X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Ffreedreno%2Fa3xx%2Ffd3_gmem.c;h=151ecfbf6139c097ce62da92773d6ae437b152a2;hb=34690536a7fb792492fdedc9377a298827b8c1b7;hp=cdc880ed562f7b0755be9cee06966bbc0ed0da99;hpb=cb9e07aa84ff2dd8492fd8a7064ff2539d7d40f9;p=mesa.git diff --git a/src/gallium/drivers/freedreno/a3xx/fd3_gmem.c b/src/gallium/drivers/freedreno/a3xx/fd3_gmem.c index cdc880ed562..151ecfbf613 100644 --- a/src/gallium/drivers/freedreno/a3xx/fd3_gmem.c +++ b/src/gallium/drivers/freedreno/a3xx/fd3_gmem.c @@ -32,6 +32,7 @@ #include "util/u_inlines.h" #include "util/u_format.h" +#include "freedreno_draw.h" #include "freedreno_state.h" #include "freedreno_resource.h" @@ -39,13 +40,13 @@ #include "fd3_context.h" #include "fd3_emit.h" #include "fd3_program.h" -#include "fd3_util.h" +#include "fd3_format.h" #include "fd3_zsa.h" - static void emit_mrt(struct fd_ringbuffer *ring, unsigned nr_bufs, - struct pipe_surface **bufs, uint32_t *bases, uint32_t bin_w) + struct pipe_surface **bufs, uint32_t *bases, uint32_t bin_w, + bool decode_srgb) { enum a3xx_tile_mode tile_mode; unsigned i; @@ -56,91 +57,316 @@ emit_mrt(struct fd_ringbuffer *ring, unsigned nr_bufs, tile_mode = LINEAR; } - for (i = 0; i < 4; i++) { + for (i = 0; i < A3XX_MAX_RENDER_TARGETS; i++) { + enum pipe_format pformat = 0; enum a3xx_color_fmt format = 0; enum a3xx_color_swap swap = WZYX; + bool srgb = false; struct fd_resource *rsc = NULL; struct fd_resource_slice *slice = NULL; uint32_t stride = 0; uint32_t base = 0; + uint32_t offset = 0; - if (i < nr_bufs) { + if ((i < nr_bufs) && bufs[i]) { struct pipe_surface *psurf = bufs[i]; rsc = fd_resource(psurf->texture); - slice = &rsc->slices[psurf->u.tex.level]; - format = fd3_pipe2color(psurf->format); - swap = fd3_pipe2swap(psurf->format); + pformat = psurf->format; + /* In case we're drawing to Z32F_S8, the "color" actually goes to + * the stencil + */ + if (rsc->stencil) { + rsc = rsc->stencil; + pformat = rsc->base.b.format; + if (bases) + bases++; + } + slice = fd_resource_slice(rsc, psurf->u.tex.level); + format = fd3_pipe2color(pformat); + swap = fd3_pipe2swap(pformat); + if (decode_srgb) + srgb = util_format_is_srgb(pformat); + else + pformat = util_format_linear(pformat); + + debug_assert(psurf->u.tex.first_layer == psurf->u.tex.last_layer); + + offset = fd_resource_offset(rsc, psurf->u.tex.level, + psurf->u.tex.first_layer); if (bin_w) { stride = bin_w * rsc->cpp; if (bases) { - base = bases[i] * rsc->cpp; + base = bases[i]; } } else { stride = slice->pitch * rsc->cpp; } + } else if (i < nr_bufs && bases) { + base = bases[i]; } OUT_PKT0(ring, REG_A3XX_RB_MRT_BUF_INFO(i), 2); OUT_RING(ring, A3XX_RB_MRT_BUF_INFO_COLOR_FORMAT(format) | A3XX_RB_MRT_BUF_INFO_COLOR_TILE_MODE(tile_mode) | A3XX_RB_MRT_BUF_INFO_COLOR_BUF_PITCH(stride) | - A3XX_RB_MRT_BUF_INFO_COLOR_SWAP(swap)); - if (bin_w || (i >= nr_bufs)) { + A3XX_RB_MRT_BUF_INFO_COLOR_SWAP(swap) | + COND(srgb, A3XX_RB_MRT_BUF_INFO_COLOR_SRGB)); + if (bin_w || (i >= nr_bufs) || !bufs[i]) { OUT_RING(ring, A3XX_RB_MRT_BUF_BASE_COLOR_BUF_BASE(base)); } else { - OUT_RELOCW(ring, rsc->bo, slice->offset, 0, -1); + OUT_RELOCW(ring, rsc->bo, offset, 0, -1); } OUT_PKT0(ring, REG_A3XX_SP_FS_IMAGE_OUTPUT_REG(i), 1); - OUT_RING(ring, A3XX_SP_FS_IMAGE_OUTPUT_REG_MRTFORMAT(format)); + OUT_RING(ring, COND((i < nr_bufs) && bufs[i], + A3XX_SP_FS_IMAGE_OUTPUT_REG_MRTFORMAT( + fd3_fs_output_format(pformat)))); } } -static uint32_t -depth_base(struct fd_gmem_stateobj *gmem) +static bool +use_hw_binning(struct fd_batch *batch) { - return align(gmem->bin_w * gmem->bin_h, 0x4000); + struct fd_gmem_stateobj *gmem = &batch->ctx->gmem; + + /* workaround: combining scissor optimization and hw binning + * seems problematic. Seems like we end up with a mismatch + * between binning pass and rendering pass, wrt. where the hw + * thinks the vertices belong. And the blob driver doesn't + * seem to implement anything like scissor optimization, so + * not entirely sure what I might be missing. + * + * But scissor optimization is mainly for window managers, + * which don't have many vertices (and therefore doesn't + * benefit much from binning pass). + * + * So for now just disable binning if scissor optimization is + * used. + */ + if (gmem->minx || gmem->miny) + return false; + + if ((gmem->maxpw * gmem->maxph) > 32) + return false; + + if ((gmem->maxpw > 15) || (gmem->maxph > 15)) + return false; + + return fd_binning_enabled && ((gmem->nbins_x * gmem->nbins_y) > 2); +} + +/* workaround for (hlsq?) lockup with hw binning on a3xx patchlevel 0 */ +static void update_vsc_pipe(struct fd_batch *batch); +static void +emit_binning_workaround(struct fd_batch *batch) +{ + struct fd_context *ctx = batch->ctx; + struct fd_gmem_stateobj *gmem = &ctx->gmem; + struct fd_ringbuffer *ring = batch->gmem; + struct fd3_emit emit = { + .debug = &ctx->debug, + .vtx = &ctx->solid_vbuf_state, + .prog = &ctx->solid_prog, + .key = { + .half_precision = true, + }, + }; + + OUT_PKT0(ring, REG_A3XX_RB_MODE_CONTROL, 2); + OUT_RING(ring, A3XX_RB_MODE_CONTROL_RENDER_MODE(RB_RESOLVE_PASS) | + A3XX_RB_MODE_CONTROL_MARB_CACHE_SPLIT_MODE | + A3XX_RB_MODE_CONTROL_MRT(0)); + OUT_RING(ring, A3XX_RB_RENDER_CONTROL_BIN_WIDTH(32) | + A3XX_RB_RENDER_CONTROL_DISABLE_COLOR_PIPE | + A3XX_RB_RENDER_CONTROL_ALPHA_TEST_FUNC(FUNC_NEVER)); + + OUT_PKT0(ring, REG_A3XX_RB_COPY_CONTROL, 4); + OUT_RING(ring, A3XX_RB_COPY_CONTROL_MSAA_RESOLVE(MSAA_ONE) | + A3XX_RB_COPY_CONTROL_MODE(0) | + A3XX_RB_COPY_CONTROL_GMEM_BASE(0)); + OUT_RELOCW(ring, fd_resource(ctx->solid_vbuf)->bo, 0x20, 0, -1); /* RB_COPY_DEST_BASE */ + OUT_RING(ring, A3XX_RB_COPY_DEST_PITCH_PITCH(128)); + OUT_RING(ring, A3XX_RB_COPY_DEST_INFO_TILE(LINEAR) | + A3XX_RB_COPY_DEST_INFO_FORMAT(RB_R8G8B8A8_UNORM) | + A3XX_RB_COPY_DEST_INFO_SWAP(WZYX) | + A3XX_RB_COPY_DEST_INFO_COMPONENT_ENABLE(0xf) | + A3XX_RB_COPY_DEST_INFO_ENDIAN(ENDIAN_NONE)); + + OUT_PKT0(ring, REG_A3XX_GRAS_SC_CONTROL, 1); + OUT_RING(ring, A3XX_GRAS_SC_CONTROL_RENDER_MODE(RB_RESOLVE_PASS) | + A3XX_GRAS_SC_CONTROL_MSAA_SAMPLES(MSAA_ONE) | + A3XX_GRAS_SC_CONTROL_RASTER_MODE(1)); + + fd3_program_emit(ring, &emit, 0, NULL); + fd3_emit_vertex_bufs(ring, &emit); + + OUT_PKT0(ring, REG_A3XX_HLSQ_CONTROL_0_REG, 4); + OUT_RING(ring, A3XX_HLSQ_CONTROL_0_REG_FSTHREADSIZE(FOUR_QUADS) | + A3XX_HLSQ_CONTROL_0_REG_FSSUPERTHREADENABLE | + A3XX_HLSQ_CONTROL_0_REG_RESERVED2 | + A3XX_HLSQ_CONTROL_0_REG_SPCONSTFULLUPDATE); + OUT_RING(ring, A3XX_HLSQ_CONTROL_1_REG_VSTHREADSIZE(TWO_QUADS) | + A3XX_HLSQ_CONTROL_1_REG_VSSUPERTHREADENABLE); + OUT_RING(ring, A3XX_HLSQ_CONTROL_2_REG_PRIMALLOCTHRESHOLD(31)); + OUT_RING(ring, 0); /* HLSQ_CONTROL_3_REG */ + + OUT_PKT0(ring, REG_A3XX_HLSQ_CONST_FSPRESV_RANGE_REG, 1); + OUT_RING(ring, A3XX_HLSQ_CONST_FSPRESV_RANGE_REG_STARTENTRY(0x20) | + A3XX_HLSQ_CONST_FSPRESV_RANGE_REG_ENDENTRY(0x20)); + + OUT_PKT0(ring, REG_A3XX_RB_MSAA_CONTROL, 1); + OUT_RING(ring, A3XX_RB_MSAA_CONTROL_DISABLE | + A3XX_RB_MSAA_CONTROL_SAMPLES(MSAA_ONE) | + A3XX_RB_MSAA_CONTROL_SAMPLE_MASK(0xffff)); + + OUT_PKT0(ring, REG_A3XX_RB_DEPTH_CONTROL, 1); + OUT_RING(ring, A3XX_RB_DEPTH_CONTROL_ZFUNC(FUNC_NEVER)); + + OUT_PKT0(ring, REG_A3XX_RB_STENCIL_CONTROL, 1); + OUT_RING(ring, A3XX_RB_STENCIL_CONTROL_FUNC(FUNC_NEVER) | + A3XX_RB_STENCIL_CONTROL_FAIL(STENCIL_KEEP) | + A3XX_RB_STENCIL_CONTROL_ZPASS(STENCIL_KEEP) | + A3XX_RB_STENCIL_CONTROL_ZFAIL(STENCIL_KEEP) | + A3XX_RB_STENCIL_CONTROL_FUNC_BF(FUNC_NEVER) | + A3XX_RB_STENCIL_CONTROL_FAIL_BF(STENCIL_KEEP) | + A3XX_RB_STENCIL_CONTROL_ZPASS_BF(STENCIL_KEEP) | + A3XX_RB_STENCIL_CONTROL_ZFAIL_BF(STENCIL_KEEP)); + + OUT_PKT0(ring, REG_A3XX_GRAS_SU_MODE_CONTROL, 1); + OUT_RING(ring, A3XX_GRAS_SU_MODE_CONTROL_LINEHALFWIDTH(0.0)); + + OUT_PKT0(ring, REG_A3XX_VFD_INDEX_MIN, 4); + OUT_RING(ring, 0); /* VFD_INDEX_MIN */ + OUT_RING(ring, 2); /* VFD_INDEX_MAX */ + OUT_RING(ring, 0); /* VFD_INSTANCEID_OFFSET */ + OUT_RING(ring, 0); /* VFD_INDEX_OFFSET */ + + OUT_PKT0(ring, REG_A3XX_PC_PRIM_VTX_CNTL, 1); + OUT_RING(ring, A3XX_PC_PRIM_VTX_CNTL_STRIDE_IN_VPC(0) | + A3XX_PC_PRIM_VTX_CNTL_POLYMODE_FRONT_PTYPE(PC_DRAW_TRIANGLES) | + A3XX_PC_PRIM_VTX_CNTL_POLYMODE_BACK_PTYPE(PC_DRAW_TRIANGLES) | + A3XX_PC_PRIM_VTX_CNTL_PROVOKING_VTX_LAST); + + OUT_PKT0(ring, REG_A3XX_GRAS_SC_WINDOW_SCISSOR_TL, 2); + OUT_RING(ring, A3XX_GRAS_SC_WINDOW_SCISSOR_TL_X(0) | + A3XX_GRAS_SC_WINDOW_SCISSOR_TL_Y(1)); + OUT_RING(ring, A3XX_GRAS_SC_WINDOW_SCISSOR_BR_X(0) | + A3XX_GRAS_SC_WINDOW_SCISSOR_BR_Y(1)); + + OUT_PKT0(ring, REG_A3XX_GRAS_SC_SCREEN_SCISSOR_TL, 2); + OUT_RING(ring, A3XX_GRAS_SC_SCREEN_SCISSOR_TL_X(0) | + A3XX_GRAS_SC_SCREEN_SCISSOR_TL_Y(0)); + OUT_RING(ring, A3XX_GRAS_SC_SCREEN_SCISSOR_BR_X(31) | + A3XX_GRAS_SC_SCREEN_SCISSOR_BR_Y(0)); + + fd_wfi(batch, ring); + OUT_PKT0(ring, REG_A3XX_GRAS_CL_VPORT_XOFFSET, 6); + OUT_RING(ring, A3XX_GRAS_CL_VPORT_XOFFSET(0.0)); + OUT_RING(ring, A3XX_GRAS_CL_VPORT_XSCALE(1.0)); + OUT_RING(ring, A3XX_GRAS_CL_VPORT_YOFFSET(0.0)); + OUT_RING(ring, A3XX_GRAS_CL_VPORT_YSCALE(1.0)); + OUT_RING(ring, A3XX_GRAS_CL_VPORT_ZOFFSET(0.0)); + OUT_RING(ring, A3XX_GRAS_CL_VPORT_ZSCALE(1.0)); + + OUT_PKT0(ring, REG_A3XX_GRAS_CL_CLIP_CNTL, 1); + OUT_RING(ring, A3XX_GRAS_CL_CLIP_CNTL_CLIP_DISABLE | + A3XX_GRAS_CL_CLIP_CNTL_ZFAR_CLIP_DISABLE | + A3XX_GRAS_CL_CLIP_CNTL_VP_CLIP_CODE_IGNORE | + A3XX_GRAS_CL_CLIP_CNTL_VP_XFORM_DISABLE | + A3XX_GRAS_CL_CLIP_CNTL_PERSP_DIVISION_DISABLE); + + OUT_PKT0(ring, REG_A3XX_GRAS_CL_GB_CLIP_ADJ, 1); + OUT_RING(ring, A3XX_GRAS_CL_GB_CLIP_ADJ_HORZ(0) | + A3XX_GRAS_CL_GB_CLIP_ADJ_VERT(0)); + + OUT_PKT3(ring, CP_DRAW_INDX_2, 5); + OUT_RING(ring, 0x00000000); /* viz query info. */ + OUT_RING(ring, DRAW(DI_PT_RECTLIST, DI_SRC_SEL_IMMEDIATE, + INDEX_SIZE_32_BIT, IGNORE_VISIBILITY, 0)); + OUT_RING(ring, 2); /* NumIndices */ + OUT_RING(ring, 2); + OUT_RING(ring, 1); + fd_reset_wfi(batch); + + OUT_PKT0(ring, REG_A3XX_HLSQ_CONTROL_0_REG, 