X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Ffreedreno%2Ffreedreno_resource.c;h=f19f38add8552bd7a265394f8ad62d8aa8112459;hb=e869481ef30d0c3576d402816fa341ea1e21456a;hp=8adbaaa64a64006381c03aa4e1aab29cb95c334a;hpb=c24c3b94ed29ecd99b1101c74c6c4606f9b5580e;p=mesa.git diff --git a/src/gallium/drivers/freedreno/freedreno_resource.c b/src/gallium/drivers/freedreno/freedreno_resource.c index 8adbaaa64a6..f19f38add85 100644 --- a/src/gallium/drivers/freedreno/freedreno_resource.c +++ b/src/gallium/drivers/freedreno/freedreno_resource.c @@ -1,5 +1,3 @@ -/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */ - /* * Copyright (C) 2012 Rob Clark * @@ -37,6 +35,8 @@ #include "freedreno_resource.h" #include "freedreno_batch_cache.h" +#include "freedreno_blitter.h" +#include "freedreno_fence.h" #include "freedreno_screen.h" #include "freedreno_surface.h" #include "freedreno_context.h" @@ -48,24 +48,21 @@ /* XXX this should go away, needed for 'struct winsys_handle' */ #include "state_tracker/drm_driver.h" +/** + * Go through the entire state and see if the resource is bound + * anywhere. If it is, mark the relevant state as dirty. This is + * called on realloc_bo to ensure the neccessary state is re- + * emitted so the GPU looks at the new backing bo. + */ static void -fd_invalidate_resource(struct fd_context *ctx, struct pipe_resource *prsc) +rebind_resource(struct fd_context *ctx, struct pipe_resource *prsc) { - /* Go through the entire state and see if the resource is bound - * anywhere. If it is, mark the relevant state as dirty. This is called on - * realloc_bo. - */ - /* VBOs */ for (unsigned i = 0; i < ctx->vtx.vertexbuf.count && !(ctx->dirty & FD_DIRTY_VTXBUF); i++) { if (ctx->vtx.vertexbuf.vb[i].buffer.resource == prsc) ctx->dirty |= FD_DIRTY_VTXBUF; } - /* Index buffer */ - if (ctx->indexbuf.buffer == prsc) - ctx->dirty |= FD_DIRTY_INDEXBUF; - /* per-shader-stage resources: */ for (unsigned stage = 0; stage < PIPE_SHADER_TYPES; stage++) { /* Constbufs.. note that constbuf[0] is normal uniforms emitted in @@ -101,9 +98,12 @@ fd_invalidate_resource(struct fd_context *ctx, struct pipe_resource *prsc) static void realloc_bo(struct fd_resource *rsc, uint32_t size) { - struct fd_screen *screen = fd_screen(rsc->base.b.screen); + struct pipe_resource *prsc = &rsc->base; + struct fd_screen *screen = fd_screen(rsc->base.screen); uint32_t flags = DRM_FREEDRENO_GEM_CACHE_WCOMBINE | - DRM_FREEDRENO_GEM_TYPE_KMEM; /* TODO */ + DRM_FREEDRENO_GEM_TYPE_KMEM | + COND(prsc->bind & PIPE_BIND_SCANOUT, DRM_FREEDRENO_GEM_SCANOUT); + /* TODO other flags? */ /* if we start using things other than write-combine, * be sure to check for PIPE_RESOURCE_FLAG_MAP_COHERENT @@ -112,8 +112,9 @@ realloc_bo(struct fd_resource *rsc, uint32_t size) if (rsc->bo) fd_bo_del(rsc->bo); - rsc->bo = fd_bo_new(screen->dev, size, flags); - rsc->timestamp = 0; + rsc->bo = fd_bo_new(screen->dev, size, flags, "%ux%ux%u@%u:%x", + prsc->width0, prsc->height0, prsc->depth0, rsc->cpp, prsc->bind); + rsc->seqno = p_atomic_inc_return(&screen->rsc_seqno); util_range_set_empty(&rsc->valid_buffer_range); fd_bc_invalidate_resource(rsc, true); } @@ -121,15 +122,15 @@ realloc_bo(struct fd_resource *rsc, uint32_t size) static void do_blit(struct fd_context *ctx, const struct pipe_blit_info *blit, bool fallback) { + struct pipe_context *pctx = &ctx->base; + /* TODO size threshold too?? */ - if ((blit->src.resource->target != PIPE_BUFFER) && !fallback) { + if (!fallback) { /* do blit on gpu: */ - fd_blitter_pipe_begin(ctx, false, true, FD_STAGE_BLIT); - util_blitter_blit(ctx->blitter, blit); - fd_blitter_pipe_end(ctx); + pctx->blit(pctx, blit); } else { /* do blit on cpu: */ - util_resource_copy_region(&ctx->base, + util_resource_copy_region(pctx, blit->dst.resource, blit->dst.level, blit->dst.box.x, blit->dst.box.y, blit->dst.box.z, blit->src.resource, blit->src.level, &blit->src.box); @@ -138,10 +139,10 @@ do_blit(struct fd_context *ctx, const struct pipe_blit_info *blit, bool fallback static bool fd_try_shadow_resource(struct fd_context *ctx, struct fd_resource *rsc, - unsigned level, unsigned usage, const struct pipe_box *box) + unsigned level, const struct pipe_box *box) { struct pipe_context *pctx = &ctx->base; - struct pipe_resource *prsc = &rsc->base.b; + struct pipe_resource *prsc = &rsc->base; bool fallback = false; if (prsc->next) @@ -152,22 +153,13 @@ fd_try_shadow_resource(struct fd_context *ctx, struct fd_resource *rsc, */ if (!pctx->screen->is_format_supported(pctx->screen, prsc->format, prsc->target, prsc->nr_samples, + prsc->nr_storage_samples, PIPE_BIND_RENDER_TARGET)) fallback = true; - /* these cases should be handled elsewhere.. just for future - * reference in case this gets split into a more generic(ish) - * helper. - */ - debug_assert(!(usage & PIPE_TRANSFER_READ)); - debug_assert(!(usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE)); - - /* if we do a gpu blit to clone the whole resource, we'll just - * end up stalling on that.. so only allow if we can discard - * current range (and blit, possibly cpu or gpu, the rest) - */ - if (!(usage & PIPE_TRANSFER_DISCARD_RANGE)) - return false; + /* do shadowing back-blits on the cpu for buffers: */ + if (prsc->target == PIPE_BUFFER) + fallback = true; bool whole_level = util_texrange_covers_whole_level(prsc, level, box->x, box->y, box->z, box->width, box->height, box->depth); @@ -202,13 +194,13 @@ fd_try_shadow_resource(struct fd_context *ctx, struct fd_resource *rsc, */ struct fd_resource *shadow = fd_resource(pshadow); - DBG("shadow: %p (%d) -> %p (%d)\n", rsc, rsc->base.b.reference.count, - shadow, shadow->base.b.reference.count); + DBG("shadow: %p (%d) -> %p (%d)\n", rsc, rsc->base.reference.count, + shadow, shadow->base.reference.count); /* TODO valid_buffer_range?? */ swap(rsc->bo, shadow->bo); - swap(rsc->timestamp, shadow->timestamp); swap(rsc->write_batch, shadow->write_batch); + rsc->seqno = p_atomic_inc_return(&ctx->screen->rsc_seqno); /* at this point, the newly created shadow buffer is not referenced * by any batches, but the existing rsc (probably) is. We need to @@ -225,7 +217,7 @@ fd_try_shadow_resource(struct fd_context *ctx, struct fd_resource *rsc, mtx_unlock(&ctx->screen->lock); - struct pipe_blit_info blit = {0}; + struct pipe_blit_info blit = {}; blit.dst.resource = prsc; blit.dst.format = prsc->format; blit.src.resource = pshadow; @@ -293,109 +285,74 @@ fd_try_shadow_resource(struct fd_context *ctx, struct fd_resource *rsc, return true; } -static unsigned -fd_resource_layer_offset(struct fd_resource *rsc, - struct fd_resource_slice *slice, - unsigned layer) +static struct fd_resource * +fd_alloc_staging(struct fd_context *ctx, struct fd_resource *rsc, + unsigned level, const struct pipe_box *box) { - if (rsc->layer_first) - return layer * rsc->layer_size; - else - return layer * slice->size0; -} + struct pipe_context *pctx = &ctx->base; + struct pipe_resource tmpl = rsc->base; -static void -fd_resource_flush_z32s8(struct fd_transfer *trans, const struct pipe_box *box) -{ - struct fd_resource *rsc = fd_resource(trans->base.resource); - struct fd_resource_slice *slice = fd_resource_slice(rsc, trans->base.level); - struct fd_resource_slice *sslice = fd_resource_slice(rsc->stencil, trans->base.level); - enum pipe_format format = trans->base.resource->format; - - float *depth = fd_bo_map(rsc->bo) + slice->offset + - fd_resource_layer_offset(rsc, slice, trans->base.box.z) + - (trans->base.box.y + box->y) * slice->pitch * 4 + (trans->base.box.x + box->x) * 4; - uint8_t *stencil = fd_bo_map(rsc->stencil->bo) + sslice->offset + - fd_resource_layer_offset(rsc->stencil, sslice, trans->base.box.z) + - (trans->base.box.y + box->y) * sslice->pitch + trans->base.box.x + box->x; - - if (format != PIPE_FORMAT_X32_S8X24_UINT) - util_format_z32_float_s8x24_uint_unpack_z_float( - depth, slice->pitch * 4, - trans->staging, trans->base.stride, - box->width, box->height); - - util_format_z32_float_s8x24_uint_unpack_s_8uint( - stencil, sslice->pitch, - trans->staging, trans->base.stride, - box->width, box->height); + tmpl.width0 = box->width; + tmpl.height0 = box->height; + /* for array textures, box->depth is the array_size, otherwise + * for 3d textures, it is the depth: + */ + if (tmpl.array_size > 1) { + tmpl.array_size = box->depth; + tmpl.depth0 = 1; + } else { + tmpl.array_size = 1; + tmpl.depth0 = box->depth; + } + tmpl.last_level = 0; + tmpl.bind |= PIPE_BIND_LINEAR; + + struct pipe_resource *pstaging = + pctx->screen->resource_create(pctx->screen, &tmpl); + if (!pstaging) + return NULL; + + return fd_resource(pstaging); } static void -fd_resource_flush_rgtc(struct fd_transfer *trans, const struct pipe_box *box) +fd_blit_from_staging(struct fd_context *ctx, struct fd_transfer *trans) { - struct fd_resource *rsc = fd_resource(trans->base.resource); - struct fd_resource_slice *slice = fd_resource_slice(rsc, trans->base.level); - enum pipe_format format = trans->base.resource->format; - - uint8_t *data = fd_bo_map(rsc->bo) + slice->offset + - fd_resource_layer_offset(rsc, slice, trans->base.box.z) + - ((trans->base.box.y + box->y) * slice->pitch + - trans->base.box.x + box->x) * rsc->cpp; - - uint8_t *source = trans->staging + - util_format_get_nblocksy(format, box->y) * trans->base.stride + - util_format_get_stride(format, box->x); + struct pipe_resource *dst = trans->base.resource; + struct pipe_blit_info blit = {}; + + blit.dst.resource = dst; + blit.dst.format = dst->format; + blit.dst.level = trans->base.level; + blit.dst.box = trans->base.box; + blit.src.resource = trans->staging_prsc; + blit.src.format = trans->staging_prsc->format; + blit.src.level = 0; + blit.src.box = trans->staging_box; + blit.mask = util_format_get_mask(trans->staging_prsc->format); + blit.filter = PIPE_TEX_FILTER_NEAREST; - switch (format) { - case PIPE_FORMAT_RGTC1_UNORM: - case PIPE_FORMAT_RGTC1_SNORM: - case PIPE_FORMAT_LATC1_UNORM: - case PIPE_FORMAT_LATC1_SNORM: - util_format_rgtc1_unorm_unpack_rgba_8unorm( - data, slice->pitch * rsc->cpp, - source, trans->base.stride, - box->width, box->height); - break; - case PIPE_FORMAT_RGTC2_UNORM: - case PIPE_FORMAT_RGTC2_SNORM: - case PIPE_FORMAT_LATC2_UNORM: - case PIPE_FORMAT_LATC2_SNORM: - util_format_rgtc2_unorm_unpack_rgba_8unorm( - data, slice->pitch * rsc->cpp, - source, trans->base.stride, - box->width, box->height); - break; - default: - assert(!"Unexpected format\n"); - break; - } + do_blit(ctx, &blit, false); } static void -fd_resource_flush(struct fd_transfer *trans, const struct pipe_box *box) +fd_blit_to_staging(struct fd_context *ctx, struct fd_transfer *trans) { - enum pipe_format format = trans->base.resource->format; + struct pipe_resource *src = trans->base.resource; + struct pipe_blit_info blit = {}; + + blit.src.resource = src; + blit.src.format = src->format; + blit.src.level = trans->base.level; + blit.src.box = trans->base.box; + blit.dst.resource = trans->staging_prsc; + blit.dst.format = trans->staging_prsc->format; + blit.dst.level = 0; + blit.dst.box = trans->staging_box; + blit.mask = util_format_get_mask(trans->staging_prsc->format); + blit.filter = PIPE_TEX_FILTER_NEAREST; - switch (format) { - case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT: - case PIPE_FORMAT_X32_S8X24_UINT: - fd_resource_flush_z32s8(trans, box); - break; - case PIPE_FORMAT_RGTC1_UNORM: - case PIPE_FORMAT_RGTC1_SNORM: - case PIPE_FORMAT_RGTC2_UNORM: - case PIPE_FORMAT_RGTC2_SNORM: - case PIPE_FORMAT_LATC1_UNORM: - case PIPE_FORMAT_LATC1_SNORM: - case PIPE_FORMAT_LATC2_UNORM: - case PIPE_FORMAT_LATC2_SNORM: - fd_resource_flush_rgtc(trans, box); - break; - default: - assert(!"Unexpected staging transfer type"); - break; - } + do_blit(ctx, &blit, false); } static void fd_resource_transfer_flush_region(struct pipe_context *pctx, @@ -403,15 +360,56 @@ static void fd_resource_transfer_flush_region(struct pipe_context *pctx, const struct pipe_box *box) { struct fd_resource *rsc = fd_resource(ptrans->resource); - struct fd_transfer *trans = fd_transfer(ptrans); if (ptrans->resource->target == PIPE_BUFFER) util_range_add(&rsc->valid_buffer_range, ptrans->box.x + box->x, ptrans->box.x + box->x + box->width); +} - if (trans->staging) - fd_resource_flush(trans, box); +static void +flush_resource(struct fd_context *ctx, struct fd_resource *rsc, unsigned usage) +{ + struct fd_batch *write_batch = NULL; + + fd_batch_reference(&write_batch, rsc->write_batch); + + if (usage & PIPE_TRANSFER_WRITE) { + struct fd_batch *batch, *batches[32] = {}; + uint32_t batch_mask; + + /* This is a bit awkward, probably a fd_batch_flush_locked() + * would make things simpler.. but we need to hold the lock + * to iterate the batches which reference this resource. So + * we must first grab references under a lock, then flush. + */ + mtx_lock(&ctx->screen->lock); + batch_mask = rsc->batch_mask; + foreach_batch(batch, &ctx->screen->batch_cache, batch_mask) + fd_batch_reference(&batches[batch->idx], batch); + mtx_unlock(&ctx->screen->lock); + + foreach_batch(batch, &ctx->screen->batch_cache, batch_mask) + fd_batch_flush(batch, false, false); + + foreach_batch(batch, &ctx->screen->batch_cache, batch_mask) { + fd_batch_sync(batch); + fd_batch_reference(&batches[batch->idx], NULL); + } + assert(rsc->batch_mask == 0); + } else if (write_batch) { + fd_batch_flush(write_batch, true, false); + } + + fd_batch_reference(&write_batch, NULL); + + assert(!rsc->write_batch); +} + +static void +fd_flush_resource(struct pipe_context *pctx, struct pipe_resource *prsc) +{ + flush_resource(fd_context(pctx), fd_resource(prsc), PIPE_TRANSFER_READ); } static void @@ -422,16 +420,14 @@ fd_resource_transfer_unmap(struct pipe_context *pctx, struct fd_resource *rsc = fd_resource(ptrans->resource); struct fd_transfer *trans = fd_transfer(ptrans); - if (trans->staging && !(ptrans->usage & PIPE_TRANSFER_FLUSH_EXPLICIT)) { - struct pipe_box box; - u_box_2d(0, 0, ptrans->box.width, ptrans->box.height, &box); - fd_resource_flush(trans, &box); + if (trans->staging_prsc) { + if (ptrans->usage & PIPE_TRANSFER_WRITE) + fd_blit_from_staging(ctx, trans); + pipe_resource_reference(&trans->staging_prsc, NULL); } if (!