X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Filo%2Fcore%2Filo_builder_3d_bottom.h;fp=src%2Fgallium%2Fdrivers%2Filo%2Fcore%2Filo_builder_3d_bottom.h;h=88ed6ea054cb7da89e6bc2222ade344e0a397b8d;hb=54e0a8ed5dcaaa0ef483d5960ae86f88e0bf8990;hp=68461fff09d2bd921a2622ece6908b369968567b;hpb=30fcb31c9b095451ce5ac5a10c3c6b177dc03e20;p=mesa.git diff --git a/src/gallium/drivers/ilo/core/ilo_builder_3d_bottom.h b/src/gallium/drivers/ilo/core/ilo_builder_3d_bottom.h index 68461fff09d..88ed6ea054c 100644 --- a/src/gallium/drivers/ilo/core/ilo_builder_3d_bottom.h +++ b/src/gallium/drivers/ilo/core/ilo_builder_3d_bottom.h @@ -29,7 +29,6 @@ #define ILO_BUILDER_3D_BOTTOM_H #include "genhw/genhw.h" -#include "../ilo_shader.h" #include "intel_winsys.h" #include "ilo_core.h" @@ -38,6 +37,7 @@ #include "ilo_state_cc.h" #include "ilo_state_raster.h" #include "ilo_state_sbe.h" +#include "ilo_state_shader.h" #include "ilo_state_viewport.h" #include "ilo_builder.h" #include "ilo_builder_3d_top.h" @@ -200,56 +200,24 @@ gen8_3DSTATE_RASTER(struct ilo_builder *builder, static inline void gen6_3DSTATE_WM(struct ilo_builder *builder, const struct ilo_state_raster *rs, - const struct ilo_shader_state *fs, - bool dual_blend, bool cc_may_kill) + const struct ilo_state_ps *ps, + uint32_t kernel_offset) { const uint8_t cmd_len = 9; - const bool multisample = false; - const int num_samples = 1; - uint32_t dw2, dw4, dw5, dw6, *dw; + uint32_t *dw; ILO_DEV_ASSERT(builder->dev, 6, 6); - dw2 = 0; - /* see raster_set_gen6_3dstate_wm() */ - dw4 = rs->raster[0]; - dw5 = rs->raster[1]; - dw6 = rs->raster[2]; - - if (fs) { - const union ilo_shader_cso *cso; - - cso = ilo_shader_get_kernel_cso(fs); - /* see fs_init_cso_gen6() */ - dw2 |= cso->ps_payload[0]; - dw4 |= cso->ps_payload[1]; - dw5 |= cso->ps_payload[2]; - dw6 |= cso->ps_payload[3]; - } else { - const int max_threads = (builder->dev->gt == 2) ? 80 : 40; - - /* honor the valid range even if dispatching is disabled */ - dw5 |= (max_threads - 1) << GEN6_WM_DW5_MAX_THREADS__SHIFT; - } - - if (cc_may_kill) - dw5 |= GEN6_WM_DW5_PS_KILL_PIXEL | GEN6_WM_DW5_PS_DISPATCH_ENABLE; - - if (dual_blend) - dw5 |= GEN6_WM_DW5_PS_DUAL_SOURCE_BLEND; - - if (multisample && num_samples > 1) - dw6 |= GEN6_WM_DW6_MSDISPMODE_PERPIXEL; - ilo_builder_batch_pointer(builder, cmd_len, &dw); dw[0] = GEN6_RENDER_CMD(3D, 3DSTATE_WM) | (cmd_len - 2); - dw[1] = ilo_shader_get_kernel_offset(fs); - dw[2] = dw2; - dw[3] = 0; /* scratch */ - dw[4] = dw4; - dw[5] = dw5; - dw[6] = dw6; + dw[1] = kernel_offset; + /* see