1); + OUT_RING(ring, A3XX_HLSQ_CONTROL_0_REG_FSTHREADSIZE(TWO_QUADS)); + + OUT_PKT0(ring, REG_A3XX_VFD_PERFCOUNTER0_SELECT, 1); + OUT_RING(ring, 0x00000000); + + fd_wfi(batch, ring); + OUT_PKT0(ring, REG_A3XX_VSC_BIN_SIZE, 1); + OUT_RING(ring, A3XX_VSC_BIN_SIZE_WIDTH(gmem->bin_w) | + A3XX_VSC_BIN_SIZE_HEIGHT(gmem->bin_h)); + + OUT_PKT0(ring, REG_A3XX_GRAS_SC_CONTROL, 1); + OUT_RING(ring, A3XX_GRAS_SC_CONTROL_RENDER_MODE(RB_RENDERING_PASS) | + A3XX_GRAS_SC_CONTROL_MSAA_SAMPLES(MSAA_ONE) | + A3XX_GRAS_SC_CONTROL_RASTER_MODE(0)); + + OUT_PKT0(ring, REG_A3XX_GRAS_CL_CLIP_CNTL, 1); + OUT_RING(ring, 0x00000000); } /* transfer from gmem to system memory (ie. normal RAM) */ static void -emit_gmem2mem_surf(struct fd_ringbuffer *ring, - enum adreno_rb_copy_control_mode mode, - uint32_t base, struct pipe_surface *psurf) +emit_gmem2mem_surf(struct fd_batch *batch, + enum adreno_rb_copy_control_mode mode, + bool stencil, + uint32_t base, struct pipe_surface *psurf) { + struct fd_ringbuffer *ring = batch->gmem; struct fd_resource *rsc = fd_resource(psurf->texture); - struct fd_resource_slice *slice = &rsc->slices[psurf->u.tex.level]; + enum pipe_format format = psurf->format; + if (stencil) { + rsc = rsc->stencil; + format = rsc->base.b.format; + } + struct fd_resource_slice *slice = fd_resource_slice(rsc, psurf->u.tex.level); + uint32_t offset = fd_resource_offset(rsc, psurf->u.tex.level, + psurf->u.tex.first_layer); + + debug_assert(psurf->u.tex.first_layer == psurf->u.tex.last_layer); OUT_PKT0(ring, REG_A3XX_RB_COPY_CONTROL, 4); OUT_RING(ring, A3XX_RB_COPY_CONTROL_MSAA_RESOLVE(MSAA_ONE) | A3XX_RB_COPY_CONTROL_MODE(mode) | - A3XX_RB_COPY_CONTROL_GMEM_BASE(base)); - OUT_RELOCW(ring, rsc->bo, slice->offset, 0, -1); /* RB_COPY_DEST_BASE */ + A3XX_RB_COPY_CONTROL_GMEM_BASE(base) | + COND(format == PIPE_FORMAT_Z32_FLOAT || + format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT, + A3XX_RB_COPY_CONTROL_DEPTH32_RESOLVE)); + + OUT_RELOCW(ring, rsc->bo, offset, 0, -1); /* RB_COPY_DEST_BASE */ OUT_RING(ring, A3XX_RB_COPY_DEST_PITCH_PITCH(slice->pitch * rsc->cpp)); OUT_RING(ring, A3XX_RB_COPY_DEST_INFO_TILE(LINEAR) | - A3XX_RB_COPY_DEST_INFO_FORMAT(fd3_pipe2color(psurf->format)) | + A3XX_RB_COPY_DEST_INFO_FORMAT(fd3_pipe2color(format)) | A3XX_RB_COPY_DEST_INFO_COMPONENT_ENABLE(0xf) | A3XX_RB_COPY_DEST_INFO_ENDIAN(ENDIAN_NONE) | - A3XX_RB_COPY_DEST_INFO_SWAP(fd3_pipe2swap(psurf->format))); + A3XX_RB_COPY_DEST_INFO_SWAP(fd3_pipe2swap(format))); - OUT_PKT3(ring, CP_DRAW_INDX, 3); - OUT_RING(ring, 0x00000000); - OUT_RING(ring, DRAW(DI_PT_RECTLIST, DI_SRC_SEL_AUTO_INDEX, - INDEX_SIZE_IGN, IGNORE_VISIBILITY)); - OUT_RING(ring, 2); /* NumIndices */ + fd_draw(batch, ring, DI_PT_RECTLIST, IGNORE_VISIBILITY, + DI_SRC_SEL_AUTO_INDEX, 2, 0, INDEX_SIZE_IGN, 0, 0, NULL); } static void -fd3_emit_tile_gmem2mem(struct fd_context *ctx, uint32_t xoff, uint32_t yoff, - uint32_t bin_w, uint32_t bin_h) +fd3_emit_tile_gmem2mem(struct fd_batch *batch, struct fd_tile *tile) { - struct fd3_context *fd3_ctx = fd3_context(ctx); - struct fd_ringbuffer *ring = ctx->ring; - struct pipe_framebuffer_state *pfb = &ctx->framebuffer; + struct fd_context *ctx = batch->ctx; + struct fd_ringbuffer *ring = batch->gmem; + struct pipe_framebuffer_state *pfb = &batch->framebuffer; + struct fd3_emit emit = { + .debug = &ctx->debug, + .vtx = &ctx->solid_vbuf_state, + .prog = &ctx->solid_prog, + .key = { + .half_precision = true, + }, + }; + int i; OUT_PKT0(ring, REG_A3XX_RB_DEPTH_CONTROL, 1); OUT_RING(ring, A3XX_RB_DEPTH_CONTROL_ZFUNC(FUNC_NEVER)); @@ -171,6 +397,7 @@ fd3_emit_tile_gmem2mem(struct fd_context *ctx, uint32_t xoff, uint32_t yoff, OUT_PKT0(ring, REG_A3XX_GRAS_CL_CLIP_CNTL, 1); OUT_RING(ring, 0x00000000); /* GRAS_CL_CLIP_CNTL */ + fd_wfi(batch, ring); OUT_PKT0(ring, REG_A3XX_GRAS_CL_VPORT_XOFFSET, 6); OUT_RING(ring, A3XX_GRAS_CL_VPORT_XOFFSET((float)pfb->width/2.0 - 0.5)); OUT_RING(ring, A3XX_GRAS_CL_VPORT_XSCALE((float)pfb->width/2.0)); @@ -181,11 +408,14 @@ fd3_emit_tile_gmem2mem(struct fd_context *ctx, uint32_t xoff, uint32_t yoff, OUT_PKT0(ring, REG_A3XX_RB_MODE_CONTROL, 1); OUT_RING(ring, A3XX_RB_MODE_CONTROL_RENDER_MODE(RB_RESOLVE_PASS) | - A3XX_RB_MODE_CONTROL_MARB_CACHE_SPLIT_MODE); + A3XX_RB_MODE_CONTROL_MARB_CACHE_SPLIT_MODE | + A3XX_RB_MODE_CONTROL_MRT(0)); - fd3_emit_rbrc_draw_state(ring, - A3XX_RB_RENDER_CONTROL_DISABLE_COLOR_PIPE | - A3XX_RB_RENDER_CONTROL_ALPHA_TEST_FUNC(FUNC_NEVER)); + OUT_PKT0(ring, REG_A3XX_RB_RENDER_CONTROL, 1); + OUT_RING(ring, A3XX_RB_RENDER_CONTROL_DISABLE_COLOR_PIPE | + A3XX_RB_RENDER_CONTROL_ENABLE_GMEM | + A3XX_RB_RENDER_CONTROL_ALPHA_TEST_FUNC(FUNC_NEVER) | + A3XX_RB_RENDER_CONTROL_BIN_WIDTH(ctx->gmem.bin_w)); OUT_PKT0(ring, REG_A3XX_GRAS_SC_CONTROL, 1); OUT_RING(ring, A3XX_GRAS_SC_CONTROL_RENDER_MODE(RB_RESOLVE_PASS) | @@ -210,29 +440,34 @@ fd3_emit_tile_gmem2mem(struct fd_context *ctx, uint32_t xoff, uint32_t yoff, OUT_RING(ring, 0); /* VFD_INSTANCEID_OFFSET */ OUT_RING(ring, 0); /* VFD_INDEX_OFFSET */ - fd3_program_emit(ring, &ctx->solid_prog); - - fd3_emit_vertex_bufs(ring, &ctx->solid_prog, (struct fd3_vertex_buf[]) { - { .prsc = fd3_ctx->solid_vbuf, .stride = 12, .format = PIPE_FORMAT_R32G32B32_FLOAT }, - }, 1); - - if (ctx->resolve & (FD_BUFFER_DEPTH | FD_BUFFER_STENCIL)) { - uint32_t base = 0; - if (pfb->cbufs[0]) { - struct fd_resource *rsc = - fd_resource(pfb->cbufs[0]->texture); - base = depth_base(&ctx->gmem) * rsc->cpp; - } - emit_gmem2mem_surf(ring, RB_COPY_DEPTH_STENCIL, base, pfb->zsbuf); + fd3_program_emit(ring, &emit, 0, NULL); + fd3_emit_vertex_bufs(ring, &emit); + + if (batch->resolve & (FD_BUFFER_DEPTH | FD_BUFFER_STENCIL)) { + struct fd_resource *rsc = fd_resource(pfb->zsbuf->texture); + if (!rsc->stencil || batch->resolve & FD_BUFFER_DEPTH) + emit_gmem2mem_surf(batch, RB_COPY_DEPTH_STENCIL, false, + ctx->gmem.zsbuf_base[0], pfb->zsbuf); + if (rsc->stencil && batch->resolve & FD_BUFFER_STENCIL) + emit_gmem2mem_surf(batch, RB_COPY_DEPTH_STENCIL, true, + ctx->gmem.zsbuf_base[1], pfb->zsbuf); } - if (ctx->resolve & FD_BUFFER_COLOR) { - emit_gmem2mem_surf(ring, RB_COPY_RESOLVE, 0, pfb->cbufs[0]); + if (batch->resolve & FD_BUFFER_COLOR) { + for (i = 0; i < pfb->nr_cbufs; i++) { + if (!pfb->cbufs[i]) + continue; + if (!(batch->resolve & (PIPE_CLEAR_COLOR0 << i))) + continue; + emit_gmem2mem_surf(batch, RB_COPY_RESOLVE, false, + ctx->gmem.cbuf_base[i], pfb->cbufs[i]); + } } OUT_PKT0(ring, REG_A3XX_RB_MODE_CONTROL, 1); OUT_RING(ring, A3XX_RB_MODE_CONTROL_RENDER_MODE(RB_RENDERING_PASS) | - A3XX_RB_MODE_CONTROL_MARB_CACHE_SPLIT_MODE); + A3XX_RB_MODE_CONTROL_MARB_CACHE_SPLIT_MODE | + A3XX_RB_MODE_CONTROL_MRT(MAX2(1, pfb->nr_cbufs) - 1)); OUT_PKT0(ring, REG_A3XX_GRAS_SC_CONTROL, 1); OUT_RING(ring, A3XX_GRAS_SC_CONTROL_RENDER_MODE(RB_RENDERING_PASS) | @@ -243,47 +478,101 @@ fd3_emit_tile_gmem2mem(struct fd_context *ctx, uint32_t xoff, uint32_t yoff, /* transfer from system memory to gmem */ static void -emit_mem2gmem_surf(struct fd_ringbuffer *ring, uint32_t base, - struct pipe_surface *psurf, uint32_t bin_w) +emit_mem2gmem_surf(struct fd_batch *batch, uint32_t bases[], + struct pipe_surface **psurf, uint32_t bufs, uint32_t bin_w) { - emit_mrt(ring, 1, &psurf, &base, bin_w); + struct fd_ringbuffer *ring = batch->gmem; + struct pipe_surface *zsbufs[2]; - fd3_emit_gmem_restore_tex(ring, psurf); + assert(bufs > 0); - OUT_PKT3(ring, CP_DRAW_INDX, 3); - OUT_RING(ring, 0x00000000); - OUT_RING(ring, DRAW(DI_PT_RECTLIST, DI_SRC_SEL_AUTO_INDEX, - INDEX_SIZE_IGN, IGNORE_VISIBILITY)); - OUT_RING(ring, 2); /* NumIndices */ + OUT_PKT0(ring, REG_A3XX_RB_MODE_CONTROL, 1); + OUT_RING(ring, A3XX_RB_MODE_CONTROL_RENDER_MODE(RB_RENDERING_PASS) | + A3XX_RB_MODE_CONTROL_MARB_CACHE_SPLIT_MODE | + A3XX_RB_MODE_CONTROL_MRT(bufs - 1)); + + emit_mrt(ring, bufs, psurf, bases, bin_w, false); + + if (psurf[0] && (psurf[0]->format == PIPE_FORMAT_Z32_FLOAT || + psurf[0]->format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT)) { + /* Depth is stored as unorm in gmem, so we have to write it in using a + * special blit shader which writes depth. + */ + OUT_PKT0(ring, REG_A3XX_RB_DEPTH_CONTROL, 1); + OUT_RING(ring, (A3XX_RB_DEPTH_CONTROL_FRAG_WRITES_Z | + A3XX_RB_DEPTH_CONTROL_Z_WRITE_ENABLE | + A3XX_RB_DEPTH_CONTROL_Z_ENABLE | + A3XX_RB_DEPTH_CONTROL_EARLY_Z_DISABLE | + A3XX_RB_DEPTH_CONTROL_ZFUNC(FUNC_ALWAYS))); + + OUT_PKT0(ring, REG_A3XX_RB_DEPTH_INFO, 2); + OUT_RING(ring, A3XX_RB_DEPTH_INFO_DEPTH_BASE(bases[0]) | + A3XX_RB_DEPTH_INFO_DEPTH_FORMAT(DEPTHX_32)); + OUT_RING(ring, A3XX_RB_DEPTH_PITCH(4 * batch->ctx->gmem.bin_w)); + + if (psurf[0]->format == PIPE_FORMAT_Z32_FLOAT) { + OUT_PKT0(ring, REG_A3XX_RB_MRT_CONTROL(0), 1); + OUT_RING(ring, 0); + } else { + /* The gmem_restore_tex logic will put the first buffer's stencil + * as color. Supply it with the proper information to make that + * happen. + */ + zsbufs[0] = zsbufs[1] = psurf[0]; + psurf = zsbufs; + bufs = 2; + } + } else { + OUT_PKT0(ring, REG_A3XX_SP_FS_OUTPUT_REG, 1); + OUT_RING(ring, A3XX_SP_FS_OUTPUT_REG_MRT(bufs - 1)); + } + + fd3_emit_gmem_restore_tex(ring, psurf, bufs); + + fd_draw(batch, ring, DI_PT_RECTLIST, IGNORE_VISIBILITY, + DI_SRC_SEL_AUTO_INDEX, 2, 0, INDEX_SIZE_IGN, 0, 0, NULL); } static void -fd3_emit_tile_mem2gmem(struct fd_context *ctx, uint32_t xoff, uint32_t yoff, - uint32_t bin_w, uint32_t bin_h) +fd3_emit_tile_mem2gmem(struct fd_batch *batch, struct fd_tile *tile) { - struct fd3_context *fd3_ctx = fd3_context(ctx); + struct fd_context *ctx = batch->ctx; struct fd_gmem_stateobj *gmem = &ctx->gmem; - struct fd_ringbuffer *ring = ctx->ring; - struct pipe_framebuffer_state *pfb = &ctx->framebuffer; + struct fd_ringbuffer *ring = batch->gmem; + struct pipe_framebuffer_state *pfb = &batch->framebuffer; + struct fd3_emit emit = { + .debug = &ctx->debug, + .vtx = &ctx->blit_vbuf_state, + .sprite_coord_enable = 1, + /* NOTE: They all use the same VP, this is for vtx bufs. */ + .prog = &ctx->blit_prog[0], + .key = { + .half_precision = fd_half_precision(pfb), + }, + }; float x0, y0, x1, y1; + unsigned bin_w = tile->bin_w; + unsigned bin_h = tile->bin_h; unsigned i; /* write texture coordinates to vertexbuf: */ - x0 = ((float)xoff) / ((float)pfb->width); - x1 = ((float)xoff + bin_w) / ((float)pfb->width); - y0 = ((float)yoff) / ((float)pfb->height); - y1 = ((float)yoff + bin_h) / ((float)pfb->height); + x0 = ((float)tile->xoff) / ((float)pfb->width); + x1 = ((float)tile->xoff + bin_w) / ((float)pfb->width); + y0 = ((float)tile->yoff) / ((float)pfb->height); + y1 = ((float)tile->yoff + bin_h) / ((float)pfb->height); OUT_PKT3(ring, CP_MEM_WRITE, 5); - OUT_RELOC(ring, fd_resource(fd3_ctx->blit_texcoord_vbuf)->bo, 0, 0, 0); + OUT_RELOCW(ring, fd_resource(ctx->blit_texcoord_vbuf)->bo, 0, 0, 0); OUT_RING(ring, fui(x0)); OUT_RING(ring, fui(y0)); OUT_RING(ring, fui(x1)); OUT_RING(ring, fui(y1)); + fd3_emit_cache_flush(batch, ring); + for (i = 0; i < 4; i++) { OUT_PKT0(ring, REG_A3XX_RB_MRT_CONTROL(i), 1); - OUT_RING(ring, A3XX_RB_MRT_CONTROL_ROP_CODE(12) | + OUT_RING(ring, A3XX_RB_MRT_CONTROL_ROP_CODE(ROP_COPY) | A3XX_RB_MRT_CONTROL_DITHER_MODE(DITHER_DISABLE) | A3XX_RB_MRT_CONTROL_COMPONENT_ENABLE(0xf)); @@ -293,19 +582,25 @@ fd3_emit_tile_mem2gmem(struct fd_context *ctx, uint32_t xoff, uint32_t yoff, A3XX_RB_MRT_BLEND_CONTROL_RGB_DEST_FACTOR(FACTOR_ZERO) | A3XX_RB_MRT_BLEND_CONTROL_ALPHA_SRC_FACTOR(FACTOR_ONE) | A3XX_RB_MRT_BLEND_CONTROL_ALPHA_BLEND_OPCODE(BLEND_DST_PLUS_SRC) | - A3XX_RB_MRT_BLEND_CONTROL_ALPHA_DEST_FACTOR(FACTOR_ZERO) | - A3XX_RB_MRT_BLEND_CONTROL_CLAMP_ENABLE); + A3XX_RB_MRT_BLEND_CONTROL_ALPHA_DEST_FACTOR(FACTOR_ZERO)); } - fd3_emit_rbrc_tile_state(ring, + OUT_PKT0(ring, REG_A3XX_RB_RENDER_CONTROL, 1); + OUT_RING(ring, A3XX_RB_RENDER_CONTROL_ALPHA_TEST_FUNC(FUNC_ALWAYS) | A3XX_RB_RENDER_CONTROL_BIN_WIDTH(gmem->bin_w)); + fd_wfi(batch, ring); OUT_PKT0(ring, REG_A3XX_RB_DEPTH_CONTROL, 1); OUT_RING(ring, A3XX_RB_DEPTH_CONTROL_ZFUNC(FUNC_LESS)); + OUT_PKT0(ring, REG_A3XX_RB_DEPTH_INFO, 2); + OUT_RING(ring, 0); + OUT_RING(ring, 0); + OUT_PKT0(ring, REG_A3XX_GRAS_CL_CLIP_CNTL, 1); OUT_RING(ring, A3XX_GRAS_CL_CLIP_CNTL_IJ_PERSP_CENTER); /* GRAS_CL_CLIP_CNTL */ + fd_wfi(batch, ring); OUT_PKT0(ring, REG_A3XX_GRAS_CL_VPORT_XOFFSET, 6); OUT_RING(ring, A3XX_GRAS_CL_VPORT_XOFFSET((float)bin_w/2.0 - 0.5)); OUT_RING(ring, A3XX_GRAS_CL_VPORT_XSCALE((float)bin_w/2.0)); @@ -337,8 +632,9 @@ fd3_emit_tile_mem2gmem(struct fd_context *ctx, uint32_t xoff, uint32_t yoff, A3XX_RB_STENCIL_CONTROL_ZPASS_BF(STENCIL_KEEP) | A3XX_RB_STENCIL_CONTROL_ZFAIL_BF(STENCIL_KEEP)); - fd3_emit_rbrc_draw_state(ring, - A3XX_RB_RENDER_CONTROL_ALPHA_TEST_FUNC(FUNC_ALWAYS)); + OUT_PKT0(ring, REG_A3XX_RB_STENCIL_INFO, 2); + OUT_RING(ring, 0); /* RB_STENCIL_INFO */ + OUT_RING(ring, 0); /* RB_STENCIL_PITCH */ OUT_PKT0(ring, REG_A3XX_GRAS_SC_CONTROL, 1); OUT_RING(ring, A3XX_GRAS_SC_CONTROL_RENDER_MODE(RB_RENDERING_PASS) | @@ -357,12 +653,7 @@ fd3_emit_tile_mem2gmem(struct fd_context *ctx, uint32_t xoff, uint32_t yoff, OUT_RING(ring, 0); /* VFD_INSTANCEID_OFFSET */ OUT_RING(ring, 0); /* VFD_INDEX_OFFSET */ - fd3_program_emit(ring, &ctx->blit_prog); - - fd3_emit_vertex_bufs(ring, &ctx->blit_prog, (struct fd3_vertex_buf[]) { - { .prsc = fd3_ctx->blit_texcoord_vbuf, .stride = 8, .format = PIPE_FORMAT_R32G32_FLOAT }, - { .prsc = fd3_ctx->solid_vbuf, .stride = 12, .format = PIPE_FORMAT_R32G32B32_FLOAT }, - }, 2); + fd3_emit_vertex_bufs(ring, &emit); /* for gmem pitch/base calculations, we need to use the non- * truncated tile sizes: @@ -370,74 +661,94 @@ fd3_emit_tile_mem2gmem(struct fd_context *ctx, uint32_t xoff, uint32_t yoff, bin_w = gmem->bin_w; bin_h = gmem->bin_h; - if (ctx->restore & (FD_BUFFER_DEPTH | FD_BUFFER_STENCIL)) - emit_mem2gmem_surf(ring, depth_base(gmem), pfb->zsbuf, bin_w); + if (fd_gmem_needs_restore(batch, tile, FD_BUFFER_COLOR)) { + emit.prog = &ctx->blit_prog[pfb->nr_cbufs - 1]; + emit.fp = NULL; /* frag shader changed so clear cache */ + fd3_program_emit(ring, &emit, pfb->nr_cbufs, pfb->cbufs); + emit_mem2gmem_surf(batch, gmem->cbuf_base, pfb->cbufs, pfb->nr_cbufs, bin_w); + } - if (ctx->restore & FD_BUFFER_COLOR) - emit_mem2gmem_surf(ring, 0, pfb->cbufs[0], bin_w); + if (fd_gmem_needs_restore(batch, tile, FD_BUFFER_DEPTH | FD_BUFFER_STENCIL)) { + if (pfb->zsbuf->format != PIPE_FORMAT_Z32_FLOAT_S8X24_UINT && + pfb->zsbuf->format != PIPE_FORMAT_Z32_FLOAT) { + /* Non-float can use a regular color write. It's split over 8-bit + * components, so half precision is always sufficient. + */ + emit.prog = &ctx->blit_prog[0]; + emit.key.half_precision = true; + } else { + /* Float depth needs special blit shader that writes depth */ + if (pfb->zsbuf->format == PIPE_FORMAT_Z32_FLOAT) + emit.prog = &ctx->blit_z; + else + emit.prog = &ctx->blit_zs; + emit.key.half_precision = false; + } + emit.fp = NULL; /* frag shader changed so clear cache */ + fd3_program_emit(ring, &emit, 1, &pfb->zsbuf); + emit_mem2gmem_surf(batch, gmem->zsbuf_base, &pfb->zsbuf, 