X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Ffreedreno%2Fa6xx%2Ffd6_program.c;h=7d57b2d1b5d120aa7011ba3cc407561901789812;hb=c92ae9d3ef89b20e6e45825a8151cd6d1e29ceb3;hp=634e521c59ae7216eee26ab417d2c23a7cd6213a;hpb=0a41ddbd4ecc5b0e01da523e2fe68255e277834d;p=mesa.git diff --git a/src/gallium/drivers/freedreno/a6xx/fd6_program.c b/src/gallium/drivers/freedreno/a6xx/fd6_program.c index 634e521c59a..7d57b2d1b5d 100644 --- a/src/gallium/drivers/freedreno/a6xx/fd6_program.c +++ b/src/gallium/drivers/freedreno/a6xx/fd6_program.c @@ -29,110 +29,76 @@ #include "util/u_string.h" #include "util/u_memory.h" #include "util/u_inlines.h" -#include "util/u_format.h" +#include "util/format/u_format.h" #include "util/bitset.h" #include "freedreno_program.h" #include "fd6_program.h" +#include "fd6_const.h" #include "fd6_emit.h" #include "fd6_texture.h" #include "fd6_format.h" - -static struct ir3_shader * -create_shader_stateobj(struct pipe_context *pctx, const struct pipe_shader_state *cso, - gl_shader_stage type) -{ - struct fd_context *ctx = fd_context(pctx); - struct ir3_compiler *compiler = ctx->screen->compiler; - return ir3_shader_create(compiler, cso, type, &ctx->debug); -} - -static void * -fd6_fp_state_create(struct pipe_context *pctx, - const struct pipe_shader_state *cso) -{ - return create_shader_stateobj(pctx, cso, MESA_SHADER_FRAGMENT); -} - -static void -fd6_fp_state_delete(struct pipe_context *pctx, void *hwcso) -{ - struct ir3_shader *so = hwcso; - struct fd_context *ctx = fd_context(pctx); - ir3_cache_invalidate(fd6_context(ctx)->shader_cache, hwcso); - ir3_shader_destroy(so); -} - -static void * -fd6_vp_state_create(struct pipe_context *pctx, - const struct pipe_shader_state *cso) -{ - return create_shader_stateobj(pctx, cso, MESA_SHADER_VERTEX); -} - -static void -fd6_vp_state_delete(struct pipe_context *pctx, void *hwcso) -{ - struct ir3_shader *so = hwcso; - struct fd_context *ctx = fd_context(pctx); - ir3_cache_invalidate(fd6_context(ctx)->shader_cache, hwcso); - ir3_shader_destroy(so); -} +#include "fd6_pack.h" void fd6_emit_shader(struct fd_ringbuffer *ring, const struct ir3_shader_variant *so) { - const struct ir3_info *si = &so->info; enum a6xx_state_block sb = fd6_stage2shadersb(so->type); - enum a6xx_state_src src; - uint32_t i, sz, *bin; - unsigned opcode; - - if (fd_mesa_debug & FD_DBG_DIRECT) { - sz = si->sizedwords; - src = SS6_DIRECT; - bin = fd_bo_map(so->bo); - } else { - sz = 0; - src = SS6_INDIRECT; - bin = NULL; - } + + uint32_t obj_start; + uint32_t instrlen; switch (so->type) { case MESA_SHADER_VERTEX: - opcode = CP_LOAD_STATE6_GEOM; + obj_start = REG_A6XX_SP_VS_OBJ_START_LO; + instrlen = REG_A6XX_SP_VS_INSTRLEN; + break; + case MESA_SHADER_TESS_CTRL: + obj_start = REG_A6XX_SP_HS_OBJ_START_LO; + instrlen = REG_A6XX_SP_HS_INSTRLEN; + break; + case MESA_SHADER_TESS_EVAL: + obj_start = REG_A6XX_SP_DS_OBJ_START_LO; + instrlen = REG_A6XX_SP_DS_INSTRLEN; + break; + case MESA_SHADER_GEOMETRY: + obj_start = REG_A6XX_SP_GS_OBJ_START_LO; + instrlen = REG_A6XX_SP_GS_INSTRLEN; break; case MESA_SHADER_FRAGMENT: + obj_start = REG_A6XX_SP_FS_OBJ_START_LO; + instrlen = REG_A6XX_SP_FS_INSTRLEN; + break; case MESA_SHADER_COMPUTE: case MESA_SHADER_KERNEL: - opcode = CP_LOAD_STATE6_FRAG; + obj_start = REG_A6XX_SP_CS_OBJ_START_LO; + instrlen = REG_A6XX_SP_CS_INSTRLEN; break; - default: - unreachable("bad shader type"); + case MESA_SHADER_NONE: + unreachable(""); } - OUT_PKT7(ring, opcode, 3 + sz); +#ifdef DEBUG + /* Name should generally match what you get with MESA_SHADER_CAPTURE_PATH: */ + const char *name = so->shader->nir->info.name; + if (name) + fd_emit_string5(ring, name, strlen(name)); +#endif + + OUT_PKT4(ring, instrlen, 1); + OUT_RING(ring, so->instrlen); + + OUT_PKT4(ring, obj_start, 2); + OUT_RELOC(ring, so->bo, 0, 0, 0); + + OUT_PKT7(ring, fd6_stage2opcode(so->type), 3); OUT_RING(ring, CP_LOAD_STATE6_0_DST_OFF(0) | CP_LOAD_STATE6_0_STATE_TYPE(ST6_SHADER) | - CP_LOAD_STATE6_0_STATE_SRC(src) | + CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) | CP_LOAD_STATE6_0_STATE_BLOCK(sb) | CP_LOAD_STATE6_0_NUM_UNIT(so->instrlen)); - if (bin) { - OUT_RING(ring, CP_LOAD_STATE6_1_EXT_SRC_ADDR(0)); - OUT_RING(ring, CP_LOAD_STATE6_2_EXT_SRC_ADDR_HI(0)); - } else { - OUT_RELOCD(ring, so->bo, 0, 0, 0); - } - - /* for how clever coverity is, it is sometimes rather dull, and - * doesn't realize that the only case where bin==NULL, sz==0: - */ - assume(bin || (sz == 0)); - - for (i = 0; i < sz; i++) { - OUT_RING(ring, bin[i]); - } + OUT_RELOC(ring, so->bo, 0, 0, 0); } /* Add any missing varyings needed for stream-out. Otherwise varyings not @@ -187,20 +153,24 @@ setup_stream_out(struct fd6_program_state *state, const struct ir3_shader_varian struct ir3_shader_linkage *l) { const struct ir3_stream_output_info *strmout = &v->shader->stream_output; - struct fd6_streamout_state *tf = &state->tf; - memset(tf, 0, sizeof(*tf)); + uint32_t ncomp[PIPE_MAX_SO_BUFFERS]; + uint32_t prog[256/2]; + uint32_t prog_count; + + memset(ncomp, 0, sizeof(ncomp)); + memset(prog, 0, sizeof(prog)); - tf->prog_count = align(l->max_loc, 2) / 2; + prog_count = align(l->max_loc, 2) / 2; - debug_assert(tf->prog_count < ARRAY_SIZE(tf->prog)); + debug_assert(prog_count < ARRAY_SIZE(prog)); for (unsigned i = 0; i < strmout->num_outputs; i++) { const struct ir3_stream_output *out = &strmout->output[i]; unsigned k = out->register_index; unsigned idx; - tf->ncomp[out->output_buffer] += out->num_components; + ncomp[out->output_buffer] += out->num_components; /* linkage map sorted by order frag shader wants things, so * a bit less ideal here.. @@ -217,231 +187,324 @@ setup_stream_out(struct fd6_program_state *state, const struct ir3_shader_varian unsigned off = j + out->dst_offset; /* in dwords */ if (loc & 1) { - tf->prog[loc/2] |= A6XX_VPC_SO_PROG_B_EN | + prog[loc/2] |= A6XX_VPC_SO_PROG_B_EN | A6XX_VPC_SO_PROG_B_BUF(out->output_buffer) | A6XX_VPC_SO_PROG_B_OFF(off * 4); } else { - tf->prog[loc/2] |= A6XX_VPC_SO_PROG_A_EN | + prog[loc/2] |= A6XX_VPC_SO_PROG_A_EN | A6XX_VPC_SO_PROG_A_BUF(out->output_buffer) | A6XX_VPC_SO_PROG_A_OFF(off * 4); } } } - tf->vpc_so_buf_cntl = A6XX_VPC_SO_BUF_CNTL_ENABLE | - COND(tf->ncomp[0] > 0, A6XX_VPC_SO_BUF_CNTL_BUF0) | - COND(tf->ncomp[1] > 0, A6XX_VPC_SO_BUF_CNTL_BUF1) | - COND(tf->ncomp[2] > 