X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Ffreedreno%2Fa4xx%2Ffd4_draw.c;h=a76f9e8c4347d1570f2cca5d98028c19b51d093a;hb=fd6ed7b5628678ada0db3bf6ae1bcf80628c6947;hp=af02d31fb913cbbb61b9d2eaf4bd49d42fe22dd7;hpb=291ac872a445f3edebd668b27e910a79e1de5a00;p=mesa.git diff --git a/src/gallium/drivers/freedreno/a4xx/fd4_draw.c b/src/gallium/drivers/freedreno/a4xx/fd4_draw.c index af02d31fb91..a76f9e8c434 100644 --- a/src/gallium/drivers/freedreno/a4xx/fd4_draw.c +++ b/src/gallium/drivers/freedreno/a4xx/fd4_draw.c @@ -49,9 +49,6 @@ draw_impl(struct fd_context *ctx, struct fd_ringbuffer *ring, const struct pipe_draw_info *info = emit->info; enum pc_di_primtype primtype = ctx->primtypes[info->mode]; - if (!(fd4_emit_get_vp(emit) && fd4_emit_get_fp(emit))) - return; - fd4_emit_state(ctx, ring, emit); if (emit->dirty & (FD_DIRTY_VTXBUF | FD_DIRTY_VTXSTATE)) @@ -71,8 +68,7 @@ draw_impl(struct fd_context *ctx, struct fd_ringbuffer *ring, (info->mode == PIPE_PRIM_POINTS)) primtype = DI_PT_POINTLIST_PSIZE; - fd4_draw_emit(ctx, ring, - primtype, + fd4_draw_emit(ctx->batch, ring, primtype, emit->key.binning_pass ? IGNORE_VISIBILITY : USE_VISIBILITY, info); } @@ -88,40 +84,21 @@ fixup_shader_state(struct fd_context *ctx, struct ir3_shader_key *key) struct ir3_shader_key *last_key = &fd4_ctx->last_key; if (!ir3_shader_key_equal(last_key, key)) { - if (last_key->has_per_samp || key->has_per_samp) { - if ((last_key->vsaturate_s != key->vsaturate_s) || - (last_key->vsaturate_t != key->vsaturate_t) || - (last_key->vsaturate_r != key->vsaturate_r) || - (last_key->vastc_srgb != key->vastc_srgb)) - ctx->dirty |= FD_SHADER_DIRTY_VP; - - if ((last_key->fsaturate_s != key->fsaturate_s) || - (last_key->fsaturate_t != key->fsaturate_t) || - (last_key->fsaturate_r != key->fsaturate_r) || - (last_key->fastc_srgb != key->fastc_srgb)) - ctx->dirty |= FD_SHADER_DIRTY_FP; + if (ir3_shader_key_changes_fs(last_key, key)) { + ctx->dirty_shader[PIPE_SHADER_FRAGMENT] |= FD_DIRTY_SHADER_PROG; + ctx->dirty |= FD_DIRTY_PROG; } - if (last_key->vclamp_color != key->vclamp_color) - ctx->dirty |= FD_SHADER_DIRTY_VP; - - if (last_key->fclamp_color != key->fclamp_color) - ctx->dirty |= FD_SHADER_DIRTY_FP; - - if (last_key->color_two_side != key->color_two_side) - ctx->dirty |= FD_SHADER_DIRTY_FP; - - if (last_key->half_precision != key->half_precision) - ctx->dirty |= FD_SHADER_DIRTY_FP; - - if (last_key->rasterflat != key->rasterflat) - ctx->dirty |= FD_SHADER_DIRTY_FP; + if (ir3_shader_key_changes_vs(last_key, key)) { + ctx->dirty_shader[PIPE_SHADER_VERTEX] |= FD_DIRTY_SHADER_PROG; + ctx->dirty |= FD_DIRTY_PROG; + } fd4_ctx->last_key = *key; } } -static void +static bool fd4_draw_vbo(struct fd_context *ctx, const struct