X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Ffreedreno%2Ffreedreno_screen.c;h=eff95c2672532760f6a0bd737e0f6bfa69d4d888;hb=10da0a9d18a15044ca92553ed17adb7c445394c8;hp=62dfd2651c35d6f938b5a8d3b1c8c3157cc96a2c;hpb=2878af74dd3629aaa292de75f7d12f153ab1ad86;p=mesa.git diff --git a/src/gallium/drivers/freedreno/freedreno_screen.c b/src/gallium/drivers/freedreno/freedreno_screen.c index 62dfd2651c3..eff95c26725 100644 --- a/src/gallium/drivers/freedreno/freedreno_screen.c +++ b/src/gallium/drivers/freedreno/freedreno_screen.c @@ -1,5 +1,3 @@ -/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */ - /* * Copyright (C) 2012 Rob Clark * @@ -33,16 +31,19 @@ #include "util/u_memory.h" #include "util/u_inlines.h" -#include "util/u_format.h" -#include "util/u_format_s3tc.h" +#include "util/format/u_format.h" +#include "util/format/u_format_s3tc.h" +#include "util/u_screen.h" #include "util/u_string.h" #include "util/u_debug.h" #include "util/os_time.h" -#include +#include "drm-uapi/drm_fourcc.h" #include +#include #include +#include #include "freedreno_screen.h" #include "freedreno_resource.h" @@ -54,15 +55,18 @@ #include "a3xx/fd3_screen.h" #include "a4xx/fd4_screen.h" #include "a5xx/fd5_screen.h" +#include "a6xx/fd6_screen.h" + #include "ir3/ir3_nir.h" +#include "a2xx/ir2.h" /* XXX this should go away */ #include "state_tracker/drm_driver.h" static const struct debug_named_value debug_options[] = { {"msgs", FD_DBG_MSGS, "Print debug messages"}, - {"disasm", FD_DBG_DISASM, "Dump TGSI and adreno shader disassembly"}, + {"disasm", FD_DBG_DISASM, "Dump TGSI and adreno shader disassembly (a2xx only, see IR3_SHADER_DEBUG)"}, {"dclear", FD_DBG_DCLEAR, "Mark all state dirty after clear"}, {"ddraw", FD_DBG_DDRAW, "Mark all state dirty after draw"}, {"noscis", FD_DBG_NOSCIS, "Disable scissor optimization"}, @@ -70,7 +74,7 @@ static const struct debug_named_value debug_options[] = { {"nobypass", FD_DBG_NOBYPASS, "Disable GMEM bypass"}, {"fraghalf", FD_DBG_FRAGHALF, "Use half-precision in fragment shader"}, {"nobin", FD_DBG_NOBIN, "Disable hw binning"}, - {"optmsgs", FD_DBG_OPTMSGS,"Enable optimizer debug messages"}, + {"nogmem", FD_DBG_NOGMEM, "Disable GMEM rendering (bypass only)"}, {"glsl120", FD_DBG_GLSL120,"Temporary flag to force GLSL 1.20 (rather than 1.30) on a3xx+"}, {"shaderdb", FD_DBG_SHADERDB, "Enable shaderdb output"}, {"flush", FD_DBG_FLUSH, "Force flush after every draw"}, @@ -79,6 +83,12 @@ static const struct debug_named_value debug_options[] = { {"bstat", FD_DBG_BSTAT, "Print batch stats at context destroy"}, {"nogrow", FD_DBG_NOGROW, "Disable \"growable\" cmdstream buffers, even if kernel supports it"}, {"lrz", FD_DBG_LRZ, "Enable experimental LRZ support (a5xx+)"}, + {"noindirect",FD_DBG_NOINDR, "Disable hw indirect draws (emulate on CPU)"}, + {"noblit", FD_DBG_NOBLIT, "Disable blitter (fallback to generic blit path)"}, + {"hiprio", FD_DBG_HIPRIO, "Force high-priority context"}, + {"ttile", FD_DBG_TTILE, "Enable texture tiling (a2xx/a3xx/a5xx)"}, + {"perfcntrs", FD_DBG_PERFC, "Expose performance counters"}, + {"noubwc", FD_DBG_NOUBWC, "Disable UBWC for all internal buffers"}, DEBUG_NAMED_VALUE_END }; @@ -92,7 +102,7 @@ static const char * fd_screen_get_name(struct pipe_screen *pscreen) { static char buffer[128]; - util_snprintf(buffer, sizeof(buffer), "FD%03d", + snprintf(buffer, sizeof(buffer), "FD%03d", fd_screen(pscreen)->device_id); return buffer; } @@ -138,6 +148,9 @@ fd_screen_destroy(struct pipe_screen *pscreen) if (screen->dev) fd_device_del(screen->dev); + if (screen->ro) + FREE(screen->ro); + fd_bc_fini(&screen->batch_cache); slab_destroy_parent(&screen->transfer_pool); @@ -146,6 +159,7 @@ fd_screen_destroy(struct pipe_screen *pscreen) ralloc_free(screen->compiler); + free(screen->perfcntr_queries); free(screen); } @@ -163,10 +177,8 @@ fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param) /* Supported features (boolean caps). */ case PIPE_CAP_NPOT_TEXTURES: case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES: - case PIPE_CAP_TWO_SIDED_STENCIL: case PIPE_CAP_ANISOTROPIC_FILTER: case PIPE_CAP_POINT_SPRITE: - case PIPE_CAP_TEXTURE_SHADOW_MAP: case PIPE_CAP_BLEND_EQUATION_SEPARATE: case PIPE_CAP_TEXTURE_SWIZZLE: case PIPE_CAP_MIXED_COLORBUFFER_FORMATS: @@ -185,28 +197,30 @@ fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param) case PIPE_CAP_INVALIDATE_BUFFER: return 1; + case PIPE_CAP_PACKED_UNIFORMS: + return !is_a2xx(screen); + + case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR: + case PIPE_CAP_DEVICE_RESET_STATUS_QUERY: + return screen->has_robustness; + case PIPE_CAP_VERTEXID_NOBASE: return is_a3xx(screen) || is_a4xx(screen); - case PIPE_CAP_USER_CONSTANT_BUFFERS: - return is_a4xx(screen) ? 0 : 1; - case PIPE_CAP_COMPUTE: return has_compute(screen); - case PIPE_CAP_SHADER_STENCIL_EXPORT: - case PIPE_CAP_TGSI_TEXCOORD: case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER: - case PIPE_CAP_TEXTURE_MULTISAMPLE: - case PIPE_CAP_TEXTURE_MIRROR_CLAMP: - case PIPE_CAP_QUERY_MEMORY_INFO: case PIPE_CAP_PCI_GROUP: case PIPE_CAP_PCI_BUS: case PIPE_CAP_PCI_DEVICE: case PIPE_CAP_PCI_FUNCTION: + case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE: return 0; - case PIPE_CAP_SM3: + case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD: + case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES: + case PIPE_CAP_VERTEX_SHADER_SATURATE: case PIPE_CAP_PRIMITIVE_RESTART: case PIPE_CAP_TGSI_INSTANCEID: case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: @@ -216,23 +230,30 @@ fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param) case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR: case PIPE_CAP_CONDITIONAL_RENDER: case PIPE_CAP_CONDITIONAL_RENDER_INVERTED: - case PIPE_CAP_FAKE_SW_MSAA: case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE: case PIPE_CAP_CLIP_HALFZ: - return is_a3xx(screen) || is_a4xx(screen) || is_a5xx(screen); + return is_a3xx(screen) || is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen); + + case PIPE_CAP_FAKE_SW_MSAA: + return !fd_screen_get_param(pscreen, PIPE_CAP_TEXTURE_MULTISAMPLE); + + case PIPE_CAP_TEXTURE_MULTISAMPLE: + return is_a5xx(screen) || is_a6xx(screen); + + case PIPE_CAP_SURFACE_SAMPLE_COUNT: + return is_a6xx(screen); case PIPE_CAP_DEPTH_CLIP_DISABLE: return is_a3xx(screen) || is_a4xx(screen); case PIPE_CAP_POLYGON_OFFSET_CLAMP: - return is_a5xx(screen); + return is_a5xx(screen) || is_a6xx(screen); - case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY: - return 0; case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT: if (is_a3xx(screen)) return 16; if (is_a4xx(screen)) return 32; if (is_a5xx(screen)) return 32; + if (is_a6xx(screen)) return 64; return 0; case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE: /* We could possibly emulate more by pretending 2d/rect textures and @@ -241,96 +262,72 @@ fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param) if (is_a3xx(screen)) return 8192; if (is_a4xx(screen)) return 16384; if (is_a5xx(screen)) return 16384; + if (is_a6xx(screen)) return 1 << 27; return 0; case PIPE_CAP_TEXTURE_FLOAT_LINEAR: case PIPE_CAP_CUBE_MAP_ARRAY: - case PIPE_CAP_START_INSTANCE: case PIPE_CAP_SAMPLER_VIEW_TARGET: case PIPE_CAP_TEXTURE_QUERY_LOD: - return is_a4xx(screen) || is_a5xx(screen); + return