1, bin_w); + } OUT_PKT0(ring, REG_A3XX_GRAS_SC_CONTROL, 1); OUT_RING(ring, A3XX_GRAS_SC_CONTROL_RENDER_MODE(RB_RENDERING_PASS) | A3XX_GRAS_SC_CONTROL_MSAA_SAMPLES(MSAA_ONE) | A3XX_GRAS_SC_CONTROL_RASTER_MODE(0)); + + OUT_PKT0(ring, REG_A3XX_RB_MODE_CONTROL, 1); + OUT_RING(ring, A3XX_RB_MODE_CONTROL_RENDER_MODE(RB_RENDERING_PASS) | + A3XX_RB_MODE_CONTROL_MARB_CACHE_SPLIT_MODE | + A3XX_RB_MODE_CONTROL_MRT(MAX2(1, pfb->nr_cbufs) - 1)); } static void -update_vsc_pipe(struct fd_context *ctx) +patch_draws(struct fd_batch *batch, enum pc_di_vis_cull_mode vismode) { - struct fd_ringbuffer *ring = ctx->ring; - struct fd_gmem_stateobj *gmem = &ctx->gmem; - struct fd_bo *bo = fd3_context(ctx)->vsc_pipe_mem; - int i; + unsigned i; + for (i = 0; i < fd_patch_num_elements(&batch->draw_patches); i++) { + struct fd_cs_patch *patch = fd_patch_element(&batch->draw_patches, i); + *patch->cs = patch->val | DRAW(0, 0, 0, vismode, 0); + } + util_dynarray_resize(&batch->draw_patches, 0); +} - /* since we aren't using binning, just try to assign all bins - * to same pipe for now: - */ - OUT_PKT0(ring, REG_A3XX_VSC_PIPE(0), 3); - OUT_RING(ring, A3XX_VSC_PIPE_CONFIG_X(0) | - A3XX_VSC_PIPE_CONFIG_Y(0) | - A3XX_VSC_PIPE_CONFIG_W(gmem->nbins_x) | - A3XX_VSC_PIPE_CONFIG_H(gmem->nbins_y)); - OUT_RELOC(ring, bo, 0, 0, 0); /* VSC_PIPE[0].DATA_ADDRESS */ - OUT_RING(ring, fd_bo_size(bo) - 32); /* VSC_PIPE[0].DATA_LENGTH */ - - for (i = 1; i < 8; i++) { - OUT_PKT0(ring, REG_A3XX_VSC_PIPE(i), 3); - OUT_RING(ring, A3XX_VSC_PIPE_CONFIG_X(0) | - A3XX_VSC_PIPE_CONFIG_Y(0) | - A3XX_VSC_PIPE_CONFIG_W(0) | - A3XX_VSC_PIPE_CONFIG_H(0)); - OUT_RING(ring, 0x00000000); /* VSC_PIPE[i].DATA_ADDRESS */ - OUT_RING(ring, 0x00000000); /* VSC_PIPE[i].DATA_LENGTH */ +static void +patch_rbrc(struct fd_batch *batch, uint32_t val) +{ + unsigned i; + for (i = 0; i < fd_patch_num_elements(&batch->rbrc_patches); i++) { + struct fd_cs_patch *patch = fd_patch_element(&batch->rbrc_patches, i); + *patch->cs = patch->val | val; } + util_dynarray_resize(&batch->rbrc_patches, 0); } /* for rendering directly to system memory: */ static void -fd3_emit_sysmem_prep(struct fd_context *ctx) +fd3_emit_sysmem_prep(struct fd_batch *batch) { - struct pipe_framebuffer_state *pfb = &ctx->framebuffer; - struct fd_ringbuffer *ring = ctx->ring; - uint32_t pitch = 0; - - if (pfb->cbufs[0]) - pitch = fd_resource(pfb->cbufs[0]->texture)->slices[0].pitch; - - fd3_emit_restore(ctx); + struct pipe_framebuffer_state *pfb = &batch->framebuffer; + struct fd_ringbuffer *ring = batch->gmem; + uint32_t i, pitch = 0; + + for (i = 0; i < pfb->nr_cbufs; i++) { + struct pipe_surface *psurf = pfb->cbufs[i]; + if (!psurf) + continue; + pitch = fd_resource(psurf->texture)->slices[psurf->u.tex.level].pitch; + } - OUT_PKT0(ring, REG_A3XX_RB_WINDOW_SIZE, 1); - OUT_RING(ring, A3XX_RB_WINDOW_SIZE_WIDTH(pfb->width) | - A3XX_RB_WINDOW_SIZE_HEIGHT(pfb->height)); + fd3_emit_restore(batch, ring); - emit_mrt(ring, pfb->nr_cbufs, pfb->cbufs, NULL, 0); + OUT_PKT0(ring, REG_A3XX_RB_FRAME_BUFFER_DIMENSION, 1); + OUT_RING(ring, A3XX_RB_FRAME_BUFFER_DIMENSION_WIDTH(pfb->width) | + A3XX_RB_FRAME_BUFFER_DIMENSION_HEIGHT(pfb->height)); - fd3_emit_rbrc_tile_state(ring, - A3XX_RB_RENDER_CONTROL_BIN_WIDTH(pitch)); + emit_mrt(ring, pfb->nr_cbufs, pfb->cbufs, NULL, 0, true); /* setup scissor/offset for current tile: */ - OUT_PKT0(ring, REG_A3XX_PA_SC_WINDOW_OFFSET, 1); - OUT_RING(ring, A3XX_PA_SC_WINDOW_OFFSET_X(0) | - A3XX_PA_SC_WINDOW_OFFSET_Y(0)); + OUT_PKT0(ring, REG_A3XX_RB_WINDOW_OFFSET, 1); + OUT_RING(ring, A3XX_RB_WINDOW_OFFSET_X(0) | + A3XX_RB_WINDOW_OFFSET_Y(0)); OUT_PKT0(ring, REG_A3XX_GRAS_SC_SCREEN_SCISSOR_TL, 2); OUT_RING(ring, A3XX_GRAS_SC_SCREEN_SCISSOR_TL_X(0) | @@ -448,17 +759,179 @@ fd3_emit_sysmem_prep(struct fd_context *ctx) OUT_PKT0(ring, REG_A3XX_RB_MODE_CONTROL, 1); OUT_RING(ring, A3XX_RB_MODE_CONTROL_RENDER_MODE(RB_RENDERING_PASS) | A3XX_RB_MODE_CONTROL_GMEM_BYPASS | - A3XX_RB_MODE_CONTROL_MARB_CACHE_SPLIT_MODE); + A3XX_RB_MODE_CONTROL_MARB_CACHE_SPLIT_MODE | + A3XX_RB_MODE_CONTROL_MRT(MAX2(1, pfb->nr_cbufs) - 1)); + + patch_draws(batch, IGNORE_VISIBILITY); + patch_rbrc(batch, A3XX_RB_RENDER_CONTROL_BIN_WIDTH(pitch)); } -/* before first tile */ static void -fd3_emit_tile_init(struct fd_context *ctx) +update_vsc_pipe(struct fd_batch *batch) { - struct fd_ringbuffer *ring = ctx->ring; + struct fd_context *ctx = batch->ctx; + struct fd3_context *fd3_ctx = fd3_context(ctx); + struct fd_ringbuffer *ring = batch->gmem; + int i; + + OUT_PKT0(ring, REG_A3XX_VSC_SIZE_ADDRESS, 1); + OUT_RELOCW(ring, fd3_ctx->vsc_size_mem, 0, 0, 0); /* VSC_SIZE_ADDRESS */ + + for (i = 0; i < 8; i++) { + struct fd_vsc_pipe *pipe = &ctx->pipe[i]; + + if (!pipe->bo) { + pipe->bo = fd_bo_new(ctx->dev, 0x40000, + DRM_FREEDRENO_GEM_TYPE_KMEM); + } + + OUT_PKT0(ring, REG_A3XX_VSC_PIPE(i), 3); + OUT_RING(ring, A3XX_VSC_PIPE_CONFIG_X(pipe->x) | + A3XX_VSC_PIPE_CONFIG_Y(pipe->y) | + A3XX_VSC_PIPE_CONFIG_W(pipe->w) | + A3XX_VSC_PIPE_CONFIG_H(pipe->h)); + OUT_RELOCW(ring, pipe->bo, 