pipe_draw_info *info) { struct fd4_context *fd4_ctx = fd4_context(ctx); @@ -131,15 +108,12 @@ fd4_draw_vbo(struct fd_context *ctx, const struct pipe_draw_info *info) .prog = &ctx->prog, .info = info, .key = { - /* do binning pass first: */ - .binning_pass = true, .color_two_side = ctx->rasterizer->light_twoside, .vclamp_color = ctx->rasterizer->clamp_vertex_color, .fclamp_color = ctx->rasterizer->clamp_fragment_color, .rasterflat = ctx->rasterizer->flatshade, - // TODO set .half_precision based on render target format, - // ie. float16 and smaller use half, float32 use full.. - .half_precision = !!(fd_mesa_debug & FD_DBG_FRAGHALF), + .half_precision = ctx->in_blit && + fd_half_precision(&ctx->batch->framebuffer), .ucp_enables = ctx->rasterizer->clip_plane_enable, .has_per_samp = (fd4_ctx->fsaturate || fd4_ctx->vsaturate || fd4_ctx->fastc_srgb || fd4_ctx->vastc_srgb), @@ -156,249 +130,49 @@ fd4_draw_vbo(struct fd_context *ctx, const struct pipe_draw_info *info) .sprite_coord_enable = ctx->rasterizer->sprite_coord_enable, .sprite_coord_mode = ctx->rasterizer->sprite_coord_mode, }; - unsigned dirty; fixup_shader_state(ctx, &emit.key); - dirty = ctx->dirty; - emit.dirty = dirty & ~(FD_DIRTY_BLEND); - draw_impl(ctx, ctx->binning_ring, &emit); - - /* and now regular (non-binning) pass: */ - emit.key.binning_pass = false; - emit.dirty = dirty; - emit.vp = NULL; /* we changed key so need to refetch vp */ - emit.fp = NULL; - - if (ctx->rasterizer->rasterizer_discard) { - fd_wfi(ctx, ctx->ring); - OUT_PKT3(ctx->ring, CP_REG_RMW, 3); - OUT_RING(ctx->ring, REG_A4XX_RB_RENDER_CONTROL); - OUT_RING(ctx->ring, ~A4XX_RB_RENDER_CONTROL_DISABLE_COLOR_PIPE); - OUT_RING(ctx->ring, A4XX_RB_RENDER_CONTROL_DISABLE_COLOR_PIPE); - } - - draw_impl(ctx, ctx->ring, &emit); - - if (ctx->rasterizer->rasterizer_discard) { - fd_wfi(ctx, ctx->ring); - OUT_PKT3(ctx->ring, CP_REG_RMW, 3); - OUT_RING(ctx->ring, REG_A4XX_RB_RENDER_CONTROL); - OUT_RING(ctx->ring, ~A4XX_RB_RENDER_CONTROL_DISABLE_COLOR_PIPE); - OUT_RING(ctx->ring, 0); - } -} - -/* clear operations ignore viewport state, so we need to reset it - * based on framebuffer state: - */ -static void -reset_viewport(struct fd_ringbuffer *ring, struct pipe_framebuffer_state *pfb) -{ - float half_width = pfb->width * 0.5f; - float half_height = pfb->height * 0.5f; - - OUT_PKT0(ring, REG_A4XX_GRAS_CL_VPORT_XOFFSET_0, 4); - OUT_RING(ring, A4XX_GRAS_CL_VPORT_XOFFSET_0(half_width)); - OUT_RING(ring, A4XX_GRAS_CL_VPORT_XSCALE_0(half_width)); - OUT_RING(ring, A4XX_GRAS_CL_VPORT_YOFFSET_0(half_height)); - OUT_RING(ring, A4XX_GRAS_CL_VPORT_YSCALE_0(-half_height)); -} - -/* TODO maybe we should just migrate u_blitter for clear and do it in - * core (so we get normal draw