is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen); + + case PIPE_CAP_START_INSTANCE: + /* Note that a5xx can do this, it just can't (at least with + * current firmware) do draw_indirect with base_instance. + * Since draw_indirect is needed sooner (gles31 and gl40 vs + * gl42), hide base_instance on a5xx. :-/ + */ + return is_a4xx(screen); case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT: return 64; case PIPE_CAP_GLSL_FEATURE_LEVEL: + case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY: if (glsl120) return 120; return is_ir3(screen) ? 140 : 120; + case PIPE_CAP_ESSL_FEATURE_LEVEL: + /* we can probably enable 320 for a5xx too, but need to test: */ + if (is_a6xx(screen)) return 320; + if (is_a5xx(screen)) return 310; + if (is_ir3(screen)) return 300; + return 120; + case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT: - if (is_a5xx(screen)) - return 4; + if (is_a6xx(screen)) return 64; + if (is_a5xx(screen)) return 4; return 0; - /* Unsupported features. */ - case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT: - case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER: - case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS: - case PIPE_CAP_USER_VERTEX_BUFFERS: - case PIPE_CAP_QUERY_PIPELINE_STATISTICS: - case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK: - case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT: case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS: - case PIPE_CAP_TEXTURE_GATHER_SM5: - case PIPE_CAP_SAMPLE_SHADING: - case PIPE_CAP_TEXTURE_GATHER_OFFSETS: - case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION: - case PIPE_CAP_MULTI_DRAW_INDIRECT: - case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS: - case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE: - case PIPE_CAP_MULTISAMPLE_Z_RESOLVE: - case PIPE_CAP_RESOURCE_FROM_USER_MEMORY: - case PIPE_CAP_DEVICE_RESET_STATUS_QUERY: - case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS: - case PIPE_CAP_DEPTH_BOUNDS_TEST: - case PIPE_CAP_TGSI_TXQS: + if (is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen)) + return 4; + return 0; + /* TODO if we need this, do it in nir/ir3 backend to avoid breaking precompile: */ case PIPE_CAP_FORCE_PERSAMPLE_INTERP: - case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS: - case PIPE_CAP_CLEAR_TEXTURE: - case PIPE_CAP_DRAW_PARAMETERS: - case PIPE_CAP_TGSI_PACK_HALF_FLOAT: - case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL: - case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL: - case PIPE_CAP_GENERATE_MIPMAP: - case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS: - case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR: - case PIPE_CAP_CULL_DISTANCE: - case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES: - case PIPE_CAP_TGSI_VOTE: - case PIPE_CAP_MAX_WINDOW_RECTANGLES: - case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED: - case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS: - case PIPE_CAP_TGSI_ARRAY_COMPONENTS: - case PIPE_CAP_TGSI_CAN_READ_OUTPUTS: - case PIPE_CAP_TGSI_FS_FBFETCH: - case PIPE_CAP_TGSI_MUL_ZERO_WINS: - case PIPE_CAP_DOUBLES: - case PIPE_CAP_INT64: - case PIPE_CAP_INT64_DIVMOD: - case PIPE_CAP_TGSI_TEX_TXF_LZ: - case PIPE_CAP_TGSI_CLOCK: - case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE: - case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE: - case PIPE_CAP_TGSI_BALLOT: - case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT: - case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX: - case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION: - case