0, A6XX_VPC_SO_BUF_CNTL_BUF2) | - COND(tf->ncomp[3] > 0, A6XX_VPC_SO_BUF_CNTL_BUF3); + struct fd_ringbuffer *ring = state->streamout_stateobj; + + OUT_PKT7(ring, CP_CONTEXT_REG_BUNCH, 12 + (2 * prog_count)); + OUT_RING(ring, REG_A6XX_VPC_SO_BUF_CNTL); + OUT_RING(ring, A6XX_VPC_SO_BUF_CNTL_ENABLE | + COND(ncomp[0] > 0, A6XX_VPC_SO_BUF_CNTL_BUF0) | + COND(ncomp[1] > 0, A6XX_VPC_SO_BUF_CNTL_BUF1) | + COND(ncomp[2] > 0, A6XX_VPC_SO_BUF_CNTL_BUF2) | + COND(ncomp[3] > 0, A6XX_VPC_SO_BUF_CNTL_BUF3)); + OUT_RING(ring, REG_A6XX_VPC_SO_NCOMP(0)); + OUT_RING(ring, ncomp[0]); + OUT_RING(ring, REG_A6XX_VPC_SO_NCOMP(1)); + OUT_RING(ring, ncomp[1]); + OUT_RING(ring, REG_A6XX_VPC_SO_NCOMP(2)); + OUT_RING(ring, ncomp[2]); + OUT_RING(ring, REG_A6XX_VPC_SO_NCOMP(3)); + OUT_RING(ring, ncomp[3]); + OUT_RING(ring, REG_A6XX_VPC_SO_CNTL); + OUT_RING(ring, A6XX_VPC_SO_CNTL_ENABLE); + for (unsigned i = 0; i < prog_count; i++) { + OUT_RING(ring, REG_A6XX_VPC_SO_PROG); + OUT_RING(ring, prog[i]); + } } -struct stage { - const struct ir3_shader_variant *v; - const struct ir3_info *i; - /* const sizes are in units of 4 * vec4 */ - uint8_t constoff; - uint8_t constlen; - /* instr sizes are in units of 16 instructions */ - uint8_t instroff; - uint8_t instrlen; -}; - -enum { - VS = 0, - FS = 1, - HS = 2, - DS = 3, - GS = 4, - MAX_STAGES -}; - static void -setup_stages(struct fd6_program_state *state, struct stage *s, bool binning_pass) +setup_config_stateobj(struct fd_ringbuffer *ring, struct fd6_program_state *state) { - unsigned i; - - if (binning_pass) { - static const struct ir3_shader_variant dummy_fs = {0}; - - s[VS].v = state->bs; - s[FS].v = &dummy_fs; - } else { - s[VS].v = state->vs; - s[FS].v = state->fs; - } - - s[HS].v = s[DS].v = s[GS].v = NULL; /* for now */ - - for (i = 0; i < MAX_STAGES; i++) { - if (s[i].v) { - s[i].i = &s[i].v->info; - s[i].constlen = align(s[i].v->constlen, 4); - /* instrlen is already in units of 16 instr.. although - * probably we should ditch that and not make the compiler - * care about instruction group size of a3xx vs a5xx - */ - s[i].instrlen = s[i].v->instrlen; - } else { - s[i].i = NULL; - s[i].constlen = 0; - s[i].instrlen = 0; - } - } + OUT_REG(ring, A6XX_HLSQ_INVALIDATE_CMD( + .vs_state = true, + .hs_state = true, + .ds_state = true, + .gs_state = true, + .fs_state = true, + .cs_state = true, + .gfx_ibo = true, + .cs_ibo = true, + )); + + debug_assert(state->vs->constlen >= state->bs->constlen); - unsigned constoff = 0; - for (i = 0; i < MAX_STAGES; i++) { - s[i].constoff = constoff; - constoff += s[i].constlen; - } + OUT_PKT4(ring, REG_A6XX_HLSQ_VS_CNTL, 4); + OUT_RING(ring, A6XX_HLSQ_VS_CNTL_CONSTLEN(state->vs->constlen) | + A6XX_HLSQ_VS_CNTL_ENABLED); + OUT_RING(ring, COND(state->hs, + A6XX_HLSQ_HS_CNTL_ENABLED | + A6XX_HLSQ_HS_CNTL_CONSTLEN(state->hs->constlen))); + OUT_RING(ring, COND(state->ds, + A6XX_HLSQ_DS_CNTL_ENABLED | + A6XX_HLSQ_DS_CNTL_CONSTLEN(state->ds->constlen))); + OUT_RING(ring, COND(state->gs, + A6XX_HLSQ_GS_CNTL_ENABLED | + A6XX_HLSQ_GS_CNTL_CONSTLEN(state->gs->constlen))); + OUT_PKT4(ring, REG_A6XX_HLSQ_FS_CNTL, 1); + OUT_RING(ring, A6XX_HLSQ_FS_CNTL_CONSTLEN(state->fs->constlen) | + A6XX_HLSQ_FS_CNTL_ENABLED); + + OUT_PKT4(ring, REG_A6XX_SP_VS_CONFIG, 1); + OUT_RING(ring, COND(state->vs, A6XX_SP_VS_CONFIG_ENABLED) | + A6XX_SP_VS_CONFIG_NIBO(ir3_shader_nibo(state->vs)) | + A6XX_SP_VS_CONFIG_NTEX(state->vs->num_samp) | + A6XX_SP_VS_CONFIG_NSAMP(state->vs->num_samp)); + + OUT_PKT4(ring, REG_A6XX_SP_HS_CONFIG, 1); + OUT_RING(ring, COND(state->hs, + A6XX_SP_HS_CONFIG_ENABLED | + A6XX_SP_HS_CONFIG_NIBO(ir3_shader_nibo(state->hs)) | + A6XX_SP_HS_CONFIG_NTEX(state->hs->num_samp) | + A6XX_SP_HS_CONFIG_NSAMP(state->hs->num_samp))); + + OUT_PKT4(ring, REG_A6XX_SP_DS_CONFIG, 1); + OUT_RING(ring, COND(state->ds, + A6XX_SP_DS_CONFIG_ENABLED | + A6XX_SP_DS_CONFIG_NIBO(ir3_shader_nibo(state->ds)) | + A6XX_SP_DS_CONFIG_NTEX(state->ds->num_samp) | + A6XX_SP_DS_CONFIG_NSAMP(state->ds->num_samp))); + + OUT_PKT4(ring, REG_A6XX_SP_GS_CONFIG, 1); + OUT_RING(ring, COND(state->gs, + A6XX_SP_GS_CONFIG_ENABLED | + A6XX_SP_GS_CONFIG_NIBO(ir3_shader_nibo(state->gs)) | + A6XX_SP_GS_CONFIG_NTEX(state->gs->num_samp) | + A6XX_SP_GS_CONFIG_NSAMP(state->gs->num_samp))); + + OUT_PKT4(ring, REG_A6XX_SP_FS_CONFIG, 1); + OUT_RING(ring, COND(state->fs, A6XX_SP_FS_CONFIG_ENABLED) | + A6XX_SP_FS_CONFIG_NIBO(ir3_shader_nibo(state->fs)) | + A6XX_SP_FS_CONFIG_NTEX(state->fs->num_samp) | + A6XX_SP_FS_CONFIG_NSAMP(state->fs->num_samp)); + + OUT_PKT4(ring, REG_A6XX_SP_IBO_COUNT, 1); + OUT_RING(ring, ir3_shader_nibo(state->fs)); +} - s[VS].instroff = 0; - s[FS].instroff = 64 - s[FS].instrlen; - s[HS].instroff = s[DS].instroff = s[GS].instroff = s[FS].instroff; +static inline uint32_t +next_regid(uint32_t reg, uint32_t increment) +{ + if (VALIDREG(reg)) + return reg + increment; + else + return regid(63,0); } static void -setup_stateobj(struct fd_ringbuffer *ring, - struct fd6_program_state *state, bool binning_pass) +setup_stateobj(struct fd_ringbuffer *ring, struct fd_screen *screen, + struct fd6_program_state *state, const struct ir3_shader_key *key, + bool binning_pass) { - struct stage s[MAX_STAGES]; uint32_t pos_regid, psize_regid, color_regid[8], posz_regid; - uint32_t face_regid, coord_regid, zwcoord_regid, samp_id_regid, samp_mask_regid; - uint32_t vcoord_regid, vertex_regid, instance_regid; + uint32_t face_regid, coord_regid, zwcoord_regid, samp_id_regid; + uint32_t smask_in_regid, smask_regid; + uint32_t vertex_regid, instance_regid, layer_regid, primitive_regid; + uint32_t hs_invocation_regid; + uint32_t tess_coord_x_regid, tess_coord_y_regid, hs_patch_regid, ds_patch_regid; + uint32_t ij_regid[IJ_COUNT]; + uint32_t gs_header_regid; enum a3xx_threadsize fssz; - uint8_t psize_loc = ~0; + uint8_t psize_loc = ~0, pos_loc = ~0, layer_loc = ~0; int i, j; - setup_stages(state, s, binning_pass); + static const struct ir3_shader_variant dummy_fs = {0}; + const struct ir3_shader_variant *vs = binning_pass ? state->bs : state->vs; + const struct ir3_shader_variant *hs = state->hs; + const struct ir3_shader_variant *ds = state->ds; + const struct ir3_shader_variant *gs = state->gs; + const struct ir3_shader_variant *fs = binning_pass ? &dummy_fs : state->fs; + + /* binning VS is wrong when GS is present, so