X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Ffreedreno%2Fa5xx%2Ffd5_emit.c;h=5bd429ef61abff0faad7e3498589322a7032fef3;hb=73e574acb85c06386dd59f11401eea43a2895d5a;hp=a12b143d8faf0f7eec9dd4e43c637d3364ea4dbc;hpb=69fbb458cf59fbab5f6675ad256a266b04d54700;p=mesa.git diff --git a/src/gallium/drivers/freedreno/a5xx/fd5_emit.c b/src/gallium/drivers/freedreno/a5xx/fd5_emit.c index a12b143d8fa..5bd429ef61a 100644 --- a/src/gallium/drivers/freedreno/a5xx/fd5_emit.c +++ b/src/gallium/drivers/freedreno/a5xx/fd5_emit.c @@ -28,7 +28,7 @@ #include "util/u_string.h" #include "util/u_memory.h" #include "util/u_helpers.h" -#include "util/u_format.h" +#include "util/format/u_format.h" #include "util/u_viewport.h" #include "freedreno_resource.h" @@ -36,54 +36,52 @@ #include "fd5_emit.h" #include "fd5_blend.h" +#include "fd5_blitter.h" #include "fd5_context.h" +#include "fd5_image.h" #include "fd5_program.h" #include "fd5_rasterizer.h" #include "fd5_texture.h" +#include "fd5_screen.h" #include "fd5_format.h" #include "fd5_zsa.h" -static const enum adreno_state_block sb[] = { - [SHADER_VERTEX] = SB_VERT_SHADER, - [SHADER_FRAGMENT] = SB_FRAG_SHADER, -}; - /* regid: base const register * prsc or dwords: buffer containing constant values * sizedwords: size of const value buffer */ static void -fd5_emit_const(struct fd_ringbuffer *ring, enum shader_t type, +fd5_emit_const(struct fd_ringbuffer *ring, gl_shader_stage type, uint32_t regid, uint32_t offset, uint32_t sizedwords, const uint32_t *dwords, struct pipe_resource *prsc) { uint32_t i, sz; - enum adreno_state_src src; + enum a4xx_state_src src; debug_assert((regid % 4) == 0); debug_assert((sizedwords % 4) == 0); if (prsc) { sz = 0; - src = 0x2; // TODO ?? + src = SS4_INDIRECT; } else { sz = sizedwords; - src = SS_DIRECT; + src = SS4_DIRECT; } - OUT_PKT7(ring, CP_LOAD_STATE, 3 + sz); - OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(regid/4) | - CP_LOAD_STATE_0_STATE_SRC(src) | - CP_LOAD_STATE_0_STATE_BLOCK(sb[type]) | - CP_LOAD_STATE_0_NUM_UNIT(sizedwords/4)); + OUT_PKT7(ring, CP_LOAD_STATE4, 3 + sz); + OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(regid/4) | + CP_LOAD_STATE4_0_STATE_SRC(src) | + CP_LOAD_STATE4_0_STATE_BLOCK(fd4_stage2shadersb(type)) | + CP_LOAD_STATE4_0_NUM_UNIT(sizedwords/4)); if (prsc) { struct fd_bo *bo = fd_resource(prsc)->bo; OUT_RELOC(ring, bo, offset, - CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS), 0); + CP_LOAD_STATE4_1_STATE_TYPE(ST4_CONSTANTS), 0); } else { - OUT_RING(ring, CP_LOAD_STATE_1_EXT_SRC_ADDR(0) | - CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS)); - OUT_RING(ring, CP_LOAD_STATE_2_EXT_SRC_ADDR_HI(0)); + OUT_RING(ring, CP_LOAD_STATE4_1_EXT_SRC_ADDR(0) | + CP_LOAD_STATE4_1_STATE_TYPE(ST4_CONSTANTS)); + OUT_RING(ring, CP_LOAD_STATE4_2_EXT_SRC_ADDR_HI(0)); dwords = (uint32_t *)&((uint8_t *)dwords)[offset]; } for (i = 0; i < sz; i++) { @@ -92,7 +90,7 @@ fd5_emit_const(struct fd_ringbuffer *ring, enum shader_t type, } static void -fd5_emit_const_bo(struct fd_ringbuffer *ring, enum shader_t type, boolean write, +fd5_emit_const_bo(struct fd_ringbuffer *ring, gl_shader_stage type, boolean write, uint32_t regid, uint32_t num, struct pipe_resource **prscs, uint32_t *offsets) { uint32_t anum = align(num, 2); @@ -100,14 +98,14 @@ fd5_emit_const_bo(struct fd_ringbuffer *ring, enum shader_t type, boolean write, debug_assert((regid % 4) == 0); - OUT_PKT7(ring, CP_LOAD_STATE, 3 + (2 * anum)); - OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(regid/4) | - CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) | - CP_LOAD_STATE_0_STATE_BLOCK(sb[type]) | - CP_LOAD_STATE_0_NUM_UNIT(anum/2)); - OUT_RING(ring, CP_LOAD_STATE_1_EXT_SRC_ADDR(0) | - CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS)); - OUT_RING(ring, CP_LOAD_STATE_2_EXT_SRC_ADDR_HI(0)); + OUT_PKT7(ring, CP_LOAD_STATE4, 3 + (2 * anum)); + OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(regid/4) | + CP_LOAD_STATE4_0_STATE_SRC(SS4_DIRECT) | + CP_LOAD_STATE4_0_STATE_BLOCK(fd4_stage2shadersb(type)) | + CP_LOAD_STATE4_0_NUM_UNIT(anum/2)); + OUT_RING(ring, CP_LOAD_STATE4_1_EXT_SRC_ADDR(0) | + CP_LOAD_STATE4_1_STATE_TYPE(ST4_CONSTANTS)); + OUT_RING(ring, CP_LOAD_STATE4_2_EXT_SRC_ADDR_HI(0)); for (i = 0; i < num; i++) { if (prscs[i]) { @@ -132,61 +130,35 @@ fd5_emit_const_bo(struct fd_ringbuffer *ring, enum shader_t type, boolean write, * the same as a6xx then move this somewhere common ;-) * * Entry layout looks like (total size, 0x60 bytes): - * - * offset | description - * -------+------------- - * 0x00 | fp32[0] - * | fp32[1] - * | fp32[2] - * | fp32[3] - * 0x10 | uint16[0] - * | uint16[1] - * | uint16[2] - * | uint16[3] - * 0x18 | int16[0] - * | int16[1] - * | int16[2] - * | int16[3] - * 0x20 | fp16[0] - * | fp16[1] - * | fp16[2] - * | fp16[3] - * 0x28 | ?? maybe padding ?? - * 0x30 | uint8[0] - * | uint8[1] - * | uint8[2] - * | uint8[3] - * 0x34 | int8[0] - * | int8[1] - * | int8[2] - * | int8[3] - * 0x38 | ?? maybe padding ?? - * - * Some uncertainty, because not clear that this actually works properly - * with blob, so who knows.. */ struct PACKED bcolor_entry { uint32_t fp32[4]; uint16_t ui16[4]; int16_t si16[4]; + uint16_t fp16[4]; - uint8_t __pad0[8]; + uint16_t rgb565; + uint16_t rgb5a1; + uint16_t rgba4; + uint8_t __pad0[2]; uint8_t ui8[4]; int8_t si8[4]; - uint8_t __pad1[40]; + uint32_t rgb10a2; + uint32_t z24; /* also s8? */ + + uint16_t srgb[4]; /* appears to duplicate fp16[], but clamped, used for srgb */ + uint8_t __pad1[24]; }; #define FD5_BORDER_COLOR_SIZE 0x60 #define FD5_BORDER_COLOR_UPLOAD_SIZE (2 * PIPE_MAX_SAMPLERS * FD5_BORDER_COLOR_SIZE) -#define FD5_BORDER_COLOR_OFFSET 8 /* TODO probably should be dynamic */ static void setup_border_colors(struct fd_texture_stateobj *tex, struct bcolor_entry *entries) { unsigned i, j; - - debug_assert(tex->num_samplers < FD5_BORDER_COLOR_OFFSET); // TODO + STATIC_ASSERT(sizeof(struct bcolor_entry) == FD5_BORDER_COLOR_SIZE); for (i = 0; i < tex->num_samplers; i++) { struct bcolor_entry *e = &entries[i]; @@ -210,33 +182,98 @@ setup_border_colors(struct fd_texture_stateobj *tex, struct bcolor_entry *entrie if ((i >= tex->num_textures) || !tex->textures[i]) continue; + enum pipe_format format = tex->textures[i]->format; const struct util_format_description *desc = - util_format_description(tex->textures[i]->format); + util_format_description(format); + + e->rgb565 = 0; + e->rgb5a1 = 0; + e->rgba4 = 0; + e->rgb10a2 = 0; + e->z24 = 0; for (j = 0; j < 4; j++) { int c = desc->swizzle[j]; + int cd = c; + + /* + * HACK: for PIPE_FORMAT_X24S8_UINT we end up w/ the + * stencil border color value in bc->ui[0] but according + * to desc->swizzle and desc->channel, the .x component + * is NONE and the stencil value is in the y component. + * Meanwhile the hardware wants this in the .x componetn. + */ + if ((format == PIPE_FORMAT_X24S8_UINT) || + (format == PIPE_FORMAT_X32_S8X24_UINT)) { + if (j == 0) { + c = 1; + cd = 0; + } else { + continue; + } + } if (c >= 4) continue; if (desc->channel[c].pure_integer) { - float f = bc->i[c]; - - e->fp32[j] = fui(f); - e->fp16[j] = util_float_to_half(f); - e->ui16[j] = bc->ui[c]; - e->si16[j] = bc->i[c]; - e->ui8[j] = bc->ui[c]; - e->si8[j] = bc->i[c]; + uint16_t clamped; + switch (desc->channel[c].size) { + case 2: + assert(desc->channel[c].type == UTIL_FORMAT_TYPE_UNSIGNED); + clamped = CLAMP(bc->ui[j], 0, 0x3); + break; + case 8: + if (desc->channel[c].type == UTIL_FORMAT_TYPE_SIGNED) + clamped = CLAMP(bc->i[j], -128, 127); + else + clamped = CLAMP(bc->ui[j], 0, 255); + break; + case 10: + assert(desc->channel[c].type == UTIL_FORMAT_TYPE_UNSIGNED); + clamped = CLAMP(bc->ui[j], 0, 0x3ff); + break; + case 16: + if (desc->channel[c].type == UTIL_FORMAT_TYPE_SIGNED) + clamped = CLAMP(bc->i[j], -32768, 32767); + else + clamped = CLAMP(bc->ui[j], 0, 65535); + break; + default: + assert(!"Unexpected bit size"); + case 32: + clamped = 0; + break; + } + e->fp32[cd] = bc->ui[j]; + e->fp16[cd] = clamped; } else { - float f = bc->f[c]; - - e->fp32[j] = fui(f); - e->fp16[j] = util_float_to_half(f); - e->ui16[j] = f * 65535.0; - e->si16[j] = f * 32767.5; - e->ui8[j] = f * 255.0; - e->si8[j] = f * 128.0; + float f = bc->f[j]; + float f_u = CLAMP(f, 0, 1); + float f_s = CLAMP(f, -1, 1); + + e->fp32[c] = fui(f); + e->fp16[c] = util_float_to_half(f); + e->srgb[c] = util_float_to_half(f_u); + e->ui16[c] = f_u * 0xffff; + e->si16[c] = f_s * 0x7fff; + e->ui8[c] = f_u * 0xff; + e->si8[c] = f_s * 0x7f; + if (c == 1) + e->rgb565 |= (int)(f_u * 0x3f) << 5; + else if (c < 3) + e->rgb565 |= (int)(f_u * 0x1f) << (c ? 