PIPE_CAP_POST_DEPTH_COVERAGE: - case PIPE_CAP_BINDLESS_TEXTURE: - case PIPE_CAP_NIR_SAMPLERS_AS_DEREF: - case PIPE_CAP_QUERY_SO_OVERFLOW: - case PIPE_CAP_MEMOBJ: - case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS: - case PIPE_CAP_TILE_RASTER_ORDER: - case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES: - case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET: return 0; + case PIPE_CAP_FBFETCH: + if (fd_device_version(screen->dev) >= FD_VERSION_GMEM_BASE && + is_a6xx(screen)) + return 1; + return 0; + case PIPE_CAP_SAMPLE_SHADING: + if (is_a6xx(screen)) return 1; + return 0; + + case PIPE_CAP_CONTEXT_PRIORITY_MASK: + return screen->priority_mask; + case PIPE_CAP_DRAW_INDIRECT: + if (is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen)) + return 1; + return 0; + case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT: - if (is_a5xx(screen)) + if (is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen)) return 1; return 0; @@ -343,6 +340,19 @@ fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param) case PIPE_CAP_MAX_VIEWPORTS: return 1; + case PIPE_CAP_MAX_VARYINGS: + return 16; + + case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS: + /* We don't really have a limit on this, it all goes into the main + * memory buffer. Needs to be at least 120 / 4 (minimum requirement + * for GL_MAX_TESS_PATCH_COMPONENTS). + */ + return 128; + + case PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET: + return 64 * 1024 * 1024; + case PIPE_CAP_SHAREABLE_SHADERS: case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY: /* manage the variants for these ourself, to avoid breaking precompile: */ @@ -352,6 +362,14 @@ fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param) return 1; return 0; + /* Geometry shaders.. */ + case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES: + return 512; + case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS: + return 2048; + case PIPE_CAP_MAX_GS_INVOCATIONS: + return 32; + /* Stream output. */ case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS: if (is_ir3(screen)) @@ -359,33 +377,30 @@ fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param) return 0; case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME: case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS: + case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL: if (is_ir3(screen)) return 1; return 0; + case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL: + return 1; + case PIPE_CAP_TGSI_FS_POINT_IS_SYSVAL: + return is_a2xx(screen); case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS: case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS: if (is_ir3(screen)) return 16 * 4; /* should only be shader out limit? */ return 0; - /* Geometry shader output, unsupported. */ - case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES: - case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS: - case PIPE_CAP_MAX_VERTEX_STREAMS: - return 0; - - case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE: - return 2048; - /* Texturing. */ - case PIPE_CAP_MAX_TEXTURE_2D_LEVELS: + case PIPE_CAP_MAX_TEXTURE_2D_SIZE: + return 1 << (MAX_MIP_LEVELS - 1); case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS: return MAX_MIP_LEVELS; case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: return 11; case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS: - return (is_a3xx(screen) || is_a4xx(screen) || is_a5xx(screen)) ? 256 : 0; + return (is_a3xx(screen) || is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen)) ? 256 : 0; /* Render targets. */ case PIPE_CAP_MAX_RENDER_TARGETS: @@ -394,28 +409,12 @@ fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param) return is_a3xx(screen) ? 