use nonbinning VS + * TODO: compile both binning VS/GS variants correctly + */ + if (binning_pass && state->gs) + vs = state->vs; + + bool sample_shading = fs->per_samp | key->sample_shading; fssz = FOUR_QUADS; - pos_regid = ir3_find_output_regid(s[VS].v, VARYING_SLOT_POS); - psize_regid = ir3_find_output_regid(s[VS].v, VARYING_SLOT_PSIZ); - vertex_regid = ir3_find_sysval_regid(s[VS].v, SYSTEM_VALUE_VERTEX_ID_ZERO_BASE); - instance_regid = ir3_find_sysval_regid(s[VS].v, SYSTEM_VALUE_INSTANCE_ID); + pos_regid = ir3_find_output_regid(vs, VARYING_SLOT_POS); + psize_regid = ir3_find_output_regid(vs, VARYING_SLOT_PSIZ); + vertex_regid = ir3_find_sysval_regid(vs, SYSTEM_VALUE_VERTEX_ID); + instance_regid = ir3_find_sysval_regid(vs, SYSTEM_VALUE_INSTANCE_ID); - if (s[FS].v->color0_mrt) { + if (hs) { + tess_coord_x_regid = ir3_find_sysval_regid(ds, SYSTEM_VALUE_TESS_COORD); + tess_coord_y_regid = next_regid(tess_coord_x_regid, 1); + hs_patch_regid = ir3_find_sysval_regid(hs, SYSTEM_VALUE_PRIMITIVE_ID); + ds_patch_regid = ir3_find_sysval_regid(ds, SYSTEM_VALUE_PRIMITIVE_ID); + hs_invocation_regid = ir3_find_sysval_regid(hs, SYSTEM_VALUE_TCS_HEADER_IR3); + + pos_regid = ir3_find_output_regid(ds, VARYING_SLOT_POS); + psize_regid = ir3_find_output_regid(ds, VARYING_SLOT_PSIZ); + } else { + tess_coord_x_regid = regid(63, 0); + tess_coord_y_regid = regid(63, 0); + hs_patch_regid = regid(63, 0); + ds_patch_regid = regid(63, 0); + hs_invocation_regid = regid(63, 0); + } + + if (gs) { + gs_header_regid = ir3_find_sysval_regid(gs, SYSTEM_VALUE_GS_HEADER_IR3); + primitive_regid = ir3_find_sysval_regid(gs, SYSTEM_VALUE_PRIMITIVE_ID); + pos_regid = ir3_find_output_regid(gs, VARYING_SLOT_POS); + psize_regid = ir3_find_output_regid(gs, VARYING_SLOT_PSIZ); + layer_regid = ir3_find_output_regid(gs, VARYING_SLOT_LAYER); + } else { + gs_header_regid = regid(63, 0); + primitive_regid = regid(63, 0); + layer_regid = regid(63, 0); + } + + if (fs->color0_mrt) { color_regid[0] = color_regid[1] = color_regid[2] = color_regid[3] = color_regid[4] = color_regid[5] = color_regid[6] = color_regid[7] = - ir3_find_output_regid(s[FS].v, FRAG_RESULT_COLOR); + ir3_find_output_regid(fs, FRAG_RESULT_COLOR); } else { - color_regid[0] = ir3_find_output_regid(s[FS].v, FRAG_RESULT_DATA0); - color_regid[1] = ir3_find_output_regid(s[FS].v, FRAG_RESULT_DATA1); - color_regid[2] = ir3_find_output_regid(s[FS].v, FRAG_RESULT_DATA2); - color_regid[3] = ir3_find_output_regid(s[FS].v, FRAG_RESULT_DATA3); - color_regid[4] = ir3_find_output_regid(s[FS].v, FRAG_RESULT_DATA4); - color_regid[5] = ir3_find_output_regid(s[FS].v, FRAG_RESULT_DATA5); - color_regid[6] = ir3_find_output_regid(s[FS].v, FRAG_RESULT_DATA6); - color_regid[7] = ir3_find_output_regid(s[FS].v, FRAG_RESULT_DATA7); + color_regid[0] = ir3_find_output_regid(fs, FRAG_RESULT_DATA0); + color_regid[1] = ir3_find_output_regid(fs, FRAG_RESULT_DATA1); + color_regid[2] = ir3_find_output_regid(fs, FRAG_RESULT_DATA2); + color_regid[3] = ir3_find_output_regid(fs, FRAG_RESULT_DATA3); + color_regid[4] = ir3_find_output_regid(fs, FRAG_RESULT_DATA4); + color_regid[5] = ir3_find_output_regid(fs, FRAG_RESULT_DATA5); + color_regid[6] = ir3_find_output_regid(fs, FRAG_RESULT_DATA6); + color_regid[7] = ir3_find_output_regid(fs, FRAG_RESULT_DATA7); } - samp_id_regid = ir3_find_sysval_regid(s[FS].v, SYSTEM_VALUE_SAMPLE_ID); - samp_mask_regid = ir3_find_sysval_regid(s[FS].v, SYSTEM_VALUE_SAMPLE_MASK_IN); - face_regid = ir3_find_sysval_regid(s[FS].v, SYSTEM_VALUE_FRONT_FACE); - coord_regid = ir3_find_sysval_regid(s[FS].v, SYSTEM_VALUE_FRAG_COORD); - zwcoord_regid = (coord_regid == regid(63,0)) ? regid(63,0) : (coord_regid + 2); - vcoord_regid = ir3_find_sysval_regid(s[FS].v, SYSTEM_VALUE_VARYING_COORD); - posz_regid = ir3_find_output_regid(s[FS].v, FRAG_RESULT_DEPTH); + samp_id_regid = ir3_find_sysval_regid(fs, SYSTEM_VALUE_SAMPLE_ID); + smask_in_regid = ir3_find_sysval_regid(fs, SYSTEM_VALUE_SAMPLE_MASK_IN); + face_regid = ir3_find_sysval_regid(fs, SYSTEM_VALUE_FRONT_FACE); + coord_regid = ir3_find_sysval_regid(fs, SYSTEM_VALUE_FRAG_COORD); + zwcoord_regid = next_regid(coord_regid, 2); + posz_regid = ir3_find_output_regid(fs, FRAG_RESULT_DEPTH); + smask_regid = ir3_find_output_regid(fs, FRAG_RESULT_SAMPLE_MASK); + for (unsigned i = 0; i < ARRAY_SIZE(ij_regid); i++) + ij_regid[i] = ir3_find_sysval_regid(fs, SYSTEM_VALUE_BARYCENTRIC_PERSP_PIXEL + i); + + /* If we have pre-dispatch texture fetches, then ij_pix should not + * be DCE'd, even if not actually used in the shader itself: + */ + if (fs->num_sampler_prefetch > 0) { + assert(VALIDREG(ij_regid[IJ_PERSP_PIXEL])); + /* also, it seems like ij_pix is *required* to be r0.x */ + assert(ij_regid[IJ_PERSP_PIXEL] == regid(0, 0)); + } + + /* we can't write gl_SampleMask for !msaa.. if b0 is zero then we + * end up masking the single sample!! + */ + if (!key->msaa) + smask_regid = regid(63, 0); /* we could probably divide this up into things that need to be * emitted if frag-prog is dirty vs if vert-prog is dirty.. */ - OUT_PKT4(ring, REG_A6XX_SP_VS_CONFIG, 2); - OUT_RING(ring, COND(s[VS].v, A6XX_SP_VS_CONFIG_ENABLED) | - A6XX_SP_VS_CONFIG_NTEX(s[VS].v->num_samp) | - A6XX_SP_VS_CONFIG_NSAMP(s[VS].v->num_samp)); /* SP_VS_CONFIG */ - OUT_RING(ring, s[VS].instrlen); /* SP_VS_INSTRLEN */ - - OUT_PKT4(ring, REG_A6XX_SP_HS_UNKNOWN_A831, 1); - OUT_RING(ring, 0); - - OUT_PKT4(ring, REG_A6XX_SP_HS_CONFIG, 2); - OUT_RING(ring, COND(s[HS].v, A6XX_SP_HS_CONFIG_ENABLED)); /* SP_HS_CONFIG */ - OUT_RING(ring, s[HS].instrlen); /* SP_HS_INSTRLEN */ - - OUT_PKT4(ring, REG_A6XX_SP_DS_CONFIG, 2); - OUT_RING(ring, COND(s[DS].v, A6XX_SP_DS_CONFIG_ENABLED)); /* SP_DS_CONFIG */ - OUT_RING(ring, s[DS].instrlen); /* SP_DS_INSTRLEN */ - - OUT_PKT4(ring, REG_A6XX_SP_GS_UNKNOWN_A871, 1); - OUT_RING(ring, 0); - - OUT_PKT4(ring, REG_A6XX_SP_GS_CONFIG, 2); - OUT_RING(ring, COND(s[GS].v, A6XX_SP_GS_CONFIG_ENABLED)); /* SP_GS_CONFIG */ - OUT_RING(ring, s[GS].instrlen); /* SP_GS_INSTRLEN */ - - OUT_PKT4(ring, REG_A6XX_SP_UNKNOWN_A99E, 1); - OUT_RING(ring, 0x7fc0); + OUT_PKT4(ring, REG_A6XX_SP_HS_UNKNOWN_A833, 1); + OUT_RING(ring, 0x0); + + OUT_PKT4(ring, REG_A6XX_SP_FS_PREFETCH_CNTL, 1 + fs->num_sampler_prefetch); + OUT_RING(ring, A6XX_SP_FS_PREFETCH_CNTL_COUNT(fs->num_sampler_prefetch) | + A6XX_SP_FS_PREFETCH_CNTL_UNK4(regid(63, 