(ptrans->usage & PIPE_TRANSFER_UNSYNCHRONIZED)) { fd_bo_cpu_fini(rsc->bo); - if (rsc->stencil) - fd_bo_cpu_fini(rsc->stencil->bo); } util_range_add(&rsc->valid_buffer_range, @@ -440,8 +436,6 @@ fd_resource_transfer_unmap(struct pipe_context *pctx, pipe_resource_reference(&ptrans->resource, NULL); slab_free(&ctx->transfer_pool, ptrans); - - free(trans->staging); } static void * @@ -480,6 +474,44 @@ fd_resource_transfer_map(struct pipe_context *pctx, ptrans->stride = util_format_get_nblocksx(format, slice->pitch) * rsc->cpp; ptrans->layer_stride = rsc->layer_first ? rsc->layer_size : slice->size0; + /* we always need a staging texture for tiled buffers: + * + * TODO we might sometimes want to *also* shadow the resource to avoid + * splitting a batch.. for ex, mid-frame texture uploads to a tiled + * texture. + */ + if (rsc->tile_mode) { + struct fd_resource *staging_rsc; + + staging_rsc = fd_alloc_staging(ctx, rsc, level, box); + if (staging_rsc) { + // TODO for PIPE_TRANSFER_READ, need to do untiling blit.. + trans->staging_prsc = &staging_rsc->base; + trans->base.stride = util_format_get_nblocksx(format, + staging_rsc->slices[0].pitch) * staging_rsc->cpp; + trans->base.layer_stride = staging_rsc->layer_first ? + staging_rsc->layer_size : staging_rsc->slices[0].size0; + trans->staging_box = *box; + trans->staging_box.x = 0; + trans->staging_box.y = 0; + trans->staging_box.z = 0; + + if (usage & PIPE_TRANSFER_READ) { + fd_blit_to_staging(ctx, trans); + fd_bo_cpu_prep(rsc->bo, ctx->pipe, DRM_FREEDRENO_PREP_READ); + } + + buf = fd_bo_map(staging_rsc->bo); + offset = 0; + + *pptrans = ptrans; + + ctx->stats.staging_uploads++; + + return buf; + } + } + if (ctx->in_shadow && !(usage & PIPE_TRANSFER_READ)) usage |= PIPE_TRANSFER_UNSYNCHRONIZED; @@ -491,9 +523,7 @@ fd_resource_transfer_map(struct pipe_context *pctx, if (usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE) { realloc_bo(rsc, fd_bo_size(rsc->bo)); - if (rsc->stencil) - realloc_bo(rsc->stencil, fd_bo_size(rsc->stencil->bo)); - fd_invalidate_resource(ctx, prsc); + rebind_resource(ctx, prsc); } else if ((usage & PIPE_TRANSFER_WRITE) && prsc->target == PIPE_BUFFER && !util_ranges_intersect(&rsc->valid_buffer_range, @@ -518,7 +548,7 @@ fd_resource_transfer_map(struct pipe_context *pctx, */ bool needs_flush = pending(rsc, !!(usage & PIPE_TRANSFER_WRITE)); bool busy = needs_flush || (0 != fd_bo_cpu_prep(rsc->bo, - ctx->screen->pipe, op | DRM_FREEDRENO_PREP_NOSYNC)); + ctx->pipe, op | DRM_FREEDRENO_PREP_NOSYNC)); /* if we need to flush/stall, see if we can make a shadow buffer * to avoid this: @@ -527,29 +557,56 @@ fd_resource_transfer_map(struct pipe_context *pctx, * ie. we only *don't* want to go down this path if the blit * will trigger a flush! */ - if (ctx->screen->reorder && busy && !(usage & PIPE_TRANSFER_READ)) { - if (fd_try_shadow_resource(ctx, rsc, level, usage, box)) { + if (ctx->screen->reorder && busy && !(usage & PIPE_TRANSFER_READ) && + (usage & PIPE_TRANSFER_DISCARD_RANGE)) { + /* try shadowing only if it avoids a flush, otherwise staging would + * be better: + */ + if (needs_flush && fd_try_shadow_resource(ctx, rsc, level, box)) { needs_flush = busy = false; - fd_invalidate_resource(ctx, prsc); - } - } + rebind_resource(ctx, prsc); + ctx->stats.shadow_uploads++; + } else { + struct fd_resource *staging_rsc; - if (needs_flush) { - if (usage & PIPE_TRANSFER_WRITE) { - struct fd_batch *batch, *last_batch = NULL; - foreach_batch(batch, &ctx->screen->batch_cache, rsc->batch_mask) { - fd_batch_reference(&last_batch, batch); - fd_batch_flush(batch, false); + if (needs_flush) { + flush_resource(ctx, rsc, usage); + needs_flush = false; } - if (last_batch) { - fd_batch_sync(last_batch); - fd_batch_reference(&last_batch, NULL); + + /* in this case, we don't need to shadow the whole resource, + * since any draw that references the previous contents has + * already had rendering flushed for all tiles. So we can + * use a staging buffer to do the upload. + */ + staging_rsc = fd_alloc_staging(ctx, rsc, level, box); + if (staging_rsc) { + trans->staging_prsc = &staging_rsc->base; + trans->base.stride = util_format_get_nblocksx(format, + staging_rsc->slices[0].pitch) * staging_rsc->cpp; + trans->base.layer_stride = staging_rsc->layer_first ? + staging_rsc->layer_size : staging_rsc->slices[0].size0; + trans->staging_box = *box; + trans->staging_box.x = 0; + trans->staging_box.y = 0; + trans->staging_box.z = 0; + buf = fd_bo_map(staging_rsc->bo); + offset = 0; + + *pptrans = ptrans; + + fd_batch_reference(&write_batch, NULL); + + ctx->stats.staging_uploads++; + + return buf; } - assert(rsc->batch_mask == 0); - } else { - fd_batch_flush(write_batch, true); } - assert(!rsc->write_batch); + } + + if (needs_flush) { + flush_resource(ctx, rsc, usage); + needs_flush = false; } fd_batch_reference(&write_batch, NULL); @@ -559,111 +616,20 @@ fd_resource_transfer_map(struct pipe_context *pctx, * completed. */ if (busy) { - ret = fd_bo_cpu_prep(rsc->bo, ctx->screen->pipe, op); + ret = fd_bo_cpu_prep(rsc->bo, ctx->pipe, op); if (ret) goto fail; } } buf = fd_bo_map(rsc->bo); - if (!buf) - goto fail; - - offset = slice->offset + + offset = box->y / util_format_get_blockheight(format) * ptrans->stride + box->x / util_format_get_blockwidth(format) * rsc->cpp + - fd_resource_layer_offset(rsc, slice, box->z); - - if (prsc->format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT || - prsc->format == PIPE_FORMAT_X32_S8X24_UINT) { - assert(trans->base.box.depth == 1); + fd_resource_offset(rsc, level, box->z); - trans->base.stride = trans->base.box.width * rsc->cpp * 2; - trans->staging = malloc(trans->base.stride * trans->base.box.height); - if (!trans->staging) - goto fail; - - /* if we're not discarding the whole range (or resource), we must copy - * the real data in. - */ - if (!