X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fgalahad%2Fglhd_context.c;h=2e61e5924a67832d9d755d5aa83b228d5c58d51a;hb=1d28650b551bb516fdff99d0a196c1fa133f6d05;hp=ac666d45aa9f8c5bee96c742e349e50fa7e503cd;hpb=49dff2cb0588f821eae6258f330bb7368d6e43b6;p=mesa.git diff --git a/src/gallium/drivers/galahad/glhd_context.c b/src/gallium/drivers/galahad/glhd_context.c index ac666d45aa9..2e61e5924a6 100644 --- a/src/gallium/drivers/galahad/glhd_context.c +++ b/src/gallium/drivers/galahad/glhd_context.c @@ -74,7 +74,7 @@ galahad_context_create_query(struct pipe_context *_pipe, } if (query_type == PIPE_QUERY_TIME_ELAPSED && - !pipe->screen->get_param(pipe->screen, PIPE_CAP_TIMER_QUERY)) { + !pipe->screen->get_param(pipe->screen, PIPE_CAP_QUERY_TIME_ELAPSED)) { glhd_error("Timer query requested but not supported"); } @@ -197,49 +197,9 @@ galahad_context_bind_sampler_states(struct pipe_context *_pipe, num_samplers, PIPE_MAX_SAMPLERS); } - switch (shader) { - case PIPE_SHADER_VERTEX: - pipe->bind_vertex_sampler_states(pipe, num_samplers, samplers); - break; - case PIPE_SHADER_FRAGMENT: - pipe->bind_fragment_sampler_states(pipe, num_samplers, samplers); - break; - case PIPE_SHADER_GEOMETRY: - pipe->bind_geometry_sampler_states(pipe, num_samplers, samplers); - break; - default: - assert(0); - } -} - -static void -galahad_context_bind_vertex_sampler_states(struct pipe_context *_pipe, - unsigned num_samplers, - void **samplers) -{ - galahad_context_bind_sampler_states(_pipe, PIPE_SHADER_VERTEX, - 0, num_samplers, samplers); + pipe->bind_sampler_states(pipe, shader, start, num_samplers, samplers); } -static void -galahad_context_bind_fragment_sampler_states(struct pipe_context *_pipe, - unsigned num_samplers, - void **samplers) -{ - galahad_context_bind_sampler_states(_pipe, PIPE_SHADER_FRAGMENT, - 0, num_samplers, samplers); -} - -static void -galahad_context_bind_geometry_sampler_states(struct pipe_context *_pipe, - unsigned num_samplers, - void **samplers) -{ - galahad_context_bind_sampler_states(_pipe, PIPE_SHADER_GEOMETRY, - 0, num_samplers, samplers); -} - - static void galahad_context_delete_sampler_state(struct pipe_context *_pipe, void *sampler) @@ -524,25 +484,29 @@ galahad_context_set_polygon_stipple(struct pipe_context *_pipe, } static void -galahad_context_set_scissor_state(struct pipe_context *_pipe, +galahad_context_set_scissor_states(struct pipe_context *_pipe, + unsigned start_slot, + unsigned num_scissors, const struct pipe_scissor_state *scissor) { struct galahad_context *glhd_pipe = galahad_context(_pipe); struct pipe_context *pipe = glhd_pipe->pipe; - pipe->set_scissor_state(pipe, - scissor); + pipe->set_scissor_states(pipe, start_slot, num_scissors, + scissor); } static void -galahad_context_set_viewport_state(struct pipe_context *_pipe, +galahad_context_set_viewport_states(struct pipe_context *_pipe, + unsigned start_slot, + unsigned num_viewports, const struct pipe_viewport_state *viewport) { struct galahad_context *glhd_pipe = galahad_context(_pipe); struct pipe_context *pipe = glhd_pipe->pipe; - pipe->set_viewport_state(pipe, - viewport); + pipe->set_viewport_states(pipe, start_slot, num_viewports, + viewport); } static void @@ -554,59 +518,13 @@ galahad_context_set_sampler_views(struct pipe_context *_pipe, { struct galahad_context *glhd_pipe = galahad_context(_pipe); struct pipe_context *pipe = glhd_pipe->pipe; - struct pipe_sampler_view *unwrapped_views[PIPE_MAX_SAMPLERS]; - struct pipe_sampler_view **views = NULL; + struct pipe_sampler_view *unwrapped_views[PIPE_MAX_SHADER_SAMPLER_VIEWS]; unsigned i; - if (_views) { - for (i = 0; i < num; i++) - unwrapped_views[i] = galahad_sampler_view_unwrap(_views[i]); - for (; i < PIPE_MAX_SAMPLERS; i++) - unwrapped_views[i] = NULL; - - views = unwrapped_views; - } - - switch (shader) { - case PIPE_SHADER_VERTEX: - pipe->set_vertex_sampler_views(pipe, num, views); - break; - case PIPE_SHADER_FRAGMENT: - pipe->set_fragment_sampler_views(pipe, num, views); - break; - case PIPE_SHADER_GEOMETRY: - pipe->set_geometry_sampler_views(pipe, num, views); - break; - default: - assert(0); - } -} - -static void -galahad_context_set_vertex_sampler_views(struct pipe_context *_pipe, - unsigned num, - struct pipe_sampler_view **_views) -{ - galahad_context_set_sampler_views(_pipe, PIPE_SHADER_VERTEX, - 0, num, _views); -} - -static void -galahad_context_set_fragment_sampler_views(struct pipe_context *_pipe, - unsigned num, - struct pipe_sampler_view **_views) -{ - galahad_context_set_sampler_views(_pipe, PIPE_SHADER_FRAGMENT, - 0, num, _views); -} + for (i = 0; i < num; i++) + unwrapped_views[i] = galahad_sampler_view_unwrap(_views[i]); -static void -galahad_context_set_geometry_sampler_views(struct pipe_context *_pipe, - unsigned num, - struct pipe_sampler_view **_views) -{ - galahad_context_set_sampler_views(_pipe, PIPE_SHADER_GEOMETRY, - 0, num, _views); + pipe->set_sampler_views(pipe, shader, start, num, unwrapped_views); } static void @@ -695,12 +613,12 @@ static INLINE void galahad_context_set_stream_output_targets(struct pipe_context *_pipe, unsigned num_targets, struct pipe_stream_output_target **tgs, - unsigned append_bitmask) + const unsigned *offsets) { struct galahad_context *glhd_pipe = galahad_context(_pipe); struct pipe_context *pipe = glhd_pipe->pipe; - pipe->set_stream_output_targets(pipe, num_targets, tgs, append_bitmask); + pipe->set_stream_output_targets(pipe, num_targets, tgs, offsets); } static void @@ -778,6 +696,18 @@ galahad_context_blit(struct pipe_context *_pipe, pipe->blit(pipe, &info); } +static void +galahad_context_flush_resource(struct pipe_context *_pipe, + struct pipe_resource *_res) +{ + struct galahad_context *glhd_pipe = galahad_context(_pipe); + struct galahad_resource *glhd_resource_res = galahad_resource(_res); + struct pipe_context *pipe = glhd_pipe->pipe; + struct pipe_resource *res = glhd_resource_res->resource; + + pipe->flush_resource(pipe, res); +} + static void galahad_context_clear(struct pipe_context *_pipe, unsigned buffers, @@ -843,13 +773,13 @@ galahad_context_clear_depth_stencil(struct pipe_context *_pipe, static void galahad_context_flush(struct pipe_context *_pipe, - struct pipe_fence_handle **fence) + struct pipe_fence_handle **fence, + unsigned flags) { struct galahad_context *glhd_pipe = galahad_context(_pipe); struct pipe_context *pipe = glhd_pipe->pipe; - pipe->flush(pipe, - fence); + pipe->flush(pipe, fence, flags); } static struct pipe_sampler_view * @@ -1007,12 +937,13 @@ galahad_context_transfer_inline_write(struct pipe_context *_context, static void galahad_context_render_condition(struct pipe_context *_context, struct pipe_query *query, + boolean condition, uint mode) { struct galahad_context *glhd_context = galahad_context(_context); struct pipe_context *context = glhd_context->pipe; - context->render_condition(context, query, mode); + context->render_condition(context, query, condition, mode); } @@ -1047,10 +978,7 @@ galahad_context_create(struct pipe_screen *_screen, struct pipe_context *pipe) GLHD_PIPE_INIT(bind_blend_state); GLHD_PIPE_INIT(delete_blend_state); GLHD_PIPE_INIT(create_sampler_state); - GLHD_PIPE_INIT(bind_fragment_sampler_states); - GLHD_PIPE_INIT(bind_vertex_sampler_states); - GLHD_PIPE_INIT(bind_geometry_sampler_states); - //GLHD_PIPE_INIT(bind_compute_sampler_states); + GLHD_PIPE_INIT(bind_sampler_states); GLHD_PIPE_INIT(delete_sampler_state); GLHD_PIPE_INIT(create_rasterizer_state); GLHD_PIPE_INIT(bind_rasterizer_state); @@ -1077,12 +1005,9 @@ galahad_context_create(struct pipe_screen *_screen, struct pipe_context *pipe) GLHD_PIPE_INIT(set_constant_buffer); GLHD_PIPE_INIT(set_framebuffer_state); GLHD_PIPE_INIT(set_polygon_stipple); - GLHD_PIPE_INIT(set_scissor_state); - GLHD_PIPE_INIT(set_viewport_state); - GLHD_PIPE_INIT(set_fragment_sampler_views); - GLHD_PIPE_INIT(set_vertex_sampler_views); - GLHD_PIPE_INIT(set_geometry_sampler_views); - //GLHD_PIPE_INIT(set_compute_sampler_views); + GLHD_PIPE_INIT(set_scissor_states); + GLHD_PIPE_INIT(set_viewport_states); + GLHD_PIPE_INIT(set_sampler_views); //GLHD_PIPE_INIT(set_shader_resources); GLHD_PIPE_INIT(set_vertex_buffers); GLHD_PIPE_INIT(set_index_buffer); @@ -1091,6 +1016,7 @@ galahad_context_create(struct pipe_screen *_screen, struct pipe_context *pipe) GLHD_PIPE_INIT(set_stream_output_targets); GLHD_PIPE_INIT(resource_copy_region); GLHD_PIPE_INIT(blit); + GLHD_PIPE_INIT(flush_resource); GLHD_PIPE_INIT(clear); GLHD_PIPE_INIT(clear_render_target); GLHD_PIPE_INIT(clear_depth_stencil);