0, 0, 0); /* VSC_PIPE[i].DATA_ADDRESS */ + OUT_RING(ring, fd_bo_size(pipe->bo) - 32); /* VSC_PIPE[i].DATA_LENGTH */ + } +} + +static void +emit_binning_pass(struct fd_batch *batch) +{ + struct fd_context *ctx = batch->ctx; struct fd_gmem_stateobj *gmem = &ctx->gmem; + struct pipe_framebuffer_state *pfb = &batch->framebuffer; + struct fd_ringbuffer *ring = batch->gmem; + int i; + + uint32_t x1 = gmem->minx; + uint32_t y1 = gmem->miny; + uint32_t x2 = gmem->minx + gmem->width - 1; + uint32_t y2 = gmem->miny + gmem->height - 1; + + if (ctx->screen->gpu_id == 320) { + emit_binning_workaround(batch); + fd_wfi(batch, ring); + OUT_PKT3(ring, CP_INVALIDATE_STATE, 1); + OUT_RING(ring, 0x00007fff); + } + + OUT_PKT0(ring, REG_A3XX_VSC_BIN_CONTROL, 1); + OUT_RING(ring, A3XX_VSC_BIN_CONTROL_BINNING_ENABLE); + + OUT_PKT0(ring, REG_A3XX_GRAS_SC_CONTROL, 1); + OUT_RING(ring, A3XX_GRAS_SC_CONTROL_RENDER_MODE(RB_TILING_PASS) | + A3XX_GRAS_SC_CONTROL_MSAA_SAMPLES(MSAA_ONE) | + A3XX_GRAS_SC_CONTROL_RASTER_MODE(0)); + + OUT_PKT0(ring, REG_A3XX_RB_FRAME_BUFFER_DIMENSION, 1); + OUT_RING(ring, A3XX_RB_FRAME_BUFFER_DIMENSION_WIDTH(pfb->width) | + A3XX_RB_FRAME_BUFFER_DIMENSION_HEIGHT(pfb->height)); + + OUT_PKT0(ring, REG_A3XX_RB_RENDER_CONTROL, 1); + OUT_RING(ring, A3XX_RB_RENDER_CONTROL_ALPHA_TEST_FUNC(FUNC_NEVER) | + A3XX_RB_RENDER_CONTROL_DISABLE_COLOR_PIPE | + A3XX_RB_RENDER_CONTROL_BIN_WIDTH(gmem->bin_w)); + + /* setup scissor/offset for whole screen: */ + OUT_PKT0(ring, REG_A3XX_RB_WINDOW_OFFSET, 1); + OUT_RING(ring, A3XX_RB_WINDOW_OFFSET_X(x1) | + A3XX_RB_WINDOW_OFFSET_Y(y1)); + + OUT_PKT0(ring, REG_A3XX_RB_LRZ_VSC_CONTROL, 1); + OUT_RING(ring, A3XX_RB_LRZ_VSC_CONTROL_BINNING_ENABLE); + + OUT_PKT0(ring, REG_A3XX_GRAS_SC_SCREEN_SCISSOR_TL, 2); + OUT_RING(ring, A3XX_GRAS_SC_SCREEN_SCISSOR_TL_X(x1) | + A3XX_GRAS_SC_SCREEN_SCISSOR_TL_Y(y1)); + OUT_RING(ring, A3XX_GRAS_SC_SCREEN_SCISSOR_BR_X(x2) | + A3XX_GRAS_SC_SCREEN_SCISSOR_BR_Y(y2)); + + OUT_PKT0(ring, REG_A3XX_RB_MODE_CONTROL, 1); + OUT_RING(ring, A3XX_RB_MODE_CONTROL_RENDER_MODE(RB_TILING_PASS) | + A3XX_RB_MODE_CONTROL_MARB_CACHE_SPLIT_MODE | + A3XX_RB_MODE_CONTROL_MRT(0)); + + for (i = 0; i < 4; i++) { + OUT_PKT0(ring, REG_A3XX_RB_MRT_CONTROL(i), 1); + OUT_RING(ring, A3XX_RB_MRT_CONTROL_ROP_CODE(ROP_CLEAR) | + A3XX_RB_MRT_CONTROL_DITHER_MODE(DITHER_DISABLE) | + A3XX_RB_MRT_CONTROL_COMPONENT_ENABLE(0)); + } + + OUT_PKT0(ring, REG_A3XX_PC_VSTREAM_CONTROL, 1); + OUT_RING(ring, A3XX_PC_VSTREAM_CONTROL_SIZE(1) | + A3XX_PC_VSTREAM_CONTROL_N(0)); + + /* emit IB to binning drawcmds: */ + ctx->emit_ib(ring, batch->binning); + fd_reset_wfi(batch); + + fd_wfi(batch, ring); + + /* and then put stuff back the way it was: */ + + OUT_PKT0(ring, REG_A3XX_VSC_BIN_CONTROL, 1); + OUT_RING(ring, 0x00000000); + + OUT_PKT0(ring, REG_A3XX_SP_SP_CTRL_REG, 1); + OUT_RING(ring, A3XX_SP_SP_CTRL_REG_RESOLVE | + A3XX_SP_SP_CTRL_REG_CONSTMODE(1) | + A3XX_SP_SP_CTRL_REG_SLEEPMODE(1) | + A3XX_SP_SP_CTRL_REG_L0MODE(0)); + + OUT_PKT0(ring, REG_A3XX_RB_LRZ_VSC_CONTROL, 1); + OUT_RING(ring, 0x00000000); - fd3_emit_restore(ctx); + OUT_PKT0(ring, REG_A3XX_GRAS_SC_CONTROL, 1); + OUT_RING(ring, A3XX_GRAS_SC_CONTROL_RENDER_MODE(RB_RENDERING_PASS) | + A3XX_GRAS_SC_CONTROL_MSAA_SAMPLES(MSAA_ONE) | + A3XX_GRAS_SC_CONTROL_RASTER_MODE(0)); + + OUT_PKT0(ring, REG_A3XX_RB_MODE_CONTROL, 2); + OUT_RING(ring, A3XX_RB_MODE_CONTROL_RENDER_MODE(RB_RENDERING_PASS) | + A3XX_RB_MODE_CONTROL_MARB_CACHE_SPLIT_MODE | + A3XX_RB_MODE_CONTROL_MRT(pfb->nr_cbufs - 1)); + OUT_RING(ring, A3XX_RB_RENDER_CONTROL_ENABLE_GMEM | + A3XX_RB_RENDER_CONTROL_ALPHA_TEST_FUNC(FUNC_NEVER) | + A3XX_RB_RENDER_CONTROL_BIN_WIDTH(gmem->bin_w)); + + fd_event_write(batch, ring, CACHE_FLUSH); + fd_wfi(batch, ring); + + if (ctx->screen->gpu_id == 320) { + /* dummy-draw workaround: */ + OUT_PKT3(ring, CP_DRAW_INDX, 3); + OUT_RING(ring, 0x00000000); + OUT_RING(ring, DRAW(1, DI_SRC_SEL_AUTO_INDEX, + INDEX_SIZE_IGN, IGNORE_VISIBILITY, 0)); + OUT_RING(ring, 0); /* NumIndices */ + fd_reset_wfi(batch); + } + + OUT_PKT3(ring, CP_NOP, 4); + OUT_RING(ring, 0x00000000); + OUT_RING(ring, 0x00000000); + OUT_RING(ring, 0x00000000); + OUT_RING(ring, 0x00000000); + + fd_wfi(batch, ring); + + if (ctx->screen->gpu_id == 320) { + emit_binning_workaround(batch); + } +} + +/* before first tile */ +static void +fd3_emit_tile_init(struct fd_batch *batch) +{ + struct fd_ringbuffer *ring = batch->gmem; + struct pipe_framebuffer_state *pfb = &batch->framebuffer; + struct fd_gmem_stateobj *gmem = &batch->ctx->gmem; + uint32_t rb_render_control; + + fd3_emit_restore(batch, ring); /* note: use gmem->bin_w/h, the bin_w/h parameters may be truncated * at the right and bottom edge tiles @@ -467,74 +940,109 @@ fd3_emit_tile_init(struct fd_context *ctx) OUT_RING(ring, A3XX_VSC_BIN_SIZE_WIDTH(gmem->bin_w) | A3XX_VSC_BIN_SIZE_HEIGHT(gmem->bin_h)); - /* TODO we only need to