0)) | + 0x7000); // XXX + for (int i = 0; i < fs->num_sampler_prefetch; i++) { + const struct ir3_sampler_prefetch *prefetch = &fs->sampler_prefetch[i]; + OUT_RING(ring, A6XX_SP_FS_PREFETCH_CMD_SRC(prefetch->src) | + A6XX_SP_FS_PREFETCH_CMD_SAMP_ID(prefetch->samp_id) | + A6XX_SP_FS_PREFETCH_CMD_TEX_ID(prefetch->tex_id) | + A6XX_SP_FS_PREFETCH_CMD_DST(prefetch->dst) | + A6XX_SP_FS_PREFETCH_CMD_WRMASK(prefetch->wrmask) | + COND(prefetch->half_precision, A6XX_SP_FS_PREFETCH_CMD_HALF) | + A6XX_SP_FS_PREFETCH_CMD_CMD(prefetch->cmd)); + } OUT_PKT4(ring, REG_A6XX_SP_UNKNOWN_A9A8, 1); OUT_RING(ring, 0); - OUT_PKT4(ring, REG_A6XX_SP_UNKNOWN_AB00, 1); - OUT_RING(ring, 0x5); - - OUT_PKT4(ring, REG_A6XX_SP_FS_CONFIG, 2); - OUT_RING(ring, COND(s[FS].v, A6XX_SP_FS_CONFIG_ENABLED) | - A6XX_SP_FS_CONFIG_NTEX(s[FS].v->num_samp) | - A6XX_SP_FS_CONFIG_NSAMP(s[FS].v->num_samp)); /* SP_FS_CONFIG */ - OUT_RING(ring, s[FS].instrlen); /* SP_FS_INSTRLEN */ + OUT_PKT4(ring, REG_A6XX_SP_MODE_CONTROL, 1); + OUT_RING(ring, A6XX_SP_MODE_CONTROL_CONSTANT_DEMOTION_ENABLE | 4); OUT_PKT4(ring, REG_A6XX_SP_FS_OUTPUT_CNTL0, 1); OUT_RING(ring, A6XX_SP_FS_OUTPUT_CNTL0_DEPTH_REGID(posz_regid) | - 0xfcfc0000); - - OUT_PKT4(ring, REG_A6XX_HLSQ_VS_CNTL, 4); - OUT_RING(ring, A6XX_HLSQ_VS_CNTL_CONSTLEN(s[VS].constlen) | 0x100); /* HLSQ_VS_CONSTLEN */ - OUT_RING(ring, A6XX_HLSQ_HS_CNTL_CONSTLEN(s[HS].constlen)); /* HLSQ_HS_CONSTLEN */ - OUT_RING(ring, A6XX_HLSQ_DS_CNTL_CONSTLEN(s[DS].constlen)); /* HLSQ_DS_CONSTLEN */ - OUT_RING(ring, A6XX_HLSQ_GS_CNTL_CONSTLEN(s[GS].constlen)); /* HLSQ_GS_CONSTLEN */ + A6XX_SP_FS_OUTPUT_CNTL0_SAMPMASK_REGID(smask_regid) | + 0xfc000000); - OUT_PKT4(ring, REG_A6XX_HLSQ_FS_CNTL, 1); - OUT_RING(ring, A6XX_HLSQ_VS_CNTL_CONSTLEN(s[FS].constlen) | 0x100); /* HLSQ_FS_CONSTLEN */ + enum a3xx_threadsize vssz; + if (ds || hs) { + vssz = TWO_QUADS; + } else { + vssz = FOUR_QUADS; + } OUT_PKT4(ring, REG_A6XX_SP_VS_CTRL_REG0, 1); - OUT_RING(ring, A6XX_SP_VS_CTRL_REG0_THREADSIZE(fssz) | - A6XX_SP_VS_CTRL_REG0_FULLREGFOOTPRINT(s[VS].i->max_reg + 1) | - A6XX_SP_VS_CTRL_REG0_MERGEDREGS | - A6XX_SP_VS_CTRL_REG0_BRANCHSTACK(s[VS].v->branchstack) | - COND(s[VS].v->num_samp > 0, A6XX_SP_VS_CTRL_REG0_PIXLODENABLE)); + OUT_RING(ring, A6XX_SP_VS_CTRL_REG0_THREADSIZE(vssz) | + A6XX_SP_VS_CTRL_REG0_FULLREGFOOTPRINT(vs->info.max_reg + 1) | + A6XX_SP_VS_CTRL_REG0_HALFREGFOOTPRINT(vs->info.max_half_reg + 1) | + COND(vs->mergedregs, A6XX_SP_VS_CTRL_REG0_MERGEDREGS) | + A6XX_SP_VS_CTRL_REG0_BRANCHSTACK(vs->branchstack) | + COND(vs->need_pixlod, A6XX_SP_VS_CTRL_REG0_PIXLODENABLE)); - struct ir3_shader_linkage l = {0}; - ir3_link_shaders(&l, s[VS].v, s[FS].v); - - if ((s[VS].v->shader->stream_output.num_outputs > 0) && !binning_pass) - link_stream_out(&l, s[VS].v); + fd6_emit_shader(ring, vs); + fd6_emit_immediates(screen, vs, ring); - BITSET_DECLARE(varbs, 128) = {0}; - uint32_t *varmask = (uint32_t *)varbs; + struct ir3_shader_linkage l = {0}; + const struct ir3_shader_variant *last_shader = fd6_last_shader(state); + ir3_link_shaders(&l, last_shader, fs, true); - for (i = 0; i < l.cnt; i++) - for (j = 0; j < util_last_bit(l.var[i].compmask); j++) - BITSET_SET(varbs, l.var[i].loc + j); + bool primid_passthru = l.primid_loc != 0xff; OUT_PKT4(ring, REG_A6XX_VPC_VAR_DISABLE(0), 4); - OUT_RING(ring, ~varmask[0]); /* VPC_VAR[0].DISABLE */ - OUT_RING(ring, ~varmask[1]); /* VPC_VAR[1].DISABLE */ - OUT_RING(ring, ~varmask[2]); /* VPC_VAR[2].DISABLE */ - OUT_RING(ring, ~varmask[3]); /* VPC_VAR[3].DISABLE */ + OUT_RING(ring, ~l.varmask[0]); /* VPC_VAR[0].DISABLE */ + OUT_RING(ring, ~l.varmask[1]); /* VPC_VAR[1].DISABLE */ + OUT_RING(ring, ~l.varmask[2]); /* VPC_VAR[2].DISABLE */ + OUT_RING(ring, ~l.varmask[3]); /* VPC_VAR[3].DISABLE */ + + /* Add stream out outputs after computing the VPC_VAR_DISABLE bitmask. */ + if (last_shader->shader->stream_output.num_outputs > 0) + link_stream_out(&l, last_shader); + + if (VALIDREG(layer_regid)) { + layer_loc = l.max_loc; + ir3_link_add(&l, layer_regid, 0x1, l.max_loc); + } - /* a6xx appends pos/psize to end of the linkage map: */ - if (pos_regid != regid(63,0)) + if (VALIDREG(pos_regid)) { + pos_loc = l.max_loc; ir3_link_add(&l, pos_regid, 0xf, l.max_loc); + } - if (psize_regid != regid(63,0)) { + if (VALIDREG(psize_regid)) { psize_loc = l.max_loc; ir3_link_add(&l, psize_regid, 0x1, l.max_loc); } - if ((s[VS].v->shader->stream_output.num_outputs > 0) && !binning_pass) { - setup_stream_out(state, s[VS].v, &l); + if (last_shader->shader->stream_output.num_outputs > 0) { + setup_stream_out(state, last_shader, &l); } - for (i = 0, j = 0; (i < 16) && (j < l.cnt); i++) { - uint32_t reg = 0; + debug_assert(l.cnt < 32); + if (gs) + OUT_PKT4(ring, REG_A6XX_SP_GS_OUT_REG(0), DIV_ROUND_UP(l.cnt, 2)); + else if (ds) + OUT_PKT4(ring, REG_A6XX_SP_DS_OUT_REG(0), DIV_ROUND_UP(l.cnt, 2)); + else + OUT_PKT4(ring, REG_A6XX_SP_VS_OUT_REG(0), DIV_ROUND_UP(l.cnt, 2)); - OUT_PKT4(ring, REG_A6XX_SP_VS_OUT_REG(i), 1); + for (j = 0; j < l.cnt; ) { + uint32_t reg = 0; reg |= A6XX_SP_VS_OUT_REG_A_REGID(l.var[j].regid); reg |= A6XX_SP_VS_OUT_REG_A_COMPMASK(l.var[j].compmask); @@ -454,10 +517,15 @@ setup_stateobj(struct fd_ringbuffer *ring, OUT_RING(ring, reg); } - for (i = 0, j = 0; (i < 8) && (j < l.cnt); i++) { - uint32_t reg = 0; + if (gs) + OUT_PKT4(ring, REG_A6XX_SP_GS_VPC_DST_REG(0), DIV_ROUND_UP(l.cnt, 4)); + else if (ds) + OUT_PKT4(ring, REG_A6XX_SP_DS_VPC_DST_REG(0), DIV_ROUND_UP(l.cnt, 4)); + else + OUT_PKT4(ring, REG_A6XX_SP_VS_VPC_DST_REG(0), DIV_ROUND_UP(l.cnt, 4)); - OUT_PKT4(ring, REG_A6XX_SP_VS_VPC_DST_REG(i), 1); + for (j = 0; j < l.cnt; ) { + uint32_t reg = 0; reg |= A6XX_SP_VS_VPC_DST_REG_OUTLOC0(l.var[j++].loc); reg |= A6XX_SP_VS_VPC_DST_REG_OUTLOC1(l.var[j++].loc); @@ -467,277 +535,489 @@ setup_stateobj(struct fd_ringbuffer *ring, OUT_RING(ring, reg); } - OUT_PKT4(ring, REG_A6XX_SP_VS_OBJ_START_LO, 2); - OUT_RELOC(ring, s[VS].v->bo, 0, 0, 0); /* SP_VS_OBJ_START_LO/HI */ - - if (s[VS].instrlen) - fd6_emit_shader(ring, s[VS].v); + if (hs) { + OUT_PKT4(ring, REG_A6XX_SP_HS_CTRL_REG0, 1); + OUT_RING(ring, A6XX_SP_HS_CTRL_REG0_THREADSIZE(TWO_QUADS) | + A6XX_SP_HS_CTRL_REG0_FULLREGFOOTPRINT(hs->info.max_reg + 1) | + A6XX_SP_HS_CTRL_REG0_HALFREGFOOTPRINT(hs->info.max_half_reg + 