X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Ffreedreno%2Ffreedreno_resource.h;h=2834969110bfad06dbcbd18a44587698609f336e;hb=a331d7d1cdfdc971f707fb6b1f71edbad622c804;hp=9a9b0d08244a8905d0fbd61fd93b48d1f55b84c9;hpb=fe29330406f8ea277b2c02f9c6dd2da78796ea84;p=mesa.git diff --git a/src/gallium/drivers/freedreno/freedreno_resource.h b/src/gallium/drivers/freedreno/freedreno_resource.h index 9a9b0d08244..2834969110b 100644 --- a/src/gallium/drivers/freedreno/freedreno_resource.h +++ b/src/gallium/drivers/freedreno/freedreno_resource.h @@ -31,8 +31,9 @@ #include "util/list.h" #include "util/u_range.h" -#include "util/u_transfer.h" +#include "util/u_transfer_helper.h" +#include "freedreno_batch.h" #include "freedreno_util.h" /* Texture Layout on a3xx: @@ -60,38 +61,53 @@ struct fd_resource_slice { uint32_t size0; /* size of first layer in slice */ }; -/* status of queued up but not flushed reads and write operations. - * In _transfer_map() we need to know if queued up rendering needs - * to be flushed to preserve the order of cpu and gpu access. - */ -enum fd_resource_status { - FD_PENDING_WRITE = 0x01, - FD_PENDING_READ = 0x02, -}; +struct set; struct fd_resource { - struct u_resource base; + struct pipe_resource base; struct fd_bo *bo; uint32_t cpp; enum pipe_format internal_format; bool layer_first; /* see above description */ uint32_t layer_size; struct fd_resource_slice slices[MAX_MIP_LEVELS]; - uint32_t timestamp; /* buffer range that has been initialized */ struct util_range valid_buffer_range; + bool valid; /* reference to the resource holding stencil data for a z32_s8 texture */ /* TODO rename to secondary or auxiliary? */ struct fd_resource *stencil; - /* pending read/write state: */ - enum fd_resource_status status; - /* resources accessed by queued but not flushed draws are tracked - * in the used_resources list. + /* bitmask of in-flight batches which reference this resource. Note + * that the batch doesn't hold reference to resources (but instead + * the fd_ringbuffer holds refs to the underlying fd_bo), but in case + * the resource is destroyed we need to clean up the batch's weak + * references to us. + */ + uint32_t batch_mask; + + /* reference to batch that writes this resource: */ + struct fd_batch *write_batch; + + /* Set of batches whose batch-cache key references this resource. + * We need to track this to know which batch-cache entries to + * invalidate if, for example, the resource is invalidated or + * shadowed. */ - struct list_head list; - struct fd_context *pending_ctx; + uint32_t bc_batch_mask; + + unsigned tile_mode : 2; + unsigned preferred_tile_mode : 2; + + /* + * LRZ + */ + bool lrz_valid : 1; + uint16_t lrz_width; // for lrz clear, does this differ from lrz_pitch? + uint16_t lrz_height; + uint16_t lrz_pitch; + struct fd_bo *lrz; }; static inline struct fd_resource * @@ -100,9 +116,27 @@ fd_resource(struct pipe_resource *ptex) return (struct fd_resource *)ptex; } +static inline bool +pending(struct fd_resource *rsc, bool write) +{ + /* if we have a pending GPU write, we are busy in any case: */ + if (rsc->write_batch) + return true; + + /* if CPU wants to write, but we are pending a GPU read, we are busy: */ + if (write && rsc->batch_mask) + return true; + + if (rsc->stencil && pending(rsc->stencil, write)) + return true; + + return false; +} + struct fd_transfer { struct pipe_transfer base; - void *staging; + struct pipe_resource *staging_prsc; + struct pipe_box staging_box; }; static inline struct fd_transfer * @@ -114,7 +148,7 @@ fd_transfer(struct pipe_transfer *ptrans) static inline struct fd_resource_slice * fd_resource_slice(struct fd_resource *rsc, unsigned level) { - assert(level <= rsc->base.b.last_level); + assert(level <= rsc->base.last_level); return &rsc->slices[level]; } @@ -133,9 +167,26 @@ fd_resource_offset(struct fd_resource *rsc, unsigned level, unsigned layer) return offset; } +/* This might be a5xx specific, but higher mipmap levels are always linear: */ +static inline bool +fd_resource_level_linear(struct pipe_resource *prsc, int level) +{ + unsigned w = u_minify(prsc->width0, level); + if (w < 16) + return true; + return false; +} + +void fd_blitter_pipe_begin(struct fd_context *ctx, bool render_cond, bool discard, + enum fd_render_stage stage); +void fd_blitter_pipe_end(struct fd_context *ctx); + void fd_resource_screen_init(struct pipe_screen *pscreen); void fd_resource_context_init(struct pipe_context *pctx); +uint32_t fd_setup_slices(struct fd_resource *rsc); +void fd_resource_resize(struct pipe_resource *prsc, uint32_t sz); + bool fd_render_condition_check(struct pipe_context *pctx); #endif /* FREEDRENO_RESOURCE_H_ */