11 : 0); + if (c == 3) + e->rgb5a1 |= (f_u > 0.5) ? 0x8000 : 0; + else + e->rgb5a1 |= (int)(f_u * 0x1f) << (c * 5); + if (c == 3) + e->rgb10a2 |= (int)(f_u * 0x3) << 30; + else + e->rgb10a2 |= (int)(f_u * 0x3ff) << (c * 10); + e->rgba4 |= (int)(f_u * 0xf) << (c * 4); + if (c == 0) + e->z24 = f_u * 0xffffff; } } @@ -265,8 +302,9 @@ emit_border_color(struct fd_context *ctx, struct fd_ringbuffer *ring) entries = ptr; - setup_border_colors(&ctx->verttex, &entries[0]); - setup_border_colors(&ctx->fragtex, &entries[ctx->verttex.num_samplers]); + setup_border_colors(&ctx->tex[PIPE_SHADER_VERTEX], &entries[0]); + setup_border_colors(&ctx->tex[PIPE_SHADER_FRAGMENT], + &entries[ctx->tex[PIPE_SHADER_VERTEX].num_samplers]); OUT_PKT4(ring, REG_A5XX_TPL1_TP_BORDER_COLOR_BASE_ADDR_LO, 2); OUT_RELOC(ring, fd_resource(fd5_ctx->border_color_buf)->bo, off, 0, 0); @@ -276,22 +314,22 @@ emit_border_color(struct fd_context *ctx, struct fd_ringbuffer *ring) static bool emit_textures(struct fd_context *ctx, struct fd_ringbuffer *ring, - enum adreno_state_block sb, struct fd_texture_stateobj *tex) + enum a4xx_state_block sb, struct fd_texture_stateobj *tex) { bool needs_border = false; - unsigned bcolor_offset = (sb == SB_FRAG_TEX) ? ctx->verttex.num_samplers : 0; + unsigned bcolor_offset = (sb == SB4_FS_TEX) ? ctx->tex[PIPE_SHADER_VERTEX].num_samplers : 0; unsigned i; if (tex->num_samplers > 0) { /* output sampler state: */ - OUT_PKT7(ring, CP_LOAD_STATE, 3 + (4 * tex->num_samplers)); - OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(0) | - CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) | - CP_LOAD_STATE_0_STATE_BLOCK(sb) | - CP_LOAD_STATE_0_NUM_UNIT(tex->num_samplers)); - OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_SHADER) | - CP_LOAD_STATE_1_EXT_SRC_ADDR(0)); - OUT_RING(ring, CP_LOAD_STATE_2_EXT_SRC_ADDR_HI(0)); + OUT_PKT7(ring, CP_LOAD_STATE4, 3 + (4 * tex->num_samplers)); + OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(0) | + CP_LOAD_STATE4_0_STATE_SRC(SS4_DIRECT) | + CP_LOAD_STATE4_0_STATE_BLOCK(sb) | + CP_LOAD_STATE4_0_NUM_UNIT(tex->num_samplers)); + OUT_RING(ring, CP_LOAD_STATE4_1_STATE_TYPE(ST4_SHADER) | + CP_LOAD_STATE4_1_EXT_SRC_ADDR(0)); + OUT_RING(ring, CP_LOAD_STATE4_2_EXT_SRC_ADDR_HI(0)); for (i = 0; i < tex->num_samplers; i++) { static const struct fd5_sampler_stateobj dummy_sampler = {}; const struct fd5_sampler_stateobj *sampler = tex->samplers[i] ? @@ -311,26 +349,33 @@ emit_textures(struct fd_context *ctx, struct fd_ringbuffer *ring, unsigned num_textures = tex->num_textures; /* emit texture state: */ - OUT_PKT7(ring, CP_LOAD_STATE, 3 + (12 * num_textures)); - OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(0) | - CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) | - CP_LOAD_STATE_0_STATE_BLOCK(sb) | - CP_LOAD_STATE_0_NUM_UNIT(num_textures)); - OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS) | - CP_LOAD_STATE_1_EXT_SRC_ADDR(0)); - OUT_RING(ring, CP_LOAD_STATE_2_EXT_SRC_ADDR_HI(0)); + OUT_PKT7(ring, CP_LOAD_STATE4, 3 + (12 * num_textures)); + OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(0) | + CP_LOAD_STATE4_0_STATE_SRC(SS4_DIRECT) | + CP_LOAD_STATE4_0_STATE_BLOCK(sb) | + CP_LOAD_STATE4_0_NUM_UNIT(num_textures)); + OUT_RING(ring, CP_LOAD_STATE4_1_STATE_TYPE(ST4_CONSTANTS) | + CP_LOAD_STATE4_1_EXT_SRC_ADDR(0)); + OUT_RING(ring, CP_LOAD_STATE4_2_EXT_SRC_ADDR_HI(0)); for (i = 0; i < tex->num_textures; i++) { static const struct fd5_pipe_sampler_view dummy_view = {}; const struct fd5_pipe_sampler_view *view = tex->textures[i] ? fd5_pipe_sampler_view(tex->textures[i]) : &dummy_view; + enum a5xx_tile_mode tile_mode = TILE5_LINEAR; + + if (view->base.texture) + tile_mode = fd_resource(view->base.texture)->layout.tile_mode; - OUT_RING(ring, view->texconst0); + OUT_RING(ring, view->texconst0 | + A5XX_TEX_CONST_0_TILE_MODE(tile_mode)); OUT_RING(ring, view->texconst1); OUT_RING(ring, view->texconst2); OUT_RING(ring, view->texconst3); if (view->base.texture) { struct fd_resource *rsc = fd_resource(view->base.texture); + if (view->base.format == PIPE_FORMAT_X32_S8X24_UINT) + rsc = rsc->stencil; OUT_RELOC(ring, rsc->bo, view->offset, (uint64_t)view->texconst5 << 32, 0); } else { @@ -349,6 +394,51 @@ emit_textures(struct fd_context *ctx, struct fd_ringbuffer *ring, return needs_border; } +static void +emit_ssbos(struct fd_context *ctx, struct fd_ringbuffer *ring, + enum a4xx_state_block sb, struct fd_shaderbuf_stateobj *so, + const struct ir3_shader_variant *v) +{ + unsigned count = util_last_bit(so->enabled_mask); + + for (unsigned i = 0; i < count; i++) { + OUT_PKT7(ring, CP_LOAD_STATE4, 5); + OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(i) | + CP_LOAD_STATE4_0_STATE_SRC(SS4_DIRECT) | + CP_LOAD_STATE4_0_STATE_BLOCK(sb) | + CP_LOAD_STATE4_0_NUM_UNIT(1)); + OUT_RING(ring, CP_LOAD_STATE4_1_STATE_TYPE(1) | + CP_LOAD_STATE4_1_EXT_SRC_ADDR(0)); + OUT_RING(ring, CP_LOAD_STATE4_2_EXT_SRC_ADDR_HI(0)); + + struct pipe_shader_buffer *buf = &so->sb[i]; + unsigned sz = buf->buffer_size; + + /* width is in dwords, overflows into height: */ + sz /= 4; + + OUT_RING(ring, A5XX_SSBO_1_0_WIDTH(sz)); + OUT_RING(ring, A5XX_SSBO_1_1_HEIGHT(sz >> 16)); + + OUT_PKT7(ring, CP_LOAD_STATE4, 5); + OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(i) | + CP_LOAD_STATE4_0_STATE_SRC(SS4_DIRECT) | + CP_LOAD_STATE4_0_STATE_BLOCK(sb) | + CP_LOAD_STATE4_0_NUM_UNIT(1)); + OUT_RING(ring, CP_LOAD_STATE4_1_STATE_TYPE(2) | + CP_LOAD_STATE4_1_EXT_SRC_ADDR(0)); + OUT_RING(ring, CP_LOAD_STATE4_2_EXT_SRC_ADDR_HI(0)); + + if (buf->buffer) { + struct fd_resource *rsc = fd_resource(buf->buffer); + OUT_RELOCW(ring, rsc->bo, buf->buffer_offset, 0, 0); + } else { + OUT_RING(ring, 0x00000000); + OUT_RING(ring, 0x00000000); + } + } +} + void fd5_emit_vertex_bufs(struct fd_ringbuffer *ring, struct fd5_emit *emit) { @@ -363,7 +453,7 @@ fd5_emit_vertex_bufs(struct fd_ringbuffer *ring, struct fd5_emit *emit) struct pipe_vertex_element *elem = &vtx->vtx->pipe[i]; const struct pipe_vertex_buffer *vb = &vtx->vertexbuf.vb[elem->vertex_buffer_index]; - struct fd_resource *rsc = fd_resource(vb->buffer); + struct fd_resource *rsc = fd_resource(vb->buffer.resource); enum pipe_format pfmt = elem->src_format; enum a5xx_vtx_fmt fmt = fd5_pipe2vtx(pfmt); bool isint = util_format_is_pure_integer(pfmt); @@ -371,6 +461,13 @@ fd5_emit_vertex_bufs(struct fd_ringbuffer *ring, struct fd5_emit *emit) uint32_t size = fd_bo_size(rsc->bo) - off; debug_assert(fmt != ~0); +#ifdef DEBUG + /* see dEQP-GLES31.stress.vertex_attribute_binding.buffer_bounds.bind_vertex_buffer_offset_near_wrap_10 + */ + if (off > fd_bo_size(rsc->bo)) + continue; +#endif + OUT_PKT4(ring, REG_A5XX_VFD_FETCH(j), 4); OUT_RELOC(ring, rsc->bo, off, 0, 0); OUT_RING(ring, size); /* VFD_FETCH[j].SIZE */ @@ -380,6 +477,7 @@ fd5_emit_vertex_bufs(struct fd_ringbuffer *ring, struct fd5_emit *emit) OUT_RING(ring, A5XX_VFD_DECODE_INSTR_IDX(j) | A5XX_VFD_DECODE_INSTR_FORMAT(fmt) | COND(elem->instance_divisor, A5XX_VFD_DECODE_INSTR_INSTANCED) | + A5XX_VFD_DECODE_INSTR_SWAP(fd5_pipe2swap(pfmt)) | A5XX_VFD_DECODE_INSTR_UNK30 | COND(!isint, A5XX_VFD_DECODE_INSTR_FLOAT)); OUT_RING(ring, MAX2(1, elem->instance_divisor)); /* VFD_DECODE[j].STEP_RATE */ @@ -400,15 +498,15 @@ void fd5_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring, struct fd5_emit *emit) { + struct pipe_framebuffer_state *pfb = &ctx->batch->framebuffer; const struct ir3_shader_variant *vp = fd5_emit_get_vp(emit); const struct ir3_shader_variant *fp = fd5_emit_get_fp(emit); - uint32_t dirty = emit->dirty; + const enum fd_dirty_3d_state dirty = emit->dirty; bool needs_border = false; emit_marker5(ring, 5); - if ((dirty & FD_DIRTY_FRAMEBUFFER) && !emit->key.binning_pass) { - struct pipe_framebuffer_state *pfb = &ctx->batch->framebuffer; + if ((dirty & FD_DIRTY_FRAMEBUFFER) && !emit->binning_pass) { unsigned char mrt_comp[A5XX_MAX_RENDER_TARGETS] = {0}; for (unsigned i = 0; i < A5XX_MAX_RENDER_TARGETS; i++) { @@ -428,7 +526,6 @@ fd5_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring, if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_FRAMEBUFFER)) { struct fd5_zsa_stateobj *zsa = fd5_zsa_stateobj(ctx->zsa); - struct pipe_framebuffer_state *pfb = &ctx->batch->framebuffer; uint32_t rb_alpha_control = zsa->rb_alpha_control; if (util_format_is_pure_integer(pipe_surface_format(pfb->cbufs[0]))) @@ -441,18 +538,38 @@ fd5_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring, OUT_RING(ring, zsa->rb_stencil_control); } + if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_BLEND | FD_DIRTY_PROG)) { + struct fd5_blend_stateobj *blend = fd5_blend_stateobj(ctx->blend); + struct fd5_zsa_stateobj *zsa = fd5_zsa_stateobj(ctx->zsa); + + if (pfb->zsbuf) { + struct fd_resource *rsc = fd_resource(pfb->zsbuf->texture); + uint32_t gras_lrz_cntl = zsa->gras_lrz_cntl; + + if (emit->no_lrz_write || !rsc->lrz || !rsc->lrz_valid) + gras_lrz_cntl = 0; + else if (emit->binning_pass && blend->lrz_write && zsa->lrz_write) + gras_lrz_cntl |= A5XX_GRAS_LRZ_CNTL_LRZ_WRITE; + + OUT_PKT4(ring, REG_A5XX_GRAS_LRZ_CNTL, 1); + OUT_RING(ring, gras_lrz_cntl); + } + } + if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_STENCIL_REF)) { struct fd5_zsa_stateobj *zsa = fd5_zsa_stateobj(ctx->zsa); struct pipe_stencil_ref *sr = &ctx->stencil_ref; - OUT_PKT4(ring, REG_A5XX_RB_STENCILREFMASK, 1); + OUT_PKT4(ring, REG_A5XX_RB_STENCILREFMASK, 2); OUT_RING(ring, zsa->rb_stencilrefmask | A5XX_RB_STENCILREFMASK_STENCILREF(sr->ref_value[0])); + OUT_RING(ring, zsa->rb_stencilrefmask_bf | + A5XX_RB_STENCILREFMASK_BF_STENCILREF(sr->ref_value[1])); } if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_RASTERIZER | FD_DIRTY_PROG)) { struct fd5_zsa_stateobj *zsa = fd5_zsa_stateobj(ctx->zsa); - bool fragz = fp->has_kill | fp->writes_pos; + bool fragz = fp->no_earlyz | fp->writes_pos; OUT_PKT4(ring, REG_A5XX_RB_DEPTH_CNTL, 1); OUT_RING(ring, zsa->rb_depth_cntl); @@ -466,40 +583,8 @@ fd5_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring, COND(fragz && fp->frag_coord, A5XX_GRAS_SU_DEPTH_PLANE_CNTL_UNK1)); } - if (dirty & FD_DIRTY_RASTERIZER) { - struct fd5_rasterizer_stateobj *rasterizer = - fd5_rasterizer_stateobj(ctx->rasterizer); - - OUT_PKT4(ring, REG_A5XX_GRAS_SU_CNTL, 1); - OUT_RING(ring, rasterizer->gras_su_cntl); - - OUT_PKT4(ring, REG_A5XX_GRAS_SU_POINT_MINMAX, 2); - OUT_RING(ring, rasterizer->gras_su_point_minmax); - OUT_RING(ring, rasterizer->gras_su_point_size); - - OUT_PKT4(ring, REG_A5XX_GRAS_SU_POLY_OFFSET_SCALE, 3); - OUT_RING(ring, rasterizer->gras_su_poly_offset_scale); - OUT_RING(ring, rasterizer->gras_su_poly_offset_offset); - OUT_RING(ring, rasterizer->gras_su_poly_offset_clamp); - } - - /* NOTE: since primitive_restart is not actually part of any - * state object, we need to make sure that we always emit - * PRIM_VTX_CNTL.. either that or be more clever and detect - * when it changes. - */ - if (emit->info) { - struct fd5_rasterizer_stateobj *rast = - fd5_rasterizer_stateobj(ctx->rasterizer); - uint32_t val = rast->pc_prim_vtx_cntl; - - val |= COND(vp->writes_psize, A5XX_PC_PRIM_VTX_CNTL_PSIZE); - - OUT_PKT4(ring, REG_A5XX_PC_PRIM_VTX_CNTL, 1); - OUT_RING(ring, val); - } - - if (dirty & FD_DIRTY_SCISSOR) { + /* NOTE: scissor enabled bit is part of rasterizer state: */ + if (dirty & (FD_DIRTY_SCISSOR | FD_DIRTY_RASTERIZER)) { struct pipe_scissor_state *scissor = fd_context_get_scissor(ctx); OUT_PKT4(ring, REG_A5XX_GRAS_SC_SCREEN_SCISSOR_TL_0, 2); @@ -532,14 +617,57 @@ fd5_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring, } if (dirty & FD_DIRTY_PROG) - fd5_program_emit(ring, emit); + fd5_program_emit(ctx, ring, emit); + + if (dirty & FD_DIRTY_RASTERIZER) { + struct fd5_rasterizer_stateobj *rasterizer = + fd5_rasterizer_stateobj(ctx->rasterizer); - if (dirty & (FD_DIRTY_FRAMEBUFFER | FD_DIRTY_RASTERIZER)) { - struct pipe_framebuffer_state *pfb = &ctx->batch->framebuffer; + OUT_PKT4(ring, REG_A5XX_GRAS_SU_CNTL, 1); + OUT_RING(ring, rasterizer->gras_su_cntl | + COND(pfb->samples > 1, A5XX_GRAS_SU_CNTL_MSAA_ENABLE)); + + OUT_PKT4(ring, REG_A5XX_GRAS_SU_POINT_MINMAX, 2); + OUT_RING(ring, rasterizer->gras_su_point_minmax); + OUT_RING(ring, rasterizer->gras_su_point_size); + + OUT_PKT4(ring, REG_A5XX_GRAS_SU_POLY_OFFSET_SCALE, 3); + OUT_RING(ring, rasterizer->gras_su_poly_offset_scale); + OUT_RING(ring, rasterizer->gras_su_poly_offset_offset); + OUT_RING(ring, rasterizer->gras_su_poly_offset_clamp); + + OUT_PKT4(ring, REG_A5XX_PC_RASTER_CNTL, 