do this if gmem stateobj changes.. or in - * particular if the # of bins changes.. - */ - update_vsc_pipe(ctx); + update_vsc_pipe(batch); + + fd_wfi(batch, ring); + OUT_PKT0(ring, REG_A3XX_RB_FRAME_BUFFER_DIMENSION, 1); + OUT_RING(ring, A3XX_RB_FRAME_BUFFER_DIMENSION_WIDTH(pfb->width) | + A3XX_RB_FRAME_BUFFER_DIMENSION_HEIGHT(pfb->height)); + + if (use_hw_binning(batch)) { + /* emit hw binning pass: */ + emit_binning_pass(batch); + + patch_draws(batch, USE_VISIBILITY); + } else { + patch_draws(batch, IGNORE_VISIBILITY); + } + + rb_render_control = A3XX_RB_RENDER_CONTROL_ENABLE_GMEM | + A3XX_RB_RENDER_CONTROL_BIN_WIDTH(gmem->bin_w); + + patch_rbrc(batch, rb_render_control); } /* before mem2gmem */ static void -fd3_emit_tile_prep(struct fd_context *ctx, uint32_t xoff, uint32_t yoff, - uint32_t bin_w, uint32_t bin_h) +fd3_emit_tile_prep(struct fd_batch *batch, struct fd_tile *tile) { - struct fd_ringbuffer *ring = ctx->ring; - struct pipe_framebuffer_state *pfb = &ctx->framebuffer; + struct fd_ringbuffer *ring = batch->gmem; + struct pipe_framebuffer_state *pfb = &batch->framebuffer; + + OUT_PKT0(ring, REG_A3XX_RB_MODE_CONTROL, 1); + OUT_RING(ring, A3XX_RB_MODE_CONTROL_RENDER_MODE(RB_RENDERING_PASS) | + A3XX_RB_MODE_CONTROL_MARB_CACHE_SPLIT_MODE | + A3XX_RB_MODE_CONTROL_MRT(MAX2(1, pfb->nr_cbufs) - 1)); +} + +/* before IB to rendering cmds: */ +static void +fd3_emit_tile_renderprep(struct fd_batch *batch, struct fd_tile *tile) +{ + struct fd_context *ctx = batch->ctx; + struct fd3_context *fd3_ctx = fd3_context(ctx); + struct fd_ringbuffer *ring = batch->gmem; struct fd_gmem_stateobj *gmem = &ctx->gmem; - uint32_t reg; + struct pipe_framebuffer_state *pfb = &batch->framebuffer; + uint32_t x1 = tile->xoff; + uint32_t y1 = tile->yoff; + uint32_t x2 = tile->xoff + tile->bin_w - 1; + uint32_t y2 = tile->yoff + tile->bin_h - 1; + + uint32_t reg; OUT_PKT0(ring, REG_A3XX_RB_DEPTH_INFO, 2); - reg = A3XX_RB_DEPTH_INFO_DEPTH_BASE(depth_base(gmem)); + reg = A3XX_RB_DEPTH_INFO_DEPTH_BASE(gmem->zsbuf_base[0]); if (pfb->zsbuf) { reg |= A3XX_RB_DEPTH_INFO_DEPTH_FORMAT(fd_pipe2depth(pfb->zsbuf->format)); } OUT_RING(ring, reg); if (pfb->zsbuf) { - uint32_t cpp = util_format_get_blocksize(pfb->zsbuf->format); - OUT_RING(ring, A3XX_RB_DEPTH_PITCH(cpp * gmem->bin_w)); + struct fd_resource *rsc = fd_resource(pfb->zsbuf->texture); + OUT_RING(ring, A3XX_RB_DEPTH_PITCH(rsc->cpp * gmem->bin_w)); + if (rsc->stencil) { + OUT_PKT0(ring, REG_A3XX_RB_STENCIL_INFO, 2); + OUT_RING(ring, A3XX_RB_STENCIL_INFO_STENCIL_BASE(gmem->zsbuf_base[1])); + OUT_RING(ring, A3XX_RB_STENCIL_PITCH(rsc->stencil->cpp * gmem->bin_w)); + } } else { OUT_RING(ring, 0x00000000); } - OUT_PKT0(ring, REG_A3XX_RB_WINDOW_SIZE, 1); - OUT_RING(ring, A3XX_RB_WINDOW_SIZE_WIDTH(pfb->width) | - A3XX_RB_WINDOW_SIZE_HEIGHT(pfb->height)); + if (use_hw_binning(batch)) { + struct fd_vsc_pipe *pipe = &ctx->pipe[tile->p]; - OUT_PKT0(ring, REG_A3XX_RB_MODE_CONTROL, 1); - OUT_RING(ring, A3XX_RB_MODE_CONTROL_RENDER_MODE(RB_RENDERING_PASS) | - A3XX_RB_MODE_CONTROL_MARB_CACHE_SPLIT_MODE); -} + assert(pipe->w * pipe->h); -/* before IB to rendering cmds: */ -static void -fd3_emit_tile_renderprep(struct fd_context *ctx, uint32_t xoff, uint32_t yoff, - uint32_t bin_w, uint32_t bin_h) -{ - struct fd_ringbuffer *ring = ctx->ring; - struct fd_gmem_stateobj *gmem = &ctx->gmem; - struct pipe_framebuffer_state *pfb = &ctx->framebuffer; + fd_event_write(batch, ring, HLSQ_FLUSH); + fd_wfi(batch, ring); + + OUT_PKT0(ring, REG_A3XX_PC_VSTREAM_CONTROL, 1); + OUT_RING(ring, A3XX_PC_VSTREAM_CONTROL_SIZE(pipe->w * pipe->h) | + A3XX_PC_VSTREAM_CONTROL_N(tile->n)); - uint32_t x1 = xoff; - uint32_t y1 = yoff; - uint32_t x2 = xoff + bin_w - 1; - uint32_t y2 = yoff + bin_h - 1; + + OUT_PKT3(ring, CP_SET_BIN_DATA, 2); + OUT_RELOCW(ring, pipe->bo, 0, 0, 0); /* BIN_DATA_ADDR <- VSC_PIPE[p].DATA_ADDRESS */ + OUT_RELOCW(ring, fd3_ctx->vsc_size_mem, /* BIN_SIZE_ADDR <- VSC_SIZE_ADDRESS + (p * 4) */ + (tile->p * 4), 0, 0); + } else { + OUT_PKT0(ring, REG_A3XX_PC_VSTREAM_CONTROL, 1); + OUT_RING(ring, 0x00000000); + } OUT_PKT3(ring, CP_SET_BIN, 3); OUT_RING(ring, 0x00000000); OUT_RING(ring, CP_SET_BIN_1_X1(x1) | CP_SET_BIN_1_Y1(y1)); OUT_RING(ring, CP_SET_BIN_2_X2(x2) | CP_SET_BIN_2_Y2(y2)); - emit_mrt(ring, pfb->nr_cbufs, pfb->cbufs, NULL, gmem->bin_w); - - fd3_emit_rbrc_tile_state(ring, - A3XX_RB_RENDER_CONTROL_ENABLE_GMEM | - A3XX_RB_RENDER_CONTROL_BIN_WIDTH(gmem->bin_w)); + emit_mrt(ring, pfb->nr_cbufs, pfb->cbufs, gmem->cbuf_base, gmem->bin_w, true); /* setup scissor/offset for current tile: */ - OUT_PKT0(ring, REG_A3XX_PA_SC_WINDOW_OFFSET, 1); - OUT_RING(ring, A3XX_PA_SC_WINDOW_OFFSET_X(xoff) | - A3XX_PA_SC_WINDOW_OFFSET_Y(yoff)); + OUT_PKT0(ring, REG_A3XX_RB_WINDOW_OFFSET, 1); + OUT_RING(ring, A3XX_RB_WINDOW_OFFSET_X(tile->xoff) | + A3XX_RB_WINDOW_OFFSET_Y(tile->yoff)); OUT_PKT0(ring, REG_A3XX_GRAS_SC_SCREEN_SCISSOR_TL, 2); OUT_RING(ring, A3XX_GRAS_SC_SCREEN_SCISSOR_TL_X(x1) |