pass state mgmt and binning).. That should - * work well enough for a3xx/a4xx (but maybe not a2xx?) - */ - -static void -fd4_clear_binning(struct fd_context *ctx, unsigned dirty) -{ - struct fd4_context *fd4_ctx = fd4_context(ctx); - struct fd_ringbuffer *ring = ctx->binning_ring; - struct fd4_emit emit = { - .debug = &ctx->debug, - .vtx = &fd4_ctx->solid_vbuf_state, - .prog = &ctx->solid_prog, - .key = { - .binning_pass = true, - .half_precision = true, - }, - .dirty = dirty, - }; - - fd4_emit_state(ctx, ring, &emit); - fd4_emit_vertex_bufs(ring, &emit); - reset_viewport(ring, &ctx->framebuffer); - - OUT_PKT0(ring, REG_A4XX_PC_PRIM_VTX_CNTL, 2); - OUT_RING(ring, A4XX_PC_PRIM_VTX_CNTL_VAROUT(0) | - A4XX_PC_PRIM_VTX_CNTL_PROVOKING_VTX_LAST); - OUT_RING(ring, A4XX_PC_PRIM_VTX_CNTL2_POLYMODE_FRONT_PTYPE(PC_DRAW_TRIANGLES) | - A4XX_PC_PRIM_VTX_CNTL2_POLYMODE_BACK_PTYPE(PC_DRAW_TRIANGLES)); + enum fd_dirty_3d_state dirty = ctx->dirty; - OUT_PKT0(ring, REG_A4XX_GRAS_ALPHA_CONTROL, 1); - OUT_RING(ring, 0x00000002); + /* do regular pass first, since that is more likely to fail compiling: */ - fd4_draw(ctx, ring, DI_PT_RECTLIST, IGNORE_VISIBILITY, - DI_SRC_SEL_AUTO_INDEX, 2, 1, INDEX_SIZE_IGN, 0, 0, NULL); -} - -static void -fd4_clear(struct fd_context *ctx, unsigned buffers, - const union pipe_color_union *color, double depth, unsigned stencil) -{ - struct fd4_context *fd4_ctx = fd4_context(ctx); - struct fd_ringbuffer *ring = ctx->ring; - struct pipe_framebuffer_state *pfb = &ctx->framebuffer; - unsigned char mrt_comp[A4XX_MAX_RENDER_TARGETS] = {0}; - unsigned dirty = ctx->dirty; - unsigned i; - struct fd4_emit emit = { - .debug = &ctx->debug, - .vtx = &fd4_ctx->solid_vbuf_state, - .prog = &ctx->solid_prog, - .key = { - .half_precision = fd_half_precision(pfb), - }, - }; + if (!(fd4_emit_get_vp(&emit) && fd4_emit_get_fp(&emit))) + return false; - dirty &= FD_DIRTY_FRAMEBUFFER | FD_DIRTY_SCISSOR; - dirty |= FD_DIRTY_PROG; + emit.key.binning_pass = false; emit.dirty = dirty; - fd4_clear_binning(ctx, dirty); - - OUT_PKT0(ring, REG_A4XX_PC_PRIM_VTX_CNTL, 1); - OUT_RING(ring, A4XX_PC_PRIM_VTX_CNTL_PROVOKING_VTX_LAST); - - /* emit generic state now: */ - fd4_emit_state(ctx, ring, &emit); - reset_viewport(ring, pfb); - - if (buffers & PIPE_CLEAR_DEPTH) { - OUT_PKT0(ring, REG_A4XX_RB_DEPTH_CONTROL, 1); - OUT_RING(ring, A4XX_RB_DEPTH_CONTROL_Z_WRITE_ENABLE | - A4XX_RB_DEPTH_CONTROL_Z_ENABLE | - A4XX_RB_DEPTH_CONTROL_ZFUNC(FUNC_ALWAYS)); - - fd_wfi(ctx, ring); - OUT_PKT0(ring, REG_A4XX_GRAS_CL_VPORT_ZOFFSET_0, 2); - OUT_RING(ring, A4XX_GRAS_CL_VPORT_ZOFFSET_0(0.0)); - OUT_RING(ring, A4XX_GRAS_CL_VPORT_ZSCALE_0(depth)); - ctx->dirty |= FD_DIRTY_VIEWPORT; - } else { - OUT_PKT0(ring, REG_A4XX_RB_DEPTH_CONTROL, 