1); + OUT_RING(ring, rasterizer->pc_raster_cntl); + + OUT_PKT4(ring, REG_A5XX_GRAS_CL_CNTL, 1); + OUT_RING(ring, rasterizer->gras_cl_clip_cntl); + } + + /* note: must come after program emit.. because there is some overlap + * in registers, ex. PC_PRIMITIVE_CNTL and we rely on some cached + * values from fd5_program_emit() to avoid having to re-emit the prog + * every time rast state changes. + * + * Since the primitive restart state is not part of a tracked object, we + * re-emit this register every time. + */ + if (emit->info && ctx->rasterizer) { + struct fd5_rasterizer_stateobj *rasterizer = + fd5_rasterizer_stateobj(ctx->rasterizer); + unsigned max_loc = fd5_context(ctx)->max_loc; + + OUT_PKT4(ring, REG_A5XX_PC_PRIMITIVE_CNTL, 1); + OUT_RING(ring, rasterizer->pc_primitive_cntl | + A5XX_PC_PRIMITIVE_CNTL_STRIDE_IN_VPC(max_loc) | + COND(emit->info->primitive_restart && emit->info->index_size, + A5XX_PC_PRIMITIVE_CNTL_PRIMITIVE_RESTART)); + } + + if (dirty & (FD_DIRTY_FRAMEBUFFER | FD_DIRTY_RASTERIZER | FD_DIRTY_PROG)) { uint32_t posz_regid = ir3_find_output_regid(fp, FRAG_RESULT_DEPTH); unsigned nr = pfb->nr_cbufs; - if (emit->key.binning_pass) + if (emit->binning_pass) nr = 0; else if (ctx->rasterizer->rasterizer_discard) nr = 0; @@ -554,63 +682,56 @@ fd5_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring, A5XX_SP_FS_OUTPUT_CNTL_SAMPLEMASK_REGID(regid(63, 0))); } - if (emit->prog == &ctx->prog) { /* evil hack to deal sanely with clear path */ - ir3_emit_consts(vp, ring, ctx, emit->info, dirty); - if (!emit->key.binning_pass) - ir3_emit_consts(fp, ring, ctx, emit->info, dirty); + ir3_emit_vs_consts(vp, ring, ctx, emit->info); + if (!emit->binning_pass) + ir3_emit_fs_consts(fp, ring, ctx); - struct pipe_stream_output_info *info = &vp->shader->stream_output; - if (info->num_outputs) { - struct fd_streamout_stateobj *so = &ctx->streamout; + struct ir3_stream_output_info *info = &vp->shader->stream_output; + if (info->num_outputs) { + struct fd_streamout_stateobj *so = &ctx->streamout; - for (unsigned i = 0; i < so->num_targets; i++) { - struct pipe_stream_output_target *target = so->targets[i]; + for (unsigned i = 0; i < so->num_targets; i++) { + struct pipe_stream_output_target *target = so->targets[i]; - if (!target) - continue; + if (!target) + continue; - unsigned offset = (so->offsets[i] * info->stride[i] * 4) + - target->buffer_offset; + unsigned offset = (so->offsets[i] * info->stride[i] * 4) + + target->buffer_offset; - OUT_PKT4(ring, REG_A5XX_VPC_SO_BUFFER_BASE_LO(i), 3); - /* VPC_SO[i].BUFFER_BASE_LO: */ - OUT_RELOCW(ring, fd_resource(target->buffer)->bo, 0, 0, 0); - OUT_RING(ring, target->buffer_size + offset); + OUT_PKT4(ring, REG_A5XX_VPC_SO_BUFFER_BASE_LO(i), 3); + /* VPC_SO[i].BUFFER_BASE_LO: */ + OUT_RELOCW(ring, fd_resource(target->buffer)->bo, 0, 0, 0); + OUT_RING(ring, target->buffer_size + offset); - OUT_PKT4(ring, REG_A5XX_VPC_SO_BUFFER_OFFSET(i), 3); - OUT_RING(ring, offset); - /* VPC_SO[i].FLUSH_BASE_LO/HI: */ - // TODO just give hw a dummy addr for now.. we should - // be using this an then CP_MEM_TO_REG to set the - // VPC_SO[i].BUFFER_OFFSET for the next draw.. - OUT_RELOCW(ring, fd5_context(ctx)->blit_mem, 0x100, 0, 0); + OUT_PKT4(ring, REG_A5XX_VPC_SO_BUFFER_OFFSET(i), 3); + OUT_RING(ring, offset); + /* VPC_SO[i].FLUSH_BASE_LO/HI: */ + // TODO just give hw a dummy addr for now.. we should + // be using this an then CP_MEM_TO_REG to set the + // VPC_SO[i].BUFFER_OFFSET for the next draw.. + OUT_RELOCW(ring, fd5_context(ctx)->blit_mem, 0x100, 0, 0); - emit->streamout_mask |= (1 << i); - } + emit->streamout_mask |= (1 << i); } } - if ((dirty & FD_DIRTY_BLEND)) { + if (dirty & FD_DIRTY_BLEND) { struct fd5_blend_stateobj *blend = fd5_blend_stateobj(ctx->blend); uint32_t i; for (i = 0; i < A5XX_MAX_RENDER_TARGETS; i++) { - enum pipe_format format = pipe_surface_format( - ctx->batch->framebuffer.cbufs[i]); + enum pipe_format format = pipe_surface_format(pfb->cbufs[i]); bool is_int = util_format_is_pure_integer(format); bool has_alpha = util_format_has_alpha(format); uint32_t control = blend->rb_mrt[i].control; - uint32_t blend_control = blend->rb_mrt[i].blend_control_alpha; if (is_int) { control &= A5XX_RB_MRT_CONTROL_COMPONENT_ENABLE__MASK; -// control |= A5XX_RB_MRT_CONTROL_ROP_CODE(ROP_COPY); + control |= A5XX_RB_MRT_CONTROL_ROP_CODE(ROP_COPY); } - if (has_alpha) { - blend_control |= blend->rb_mrt[i].blend_control_rgb; - } else { - blend_control |= blend->rb_mrt[i].blend_control_no_alpha_rgb; + if (!has_alpha) { control &= ~A5XX_RB_MRT_CONTROL_BLEND2; } @@ -618,15 +739,19 @@ fd5_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring, OUT_RING(ring, control); OUT_PKT4(ring, REG_A5XX_RB_MRT_BLEND_CONTROL(i), 1); - OUT_RING(ring, blend_control); + OUT_RING(ring, blend->rb_mrt[i].blend_control); } + OUT_PKT4(ring, REG_A5XX_SP_BLEND_CNTL, 1); + OUT_RING(ring, blend->sp_blend_cntl); + } + + if (dirty & (FD_DIRTY_BLEND | FD_DIRTY_SAMPLE_MASK)) { + struct fd5_blend_stateobj *blend = fd5_blend_stateobj(ctx->blend); + OUT_PKT4(ring, REG_A5XX_RB_BLEND_CNTL, 1); OUT_RING(ring, blend->rb_blend_cntl | - A5XX_RB_BLEND_CNTL_SAMPLE_MASK(0xffff)); - - OUT_PKT4(ring, REG_A5XX_SP_BLEND_CNTL, 1); - OUT_RING(ring, 0x00000100); + A5XX_RB_BLEND_CNTL_SAMPLE_MASK(ctx->sample_mask)); } if (dirty & FD_DIRTY_BLEND_COLOR) { @@ -651,30 +776,74 @@ fd5_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring, OUT_RING(ring, A5XX_RB_BLEND_ALPHA_F32(bcolor->color[3])); } - if (dirty & FD_DIRTY_VERTTEX) { - if (vp->has_samp) { - needs_border |= emit_textures(ctx, ring, SB_VERT_TEX, &ctx->verttex); - OUT_PKT4(ring, REG_A5XX_TPL1_VS_TEX_COUNT, 1); - OUT_RING(ring, ctx->verttex.num_textures); - } else { - dirty &= ~FD_DIRTY_VERTTEX; - } + if (ctx->dirty_shader[PIPE_SHADER_VERTEX] & FD_DIRTY_SHADER_TEX) { + needs_border |= emit_textures(ctx, ring, SB4_VS_TEX, + &ctx->tex[PIPE_SHADER_VERTEX]); + OUT_PKT4(ring, REG_A5XX_TPL1_VS_TEX_COUNT, 1); + OUT_RING(ring, ctx->tex[PIPE_SHADER_VERTEX].num_textures); } - if (dirty & FD_DIRTY_FRAGTEX) { - if (fp->has_samp) { - needs_border |= emit_textures(ctx, ring, SB_FRAG_TEX, &ctx->fragtex); - OUT_PKT4(ring, REG_A5XX_TPL1_FS_TEX_COUNT, 1); - OUT_RING(ring, ctx->fragtex.num_textures); - } else { - dirty &= ~FD_DIRTY_FRAGTEX; - } + if (ctx->dirty_shader[PIPE_SHADER_FRAGMENT] & FD_DIRTY_SHADER_TEX) { + needs_border |= emit_textures(ctx, ring, SB4_FS_TEX, + &ctx->tex[PIPE_SHADER_FRAGMENT]); } + OUT_PKT4(ring, REG_A5XX_TPL1_FS_TEX_COUNT, 1); + OUT_RING(ring, ctx->shaderimg[PIPE_SHADER_FRAGMENT].enabled_mask ? + ~0 : ctx->tex[PIPE_SHADER_FRAGMENT].num_textures); + + OUT_PKT4(ring, REG_A5XX_TPL1_CS_TEX_COUNT, 1); + OUT_RING(ring, 0); + if (needs_border) emit_border_color(ctx, ring); - ctx->dirty &= ~dirty; + if (ctx->dirty_shader[PIPE_SHADER_FRAGMENT] & FD_DIRTY_SHADER_SSBO) + emit_ssbos(ctx, ring, SB4_SSBO, &ctx->shaderbuf[PIPE_SHADER_FRAGMENT], fp); + + if (ctx->dirty_shader[PIPE_SHADER_FRAGMENT] & FD_DIRTY_SHADER_IMAGE) + fd5_emit_images(ctx, ring, PIPE_SHADER_FRAGMENT, fp); +} + +void +fd5_emit_cs_state(struct fd_context *ctx, struct fd_ringbuffer *ring, + struct ir3_shader_variant *cp) +{ + enum fd_dirty_shader_state dirty = ctx->dirty_shader[PIPE_SHADER_COMPUTE]; + + if (dirty & FD_DIRTY_SHADER_TEX) { + bool needs_border = false; + needs_border |= emit_textures(ctx, ring, SB4_CS_TEX, + &ctx->tex[PIPE_SHADER_COMPUTE]); + + if (needs_border) + emit_border_color(ctx, ring); + + OUT_PKT4(ring, REG_A5XX_TPL1_VS_TEX_COUNT, 1); + OUT_RING(ring, 0); + + OUT_PKT4(ring, REG_A5XX_TPL1_HS_TEX_COUNT, 1); + OUT_RING(ring, 0); + + OUT_PKT4(ring, REG_A5XX_TPL1_DS_TEX_COUNT, 1); + OUT_RING(ring, 0); + + OUT_PKT4(ring, REG_A5XX_TPL1_GS_TEX_COUNT, 1); + OUT_RING(ring, 0); + + OUT_PKT4(ring, REG_A5XX_TPL1_FS_TEX_COUNT, 1); + OUT_RING(ring, 0); + } + + OUT_PKT4(ring, REG_A5XX_TPL1_CS_TEX_COUNT, 1); + OUT_RING(ring, ctx->shaderimg[PIPE_SHADER_COMPUTE].enabled_mask ? + ~0 : ctx->tex[PIPE_SHADER_COMPUTE].num_textures); + + if (dirty & FD_DIRTY_SHADER_SSBO) + emit_ssbos(ctx, ring, SB4_CS_SSBO, &ctx->shaderbuf[PIPE_SHADER_COMPUTE], cp); + + if (dirty & FD_DIRTY_SHADER_IMAGE) + fd5_emit_images(ctx, ring, PIPE_SHADER_COMPUTE, cp); } /* emit setup at begin of new cmdstream buffer (don't rely on previous @@ -707,9 +876,6 @@ t7 opcode: CP_WAIT_FOR_IDLE (26) (1 dwords) OUT_PKT4(ring, REG_A5XX_PC_RASTER_CNTL, 1); OUT_RING(ring, 0x00000012); - OUT_PKT4(ring, REG_A5XX_GRAS_LRZ_CNTL, 