(usage & (PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE | - PIPE_TRANSFER_DISCARD_RANGE))) { - struct fd_resource_slice *sslice = - fd_resource_slice(rsc->stencil, level); - void *sbuf = fd_bo_map(rsc->stencil->bo); - if (!sbuf) - goto fail; - - float *depth = (float *)(buf + slice->offset + - fd_resource_layer_offset(rsc, slice, box->z) + - box->y * slice->pitch * 4 + box->x * 4); - uint8_t *stencil = sbuf + sslice->offset + - fd_resource_layer_offset(rsc->stencil, sslice, box->z) + - box->y * sslice->pitch + box->x; - - if (format != PIPE_FORMAT_X32_S8X24_UINT) - util_format_z32_float_s8x24_uint_pack_z_float( - trans->staging, trans->base.stride, - depth, slice->pitch * 4, - box->width, box->height); - - util_format_z32_float_s8x24_uint_pack_s_8uint( - trans->staging, trans->base.stride, - stencil, sslice->pitch, - box->width, box->height); - } - - buf = trans->staging; - offset = 0; - } else if (rsc->internal_format != format && - util_format_description(format)->layout == UTIL_FORMAT_LAYOUT_RGTC) { - assert(trans->base.box.depth == 1); - - trans->base.stride = util_format_get_stride( - format, trans->base.box.width); - trans->staging = malloc( - util_format_get_2d_size(format, trans->base.stride, - trans->base.box.height)); - if (!trans->staging) - goto fail; - - /* if we're not discarding the whole range (or resource), we must copy - * the real data in. - */ - if (!(usage & (PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE | - PIPE_TRANSFER_DISCARD_RANGE))) { - uint8_t *rgba8 = (uint8_t *)buf + slice->offset + - fd_resource_layer_offset(rsc, slice, box->z) + - box->y * slice->pitch * rsc->cpp + box->x * rsc->cpp; - - switch (format) { - case PIPE_FORMAT_RGTC1_UNORM: - case PIPE_FORMAT_RGTC1_SNORM: - case PIPE_FORMAT_LATC1_UNORM: - case PIPE_FORMAT_LATC1_SNORM: - util_format_rgtc1_unorm_pack_rgba_8unorm( - trans->staging, trans->base.stride, - rgba8, slice->pitch * rsc->cpp, - box->width, box->height); - break; - case PIPE_FORMAT_RGTC2_UNORM: - case PIPE_FORMAT_RGTC2_SNORM: - case PIPE_FORMAT_LATC2_UNORM: - case PIPE_FORMAT_LATC2_SNORM: - util_format_rgtc2_unorm_pack_rgba_8unorm( - trans->staging, trans->base.stride, - rgba8, slice->pitch * rsc->cpp, - box->width, box->height); - break; - default: - assert(!"Unexpected format"); - break; - } - } - - buf = trans->staging; - offset = 0; - } + if (usage & PIPE_TRANSFER_WRITE) + rsc->valid = true; *pptrans = ptrans; @@ -688,8 +654,10 @@ fd_resource_destroy(struct pipe_screen *pscreen, static boolean fd_resource_get_handle(struct pipe_screen *pscreen, + struct pipe_context *pctx, struct pipe_resource *prsc, - struct winsys_handle *handle) + struct winsys_handle *handle, + unsigned usage) { struct fd_resource *rsc = fd_resource(prsc); @@ -697,21 +665,13 @@ fd_resource_get_handle(struct pipe_screen *pscreen, rsc->slices[0].pitch * rsc->cpp, handle); } - -static const struct u_resource_vtbl fd_resource_vtbl = { - .resource_get_handle = fd_resource_get_handle, - .resource_destroy = fd_resource_destroy, - .transfer_map = fd_resource_transfer_map, - .transfer_flush_region = fd_resource_transfer_flush_region, - .transfer_unmap = fd_resource_transfer_unmap, -}; - static uint32_t setup_slices(struct fd_resource *rsc, uint32_t alignment, enum pipe_format format) { - struct pipe_resource *prsc = &rsc->base.b; + struct pipe_resource *prsc = &rsc->base; + struct fd_screen *screen = fd_screen(prsc->screen); enum util_format_layout layout = util_format_description(format)->layout; - uint32_t pitchalign = fd_screen(prsc->screen)->gmem_alignw; + uint32_t pitchalign = screen->gmem_alignw; uint32_t level, size = 0; uint32_t width = prsc->width0; uint32_t height = prsc->height0; @@ -758,12 +718,12 @@ setup_slices(struct fd_resource *rsc, uint32_t alignment, enum pipe_format forma } static uint32_t -slice_alignment(struct pipe_screen *pscreen, const struct pipe_resource *tmpl) +slice_alignment(enum pipe_texture_target target) { /* on a3xx, 2d array and 3d textures seem to want their * layers aligned to page boundaries: */ - switch (tmpl->target) { + switch (target) { case PIPE_TEXTURE_3D: case PIPE_TEXTURE_1D_ARRAY: case PIPE_TEXTURE_2D_ARRAY: @@ -773,6 +733,36 @@ slice_alignment(struct