1); - OUT_RING(ring, A4XX_RB_DEPTH_CONTROL_ZFUNC(FUNC_NEVER)); - } - - if (buffers & PIPE_CLEAR_STENCIL) { - OUT_PKT0(ring, REG_A4XX_RB_STENCILREFMASK, 2); - OUT_RING(ring, A4XX_RB_STENCILREFMASK_STENCILREF(stencil) | - A4XX_RB_STENCILREFMASK_STENCILMASK(stencil) | - A4XX_RB_STENCILREFMASK_STENCILWRITEMASK(0xff)); - OUT_RING(ring, A4XX_RB_STENCILREFMASK_STENCILREF(0) | - A4XX_RB_STENCILREFMASK_STENCILMASK(0) | - 0xff000000 | // XXX ??? - A4XX_RB_STENCILREFMASK_STENCILWRITEMASK(0xff)); - - OUT_PKT0(ring, REG_A4XX_RB_STENCIL_CONTROL, 2); - OUT_RING(ring, A4XX_RB_STENCIL_CONTROL_STENCIL_ENABLE | - A4XX_RB_STENCIL_CONTROL_FUNC(FUNC_ALWAYS) | - A4XX_RB_STENCIL_CONTROL_FAIL(STENCIL_KEEP) | - A4XX_RB_STENCIL_CONTROL_ZPASS(STENCIL_REPLACE) | - A4XX_RB_STENCIL_CONTROL_ZFAIL(STENCIL_KEEP) | - A4XX_RB_STENCIL_CONTROL_FUNC_BF(FUNC_NEVER) | - A4XX_RB_STENCIL_CONTROL_FAIL_BF(STENCIL_KEEP) | - A4XX_RB_STENCIL_CONTROL_ZPASS_BF(STENCIL_KEEP) | - A4XX_RB_STENCIL_CONTROL_ZFAIL_BF(STENCIL_KEEP)); - OUT_RING(ring, A4XX_RB_STENCIL_CONTROL2_STENCIL_BUFFER); - } else { - OUT_PKT0(ring, REG_A4XX_RB_STENCILREFMASK, 2); - OUT_RING(ring, A4XX_RB_STENCILREFMASK_STENCILREF(0) | - A4XX_RB_STENCILREFMASK_STENCILMASK(0) | - A4XX_RB_STENCILREFMASK_STENCILWRITEMASK(0)); - OUT_RING(ring, A4XX_RB_STENCILREFMASK_BF_STENCILREF(0) | - A4XX_RB_STENCILREFMASK_BF_STENCILMASK(0) | - A4XX_RB_STENCILREFMASK_BF_STENCILWRITEMASK(0)); + struct fd_ringbuffer *ring = ctx->batch->draw; - OUT_PKT0(ring, REG_A4XX_RB_STENCIL_CONTROL, 2); - OUT_RING(ring, A4XX_RB_STENCIL_CONTROL_FUNC(FUNC_NEVER) | - A4XX_RB_STENCIL_CONTROL_FAIL(STENCIL_KEEP) | - A4XX_RB_STENCIL_CONTROL_ZPASS(STENCIL_KEEP) | - A4XX_RB_STENCIL_CONTROL_ZFAIL(STENCIL_KEEP) | - A4XX_RB_STENCIL_CONTROL_FUNC_BF(FUNC_NEVER) | - A4XX_RB_STENCIL_CONTROL_FAIL_BF(STENCIL_KEEP) | - A4XX_RB_STENCIL_CONTROL_ZPASS_BF(STENCIL_KEEP) | - A4XX_RB_STENCIL_CONTROL_ZFAIL_BF(STENCIL_KEEP)); - OUT_RING(ring, 0x00000000); /* RB_STENCIL_CONTROL2 */ - } - - if (buffers & PIPE_CLEAR_COLOR) { - OUT_PKT0(ring, REG_A4XX_RB_ALPHA_CONTROL, 1); - OUT_RING(ring, A4XX_RB_ALPHA_CONTROL_ALPHA_TEST_FUNC(FUNC_NEVER)); + if (ctx->rasterizer->rasterizer_discard) { + fd_wfi(ctx->batch, ring); + OUT_PKT3(ring, CP_REG_RMW, 3); + OUT_RING(ring, REG_A4XX_RB_RENDER_CONTROL); + OUT_RING(ring, ~A4XX_RB_RENDER_CONTROL_DISABLE_COLOR_PIPE); + OUT_RING(ring, A4XX_RB_RENDER_CONTROL_DISABLE_COLOR_PIPE); } - for (i = 0; i < A4XX_MAX_RENDER_TARGETS; i++) { - mrt_comp[i] = (buffers & (PIPE_CLEAR_COLOR0 << i)) ? 