1 : 0; /* Queries. */ - case PIPE_CAP_QUERY_BUFFER_OBJECT: - return 0; case PIPE_CAP_OCCLUSION_QUERY: - return is_a3xx(screen) || is_a4xx(screen) || is_a5xx(screen); + return is_a3xx(screen) || is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen); case PIPE_CAP_QUERY_TIMESTAMP: case PIPE_CAP_QUERY_TIME_ELAPSED: /* only a4xx, requires new enough kernel so we know max_freq: */ - return (screen->max_freq > 0) && (is_a4xx(screen) || is_a5xx(screen)); - - case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET: - case PIPE_CAP_MIN_TEXEL_OFFSET: - return -8; - - case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET: - case PIPE_CAP_MAX_TEXEL_OFFSET: - return 7; - - case PIPE_CAP_ENDIANNESS: - return PIPE_ENDIAN_LITTLE; - - case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT: - return 64; + return (screen->max_freq > 0) && (is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen)); case PIPE_CAP_VENDOR_ID: return 0x5143; @@ -430,9 +429,9 @@ fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param) return 1; case PIPE_CAP_NATIVE_FENCE_FD: return fd_device_version(screen->dev) >= FD_VERSION_FENCE_FD; + default: + return u_pipe_screen_get_param_defaults(pscreen, param); } - debug_printf("unknown param %d\n", param); - return 0; } static float @@ -458,10 +457,9 @@ fd_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param) return 16.0f; case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS: return 15.0f; - case PIPE_CAPF_GUARD_BAND_LEFT: - case PIPE_CAPF_GUARD_BAND_TOP: - case PIPE_CAPF_GUARD_BAND_RIGHT: - case PIPE_CAPF_GUARD_BAND_BOTTOM: + case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE: + case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE: + case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY: return 0.0f; } debug_printf("unknown paramf %d\n", param); @@ -480,13 +478,16 @@ fd_screen_get_shader_param(struct pipe_screen *pscreen, case PIPE_SHADER_FRAGMENT: case PIPE_SHADER_VERTEX: break; + case PIPE_SHADER_TESS_CTRL: + case PIPE_SHADER_TESS_EVAL: + case PIPE_SHADER_GEOMETRY: + if (is_a6xx(screen)) + break; + return 0; case PIPE_SHADER_COMPUTE: if (has_compute(screen)) break; return 0; - case PIPE_SHADER_GEOMETRY: - /* maye we could emulate.. */ - return 0; default: DBG("unknown shader type %d", shader); return 0; @@ -511,7 +512,7 @@ fd_screen_get_shader_param(struct pipe_screen *pscreen, * split between VS and FS. Use lower limit of 256 to * avoid getting into impossible situations: */ - return ((is_a3xx(screen) || is_a4xx(screen) || is_a5xx(screen)) ? 4096 : 64) * sizeof(float[4]); + return ((is_a3xx(screen) || is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen)) ? 4096 : 64) * sizeof(float[4]); case PIPE_SHADER_CAP_MAX_CONST_BUFFERS: return is_ir3(screen) ? 16 : 1; case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED: @@ -522,8 +523,11 @@ fd_screen_get_shader_param(struct pipe_screen *pscreen, * everything is just normal registers. This is just temporary * hack until load_input/store_output handle arrays in a similar * way as load_var/store_var.. + * + * For tessellation stages, inputs are loaded using ldlw or ldg, both + * of which support indirection. */ - return 0; + return shader == PIPE_SHADER_TESS_CTRL || shader == PIPE_SHADER_TESS_EVAL; case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR: case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR: /* a2xx compiler doesn't handle indirect: */ @@ -534,6 +538,10 @@ fd_screen_get_shader_param(struct pipe_screen *pscreen, case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED: case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED: case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE: + case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS: + case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD: + case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS: + case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS: return 0; case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED: return 1; @@ -549,26 +557,14 @@ fd_screen_get_shader_param(struct pipe_screen *pscreen, case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS: return 16; case PIPE_SHADER_CAP_PREFERRED_IR: - if (is_ir3(screen)) - return PIPE_SHADER_IR_NIR; - return PIPE_SHADER_IR_TGSI; + return PIPE_SHADER_IR_NIR; case PIPE_SHADER_CAP_SUPPORTED_IRS: - if (is_ir3(screen)) { - return (1 << PIPE_SHADER_IR_NIR) | (1 << PIPE_SHADER_IR_TGSI); - } else { - return (1 << PIPE_SHADER_IR_TGSI); - } - return 0; + return (1 << PIPE_SHADER_IR_NIR) | (1 << PIPE_SHADER_IR_TGSI); case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT: return 32; - case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD: - case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS: - case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS: - case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS: - return 0; case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS: case PIPE_SHADER_CAP_MAX_SHADER_IMAGES: - if (is_a5xx(screen)) { + if (is_a5xx(screen) || is_a6xx(screen)) { /* a5xx (and a4xx for that matter) has one state-block * for compute-shader SSBO's and another that is shared * by VS/HS/DS/GS/FS.. so to simplify things for now @@ -619,76 +615,65 @@ fd_get_compute_param(struct pipe_screen *pscreen, enum pipe_shader_ir ir_type, if (!has_compute(screen)) return 0; +#define RET(x) do { \ + if (ret) \ + memcpy(ret, x, sizeof(x)); \ + return sizeof(x); \ +} while (0) + switch (param) { case PIPE_COMPUTE_CAP_ADDRESS_BITS: - if (ret) { - uint32_t *address_bits = ret; - address_bits[0] = 32; - - if (is_a5xx(screen)) - address_bits[0] = 64; - } - return 1 * sizeof(uint32_t); +// don't expose 64b pointer support yet, until ir3 supports 64b +// math, otherwise spir64 target is used and we get 64b pointer +// calculations that we can't do yet +// if (is_a5xx(screen)) +// RET((uint32_t []){ 64 }); + RET((uint32_t []){ 32 }); case PIPE_COMPUTE_CAP_IR_TARGET: if (ret) - sprintf(ret, ir); + sprintf(ret, "%s", ir); return strlen(ir) * sizeof(char); case PIPE_COMPUTE_CAP_GRID_DIMENSION: - if (ret) { - uint64_t *grid_dimension = ret; - grid_dimension[0] = 3; - } - return 1 * sizeof(uint64_t); + RET((uint64_t []) { 3 }); case PIPE_COMPUTE_CAP_MAX_GRID_SIZE: - if (ret) { - uint64_t *grid_size = ret; - grid_size[0] = 65535; - grid_size[1] = 65535; - grid_size[2] = 65535; - } - return 3 * sizeof(uint64_t) ; + RET(((uint64_t []) { 65535, 65535, 65535 })); case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE: - if (ret) { - uint64_t *block_size = ret; - block_size[0] = 1024; - block_size[1] = 1024; - block_size[2] = 64; - } - return 3 * sizeof(uint64_t) ; + RET(((uint64_t []) { 1024, 1024, 64 })); case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK: - if (ret) { - uint64_t *max_threads_per_block = ret; - *max_threads_per_block = 1024; - } - return sizeof(uint64_t); + RET((uint64_t []) { 1024 }); case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: + RET((uint64_t []) { screen->ram_size }); + case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: - if (ret) { - uint64_t *local_size = ret; - *local_size = 32768; - } - return sizeof(uint64_t); + RET((uint64_t []) { 32768 }); + case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: - break; + RET((uint64_t []) { 4096 }); + case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE: - if (ret) { - uint64_t *max = ret; - *max = 32768; - } - return sizeof(uint64_t); + RET((uint64_t []) { screen->ram_size }); + case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY: + RET((uint32_t []) { screen->max_freq / 1000000 }); + case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS: + RET((uint32_t []) { 9999 }); // TODO + case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED: + RET((uint32_t []) { 1 }); + case PIPE_COMPUTE_CAP_SUBGROUP_SIZE: + RET((uint32_t []) { 32 }); // TODO + case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK: - break; + RET((uint64_t []) { 1024 }); // TODO } return 0; @@ -703,30 +688,64 @@ fd_get_compiler_options(struct pipe_screen *pscreen, if (is_ir3(screen)) return ir3_get_compiler_options(screen->compiler); - return NULL; + return ir2_get_compiler_options(); } -boolean +bool fd_screen_bo_get_handle(struct pipe_screen *pscreen, struct fd_bo *bo, + struct renderonly_scanout *scanout, unsigned stride, struct winsys_handle *whandle) { whandle->stride = stride; - if (whandle->type == DRM_API_HANDLE_TYPE_SHARED) { + if (whandle->type == WINSYS_HANDLE_TYPE_SHARED) { return fd_bo_get_name(bo, &whandle->handle) == 0; - } else if (whandle->type == DRM_API_HANDLE_TYPE_KMS) { + } else if (whandle->type == WINSYS_HANDLE_TYPE_KMS) { + if (renderonly_get_handle(scanout, whandle)) + return true; whandle->handle = fd_bo_handle(bo); - return TRUE; - } else if (whandle->type == DRM_API_HANDLE_TYPE_FD) { + return true; + } else if (whandle->type == WINSYS_HANDLE_TYPE_FD) { whandle->handle = fd_bo_dmabuf(bo); - return TRUE; + return true; } else { - return FALSE; + return false; } } +static void +fd_screen_query_dmabuf_modifiers(struct pipe_screen *pscreen, + enum pipe_format format, + int max, uint64_t *modifiers, + unsigned int *external_only, + int *count) +{ + struct fd_screen *screen = fd_screen(pscreen); + int i, num = 0; + + max = MIN2(max, screen->num_supported_modifiers); + + if (!max) { + max = screen->num_supported_modifiers; + external_only = NULL; + modifiers = NULL; + } + + for (i = 0; i < max; i++) { + if (modifiers) + modifiers[num] = screen->supported_modifiers[i]; + + if (external_only) + external_only[num] = 0; + + num++; + } + + *count = num; +} + struct fd_bo * fd_screen_bo_from_handle(struct pipe_screen *pscreen, struct winsys_handle *whandle) @@ -734,11 +753,11 @@ fd_screen_bo_from_handle(struct pipe_screen *pscreen, struct fd_screen *screen = fd_screen(pscreen); struct fd_bo *bo; - if (whandle->type == DRM_API_HANDLE_TYPE_SHARED) { + if (whandle->type == WINSYS_HANDLE_TYPE_SHARED) { bo = fd_bo_from_name(screen->dev, whandle->handle); - } else if (whandle->type == DRM_API_HANDLE_TYPE_KMS) { + } else if (whandle->type == WINSYS_HANDLE_TYPE_KMS) { bo = fd_bo_from_handle(screen->dev, whandle->handle, 0); - } else if (whandle->type == DRM_API_HANDLE_TYPE_FD) { + } else if (whandle->type == WINSYS_HANDLE_TYPE_FD) { bo = fd_bo_from_dmabuf(screen->dev, whandle->handle); } else { DBG("Attempt to import unsupported handle type %d", whandle->type); @@ -753,8 +772,15 @@ fd_screen_bo_from_handle(struct pipe_screen *pscreen, return bo; } +static void _fd_fence_ref(struct pipe_screen *pscreen, + struct pipe_fence_handle **ptr, + struct pipe_fence_handle *pfence) +{ + fd_fence_ref(ptr, pfence); +} + struct pipe_screen * -fd_screen_create(struct fd_device *dev) +fd_screen_create(struct fd_device *dev, struct renderonly *ro) { struct fd_screen *screen = CALLOC_STRUCT(fd_screen); struct pipe_screen *pscreen; @@ -775,6 +801,14 @@ fd_screen_create(struct fd_device *dev) screen->dev = dev; screen->refcnt = 1; + if (ro) { + screen->ro = renderonly_dup(ro); + if (!screen->ro) { + DBG("could not create renderonly object"); + goto fail; + } + } + // maybe this should be in context? screen->pipe = fd_pipe_new(screen->dev, FD_PIPE_3D); if (!screen->pipe) { @@ -788,6 +822,10 @@ fd_screen_create(struct fd_device *dev) } screen->gmemsize_bytes = val; + if (fd_device_version(dev) >= FD_VERSION_GMEM_BASE) { + fd_pipe_get_param(screen->pipe, FD_GMEM_BASE, &screen->gmem_base); + } + if (fd_pipe_get_param(screen->pipe, FD_DEVICE_ID, &val)) { DBG("could not get device-id"); goto fail; @@ -824,6 +862,23 @@ fd_screen_create(struct fd_device *dev) } screen->chip_id = val; + if (fd_pipe_get_param(screen->pipe, FD_NR_RINGS, &val)) { + DBG("could not get # of rings"); + screen->priority_mask = 0; + } else { + /* # of rings equates to number of unique priority values: */ + screen->priority_mask = (1 << val) - 1; + } + + if ((fd_device_version(dev) >= FD_VERSION_ROBUSTNESS) && + (fd_pipe_get_param(screen->pipe, FD_PP_PGTABLE, &val) == 0)) { + screen->has_robustness = val; + } + + struct sysinfo si; + sysinfo(&si); + screen->ram_size = si.totalram; + DBG("Pipe Info:"); DBG(" GPU-id: %d", screen->gpu_id); DBG(" Chip-id: 0x%08x", screen->chip_id); @@ -841,6 +896,9 @@ fd_screen_create(struct fd_device *dev) * send a patch ;-) */ switch (screen->gpu_id) { + case 200: + case 201: + case 205: case 220: fd2_screen_init(pscreen); break; @@ -854,15 +912,26 @@ fd_screen_create(struct fd_device *dev) case 430: fd4_screen_init(pscreen); break; + case 510: case 530: + case 540: fd5_screen_init(pscreen); break; + case 618: + case 630: + case 640: + fd6_screen_init(pscreen); + break; default: debug_printf("unsupported GPU: a%03d\n", screen->gpu_id); goto fail; } - if (screen->gpu_id >= 500) { + if (screen->gpu_id >= 600) { + screen->gmem_alignw = 32; + screen->gmem_alignh = 32; + screen->num_vsc_pipes = 32; + } else if (screen->gpu_id >= 500) { screen->gmem_alignw = 64; screen->gmem_alignh = 32; screen->num_vsc_pipes = 16; @@ -872,12 +941,16 @@ fd_screen_create(struct fd_device *dev) screen->num_vsc_pipes = 8; } - /* NOTE: don't enable reordering on a2xx, since completely untested. - * Also, don't enable if we have too old of a kernel to support + if (fd_mesa_debug & FD_DBG_PERFC) { + screen->perfcntr_groups = fd_perfcntrs(screen->gpu_id, + &screen->num_perfcntr_groups); + } + + /* NOTE: don't enable if we have too old of a kernel to support * growable cmdstream buffers, since memory requirement for cmdstream * buffers would be too much otherwise. */ - if ((screen->gpu_id >= 300) && (fd_device_version(dev) >= FD_VERSION_UNLIMITED_CMDS)) + if (fd_device_version(dev) >= FD_VERSION_UNLIMITED_CMDS) screen->reorder = !(fd_mesa_debug & FD_DBG_INORDER); fd_bc_init(&screen->batch_cache); @@ -900,10 +973,21 @@ fd_screen_create(struct fd_device *dev) pscreen->get_timestamp = fd_screen_get_timestamp; - pscreen->fence_reference = fd_fence_ref; + pscreen->fence_reference = _fd_fence_ref; pscreen->fence_finish = fd_fence_finish; pscreen->fence_get_fd = fd_fence_get_fd; + pscreen->query_dmabuf_modifiers = fd_screen_query_dmabuf_modifiers; + + if (!screen->supported_modifiers) { + static const uint64_t supported_modifiers[] = { + DRM_FORMAT_MOD_LINEAR, + }; + + screen->supported_modifiers = supported_modifiers; + screen->num_supported_modifiers = ARRAY_SIZE(supported_modifiers); + } + slab_create_parent(&screen->transfer_pool, sizeof(struct fd_transfer), 16); return pscreen;