X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Ffreedreno%2Fa5xx%2Ffd5_emit.c;h=f5c0bd27c3580100b979492c607f088406a9e6f5;hb=812fd1aaa8451938dc411b4cdb58acf2d358372c;hp=f2c9a6b85d5c2c78fdff3c9e05511cce48011abb;hpb=4299849ec7a873edf46a3a366749282fdec020fe;p=mesa.git diff --git a/src/gallium/drivers/freedreno/a5xx/fd5_emit.c b/src/gallium/drivers/freedreno/a5xx/fd5_emit.c index f2c9a6b85d5..f5c0bd27c35 100644 --- a/src/gallium/drivers/freedreno/a5xx/fd5_emit.c +++ b/src/gallium/drivers/freedreno/a5xx/fd5_emit.c @@ -174,15 +174,12 @@ struct PACKED bcolor_entry { #define FD5_BORDER_COLOR_SIZE 0x60 #define FD5_BORDER_COLOR_UPLOAD_SIZE (2 * PIPE_MAX_SAMPLERS * FD5_BORDER_COLOR_SIZE) -#define FD5_BORDER_COLOR_OFFSET 8 /* TODO probably should be dynamic */ static void setup_border_colors(struct fd_texture_stateobj *tex, struct bcolor_entry *entries) { unsigned i, j; - debug_assert(tex->num_samplers < FD5_BORDER_COLOR_OFFSET); // TODO - for (i = 0; i < tex->num_samplers; i++) { struct bcolor_entry *e = &entries[i]; struct pipe_sampler_state *sampler = tex->samplers[i]; @@ -345,6 +342,72 @@ emit_textures(struct fd_context *ctx, struct fd_ringbuffer *ring, return needs_border; } +static void +emit_ssbos(struct fd_context *ctx, struct fd_ringbuffer *ring, + enum a4xx_state_block sb, struct fd_shaderbuf_stateobj *so) +{ + unsigned count = util_last_bit(so->enabled_mask); + + if (count == 0) + return; + + OUT_PKT7(ring, CP_LOAD_STATE4, 3 + (4 * count)); + OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(0) | + CP_LOAD_STATE4_0_STATE_SRC(SS4_DIRECT) | + CP_LOAD_STATE4_0_STATE_BLOCK(sb) | + CP_LOAD_STATE4_0_NUM_UNIT(count)); + OUT_RING(ring, CP_LOAD_STATE4_1_STATE_TYPE(0) | + CP_LOAD_STATE4_1_EXT_SRC_ADDR(0)); + OUT_RING(ring, CP_LOAD_STATE4_2_EXT_SRC_ADDR_HI(0)); + for (unsigned i = 0; i < count; i++) { + struct pipe_shader_buffer *buf = &so->sb[i]; + if (buf->buffer) { + struct fd_resource *rsc = fd_resource(buf->buffer); + OUT_RELOCW(ring, rsc->bo, 0, 0, 0); + } else { + OUT_RING(ring, 0x00000000); + OUT_RING(ring, 0x00000000); + } + OUT_RING(ring, 0x00000000); + OUT_RING(ring, 0x00000000); + } + + OUT_PKT7(ring, CP_LOAD_STATE4, 3 + (2 * count)); + OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(0) | + CP_LOAD_STATE4_0_STATE_SRC(SS4_DIRECT) | + CP_LOAD_STATE4_0_STATE_BLOCK(sb) | + CP_LOAD_STATE4_0_NUM_UNIT(count)); + OUT_RING(ring, CP_LOAD_STATE4_1_STATE_TYPE(1) | + CP_LOAD_STATE4_1_EXT_SRC_ADDR(0)); + OUT_RING(ring, CP_LOAD_STATE4_2_EXT_SRC_ADDR_HI(0)); + for (unsigned i = 0; i < count; i++) { + struct pipe_shader_buffer *buf = &so->sb[i]; + + // TODO maybe offset encoded somewhere here?? + OUT_RING(ring, (buf->buffer_size << 16)); + OUT_RING(ring, 0x00000000); + } + + OUT_PKT7(ring, CP_LOAD_STATE4, 3 + (2 * count)); + OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(0) | + CP_LOAD_STATE4_0_STATE_SRC(SS4_DIRECT) | + CP_LOAD_STATE4_0_STATE_BLOCK(sb) | + CP_LOAD_STATE4_0_NUM_UNIT(count)); + OUT_RING(ring, CP_LOAD_STATE4_1_STATE_TYPE(2) | + CP_LOAD_STATE4_1_EXT_SRC_ADDR(0)); + OUT_RING(ring, CP_LOAD_STATE4_2_EXT_SRC_ADDR_HI(0)); + for (unsigned i = 0; i < count; i++) { + struct pipe_shader_buffer *buf = &so->sb[i]; + if (buf->buffer) { + struct fd_resource *rsc = fd_resource(buf->buffer); + OUT_RELOCW(ring, rsc->bo, 0, 0, 0); + } else { + OUT_RING(ring, 0x00000000); + OUT_RING(ring, 0x00000000); + } + } +} + void fd5_emit_vertex_bufs(struct fd_ringbuffer *ring, struct fd5_emit *emit) { @@ -359,7 +422,7 @@ fd5_emit_vertex_bufs(struct fd_ringbuffer *ring, struct fd5_emit *emit) struct pipe_vertex_element *elem = &vtx->vtx->pipe[i]; const struct pipe_vertex_buffer *vb = &vtx->vertexbuf.vb[elem->vertex_buffer_index]; - struct fd_resource *rsc = fd_resource(vb->buffer); + struct fd_resource *rsc = fd_resource(vb->buffer.resource); enum pipe_format pfmt = elem->src_format; enum a5xx_vtx_fmt fmt = fd5_pipe2vtx(pfmt); bool isint = util_format_is_pure_integer(pfmt); @@ -396,6 +459,7 @@ void fd5_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring, struct fd5_emit *emit) { + struct pipe_framebuffer_state *pfb = &ctx->batch->framebuffer; const struct ir3_shader_variant *vp = fd5_emit_get_vp(emit); const struct ir3_shader_variant *fp = fd5_emit_get_fp(emit); const enum fd_dirty_3d_state dirty = emit->dirty; @@ -404,7 +468,6 @@ fd5_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring, emit_marker5(ring, 5); if ((dirty & FD_DIRTY_FRAMEBUFFER) && !emit->key.binning_pass) { - struct pipe_framebuffer_state *pfb = &ctx->batch->framebuffer; unsigned char mrt_comp[A5XX_MAX_RENDER_TARGETS] = {0}; for (unsigned i = 0; i < A5XX_MAX_RENDER_TARGETS; i++) { @@ -424,7 +487,6 @@ fd5_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring, if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_FRAMEBUFFER)) { struct fd5_zsa_stateobj *zsa = fd5_zsa_stateobj(ctx->zsa); - struct pipe_framebuffer_state *pfb = &ctx->batch->framebuffer; uint32_t rb_alpha_control = zsa->rb_alpha_control; if (util_format_is_pure_integer(pipe_surface_format(pfb->cbufs[0]))) @@ -437,6 +499,24 @@ fd5_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring, OUT_RING(ring, zsa->rb_stencil_control); } + if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_BLEND | FD_DIRTY_PROG)) { + struct fd5_blend_stateobj *blend = fd5_blend_stateobj(ctx->blend); + struct fd5_zsa_stateobj *zsa = fd5_zsa_stateobj(ctx->zsa); + + if (pfb->zsbuf) { + struct fd_resource *rsc = fd_resource(pfb->zsbuf->texture); + uint32_t gras_lrz_cntl = zsa->gras_lrz_cntl; + + if (emit->no_lrz_write || !rsc->lrz || !rsc->lrz_valid) + gras_lrz_cntl = 0; + else if (emit->key.binning_pass && blend->lrz_write && zsa->lrz_write) + gras_lrz_cntl |= A5XX_GRAS_LRZ_CNTL_LRZ_WRITE; + + OUT_PKT4(ring, REG_A5XX_GRAS_LRZ_CNTL, 1); + OUT_RING(ring, gras_lrz_cntl); + } + } + if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_STENCIL_REF)) { struct fd5_zsa_stateobj *zsa = fd5_zsa_stateobj(ctx->zsa); struct pipe_stencil_ref *sr = &ctx->stencil_ref; @@ -462,39 +542,6 @@ fd5_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring, COND(fragz && fp->frag_coord, A5XX_GRAS_SU_DEPTH_PLANE_CNTL_UNK1)); } - if (dirty & FD_DIRTY_RASTERIZER) { - struct fd5_rasterizer_stateobj *rasterizer = - fd5_rasterizer_stateobj(ctx->rasterizer); - - OUT_PKT4(ring, REG_A5XX_GRAS_SU_CNTL, 1); - OUT_RING(ring, rasterizer->gras_su_cntl); - - OUT_PKT4(ring, REG_A5XX_GRAS_SU_POINT_MINMAX, 2); - OUT_RING(ring, rasterizer->gras_su_point_minmax); - OUT_RING(ring, rasterizer->gras_su_point_size); - - OUT_PKT4(ring, REG_A5XX_GRAS_SU_POLY_OFFSET_SCALE, 3); - OUT_RING(ring, rasterizer->gras_su_poly_offset_scale); - OUT_RING(ring, rasterizer->gras_su_poly_offset_offset); - OUT_RING(ring, rasterizer->gras_su_poly_offset_clamp); - } - - /* NOTE: since primitive_restart is not actually part of any - * state object, we need to make sure that we always emit - * PRIM_VTX_CNTL.. either that or be more clever and detect - * when it changes. - */ - if (emit->info) { - struct fd5_rasterizer_stateobj *rast = - fd5_rasterizer_stateobj(ctx->rasterizer); - uint32_t val = rast->pc_prim_vtx_cntl; - - val |= COND(vp->writes_psize, A5XX_PC_PRIM_VTX_CNTL_PSIZE); - - OUT_PKT4(ring, REG_A5XX_PC_PRIM_VTX_CNTL, 1); - OUT_RING(ring, val); - } - if (dirty & FD_DIRTY_SCISSOR) { struct pipe_scissor_state *scissor = fd_context_get_scissor(ctx); @@ -528,10 +575,36 @@ fd5_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring, } if (dirty & FD_DIRTY_PROG) - fd5_program_emit(ring, emit); + fd5_program_emit(ctx, ring, emit); + + /* note: must come after program emit.. because there is some overlap + * in registers, ex. PC_PRIMITIVE_CNTL and we rely on some cached + * values from fd5_program_emit() to avoid having to re-emit the prog + * every time rast state changes. + */ + if (dirty & (FD_DIRTY_PROG | FD_DIRTY_RASTERIZER)) { + struct fd5_rasterizer_stateobj *rasterizer = + fd5_rasterizer_stateobj(ctx->rasterizer); + unsigned max_loc = fd5_context(ctx)->max_loc; + + OUT_PKT4(ring, REG_A5XX_GRAS_SU_CNTL, 1); + OUT_RING(ring, rasterizer->gras_su_cntl); + + OUT_PKT4(ring, REG_A5XX_GRAS_SU_POINT_MINMAX, 2); + OUT_RING(ring, rasterizer->gras_su_point_minmax); + OUT_RING(ring, rasterizer->gras_su_point_size); + + OUT_PKT4(ring, REG_A5XX_GRAS_SU_POLY_OFFSET_SCALE, 3); + OUT_RING(ring, rasterizer->gras_su_poly_offset_scale); + OUT_RING(ring, rasterizer->gras_su_poly_offset_offset); + OUT_RING(ring, rasterizer->gras_su_poly_offset_clamp); + + OUT_PKT4(ring, REG_A5XX_PC_PRIMITIVE_CNTL, 1); + OUT_RING(ring, rasterizer->pc_primitive_cntl | + A5XX_PC_PRIMITIVE_CNTL_STRIDE_IN_VPC(max_loc)); + } if (dirty & (FD_DIRTY_FRAMEBUFFER | FD_DIRTY_RASTERIZER)) { - struct pipe_framebuffer_state *pfb = &ctx->batch->framebuffer; uint32_t posz_regid = ir3_find_output_regid(fp, FRAG_RESULT_DEPTH); unsigned nr = pfb->nr_cbufs; @@ -591,8 +664,7 @@ fd5_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring, uint32_t i; for (i = 0; i < A5XX_MAX_RENDER_TARGETS; i++) { - enum pipe_format format = pipe_surface_format( - ctx->batch->framebuffer.cbufs[i]); + enum pipe_format format = pipe_surface_format(pfb->cbufs[i]); bool is_int = util_format_is_pure_integer(format); bool has_alpha = util_format_has_alpha(format); uint32_t control = blend->rb_mrt[i].control; @@ -622,7 +694,7 @@ fd5_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring, A5XX_RB_BLEND_CNTL_SAMPLE_MASK(0xffff)); OUT_PKT4(ring, REG_A5XX_SP_BLEND_CNTL, 1); - OUT_RING(ring, 0x00000100); + OUT_RING(ring, blend->sp_blend_cntl); } if (dirty & FD_DIRTY_BLEND_COLOR) { @@ -661,8 +733,51 @@ fd5_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring, OUT_RING(ring, ctx->tex[PIPE_SHADER_FRAGMENT].num_textures); } + OUT_PKT4(ring, REG_A5XX_TPL1_CS_TEX_COUNT, 1); + OUT_RING(ring, 0); + if (needs_border) emit_border_color(ctx, ring); + + if (ctx->dirty_shader[PIPE_SHADER_FRAGMENT] & FD_DIRTY_SHADER_SSBO) + emit_ssbos(ctx, ring, SB4_SSBO, &ctx->shaderbuf[PIPE_SHADER_FRAGMENT]); +} + +void +fd5_emit_cs_state(struct fd_context *ctx, struct fd_ringbuffer *ring, + struct ir3_shader_variant *cp) +{ + enum fd_dirty_shader_state dirty = ctx->dirty_shader[PIPE_SHADER_COMPUTE]; + + if (dirty & FD_DIRTY_SHADER_TEX) { + bool needs_border = false; + needs_border |= emit_textures(ctx, ring, SB4_CS_TEX, + &ctx->tex[PIPE_SHADER_COMPUTE]); + + if (needs_border) + emit_border_color(ctx, ring); + + OUT_PKT4(ring, REG_A5XX_TPL1_VS_TEX_COUNT, 1); + OUT_RING(ring, 0); + + OUT_PKT4(ring, REG_A5XX_TPL1_HS_TEX_COUNT, 1); + OUT_RING(ring, 0); + + OUT_PKT4(ring, REG_A5XX_TPL1_DS_TEX_COUNT, 1); + OUT_RING(ring, 0); + + OUT_PKT4(ring, REG_A5XX_TPL1_GS_TEX_COUNT, 1); + OUT_RING(ring, 0); + + OUT_PKT4(ring, REG_A5XX_TPL1_FS_TEX_COUNT, 1); + OUT_RING(ring, 0); + + OUT_PKT4(ring, REG_A5XX_TPL1_CS_TEX_COUNT, 1); + OUT_RING(ring, ctx->tex[PIPE_SHADER_COMPUTE].num_textures); + } + + if (dirty & FD_DIRTY_SHADER_SSBO) + emit_ssbos(ctx, ring, SB4_CS_SSBO, &ctx->shaderbuf[PIPE_SHADER_COMPUTE]); } /* emit setup at begin of new cmdstream buffer (don't rely on previous @@ -695,9 +810,6 @@ t7 opcode: CP_WAIT_FOR_IDLE (26) (1 dwords) OUT_PKT4(ring, REG_A5XX_PC_RASTER_CNTL, 1); OUT_RING(ring, 0x00000012); - OUT_PKT4(ring, REG_A5XX_GRAS_LRZ_CNTL, 1); - OUT_RING(ring, 0x00000000); - OUT_PKT4(ring, REG_A5XX_GRAS_SU_POINT_MINMAX, 2); OUT_RING(ring, A5XX_GRAS_SU_POINT_MINMAX_MIN(1.0) | A5XX_GRAS_SU_POINT_MINMAX_MAX(4092.0)); @@ -761,10 +873,6 @@ t7 opcode: CP_WAIT_FOR_IDLE (26) (1 dwords) OUT_RING(ring, CP_SET_DRAW_STATE__1_ADDR_LO(0)); OUT_RING(ring, CP_SET_DRAW_STATE__2_ADDR_HI(0)); - /* other regs not used (yet?) and always seem to have same value: */ - OUT_PKT4(ring, REG_A5XX_GRAS_CL_CNTL, 1); - OUT_RING(ring, 0x00000080); /* GRAS_CL_CNTL */ - OUT_PKT4(ring, REG_A5XX_GRAS_SU_CONSERVATIVE_RAS_CNTL, 1); OUT_RING(ring, 0x00000000); /* GRAS_SU_CONSERVATIVE_RAS_CNTL */ @@ -905,12 +1013,6 @@ t7 opcode: CP_WAIT_FOR_IDLE (26) (1 dwords) OUT_RING(ring, 0x00000000); OUT_RING(ring, 0x00000000); OUT_RING(ring, 0x00000000); - - // TODO hacks.. these should not be hardcoded: - OUT_PKT4(ring, REG_A5XX_GRAS_SC_CNTL, 1); - OUT_RING(ring, 0x00000008); /* GRAS_SC_CNTL */ - - fd_hw_query_enable(batch, ring); } static void