1) | + COND(hs->mergedregs, A6XX_SP_HS_CTRL_REG0_MERGEDREGS) | + A6XX_SP_HS_CTRL_REG0_BRANCHSTACK(hs->branchstack) | + COND(hs->need_pixlod, A6XX_SP_HS_CTRL_REG0_PIXLODENABLE)); + + fd6_emit_shader(ring, hs); + fd6_emit_immediates(screen, hs, ring); + fd6_emit_link_map(screen, vs, hs, ring); + + OUT_PKT4(ring, REG_A6XX_SP_DS_CTRL_REG0, 1); + OUT_RING(ring, A6XX_SP_DS_CTRL_REG0_THREADSIZE(TWO_QUADS) | + A6XX_SP_DS_CTRL_REG0_FULLREGFOOTPRINT(ds->info.max_reg + 1) | + A6XX_SP_DS_CTRL_REG0_HALFREGFOOTPRINT(ds->info.max_half_reg + 1) | + COND(ds->mergedregs, A6XX_SP_DS_CTRL_REG0_MERGEDREGS) | + A6XX_SP_DS_CTRL_REG0_BRANCHSTACK(ds->branchstack) | + COND(ds->need_pixlod, A6XX_SP_DS_CTRL_REG0_PIXLODENABLE)); + + fd6_emit_shader(ring, ds); + fd6_emit_immediates(screen, ds, ring); + fd6_emit_link_map(screen, hs, ds, ring); + + shader_info *hs_info = &hs->shader->nir->info; + OUT_PKT4(ring, REG_A6XX_PC_TESS_NUM_VERTEX, 1); + OUT_RING(ring, hs_info->tess.tcs_vertices_out); + + /* Total attribute slots in HS incoming patch. */ + OUT_PKT4(ring, REG_A6XX_PC_HS_INPUT_SIZE, 1); + OUT_RING(ring, hs_info->tess.tcs_vertices_out * vs->output_size / 4); + + OUT_PKT4(ring, REG_A6XX_SP_HS_UNKNOWN_A831, 1); + OUT_RING(ring, vs->output_size); + + shader_info *ds_info = &ds->shader->nir->info; + OUT_PKT4(ring, REG_A6XX_PC_TESS_CNTL, 1); + uint32_t output; + if (ds_info->tess.point_mode) + output = TESS_POINTS; + else if (ds_info->tess.primitive_mode == GL_ISOLINES) + output = TESS_LINES; + else if (ds_info->tess.ccw) + output = TESS_CCW_TRIS; + else + output = TESS_CW_TRIS; + + OUT_RING(ring, A6XX_PC_TESS_CNTL_SPACING(fd6_gl2spacing(ds_info->tess.spacing)) | + A6XX_PC_TESS_CNTL_OUTPUT(output)); + + OUT_PKT4(ring, REG_A6XX_VPC_DS_CLIP_CNTL, 1); + OUT_RING(ring, 0x00ffff00); + + OUT_PKT4(ring, REG_A6XX_VPC_DS_LAYER_CNTL, 1); + OUT_RING(ring, 0x0000ffff); + + OUT_PKT4(ring, REG_A6XX_GRAS_DS_LAYER_CNTL, 1); + OUT_RING(ring, 0x0); + + OUT_PKT4(ring, REG_A6XX_GRAS_DS_CL_CNTL, 1); + OUT_RING(ring, 0x0); + + OUT_PKT4(ring, REG_A6XX_VPC_VS_PACK, 1); + OUT_RING(ring, A6XX_VPC_VS_PACK_POSITIONLOC(pos_loc) | + A6XX_VPC_VS_PACK_PSIZELOC(255) | + A6XX_VPC_VS_PACK_STRIDE_IN_VPC(l.max_loc)); + + OUT_PKT4(ring, REG_A6XX_VPC_DS_PACK, 1); + OUT_RING(ring, A6XX_VPC_DS_PACK_POSITIONLOC(pos_loc) | + A6XX_VPC_DS_PACK_PSIZELOC(psize_loc) | + A6XX_VPC_DS_PACK_STRIDE_IN_VPC(l.max_loc)); + + OUT_PKT4(ring, REG_A6XX_SP_DS_PRIMITIVE_CNTL, 1); + OUT_RING(ring, A6XX_SP_DS_PRIMITIVE_CNTL_OUT(l.cnt)); + + OUT_PKT4(ring, REG_A6XX_PC_DS_OUT_CNTL, 1); + OUT_RING(ring, A6XX_PC_DS_OUT_CNTL_STRIDE_IN_VPC(l.max_loc) | + CONDREG(psize_regid, 0x100)); - // TODO depending on other bits in this reg (if any) set somewhere else? -#if 0 - OUT_PKT4(ring, REG_A6XX_PC_PRIM_VTX_CNTL, 1); - OUT_RING(ring, COND(s[VS].v->writes_psize, A6XX_PC_PRIM_VTX_CNTL_PSIZE)); -#endif + } else { + OUT_PKT4(ring, REG_A6XX_SP_HS_UNKNOWN_A831, 1); + OUT_RING(ring, 0); + } - OUT_PKT4(ring, REG_A6XX_SP_PRIMITIVE_CNTL, 1); - OUT_RING(ring, A6XX_SP_PRIMITIVE_CNTL_VSOUT(l.cnt)); + OUT_PKT4(ring, REG_A6XX_SP_VS_PRIMITIVE_CNTL, 1); + OUT_RING(ring, A6XX_SP_VS_PRIMITIVE_CNTL_OUT(l.cnt)); - bool enable_varyings = s[FS].v->total_in > 0; + bool enable_varyings = fs->total_in > 0; OUT_PKT4(ring, REG_A6XX_VPC_CNTL_0, 1); - OUT_RING(ring, A6XX_VPC_CNTL_0_NUMNONPOSVAR(s[FS].v->total_in) | + OUT_RING(ring, A6XX_VPC_CNTL_0_NUMNONPOSVAR(fs->total_in) | COND(enable_varyings, A6XX_VPC_CNTL_0_VARYING) | - 0xff00ff00); + A6XX_VPC_CNTL_0_PRIMIDLOC(l.primid_loc) | + A6XX_VPC_CNTL_0_UNKLOC(0xff)); - OUT_PKT4(ring, REG_A6XX_PC_PRIMITIVE_CNTL_1, 1); - OUT_RING(ring, A6XX_PC_PRIMITIVE_CNTL_1_STRIDE_IN_VPC(l.max_loc) | - COND(psize_regid != regid(63,0), 0x100)); + OUT_PKT4(ring, REG_A6XX_PC_VS_OUT_CNTL, 1); + OUT_RING(ring, A6XX_PC_VS_OUT_CNTL_STRIDE_IN_VPC(l.max_loc) | + CONDREG(psize_regid, A6XX_PC_VS_OUT_CNTL_PSIZE)); - if (binning_pass) { - OUT_PKT4(ring, REG_A6XX_SP_FS_OBJ_START_LO, 2); - OUT_RING(ring, 0x00000000); /* SP_FS_OBJ_START_LO */ - OUT_RING(ring, 0x00000000); /* SP_FS_OBJ_START_HI */ - } else { - OUT_PKT4(ring, REG_A6XX_SP_FS_OBJ_START_LO, 2); - OUT_RELOC(ring, s[FS].v->bo, 0, 0, 0); /* SP_FS_OBJ_START_LO/HI */ - } + OUT_PKT4(ring, REG_A6XX_PC_PRIMITIVE_CNTL_3, 1); + OUT_RING(ring, 0); OUT_PKT4(ring, REG_A6XX_HLSQ_CONTROL_1_REG, 5); OUT_RING(ring, 0x7); /* XXX */ OUT_RING(ring, A6XX_HLSQ_CONTROL_2_REG_FACEREGID(face_regid) | A6XX_HLSQ_CONTROL_2_REG_SAMPLEID(samp_id_regid) | - A6XX_HLSQ_CONTROL_2_REG_SAMPLEMASK(samp_mask_regid) | - 0xfc000000); /* XXX */ - OUT_RING(ring, A6XX_HLSQ_CONTROL_3_REG_FRAGCOORDXYREGID(vcoord_regid) | - 0xfcfcfc00); /* XXX */ + A6XX_HLSQ_CONTROL_2_REG_SAMPLEMASK(smask_in_regid) | + A6XX_HLSQ_CONTROL_2_REG_SIZE(ij_regid[IJ_PERSP_SIZE])); + OUT_RING(ring, + A6XX_HLSQ_CONTROL_3_REG_IJ_PERSP_PIXEL(ij_regid[IJ_PERSP_PIXEL]) | + A6XX_HLSQ_CONTROL_3_REG_IJ_LINEAR_PIXEL(ij_regid[IJ_LINEAR_PIXEL]) | + A6XX_HLSQ_CONTROL_3_REG_IJ_PERSP_CENTROID(ij_regid[IJ_PERSP_CENTROID]) | + A6XX_HLSQ_CONTROL_3_REG_IJ_LINEAR_CENTROID(ij_regid[IJ_LINEAR_CENTROID])); OUT_RING(ring, A6XX_HLSQ_CONTROL_4_REG_XYCOORDREGID(coord_regid) | - A6XX_HLSQ_CONTROL_4_REG_ZWCOORDREGID(zwcoord_regid) | - 0x0000fcfc); /* XXX */ + A6XX_HLSQ_CONTROL_4_REG_ZWCOORDREGID(zwcoord_regid) | + A6XX_HLSQ_CONTROL_4_REG_IJ_PERSP_SAMPLE(ij_regid[IJ_PERSP_SAMPLE]) | + A6XX_HLSQ_CONTROL_4_REG_IJ_LINEAR_SAMPLE(ij_regid[IJ_LINEAR_SAMPLE])); OUT_RING(ring, 0xfc); /* XXX */ OUT_PKT4(ring, REG_A6XX_HLSQ_UNKNOWN_B980, 1); - OUT_RING(ring, s[FS].v->total_in > 0 ? 3 : 1); + OUT_RING(ring, enable_varyings ? 