raster_set_gen6_3dstate_wm() and ps_set_gen6_3dstate_wm() */ + dw[2] = ps->ps[0]; + dw[3] = ps->ps[1]; + dw[4] = rs->wm[0] | ps->ps[2]; + dw[5] = rs->wm[1] | ps->ps[3]; + dw[6] = rs->wm[2] | ps->ps[4]; dw[7] = 0; /* kernel 1 */ dw[8] = 0; /* kernel 2 */ } @@ -257,39 +225,19 @@ gen6_3DSTATE_WM(struct ilo_builder *builder, static inline void gen7_3DSTATE_WM(struct ilo_builder *builder, const struct ilo_state_raster *rs, - const struct ilo_shader_state *fs, - bool cc_may_kill) + const struct ilo_state_ps *ps) { const uint8_t cmd_len = 3; - const bool multisample = false; - const int num_samples = 1; - uint32_t dw1, dw2, *dw; + uint32_t *dw; ILO_DEV_ASSERT(builder->dev, 7, 7.5); - /* see raster_set_gen8_3DSTATE_WM() */ - dw1 = rs->wm[0]; - - if (fs) { - const union ilo_shader_cso *cso; - - cso = ilo_shader_get_kernel_cso(fs); - /* see fs_init_cso_gen7() */ - dw1 |= cso->ps_payload[3]; - } - - if (cc_may_kill) - dw1 |= GEN7_WM_DW1_PS_DISPATCH_ENABLE | GEN7_WM_DW1_PS_KILL_PIXEL; - - dw2 = 0; - if (multisample && num_samples > 1) - dw2 |= GEN7_WM_DW2_MSDISPMODE_PERPIXEL; - ilo_builder_batch_pointer(builder, cmd_len, &dw); dw[0] = GEN6_RENDER_CMD(3D, 3DSTATE_WM) | (cmd_len - 2); - dw[1] = dw1; - dw[2] = dw2; + /* see raster_set_gen8_3DSTATE_WM() and ps_set_gen7_3dstate_wm() */ + dw[1] = rs->wm[0] | ps->ps[0]; + dw[2] = ps->ps[1]; } static inline void @@ -379,100 +327,48 @@ gen8_3DSTATE_WM_CHROMAKEY(struct ilo_builder *builder) static inline void gen7_3DSTATE_PS(struct ilo_builder *builder, - const struct ilo_shader_state *fs, - bool dual_blend) + const struct ilo_state_ps *ps, + uint32_t kernel_offset) { const uint8_t cmd_len = 8; - const union ilo_shader_cso *cso; - uint32_t dw2, dw4, dw5, *dw; + uint32_t *dw; ILO_DEV_ASSERT(builder->dev, 7, 7.5); - /* see fs_init_cso_gen7() */ - cso = ilo_shader_get_kernel_cso(fs); - dw2 = cso->ps_payload[0]; - dw4 = cso->ps_payload[1]; - dw5 = cso->ps_payload[2]; - - if (dual_blend) - dw4 |= GEN7_PS_DW4_DUAL_SOURCE_BLEND; - ilo_builder_batch_pointer(builder, cmd_len, &dw); dw[0] = GEN7_RENDER_CMD(3D, 3DSTATE_PS) | (cmd_len - 2); - dw[1] = ilo_shader_get_kernel_offset(fs); - dw[2] = dw2; - dw[3] = 0; /* scratch */ - dw[4] = dw4; - dw[5] = dw5; + dw[1] = kernel_offset; + /* see ps_set_gen7_3DSTATE_PS() */ + dw[2] = ps->ps[2]; + dw[3] = ps->ps[3]; + dw[4] = ps->ps[4]; + dw[5] = ps->ps[5]; dw[6] = 0; /* kernel 1 */ dw[7] = 0; /* kernel 2 */ } -static inline void -gen7_disable_3DSTATE_PS(struct ilo_builder *builder) -{ - const uint8_t cmd_len = 8; - int max_threads; - uint32_t dw4, *dw; - - ILO_DEV_ASSERT(builder->dev, 7, 7.5); - - /* GPU hangs if none of the dispatch enable bits is set */ - dw4 = GEN6_PS_DISPATCH_8 << GEN7_PS_DW4_DISPATCH_MODE__SHIFT; - - /* see brwCreateContext() */ - switch (ilo_dev_gen(builder->dev)) { - case ILO_GEN(7.5): - max_threads = (builder->dev->gt == 3) ? 