pipe_screen *pscreen, const struct pipe_resource *tmpl) } } +/* cross generation texture layout to plug in to screen->setup_slices().. + * replace with generation specific one as-needed. + * + * TODO for a4xx probably can extract out the a4xx specific logic int + * a small fd4_setup_slices() wrapper that sets up layer_first, and then + * calls this. + */ +uint32_t +fd_setup_slices(struct fd_resource *rsc) +{ + uint32_t alignment; + + alignment = slice_alignment(rsc->base.target); + + struct fd_screen *screen = fd_screen(rsc->base.screen); + if (is_a4xx(screen)) { + switch (rsc->base.target) { + case PIPE_TEXTURE_3D: + rsc->layer_first = false; + break; + default: + rsc->layer_first = true; + alignment = 1; + break; + } + } + + return setup_slices(rsc, alignment, rsc->base.format); +} + /* special case to resize query buf after allocated.. */ void fd_resource_resize(struct pipe_resource *prsc, uint32_t sz) @@ -784,7 +774,26 @@ fd_resource_resize(struct pipe_resource *prsc, uint32_t sz) debug_assert(prsc->bind == PIPE_BIND_QUERY_BUFFER); prsc->width0 = sz; - realloc_bo(rsc, setup_slices(rsc, 1, prsc->format)); + realloc_bo(rsc, fd_screen(prsc->screen)->setup_slices(rsc)); +} + +// TODO common helper? +static bool +has_depth(enum pipe_format format) +{ + switch (format) { + case PIPE_FORMAT_Z16_UNORM: + case PIPE_FORMAT_Z32_UNORM: + case PIPE_FORMAT_Z32_FLOAT: + case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT: + case PIPE_FORMAT_Z24_UNORM_S8_UINT: + case PIPE_FORMAT_S8_UINT_Z24_UNORM: + case PIPE_FORMAT_Z24X8_UNORM: + case PIPE_FORMAT_X8Z24_UNORM: + return true; + default: + return false; + } } /** @@ -794,10 +803,11 @@ static struct pipe_resource * fd_resource_create(struct pipe_screen *pscreen, const struct pipe_resource *tmpl) { + struct fd_screen *screen = fd_screen(pscreen); struct fd_resource *rsc = CALLOC_STRUCT(fd_resource); - struct pipe_resource *prsc = &rsc->base.b; + struct pipe_resource *prsc = &rsc->base; enum pipe_format format = tmpl->format; - uint32_t size, alignment; + uint32_t size; DBG("%p: target=%d, format=%s, %ux%ux%u, array_size=%u, last_level=%u, " "nr_samples=%u, usage=%u, bind=%x, flags=%x", prsc, @@ -811,38 +821,58 @@ fd_resource_create(struct pipe_screen *pscreen, *prsc = *tmpl; +#define LINEAR \ + (PIPE_BIND_SCANOUT | \ + PIPE_BIND_LINEAR | \ + PIPE_BIND_DISPLAY_TARGET) + + if (screen->tile_mode && + (tmpl->target != PIPE_BUFFER) && + (tmpl->bind & PIPE_BIND_SAMPLER_VIEW) && + !(tmpl->bind & LINEAR)) { + rsc->tile_mode = screen->tile_mode(tmpl); + } + pipe_reference_init(&prsc->reference, 1); prsc->screen = pscreen; util_range_init(&rsc->valid_buffer_range); - rsc->base.vtbl = &fd_resource_vtbl; - - if (format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT) - format = PIPE_FORMAT_Z32_FLOAT; - else if (fd_screen(pscreen)->gpu_id < 400 && - util_format_description(format)->layout == UTIL_FORMAT_LAYOUT_RGTC) - format = PIPE_FORMAT_R8G8B8A8_UNORM; rsc->internal_format = format; rsc->cpp = util_format_get_blocksize(format); + prsc->nr_samples = MAX2(1, prsc->nr_samples); + rsc->cpp *= prsc->nr_samples; assert(rsc->cpp); - alignment = slice_alignment(pscreen, tmpl); - if (is_a4xx(fd_screen(pscreen)) || is_a5xx(fd_screen(pscreen))) { - switch (tmpl->target) { - case PIPE_TEXTURE_3D: - rsc->layer_first = false; - break; - default: - rsc->layer_first = true; - alignment = 1; - break; + // XXX probably need some extra work if we hit rsc shadowing path w/ lrz.. + if ((is_a5xx(screen) || is_a6xx(screen)) && + (fd_mesa_debug & FD_DBG_LRZ) && has_depth(format)) { + const uint32_t flags = DRM_FREEDRENO_GEM_CACHE_WCOMBINE | + DRM_FREEDRENO_GEM_TYPE_KMEM; /* TODO */ + unsigned lrz_pitch = align(DIV_ROUND_UP(tmpl->width0, 8), 64); + unsigned lrz_height = DIV_ROUND_UP(tmpl->height0, 8); + + /* LRZ buffer is super-sampled: */ + switch (prsc->nr_samples) { + case 4: + lrz_pitch *= 2; + case 2: + lrz_height *= 2; } + + unsigned size = lrz_pitch * lrz_height * 2; + + size += 0x1000; /* for GRAS_LRZ_FAST_CLEAR_BUFFER */ + + rsc->lrz_height = lrz_height; + rsc->lrz_width = lrz_pitch; + rsc->lrz_pitch = lrz_pitch; + rsc->lrz = fd_bo_new(screen->dev, size, flags, "lrz"); } - size = setup_slices(rsc, alignment, format); + size = screen->setup_slices(rsc); /* special case for hw-query buffer, which we need to allocate before we * know the size: @@ -862,19 +892,6 @@ fd_resource_create(struct pipe_screen *pscreen, if (!rsc->bo) goto fail; - /* There is no native Z32F_S8 sampling or rendering format, so this must - * be emulated via two separate textures. The depth texture still keeps - * its Z32F_S8 format though, and we also keep a reference to a separate - * S8 texture. - */ - if (tmpl->format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT) { - struct pipe_resource stencil = *tmpl; - stencil.format = PIPE_FORMAT_S8_UINT; - rsc->stencil = fd_resource(fd_resource_create(pscreen, &stencil)); - if (!rsc->stencil) - goto fail; - } - return prsc; fail: fd_resource_destroy(pscreen, prsc); @@ -893,7 +910,7 @@ fd_resource_from_handle(struct pipe_screen *pscreen, { struct fd_resource *rsc = CALLOC_STRUCT(fd_resource); struct fd_resource_slice *slice = &rsc->slices[0]; - struct pipe_resource *prsc = &rsc->base.b; + struct pipe_resource *prsc = &rsc->base; uint32_t pitchalign = fd_screen(pscreen)->gmem_alignw; DBG("target=%d, format=%s, %ux%ux%u, array_size=%u, last_level=%u, " @@ -918,8 +935,9 @@ fd_resource_from_handle(struct pipe_screen *pscreen, if (!rsc->bo) goto fail; - rsc->base.vtbl = &fd_resource_vtbl; - rsc->cpp = util_format_get_blocksize(tmpl->format); + prsc->nr_samples = MAX2(1, prsc->nr_samples); + rsc->internal_format = tmpl->format; + rsc->cpp = prsc->nr_samples * util_format_get_blocksize(tmpl->format); slice->pitch = handle->stride / rsc->cpp; slice->offset = handle->offset; slice->size0 = handle->stride * prsc->height0; @@ -937,68 +955,6 @@ fail: return NULL; } -/** - * _copy_region using pipe (3d engine) - */ -static bool -fd_blitter_pipe_copy_region(struct fd_context *ctx, - struct pipe_resource *dst, - unsigned dst_level, - unsigned dstx, unsigned dsty, unsigned dstz, - struct pipe_resource *src, - unsigned src_level, - const struct pipe_box *src_box) -{ - /* not until we allow rendertargets to be buffers */ - if (dst->target == PIPE_BUFFER || src->target == PIPE_BUFFER) - return false; - - if (!util_blitter_is_copy_supported(ctx->blitter, dst, src)) - return false; - - /* TODO we could discard if dst box covers dst level fully.. */ - fd_blitter_pipe_begin(ctx, false, false, FD_STAGE_BLIT); - util_blitter_copy_texture(ctx->blitter, - dst, dst_level, dstx, dsty, dstz, - src, src_level, src_box); - fd_blitter_pipe_end(ctx); - - return true; -} - -/** - * Copy a block of pixels from one resource to another. - * The resource must be of the same format. - * Resources with nr_samples > 1 are not allowed. - */ -static void -fd_resource_copy_region(struct pipe_context *pctx, - struct pipe_resource *dst, - unsigned dst_level, - unsigned dstx, unsigned dsty, unsigned dstz, - struct pipe_resource *src, - unsigned src_level, - const struct pipe_box *src_box) -{ - struct fd_context *ctx = fd_context(pctx); - - /* TODO if we have 2d core, or other DMA engine that could be used - * for simple copies and reasonably easily synchronized with the 3d - * core, this is where we'd plug it in.. - */ - - /* try blit on 3d pipe: */ - if (fd_blitter_pipe_copy_region(ctx, - dst, dst_level, dstx, dsty, dstz, - src, src_level, src_box)) - return; - - /* else fallback to pure sw: */ - util_resource_copy_region(pctx, - dst, dst_level, dstx, dsty, dstz, - src, src_level, src_box); -} - bool fd_render_condition_check(struct pipe_context *pctx) { @@ -1027,30 +983,10 @@ fd_blit(struct pipe_context *pctx, const struct pipe_blit_info *blit_info) { struct fd_context *ctx = fd_context(pctx); struct pipe_blit_info info = *blit_info; - bool discard = false; - - if (info.src.resource->nr_samples > 1 && - info.dst.resource->nr_samples <= 1 && - !util_format_is_depth_or_stencil(info.src.resource->format) && - !util_format_is_pure_integer(info.src.resource->format)) { - DBG("color resolve unimplemented"); - return; - } if (info.render_condition_enable && !fd_render_condition_check(pctx)) return; - if (!info.scissor_enable && !info.alpha_blend) { - discard = util_texrange_covers_whole_level(info.dst.resource, - info.dst.level, info.dst.box.x, info.dst.box.y, - info.dst.box.z, info.dst.box.width, - info.dst.box.height, info.dst.box.depth); - } - - if (util_try_blit_via_copy_region(pctx, &info)) { - return; /* done */ - } - if (info.mask & PIPE_MASK_S) { DBG("cannot blit stencil, skipping"); info.mask &= ~PIPE_MASK_S; @@ -1063,15 +999,16 @@ fd_blit(struct pipe_context *pctx, const struct pipe_blit_info *blit_info) return; } - fd_blitter_pipe_begin(ctx, info.render_condition_enable, discard, FD_STAGE_BLIT); - util_blitter_blit(ctx->blitter, &info); - fd_blitter_pipe_end(ctx); + if (!(ctx->blit && ctx->blit(ctx, &info))) + fd_blitter_blit(ctx, &info); } void fd_blitter_pipe_begin(struct fd_context *ctx, bool render_cond, bool discard, enum fd_render_stage stage) { + fd_fence_ref(ctx->base.screen, &ctx->last_fence, NULL); + util_blitter_save_fragment_constant_buffer_slot(ctx->blitter, ctx->constbuf[PIPE_SHADER_FRAGMENT].cb); util_blitter_save_vertex_buffer_slot(ctx->blitter, ctx->vtx.vertexbuf.vb); @@ -1087,8 +1024,7 @@ fd_blitter_pipe_begin(struct fd_context *ctx, bool render_cond, bool discard, util_blitter_save_depth_stencil_alpha(ctx->blitter, ctx->zsa); util_blitter_save_stencil_ref(ctx->blitter, &ctx->stencil_ref); util_blitter_save_sample_mask(ctx->blitter, ctx->sample_mask); - util_blitter_save_framebuffer(ctx->blitter, - ctx->batch ? &ctx->batch->framebuffer : NULL); + util_blitter_save_framebuffer(ctx->blitter, &ctx->framebuffer); util_blitter_save_fragment_sampler_states(ctx->blitter, ctx->tex[PIPE_SHADER_FRAGMENT].num_samplers, (void **)ctx->tex[PIPE_SHADER_FRAGMENT].samplers); @@ -1114,31 +1050,134 @@ fd_blitter_pipe_end(struct fd_context *ctx) } static void -fd_flush_resource(struct pipe_context *pctx, struct pipe_resource *prsc) +fd_invalidate_resource(struct pipe_context *pctx, struct pipe_resource *prsc) { struct fd_resource *rsc = fd_resource(prsc); - if (rsc->write_batch) - fd_batch_flush(rsc->write_batch, true); + /* + * TODO I guess we could track that the resource is invalidated and + * use that as a hint to realloc rather than stall in _transfer_map(), + * even in the non-DISCARD_WHOLE_RESOURCE case? + */ + + if (rsc->write_batch) { + struct fd_batch *batch = rsc->write_batch; + struct pipe_framebuffer_state *pfb = &batch->framebuffer; - assert(!rsc->write_batch); + if (pfb->zsbuf && pfb->zsbuf->texture == prsc) + batch->resolve &= ~(FD_BUFFER_DEPTH | FD_BUFFER_STENCIL); + + for (unsigned i = 0; i < pfb->nr_cbufs; i++) { + if (pfb->cbufs[i] && pfb->cbufs[i]->texture == prsc) { + batch->resolve &= ~(PIPE_CLEAR_COLOR0 << i); + } + } + } + + rsc->valid = false; +} + +static enum pipe_format +fd_resource_get_internal_format(struct pipe_resource *prsc) +{ + return fd_resource(prsc)->internal_format; +} + +static void +fd_resource_set_stencil(struct pipe_resource *prsc, + struct pipe_resource *stencil) +{ + fd_resource(prsc)->stencil = fd_resource(stencil); } +static struct pipe_resource * +fd_resource_get_stencil(struct pipe_resource *prsc) +{ + struct fd_resource *rsc = fd_resource(prsc); + if (rsc->stencil) + return &rsc->stencil->base; + return NULL; +} + +static const struct u_transfer_vtbl transfer_vtbl = { + .resource_create = fd_resource_create, + .resource_destroy = fd_resource_destroy, + .transfer_map = fd_resource_transfer_map, + .transfer_flush_region = fd_resource_transfer_flush_region, + .transfer_unmap = fd_resource_transfer_unmap, + .get_internal_format = fd_resource_get_internal_format, + .set_stencil = fd_resource_set_stencil, + .get_stencil = fd_resource_get_stencil, +}; + void fd_resource_screen_init(struct pipe_screen *pscreen) { - pscreen->resource_create = fd_resource_create; + struct fd_screen *screen = fd_screen(pscreen); + bool fake_rgtc = screen->gpu_id < 400; + + pscreen->resource_create = u_transfer_helper_resource_create; pscreen->resource_from_handle = fd_resource_from_handle; - pscreen->resource_get_handle = u_resource_get_handle_vtbl; - pscreen->resource_destroy = u_resource_destroy_vtbl; + pscreen->resource_get_handle = fd_resource_get_handle; + pscreen->resource_destroy = u_transfer_helper_resource_destroy; + + pscreen->transfer_helper = u_transfer_helper_create(&transfer_vtbl, + true, false, fake_rgtc, true); + + if (!screen->setup_slices) + screen->setup_slices = fd_setup_slices; +} + +static void +fd_get_sample_position(struct pipe_context *context, + unsigned sample_count, unsigned sample_index, + float *pos_out) +{ + /* The following is copied from nouveau/nv50 except for position + * values, which are taken from blob driver */ + static const uint8_t pos1[1][2] = { { 0x8, 0x8 } }; + static const uint8_t pos2[2][2] = { + { 0xc, 0xc }, { 0x4, 0x4 } }; + static const uint8_t pos4[4][2] = { + { 0x6, 0x2 }, { 0xe, 0x6 }, + { 0x2, 0xa }, { 0xa, 0xe } }; + /* TODO needs to be verified on supported hw */ + static const uint8_t pos8[8][2] = { + { 0x9, 0x5 }, { 0x7, 0xb }, + { 0xd, 0x9 }, { 0x5, 0x3 }, + { 0x3, 0xd }, { 0x1, 0x7 }, + { 0xb, 0xf }, { 0xf, 0x1 } }; + + const uint8_t (*ptr)[2]; + + switch (sample_count) { + case 1: + ptr = pos1; + break; + case 2: + ptr = pos2; + break; + case 4: + ptr = pos4; + break; + case 8: + ptr = pos8; + break; + default: + assert(0); + return; + } + + pos_out[0] = ptr[sample_index][0] / 16.0f; + pos_out[1] = ptr[sample_index][1] / 16.0f; } void fd_resource_context_init(struct pipe_context *pctx) { - pctx->transfer_map = u_transfer_map_vtbl; - pctx->transfer_flush_region = u_transfer_flush_region_vtbl; - pctx->transfer_unmap = u_transfer_unmap_vtbl; + pctx->transfer_map = u_transfer_helper_transfer_map; + pctx->transfer_flush_region = u_transfer_helper_transfer_flush_region; + pctx->transfer_unmap = u_transfer_helper_transfer_unmap; pctx->buffer_subdata = u_default_buffer_subdata; pctx->texture_subdata = u_default_texture_subdata; pctx->create_surface = fd_create_surface; @@ -1146,4 +1185,6 @@ fd_resource_context_init(struct pipe_context *pctx) pctx->resource_copy_region = fd_resource_copy_region; pctx->blit = fd_blit; pctx->flush_resource = fd_flush_resource; + pctx->invalidate_resource = fd_invalidate_resource; + pctx->get_sample_position = fd_get_sample_position; }