1); - OUT_RING(ring, 0x00000000); - OUT_PKT4(ring, REG_A5XX_GRAS_SU_POINT_MINMAX, 2); OUT_RING(ring, A5XX_GRAS_SU_POINT_MINMAX_MIN(1.0) | A5XX_GRAS_SU_POINT_MINMAX_MAX(4092.0)); @@ -746,8 +912,19 @@ t7 opcode: CP_WAIT_FOR_IDLE (26) (1 dwords) OUT_PKT4(ring, REG_A5XX_SP_MODE_CNTL, 1); OUT_RING(ring, 0x0000001e); /* SP_MODE_CNTL */ - OUT_PKT4(ring, REG_A5XX_SP_DBG_ECO_CNTL, 1); - OUT_RING(ring, 0x40000800); /* SP_DBG_ECO_CNTL */ + if (ctx->screen->gpu_id == 540) { + OUT_PKT4(ring, REG_A5XX_SP_DBG_ECO_CNTL, 1); + OUT_RING(ring, 0x800); /* SP_DBG_ECO_CNTL */ + + OUT_PKT4(ring, REG_A5XX_HLSQ_DBG_ECO_CNTL, 1); + OUT_RING(ring, 0x0); + + OUT_PKT4(ring, REG_A5XX_VPC_DBG_ECO_CNTL, 1); + OUT_RING(ring, 0x800400); + } else { + OUT_PKT4(ring, REG_A5XX_SP_DBG_ECO_CNTL, 1); + OUT_RING(ring, 0x40000800); /* SP_DBG_ECO_CNTL */ + } OUT_PKT4(ring, REG_A5XX_TPL1_MODE_CNTL, 1); OUT_RING(ring, 0x00000544); /* TPL1_MODE_CNTL */ @@ -773,10 +950,6 @@ t7 opcode: CP_WAIT_FOR_IDLE (26) (1 dwords) OUT_RING(ring, CP_SET_DRAW_STATE__1_ADDR_LO(0)); OUT_RING(ring, CP_SET_DRAW_STATE__2_ADDR_HI(0)); - /* other regs not used (yet?) and always seem to have same value: */ - OUT_PKT4(ring, REG_A5XX_GRAS_CL_CNTL, 1); - OUT_RING(ring, 0x00000080); /* GRAS_CL_CNTL */ - OUT_PKT4(ring, REG_A5XX_GRAS_SU_CONSERVATIVE_RAS_CNTL, 1); OUT_RING(ring, 0x00000000); /* GRAS_SU_CONSERVATIVE_RAS_CNTL */ @@ -816,11 +989,8 @@ t7 opcode: CP_WAIT_FOR_IDLE (26) (1 dwords) OUT_PKT4(ring, REG_A5XX_UNKNOWN_E004, 1); OUT_RING(ring, 0x00000000); /* UNKNOWN_E004 */ - OUT_PKT4(ring, REG_A5XX_UNKNOWN_E093, 1); - OUT_RING(ring, 0x00000000); /* UNKNOWN_E093 */ - - OUT_PKT4(ring, REG_A5XX_UNKNOWN_E1C7, 1); - OUT_RING(ring, 0x00000000); /* UNKNOWN_E1C7 */ + OUT_PKT4(ring, REG_A5XX_GRAS_SU_LAYERED, 1); + OUT_RING(ring, 0x00000000); /* GRAS_SU_LAYERED */ OUT_PKT4(ring, REG_A5XX_UNKNOWN_E29A, 1); OUT_RING(ring, 0x00ffff00); /* UNKNOWN_E29A */ @@ -834,8 +1004,8 @@ t7 opcode: CP_WAIT_FOR_IDLE (26) (1 dwords) OUT_PKT4(ring, REG_A5XX_UNKNOWN_E389, 1); OUT_RING(ring, 0x00000000); /* UNKNOWN_E389 */ - OUT_PKT4(ring, REG_A5XX_UNKNOWN_E38D, 1); - OUT_RING(ring, 0x00000000); /* UNKNOWN_E38D */ + OUT_PKT4(ring, REG_A5XX_PC_GS_LAYERED, 1); + OUT_RING(ring, 0x00000000); /* PC_GS_LAYERED */ OUT_PKT4(ring, REG_A5XX_UNKNOWN_E5AB, 1); OUT_RING(ring, 0x00000000); /* UNKNOWN_E5AB */ @@ -872,10 +1042,10 @@ t7 opcode: CP_WAIT_FOR_IDLE (26) (1 dwords) OUT_PKT4(ring, REG_A5XX_UNKNOWN_E5DB, 1); OUT_RING(ring, 0x00000000); - OUT_PKT4(ring, REG_A5XX_UNKNOWN_E600, 1); + OUT_PKT4(ring, REG_A5XX_SP_HS_CTRL_REG0, 1); OUT_RING(ring, 0x00000000); - OUT_PKT4(ring, REG_A5XX_UNKNOWN_E640, 1); + OUT_PKT4(ring, REG_A5XX_SP_GS_CTRL_REG0, 1); OUT_RING(ring, 0x00000000); OUT_PKT4(ring, REG_A5XX_TPL1_VS_TEX_COUNT, 4); @@ -918,24 +1088,41 @@ t7 opcode: CP_WAIT_FOR_IDLE (26) (1 dwords) OUT_RING(ring, 0x00000000); OUT_RING(ring, 0x00000000); - // TODO hacks.. these should not be hardcoded: - OUT_PKT4(ring, REG_A5XX_GRAS_SC_CNTL, 1); - OUT_RING(ring, 0x00000008); /* GRAS_SC_CNTL */ - - fd_hw_query_enable(batch, ring); + OUT_PKT4(ring, REG_A5XX_RB_CLEAR_CNTL, 1); + OUT_RING(ring, 0x00000000); } static void -fd5_emit_ib(struct fd_ringbuffer *ring, struct fd_ringbuffer *target) +fd5_mem_to_mem(struct fd_ringbuffer *ring, struct pipe_resource *dst, + unsigned dst_off, struct pipe_resource *src, unsigned src_off, + unsigned sizedwords) +{ + struct fd_bo *src_bo = fd_resource(src)->bo; + struct fd_bo *dst_bo = fd_resource(dst)->bo; + unsigned i; + + for (i = 0; i < sizedwords; i++) { + OUT_PKT7(ring, CP_MEM_TO_MEM, 5); + OUT_RING(ring, 0x00000000); + OUT_RELOCW(ring, dst_bo, dst_off, 0, 0); + OUT_RELOC (ring, src_bo, src_off, 0, 0); + + dst_off += 4; + src_off += 4; + } +} + +void +fd5_emit_init_screen(struct pipe_screen *pscreen) { - __OUT_IB5(ring, target); + struct fd_screen *screen = fd_screen(pscreen); + screen->emit_const = fd5_emit_const; + screen->emit_const_bo = fd5_emit_const_bo; + screen->emit_ib = fd5_emit_ib; + screen->mem_to_mem = fd5_mem_to_mem; } void fd5_emit_init(struct pipe_context *pctx) { - struct fd_context *ctx = fd_context(pctx); - ctx->emit_const = fd5_emit_const; - ctx->emit_const_bo = fd5_emit_const_bo; - ctx->emit_ib = fd5_emit_ib; }