3 : 1); OUT_PKT4(ring, REG_A6XX_SP_FS_CTRL_REG0, 1); OUT_RING(ring, A6XX_SP_FS_CTRL_REG0_THREADSIZE(fssz) | - COND(s[FS].v->total_in > 0, A6XX_SP_FS_CTRL_REG0_VARYING) | - COND(s[FS].v->frag_coord, A6XX_SP_FS_CTRL_REG0_VARYING) | + COND(enable_varyings, A6XX_SP_FS_CTRL_REG0_VARYING) | 0x1000000 | - A6XX_SP_FS_CTRL_REG0_FULLREGFOOTPRINT(s[FS].i->max_reg + 1) | - A6XX_SP_FS_CTRL_REG0_MERGEDREGS | - A6XX_SP_FS_CTRL_REG0_BRANCHSTACK(s[FS].v->branchstack) | - COND(s[FS].v->num_samp > 0, A6XX_SP_FS_CTRL_REG0_PIXLODENABLE)); + A6XX_SP_FS_CTRL_REG0_FULLREGFOOTPRINT(fs->info.max_reg + 1) | + A6XX_SP_FS_CTRL_REG0_HALFREGFOOTPRINT(fs->info.max_half_reg + 1) | + COND(fs->mergedregs, A6XX_SP_FS_CTRL_REG0_MERGEDREGS) | + A6XX_SP_FS_CTRL_REG0_BRANCHSTACK(fs->branchstack) | + COND(fs->need_pixlod, A6XX_SP_FS_CTRL_REG0_PIXLODENABLE)); OUT_PKT4(ring, REG_A6XX_SP_UNKNOWN_A982, 1); OUT_RING(ring, 0); /* XXX */ - OUT_PKT4(ring, REG_A6XX_HLSQ_UPDATE_CNTL, 1); - OUT_RING(ring, 0xff); /* XXX */ - - OUT_PKT4(ring, REG_A6XX_VPC_GS_SIV_CNTL, 1); + OUT_PKT4(ring, REG_A6XX_VPC_VS_LAYER_CNTL, 1); OUT_RING(ring, 0x0000ffff); /* XXX */ -#if 0 - OUT_PKT4(ring, REG_A6XX_SP_SP_CNTL, 1); - OUT_RING(ring, 0x00000010); /* XXX */ -#endif + bool need_size = fs->frag_face || fs->fragcoord_compmask != 0; + bool need_size_persamp = false; + if (VALIDREG(ij_regid[IJ_PERSP_SIZE])) { + if (sample_shading) + need_size_persamp = true; + else + need_size = true; + } + if (VALIDREG(ij_regid[IJ_LINEAR_PIXEL])) + need_size = true; + + /* XXX: enable bits for linear centroid and linear sample bary */ OUT_PKT4(ring, REG_A6XX_GRAS_CNTL, 1); - OUT_RING(ring, COND(enable_varyings, A6XX_GRAS_CNTL_VARYING) | - COND(s[FS].v->frag_coord, - A6XX_GRAS_CNTL_UNK3 | - A6XX_GRAS_CNTL_XCOORD | - A6XX_GRAS_CNTL_YCOORD | - A6XX_GRAS_CNTL_ZCOORD | - A6XX_GRAS_CNTL_WCOORD) | - COND(s[FS].v->frag_face, A6XX_GRAS_CNTL_UNK3)); + OUT_RING(ring, + CONDREG(ij_regid[IJ_PERSP_PIXEL], A6XX_GRAS_CNTL_IJ_PERSP_PIXEL) | + CONDREG(ij_regid[IJ_PERSP_CENTROID], A6XX_GRAS_CNTL_IJ_PERSP_CENTROID) | + CONDREG(ij_regid[IJ_PERSP_SAMPLE], A6XX_GRAS_CNTL_IJ_PERSP_SAMPLE) | + COND(need_size, A6XX_GRAS_CNTL_SIZE) | + COND(need_size_persamp, A6XX_GRAS_CNTL_SIZE_PERSAMP) | + COND(fs->fragcoord_compmask != 0, A6XX_GRAS_CNTL_COORD_MASK(fs->fragcoord_compmask))); OUT_PKT4(ring, REG_A6XX_RB_RENDER_CONTROL0, 2); - OUT_RING(ring, COND(enable_varyings, A6XX_RB_RENDER_CONTROL0_VARYING | - A6XX_RB_RENDER_CONTROL0_UNK10) | - COND(s[FS].v->frag_coord, - A6XX_RB_RENDER_CONTROL0_UNK3 | - A6XX_RB_RENDER_CONTROL0_XCOORD | - A6XX_RB_RENDER_CONTROL0_YCOORD | - A6XX_RB_RENDER_CONTROL0_ZCOORD | - A6XX_RB_RENDER_CONTROL0_WCOORD) | - COND(s[FS].v->frag_face, A6XX_RB_RENDER_CONTROL0_UNK3)); - - OUT_RING(ring, COND(s[FS].v->frag_face, A6XX_RB_RENDER_CONTROL1_FACENESS)); + OUT_RING(ring, + CONDREG(ij_regid[IJ_PERSP_PIXEL], A6XX_RB_RENDER_CONTROL0_IJ_PERSP_PIXEL) | + CONDREG(ij_regid[IJ_PERSP_CENTROID], A6XX_RB_RENDER_CONTROL0_IJ_PERSP_CENTROID) | + CONDREG(ij_regid[IJ_PERSP_SAMPLE], A6XX_RB_RENDER_CONTROL0_IJ_PERSP_SAMPLE) | + COND(need_size, A6XX_RB_RENDER_CONTROL0_SIZE) | + COND(enable_varyings, A6XX_RB_RENDER_CONTROL0_UNK10) | + COND(need_size_persamp, A6XX_RB_RENDER_CONTROL0_SIZE_PERSAMP) | + COND(fs->fragcoord_compmask != 0, + A6XX_RB_RENDER_CONTROL0_COORD_MASK(fs->fragcoord_compmask))); + + OUT_RING(ring, + CONDREG(smask_in_regid, A6XX_RB_RENDER_CONTROL1_SAMPLEMASK) | + CONDREG(samp_id_regid, A6XX_RB_RENDER_CONTROL1_SAMPLEID) | + CONDREG(ij_regid[IJ_PERSP_SIZE], A6XX_RB_RENDER_CONTROL1_SIZE) | + COND(fs->frag_face, A6XX_RB_RENDER_CONTROL1_FACENESS)); + + OUT_PKT4(ring, REG_A6XX_RB_SAMPLE_CNTL, 1); + OUT_RING(ring, COND(sample_shading, A6XX_RB_SAMPLE_CNTL_PER_SAMP_MODE)); + + OUT_PKT4(ring, REG_A6XX_GRAS_UNKNOWN_8101, 1); + OUT_RING(ring, COND(sample_shading, 0x6)); // XXX + + OUT_PKT4(ring, REG_A6XX_GRAS_SAMPLE_CNTL, 1); + OUT_RING(ring, COND(sample_shading, A6XX_GRAS_SAMPLE_CNTL_PER_SAMP_MODE)); OUT_PKT4(ring, REG_A6XX_SP_FS_OUTPUT_REG(0), 8); for (i = 0; i < 8; i++) { - // TODO we could have a mix of half and full precision outputs, - // we really need to figure out half-precision from IR3_REG_HALF OUT_RING(ring, A6XX_SP_FS_OUTPUT_REG_REGID(color_regid[i]) | - COND(false, - A6XX_SP_FS_OUTPUT_REG_HALF_PRECISION)); + COND(color_regid[i] & HALF_REG_ID, A6XX_SP_FS_OUTPUT_REG_HALF_PRECISION)); } - OUT_PKT4(ring, REG_A6XX_VPC_PACK, 1); - OUT_RING(ring, A6XX_VPC_PACK_NUMNONPOSVAR(s[FS].v->total_in) | - A6XX_VPC_PACK_PSIZELOC(psize_loc) | - A6XX_VPC_PACK_STRIDE_IN_VPC(l.max_loc)); - - if (!binning_pass) { - /* figure out VARYING_INTERP / VARYING_PS_REPL register values: */ - for (j = -1; (j = ir3_next_varying(s[FS].v, j)) < (int)s[FS].v->inputs_count; ) { - /* NOTE: varyings are packed, so if compmask is 0xb - * then first, third, and fourth component occupy - * three consecutive varying slots: - */ - unsigned compmask = s[FS].v->inputs[j].compmask; + OUT_PKT4(ring, REG_A6XX_VPC_VS_PACK, 1); + OUT_RING(ring, A6XX_VPC_VS_PACK_POSITIONLOC(pos_loc) | + A6XX_VPC_VS_PACK_PSIZELOC(psize_loc) | + A6XX_VPC_VS_PACK_STRIDE_IN_VPC(l.max_loc)); + + if (gs) { + OUT_PKT4(ring, REG_A6XX_SP_GS_CTRL_REG0, 1); + OUT_RING(ring, A6XX_SP_GS_CTRL_REG0_THREADSIZE(TWO_QUADS) | + A6XX_SP_GS_CTRL_REG0_FULLREGFOOTPRINT(gs->info.max_reg + 1) | + A6XX_SP_GS_CTRL_REG0_HALFREGFOOTPRINT(gs->info.max_half_reg + 1) | + COND(gs->mergedregs, A6XX_SP_GS_CTRL_REG0_MERGEDREGS) | + A6XX_SP_GS_CTRL_REG0_BRANCHSTACK(gs->branchstack) | + COND(gs->need_pixlod, A6XX_SP_GS_CTRL_REG0_PIXLODENABLE)); + + fd6_emit_shader(ring, gs); + fd6_emit_immediates(screen, gs, ring); + if (ds) + fd6_emit_link_map(screen, ds, gs, ring); + else + fd6_emit_link_map(screen, vs, gs, ring); + + OUT_PKT4(ring, REG_A6XX_VPC_GS_PACK, 1); + OUT_RING(ring, A6XX_VPC_GS_PACK_POSITIONLOC(pos_loc) | + A6XX_VPC_GS_PACK_PSIZELOC(psize_loc) | + A6XX_VPC_GS_PACK_STRIDE_IN_VPC(l.max_loc)); + + OUT_PKT4(ring, REG_A6XX_VPC_GS_LAYER_CNTL, 1); + OUT_RING(ring, A6XX_VPC_GS_LAYER_CNTL_LAYERLOC(layer_loc) | 0xff00); + + OUT_PKT4(ring, REG_A6XX_GRAS_GS_LAYER_CNTL, 1); + OUT_RING(ring, CONDREG(layer_regid, A6XX_GRAS_GS_LAYER_CNTL_WRITES_LAYER)); + + uint32_t flags_regid = ir3_find_output_regid(gs, VARYING_SLOT_GS_VERTEX_FLAGS_IR3); + + OUT_PKT4(ring, REG_A6XX_SP_GS_PRIMITIVE_CNTL, 1); + OUT_RING(ring, A6XX_SP_GS_PRIMITIVE_CNTL_OUT(l.cnt) | + A6XX_SP_GS_PRIMITIVE_CNTL_FLAGS_REGID(flags_regid)); + + OUT_PKT4(ring, REG_A6XX_PC_GS_OUT_CNTL, 1); + OUT_RING(ring, A6XX_PC_GS_OUT_CNTL_STRIDE_IN_VPC(l.max_loc) | + CONDREG(psize_regid, A6XX_PC_GS_OUT_CNTL_PSIZE) | + CONDREG(layer_regid, A6XX_PC_GS_OUT_CNTL_LAYER) | + CONDREG(primitive_regid, A6XX_PC_GS_OUT_CNTL_PRIMITIVE_ID)); + + uint32_t output; + switch (gs->shader->nir->info.gs.output_primitive) { + case GL_POINTS: + output = TESS_POINTS; + break; + case GL_LINE_STRIP: + output = TESS_LINES; + break; + case GL_TRIANGLE_STRIP: + output = TESS_CW_TRIS; + break; + default: + unreachable(""); + } + OUT_PKT4(ring, REG_A6XX_PC_PRIMITIVE_CNTL_5, 1); + OUT_RING(ring, + A6XX_PC_PRIMITIVE_CNTL_5_GS_VERTICES_OUT(gs->shader->nir->info.gs.vertices_out - 1) | + A6XX_PC_PRIMITIVE_CNTL_5_GS_OUTPUT(output) | + A6XX_PC_PRIMITIVE_CNTL_5_GS_INVOCATIONS(gs->shader->nir->info.gs.invocations - 1)); - uint32_t inloc = s[FS].v->inputs[j].inloc; + OUT_PKT4(ring, REG_A6XX_GRAS_GS_CL_CNTL, 1); + OUT_RING(ring, 0); - if (s[FS].v->inputs[j].interpolate == INTERP_MODE_FLAT) { - uint32_t loc = inloc; + OUT_PKT4(ring, REG_A6XX_VPC_UNKNOWN_9100, 1); + OUT_RING(ring, 0xff); - for (i = 0; i < 4; i++) { - if (compmask & (1 << i)) { - state->vinterp[loc / 16] |= 1 << ((loc % 16) * 2); - loc++; - } - } - } - } + OUT_PKT4(ring, REG_A6XX_VPC_GS_CLIP_CNTL, 1); + OUT_RING(ring, 0xffff00); + + const struct ir3_shader_variant *prev = state->ds ? state->ds : state->vs; + + /* Size of per-primitive alloction in ldlw memory in vec4s. */ + uint32_t vec4_size = + gs->shader->nir->info.gs.vertices_in * + DIV_ROUND_UP(prev->output_size, 4); + OUT_PKT4(ring, REG_A6XX_PC_PRIMITIVE_CNTL_6, 1); + OUT_RING(ring, A6XX_PC_PRIMITIVE_CNTL_6_STRIDE_IN_VPC(vec4_size)); + + OUT_PKT4(ring, REG_A6XX_PC_UNKNOWN_9B07, 1); + OUT_RING(ring, 0); + + OUT_PKT4(ring, REG_A6XX_SP_GS_PRIM_SIZE, 1); + OUT_RING(ring, prev->output_size); + } else { + OUT_PKT4(ring, REG_A6XX_PC_PRIMITIVE_CNTL_6, 1); + OUT_RING(ring, 0); + OUT_PKT4(ring, REG_A6XX_SP_GS_PRIM_SIZE, 1); + OUT_RING(ring, 0); } - if (!binning_pass) - if (s[FS].instrlen) - fd6_emit_shader(ring, s[FS].v); + OUT_PKT4(ring, REG_A6XX_VPC_VS_CLIP_CNTL, 1); + OUT_RING(ring, 0xffff00); + + OUT_PKT4(ring, REG_A6XX_VPC_UNKNOWN_9107, 1); + OUT_RING(ring, 0); + + if (fs->instrlen) + fd6_emit_shader(ring, fs); + + OUT_REG(ring, A6XX_PC_PRIMID_PASSTHRU(primid_passthru)); + + uint32_t non_sysval_input_count = 0; + for (uint32_t i = 0; i < vs->inputs_count; i++) + if (!vs->inputs[i].sysval) + non_sysval_input_count++; + + OUT_PKT4(ring, REG_A6XX_VFD_CONTROL_0, 1); + OUT_RING(ring, A6XX_VFD_CONTROL_0_FETCH_CNT(non_sysval_input_count) | + A6XX_VFD_CONTROL_0_DECODE_CNT(non_sysval_input_count)); + + OUT_PKT4(ring, REG_A6XX_VFD_DEST_CNTL(0), non_sysval_input_count); + for (uint32_t i = 0; i < non_sysval_input_count; i++) { + assert(vs->inputs[i].compmask); + OUT_RING(ring, A6XX_VFD_DEST_CNTL_INSTR_WRITEMASK(vs->inputs[i].compmask) | + A6XX_VFD_DEST_CNTL_INSTR_REGID(vs->inputs[i].regid)); + } OUT_PKT4(ring, REG_A6XX_VFD_CONTROL_1, 6); OUT_RING(ring, A6XX_VFD_CONTROL_1_REGID4VTX(vertex_regid) | A6XX_VFD_CONTROL_1_REGID4INST(instance_regid) | - 0xfcfc0000); - OUT_RING(ring, 0x0000fcfc); /* VFD_CONTROL_2 */ - OUT_RING(ring, 0xfcfcfcfc); /* VFD_CONTROL_3 */ + A6XX_VFD_CONTROL_1_REGID4PRIMID(primitive_regid) | + 0xfc000000); + OUT_RING(ring, A6XX_VFD_CONTROL_2_REGID_HSPATCHID(hs_patch_regid) | + A6XX_VFD_CONTROL_2_REGID_INVOCATIONID(hs_invocation_regid)); + OUT_RING(ring, A6XX_VFD_CONTROL_3_REGID_DSPATCHID(ds_patch_regid) | + A6XX_VFD_CONTROL_3_REGID_TESSX(tess_coord_x_regid) | + A6XX_VFD_CONTROL_3_REGID_TESSY(tess_coord_y_regid) | + 0xfc); OUT_RING(ring, 0x000000fc); /* VFD_CONTROL_4 */ - OUT_RING(ring, 0x0000fcfc); /* VFD_CONTROL_5 */ - OUT_RING(ring, 0x00000000); /* VFD_CONTROL_6 */ + OUT_RING(ring, A6XX_VFD_CONTROL_5_REGID_GSHEADER(gs_header_regid) | + 0xfc00); /* VFD_CONTROL_5 */ + OUT_RING(ring, + COND(primid_passthru, A6XX_VFD_CONTROL_6_PRIMID_PASSTHRU)); /* VFD_CONTROL_6 */ + + if (!binning_pass) + fd6_emit_immediates(screen, fs, ring); +} + +static void emit_interp_state(struct fd_ringbuffer *ring, struct ir3_shader_variant *fs, + bool rasterflat, bool sprite_coord_mode, uint32_t sprite_coord_enable); - bool fragz = s[FS].v->has_kill | s[FS].v->writes_pos; +static struct fd_ringbuffer * +create_interp_stateobj(struct fd_context *ctx, struct fd6_program_state *state) +{ + struct fd_ringbuffer *ring = fd_ringbuffer_new_object(ctx->pipe, 18 * 4); - OUT_PKT4(ring, REG_A6XX_RB_DEPTH_PLANE_CNTL, 1); - OUT_RING(ring, COND(fragz, A6XX_RB_DEPTH_PLANE_CNTL_FRAG_WRITES_Z)); + emit_interp_state(ring, state->fs, false, false, 0); - OUT_PKT4(ring, REG_A6XX_GRAS_SU_DEPTH_PLANE_CNTL, 1); - OUT_RING(ring, COND(fragz, A6XX_GRAS_SU_DEPTH_PLANE_CNTL_FRAG_WRITES_Z)); + return ring; } -/* emits the program state which is not part of the stateobj because of - * dependency on other gl state (rasterflat or sprite-coord-replacement) +/* build the program streaming state which is not part of the pre- + * baked stateobj because of dependency on other gl state (rasterflat + * or sprite-coord-replacement) */ -void -fd6_program_emit(struct fd_ringbuffer *ring, struct fd6_emit *emit) +struct fd_ringbuffer * +fd6_program_interp_state(struct fd6_emit *emit) { const struct fd6_program_state *state = fd6_emit_get_prog(emit); if (!unlikely(emit->rasterflat || emit->sprite_coord_enable)) { /* fastpath: */ - OUT_PKT4(ring, REG_A6XX_VPC_VARYING_INTERP_MODE(0), 8); - for (int i = 0; i < 8; i++) - OUT_RING(ring, state->vinterp[i]); /* VPC_VARYING_INTERP[i].MODE */ - - OUT_PKT4(ring, REG_A6XX_VPC_VARYING_PS_REPL_MODE(0), 8); - for (int i = 0; i < 8; i++) - OUT_RING(ring, 0x00000000); /* VPC_VARYING_PS_REPL[i] */ + return fd_ringbuffer_ref(state->interp_stateobj); } else { - /* slow-path: */ - struct ir3_shader_variant *fs = state->fs; - uint32_t vinterp[8], vpsrepl[8]; + struct fd_ringbuffer *ring = fd_submit_new_ringbuffer( + emit->ctx->batch->submit, 18 * 4, FD_RINGBUFFER_STREAMING); - memset(vinterp, 0, sizeof(vinterp)); - memset(vpsrepl, 0, sizeof(vpsrepl)); + emit_interp_state(ring, state->fs, emit->rasterflat, + emit->sprite_coord_mode, emit->sprite_coord_enable); - for (int j = -1; (j = ir3_next_varying(fs, j)) < (int)fs->inputs_count; ) { + return ring; + } +} - /* NOTE: varyings are packed, so if compmask is 0xb - * then first, third, and fourth component occupy - * three consecutive varying slots: - */ - unsigned compmask = fs->inputs[j].compmask; +static void +emit_interp_state(struct fd_ringbuffer *ring, struct ir3_shader_variant *fs, + bool rasterflat, bool sprite_coord_mode, uint32_t sprite_coord_enable) +{ + uint32_t vinterp[8], vpsrepl[8]; - uint32_t inloc = fs->inputs[j].inloc; + memset(vinterp, 0, sizeof(vinterp)); + memset(vpsrepl, 0, sizeof(vpsrepl)); - if ((fs->inputs[j].interpolate == INTERP_MODE_FLAT) || - (fs->inputs[j].rasterflat && emit->rasterflat)) { - uint32_t loc = inloc; + for (int j = -1; (j = ir3_next_varying(fs, j)) < (int)fs->inputs_count; ) { - for (int i = 0; i < 4; i++) { - if (compmask & (1 << i)) { - vinterp[loc / 16] |= 1 << ((loc % 16) * 2); - loc++; - } + /* NOTE: varyings are packed, so if compmask is 0xb + * then first, third, and fourth component occupy + * three consecutive varying slots: + */ + unsigned compmask = fs->inputs[j].compmask; + + uint32_t inloc = fs->inputs[j].inloc; + + if ((fs->inputs[j].interpolate == INTERP_MODE_FLAT) || + (fs->inputs[j].rasterflat && rasterflat)) { + uint32_t loc = inloc; + + for (int i = 0; i < 4; i++) { + if (compmask & (1 << i)) { + vinterp[loc / 16] |= 1 << ((loc % 16) * 2); + loc++; } } + } - gl_varying_slot slot = fs->inputs[j].slot; - - /* since we don't enable PIPE_CAP_TGSI_TEXCOORD: */ - if (slot >= VARYING_SLOT_VAR0) { - unsigned texmask = 1 << (slot - VARYING_SLOT_VAR0); - /* Replace the .xy coordinates with S/T from the point sprite. Set - * interpolation bits for .zw such that they become .01 - */ - if (emit->sprite_coord_enable & texmask) { - /* mask is two 2-bit fields, where: - * '01' -> S - * '10' -> T - * '11' -> 1 - T (flip mode) - */ - unsigned mask = emit->sprite_coord_mode ? 0b1101 : 0b1001; - uint32_t loc = inloc; - if (compmask & 0x1) { - vpsrepl[loc / 16] |= ((mask >> 0) & 0x3) << ((loc % 16) * 2); - loc++; - } - if (compmask & 0x2) { - vpsrepl[loc / 16] |= ((mask >> 2) & 0x3) << ((loc % 16) * 2); - loc++; - } - if (compmask & 0x4) { - /* .z <- 0.0f */ - vinterp[loc / 16] |= 0b10 << ((loc % 16) * 2); - loc++; - } - if (compmask & 0x8) { - /* .w <- 1.0f */ - vinterp[loc / 16] |= 0b11 << ((loc % 16) * 2); - loc++; - } - } + bool coord_mode = sprite_coord_mode; + if (ir3_point_sprite(fs, j, sprite_coord_enable, &coord_mode)) { + /* mask is two 2-bit fields, where: + * '01' -> S + * '10' -> T + * '11' -> 1 - T (flip mode) + */ + unsigned mask = coord_mode ? 0b1101 : 0b1001; + uint32_t loc = inloc; + if (compmask & 0x1) { + vpsrepl[loc / 16] |= ((mask >> 0) & 0x3) << ((loc % 16) * 2); + loc++; + } + if (compmask & 0x2) { + vpsrepl[loc / 16] |= ((mask >> 2) & 0x3) << ((loc % 16) * 2); + loc++; + } + if (compmask & 0x4) { + /* .z <- 0.0f */ + vinterp[loc / 16] |= 0b10 << ((loc % 16) * 2); + loc++; + } + if (compmask & 0x8) { + /* .w <- 1.0f */ + vinterp[loc / 16] |= 0b11 << ((loc % 16) * 2); + loc++; } } + } - OUT_PKT4(ring, REG_A6XX_VPC_VARYING_INTERP_MODE(0), 8); - for (int i = 0; i < 8; i++) - OUT_RING(ring, vinterp[i]); /* VPC_VARYING_INTERP[i].MODE */ + OUT_PKT4(ring, REG_A6XX_VPC_VARYING_INTERP_MODE(0), 8); + for (int i = 0; i < 8; i++) + OUT_RING(ring, vinterp[i]); /* VPC_VARYING_INTERP[i].MODE */ - OUT_PKT4(ring, REG_A6XX_VPC_VARYING_PS_REPL_MODE(0), 8); - for (int i = 0; i < 8; i++) - OUT_RING(ring, vpsrepl[i]); /* VPC_VARYING_PS_REPL[i] */ - } + OUT_PKT4(ring, REG_A6XX_VPC_VARYING_PS_REPL_MODE(0), 8); + for (int i = 0; i < 8; i++) + OUT_RING(ring, vpsrepl[i]); /* VPC_VARYING_PS_REPL[i] */ } static struct ir3_program_state * fd6_program_create(void *data, struct ir3_shader_variant *bs, struct ir3_shader_variant *vs, + struct ir3_shader_variant *hs, + struct ir3_shader_variant *ds, + struct ir3_shader_variant *gs, struct ir3_shader_variant *fs, const struct ir3_shader_key *key) { struct fd_context *ctx = data; struct fd6_program_state *state = CALLOC_STRUCT(fd6_program_state); - state->bs = bs; + /* if we have streamout, use full VS in binning pass, as the + * binning pass VS will have outputs on other than position/psize + * stripped out: + */ + state->bs = vs->shader->stream_output.num_outputs ? vs : bs; state->vs = vs; + state->hs = hs; + state->ds = ds; + state->gs = gs; state->fs = fs; + state->config_stateobj = fd_ringbuffer_new_object(ctx->pipe, 0x1000); state->binning_stateobj = fd_ringbuffer_new_object(ctx->pipe, 0x1000); state->stateobj = fd_ringbuffer_new_object(ctx->pipe, 0x1000); + state->streamout_stateobj = fd_ringbuffer_new_object(ctx->pipe, 0x1000); + - setup_stateobj(state->binning_stateobj, state, true); - setup_stateobj(state->stateobj, state, false); +#ifdef DEBUG + if (!ds) { + for (unsigned i = 0; i < bs->inputs_count; i++) { + if (vs->inputs[i].sysval) + continue; + debug_assert(bs->inputs[i].regid == vs->inputs[i].regid); + } + } +#endif + + setup_config_stateobj(state->config_stateobj, state); + setup_stateobj(state->binning_stateobj, ctx->screen, state, key, true); + setup_stateobj(state->stateobj, ctx->screen, state, key, false); + state->interp_stateobj = create_interp_stateobj(ctx, state); return &state->base; } @@ -748,6 +1028,9 @@ fd6_program_destroy(void *data, struct ir3_program_state *state) struct fd6_program_state *so = fd6_program_state(state); fd_ringbuffer_del(so->stateobj); fd_ringbuffer_del(so->binning_stateobj); + fd_ringbuffer_del(so->config_stateobj); + fd_ringbuffer_del(so->interp_stateobj); + fd_ringbuffer_del(so->streamout_stateobj); free(so); } @@ -756,6 +1039,20 @@ static const struct ir3_cache_funcs cache_funcs = { .destroy_state = fd6_program_destroy, }; +static void * +fd6_shader_state_create(struct pipe_context *pctx, const struct pipe_shader_state *cso) +{ + return ir3_shader_state_create(pctx, cso); +} + +static void +fd6_shader_state_delete(struct pipe_context *pctx, void *hwcso) +{ + struct fd_context *ctx = fd_context(pctx); + ir3_cache_invalidate(fd6_context(ctx)->shader_cache, hwcso); + ir3_shader_state_delete(pctx, hwcso); +} + void fd6_prog_init(struct pipe_context *pctx) { @@ -763,11 +1060,23 @@ fd6_prog_init(struct pipe_context *pctx) fd6_context(ctx)->shader_cache = ir3_cache_create(&cache_funcs, ctx); - pctx->create_fs_state = fd6_fp_state_create; - pctx->delete_fs_state = fd6_fp_state_delete; + pctx->create_vs_state = fd6_shader_state_create; + pctx->delete_vs_state = fd6_shader_state_delete; + + pctx->create_tcs_state = fd6_shader_state_create; + pctx->delete_tcs_state = fd6_shader_state_delete; + + pctx->create_tes_state = fd6_shader_state_create; + pctx->delete_tes_state = fd6_shader_state_delete; + + pctx->create_gs_state = fd6_shader_state_create; + pctx->delete_gs_state = fd6_shader_state_delete; + + pctx->create_gs_state = fd6_shader_state_create; + pctx->delete_gs_state = fd6_shader_state_delete; - pctx->create_vs_state = fd6_vp_state_create; - pctx->delete_vs_state = fd6_vp_state_delete; + pctx->create_fs_state = fd6_shader_state_create; + pctx->delete_fs_state = fd6_shader_state_delete; fd_prog_init(pctx); }