408 : - (builder->dev->gt == 2) ? 204 : 102; - dw4 |= (max_threads - 1) << GEN75_PS_DW4_MAX_THREADS__SHIFT; - break; - case ILO_GEN(7): - default: - max_threads = (builder->dev->gt == 2) ? 172 : 48; - dw4 |= (max_threads - 1) << GEN7_PS_DW4_MAX_THREADS__SHIFT; - break; - } - - ilo_builder_batch_pointer(builder, cmd_len, &dw); - - dw[0] = GEN7_RENDER_CMD(3D, 3DSTATE_PS) | (cmd_len - 2); - dw[1] = 0; - dw[2] = 0; - dw[3] = 0; - dw[4] = dw4; - dw[5] = 0; - dw[6] = 0; - dw[7] = 0; -} - static inline void gen8_3DSTATE_PS(struct ilo_builder *builder, - const struct ilo_shader_state *fs) + const struct ilo_state_ps *ps, + uint32_t kernel_offset) { const uint8_t cmd_len = 12; - const union ilo_shader_cso *cso; - uint32_t dw3, dw6, dw7, *dw; + uint32_t *dw; ILO_DEV_ASSERT(builder->dev, 8, 8); - /* see fs_init_cso_gen8() */ - cso = ilo_shader_get_kernel_cso(fs); - dw3 = cso->ps_payload[0]; - dw6 = cso->ps_payload[1]; - dw7 = cso->ps_payload[2]; - ilo_builder_batch_pointer(builder, cmd_len, &dw); dw[0] = GEN7_RENDER_CMD(3D, 3DSTATE_PS) | (cmd_len - 2); - dw[1] = ilo_shader_get_kernel_offset(fs); + dw[1] = kernel_offset; dw[2] = 0; - dw[3] = dw3; - dw[4] = 0; /* scratch */ + /* see ps_set_gen8_3DSTATE_PS() */ + dw[3] = ps->ps[0]; + dw[4] = ps->ps[1]; dw[5] = 0; - dw[6] = dw6; - dw[7] = dw7; + dw[6] = ps->ps[2]; + dw[7] = ps->ps[3]; dw[8] = 0; /* kernel 1 */ dw[9] = 0; dw[10] = 0; /* kernel 2 */ @@ -481,28 +377,18 @@ gen8_3DSTATE_PS(struct ilo_builder *builder, static inline void gen8_3DSTATE_PS_EXTRA(struct ilo_builder *builder, - const struct ilo_shader_state *fs, - bool cc_may_kill, bool per_sample) + const struct ilo_state_ps *ps) { const uint8_t cmd_len = 2; - const union ilo_shader_cso *cso; - uint32_t dw1, *dw; + uint32_t *dw; ILO_DEV_ASSERT(builder->dev, 8, 8); - /* see fs_init_cso_gen8() */ - cso = ilo_shader_get_kernel_cso(fs); - dw1 = cso->ps_payload[3]; - - if (cc_may_kill) - dw1 |= GEN8_PSX_DW1_VALID | GEN8_PSX_DW1_KILL_PIXEL; - if (per_sample) - dw1 |= GEN8_PSX_DW1_PER_SAMPLE; - ilo_builder_batch_pointer(builder, cmd_len, &dw); dw[0] = GEN8_RENDER_CMD(3D, 3DSTATE_PS_EXTRA) | (cmd_len - 2); - dw[1] = dw1; + /* see ps_set_gen8_3DSTATE_PS_EXTRA() */ + dw[1] = ps->ps[4]; } static inline void