \ + a5xx/fd5_blitter.c \ + a5xx/fd5_blitter.h \ + a5xx/fd5_compute.c \ + a5xx/fd5_compute.h \ + a5xx/fd5_context.c \ + a5xx/fd5_context.h \ + a5xx/fd5_draw.c \ + a5xx/fd5_draw.h \ + a5xx/fd5_emit.c \ + a5xx/fd5_emit.h \ + a5xx/fd5_format.c \ + a5xx/fd5_format.h \ + a5xx/fd5_gmem.c \ + a5xx/fd5_gmem.h \ + a5xx/fd5_image.c \ + a5xx/fd5_image.h \ + a5xx/fd5_program.c \ + a5xx/fd5_program.h \ + a5xx/fd5_query.c \ + a5xx/fd5_query.h \ + a5xx/fd5_rasterizer.c \ + a5xx/fd5_rasterizer.h \ + a5xx/fd5_resource.c \ + a5xx/fd5_resource.h \ + a5xx/fd5_screen.c \ + a5xx/fd5_screen.h \ + a5xx/fd5_texture.c \ + a5xx/fd5_texture.h \ + a5xx/fd5_zsa.c \ + a5xx/fd5_zsa.h + +a6xx_SOURCES := \ + a6xx/fd6_blend.c \ + a6xx/fd6_blend.h \ + a6xx/fd6_blitter.c \ + a6xx/fd6_blitter.h \ + a6xx/fd6_compute.c \ + a6xx/fd6_compute.h \ + a6xx/fd6_const.c \ + a6xx/fd6_const.h \ + a6xx/fd6_context.c \ + a6xx/fd6_context.h \ + a6xx/fd6_draw.c \ + a6xx/fd6_draw.h \ + a6xx/fd6_emit.c \ + a6xx/fd6_emit.h \ + a6xx/fd6_format.c \ + a6xx/fd6_format.h \ + a6xx/fd6_gmem.c \ + a6xx/fd6_gmem.h \ + a6xx/fd6_image.c \ + a6xx/fd6_image.h \ + a6xx/fd6_program.c \ + a6xx/fd6_program.h \ + a6xx/fd6_query.c \ + a6xx/fd6_query.h \ + a6xx/fd6_rasterizer.c \ + a6xx/fd6_rasterizer.h \ + a6xx/fd6_resource.c \ + a6xx/fd6_resource.h \ + a6xx/fd6_screen.c \ + a6xx/fd6_screen.h \ + a6xx/fd6_texture.c \ + a6xx/fd6_texture.h \ + a6xx/fd6_vsc.c \ + a6xx/fd6_vsc.h \ + a6xx/fd6_zsa.c \ + a6xx/fd6_zsa.h + ir3_SOURCES := \ - ir3/disasm-a3xx.c \ - ir3/instr-a3xx.h \ - ir3/ir3.c \ - ir3/ir3_compiler.c \ - ir3/ir3_compiler_nir.c \ - ir3/ir3_compiler.h \ - ir3/ir3_cp.c \ - ir3/ir3_depth.c \ - ir3/ir3_dump.c \ - ir3/ir3_flatten.c \ - ir3/ir3_group.c \ - ir3/ir3.h \ - ir3/ir3_legalize.c \ - ir3/ir3_nir.h \ - ir3/ir3_nir_lower_if_else.c \ - ir3/ir3_ra.c \ - ir3/ir3_sched.c \ - ir3/ir3_shader.c \ - ir3/ir3_shader.h + ir3/ir3_cache.c \ + ir3/ir3_cache.h \ + ir3/ir3_const.h \ + ir3/ir3_gallium.c \ + ir3/ir3_gallium.h +