0xf : 0x0; + draw_impl(ctx, ctx->batch->draw, &emit); - OUT_PKT0(ring, REG_A4XX_RB_MRT_CONTROL(i), 1); - OUT_RING(ring, A4XX_RB_MRT_CONTROL_ROP_CODE(ROP_COPY) | - A4XX_RB_MRT_CONTROL_COMPONENT_ENABLE(0xf)); - - OUT_PKT0(ring, REG_A4XX_RB_MRT_BLEND_CONTROL(i), 1); - OUT_RING(ring, A4XX_RB_MRT_BLEND_CONTROL_RGB_SRC_FACTOR(FACTOR_ONE) | - A4XX_RB_MRT_BLEND_CONTROL_RGB_BLEND_OPCODE(BLEND_DST_PLUS_SRC) | - A4XX_RB_MRT_BLEND_CONTROL_RGB_DEST_FACTOR(FACTOR_ZERO) | - A4XX_RB_MRT_BLEND_CONTROL_ALPHA_SRC_FACTOR(FACTOR_ONE) | - A4XX_RB_MRT_BLEND_CONTROL_ALPHA_BLEND_OPCODE(BLEND_DST_PLUS_SRC) | - A4XX_RB_MRT_BLEND_CONTROL_ALPHA_DEST_FACTOR(FACTOR_ZERO)); + if (ctx->rasterizer->rasterizer_discard) { + fd_wfi(ctx->batch, ring); + OUT_PKT3(ring, CP_REG_RMW, 3); + OUT_RING(ring, REG_A4XX_RB_RENDER_CONTROL); + OUT_RING(ring, ~A4XX_RB_RENDER_CONTROL_DISABLE_COLOR_PIPE); + OUT_RING(ring, 0); } - OUT_PKT0(ring, REG_A4XX_RB_RENDER_COMPONENTS, 1); - OUT_RING(ring, A4XX_RB_RENDER_COMPONENTS_RT0(mrt_comp[0]) | - A4XX_RB_RENDER_COMPONENTS_RT1(mrt_comp[1]) | - A4XX_RB_RENDER_COMPONENTS_RT2(mrt_comp[2]) | - A4XX_RB_RENDER_COMPONENTS_RT3(mrt_comp[3]) | - A4XX_RB_RENDER_COMPONENTS_RT4(mrt_comp[4]) | - A4XX_RB_RENDER_COMPONENTS_RT5(mrt_comp[5]) | - A4XX_RB_RENDER_COMPONENTS_RT6(mrt_comp[6]) | - A4XX_RB_RENDER_COMPONENTS_RT7(mrt_comp[7])); - - fd4_emit_vertex_bufs(ring, &emit); - - OUT_PKT0(ring, REG_A4XX_GRAS_ALPHA_CONTROL, 1); - OUT_RING(ring, 0x0); /* XXX GRAS_ALPHA_CONTROL */ - - OUT_PKT0(ring, REG_A4XX_GRAS_CLEAR_CNTL, 1); - OUT_RING(ring, 0x00000000); - - /* until fastclear works: */ - fd4_emit_const(ring, SHADER_FRAGMENT, 0, 0, 4, color->ui, NULL); - - OUT_PKT0(ring, REG_A4XX_VFD_INDEX_OFFSET, 2); - OUT_RING(ring, 0); /* VFD_INDEX_OFFSET */ - OUT_RING(ring, 0); /* ??? UNKNOWN_2209 */ - - OUT_PKT0(ring, REG_A4XX_PC_RESTART_INDEX, 1); - OUT_RING(ring, 0xffffffff); /* PC_RESTART_INDEX */ - - OUT_PKT3(ring, CP_UNKNOWN_1A, 1); - OUT_RING(ring, 0x00000001); - - fd4_draw(ctx, ring, DI_PT_RECTLIST, USE_VISIBILITY, - DI_SRC_SEL_AUTO_INDEX, 2, 1, INDEX_SIZE_IGN, 0, 0, NULL); - - OUT_PKT3(ring, CP_UNKNOWN_1A, 1); - OUT_RING(ring, 0x00000000); + /* and now binning pass: */ + emit.key.binning_pass = true; + emit.dirty = dirty & ~(FD_DIRTY_BLEND); + emit.vp = NULL; /* we changed key so need to refetch vp */ + emit.fp = NULL; + draw_impl(ctx, ctx->batch->binning, &emit); - OUT_PKT0(ring, REG_A4XX_GRAS_CLEAR_CNTL, 1); - OUT_RING(ring, A4XX_GRAS_CLEAR_CNTL_NOT_FASTCLEAR); + fd_context_all_clean(ctx); - OUT_PKT0(ring, REG_A4XX_GRAS_SC_CONTROL, 1); - OUT_RING(ring, A4XX_GRAS_SC_CONTROL_RENDER_MODE(RB_RENDERING_PASS) | - A4XX_GRAS_SC_CONTROL_MSAA_DISABLE | - A4XX_GRAS_SC_CONTROL_MSAA_SAMPLES(MSAA_ONE) | - A4XX_GRAS_SC_CONTROL_RASTER_MODE(0)); + return true; } void @@ -406,5 +180,4 @@ fd4_draw_init(struct pipe_context *pctx) { struct fd_context *ctx = fd_context(pctx); ctx->draw_vbo = fd4_draw_vbo; - ctx->clear = fd4_clear; }