X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fi965%2Fbrw_context.h;h=94c9c443f058c56ba72126a55c6de3c1922ed445;hb=c7f5c9a3dc6350252e73b541bb85ab3ed9e64a9c;hp=56e78074000a218379087baa8595e9f097d2a5ea;hpb=35e8283c69d80debb44b05ea79dc5f67303a7432;p=mesa.git diff --git a/src/gallium/drivers/i965/brw_context.h b/src/gallium/drivers/i965/brw_context.h index 56e78074000..94c9c443f05 100644 --- a/src/gallium/drivers/i965/brw_context.h +++ b/src/gallium/drivers/i965/brw_context.h @@ -120,6 +120,13 @@ #define BRW_MAX_CURBE (32*16) + +/* Need a value to say a particular vertex shader output isn't + * present. Limits us to 63 outputs currently. + */ +#define BRW_OUTPUT_NOT_PRESENT ((1<<6)-1) + + struct brw_context; struct brw_depth_stencil_state { @@ -146,7 +153,6 @@ struct brw_blend_state { struct brw_surf_ss0 ss0; }; - struct brw_rasterizer_state; struct brw_immediate_data { @@ -335,8 +341,6 @@ struct brw_vs_prog_data { GLuint nr_params; /**< number of TGSI_FILE_CONSTANT's */ - GLuint output_edgeflag; - GLboolean writes_psiz; /* Used for calculating urb partitions: @@ -347,7 +351,7 @@ struct brw_vs_prog_data { /* Size == 0 if output either not written, or always [0,0,0,1] */ -struct brw_vs_ouput_sizes { +struct brw_vs_output_sizes { GLubyte output_size[PIPE_MAX_SHADER_OUTPUTS]; }; @@ -542,25 +546,26 @@ struct brw_context const struct brw_blend_state *blend; const struct brw_rasterizer_state *rast; const struct brw_depth_stencil_state *zstencil; + const struct brw_vertex_element_packet *velems; const struct brw_sampler *sampler[PIPE_MAX_SAMPLERS]; unsigned num_samplers; - struct pipe_texture *texture[PIPE_MAX_SAMPLERS]; + struct pipe_sampler_view *fragment_sampler_views[PIPE_MAX_SAMPLERS]; struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS]; - struct pipe_vertex_element vertex_element[PIPE_MAX_ATTRIBS]; - unsigned num_vertex_elements; - unsigned num_textures; + unsigned num_fragment_sampler_views; unsigned num_vertex_buffers; struct pipe_scissor_state scissor; struct pipe_viewport_state viewport; + struct pipe_stencil_ref stencil_ref; struct pipe_framebuffer_state fb; struct pipe_clip_state ucp; - struct pipe_buffer *vertex_constants; - struct pipe_buffer *fragment_constants; + struct pipe_resource *vertex_constants; + struct pipe_resource *fragment_constants; struct brw_blend_constant_color bcc; + struct brw_cc1 cc1_stencil_ref; struct brw_polygon_stipple bps; struct brw_cc_viewport ccv; @@ -569,7 +574,7 @@ struct brw_context * * Updates are signaled by PIPE_NEW_INDEX_BUFFER. */ - struct pipe_buffer *index_buffer; + struct pipe_resource *index_buffer; unsigned index_size; /* Updates are signalled by PIPE_NEW_INDEX_RANGE: @@ -832,6 +837,10 @@ int brw_upload_urb_fence(struct brw_context *brw); */ int brw_upload_cs_urb_state(struct brw_context *brw); +/* brw_context.c + */ +struct pipe_context *brw_create_context(struct pipe_screen *screen, + void *priv); /*====================================================================== * Inline conversion functions. These are better-typed than the