X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fllvmpipe%2Flp_context.c;h=37b1ff4ed1b3580c7062a2060e87bcdeb4da87a1;hb=013ff2fae13da41c2f5619c4698b0a7b5aa6a06d;hp=5c476f693f22c3c40ec6bc353f128384bb0973e6;hpb=695a029e9b8c70a34c5cde01ab32ac377e513707;p=mesa.git diff --git a/src/gallium/drivers/llvmpipe/lp_context.c b/src/gallium/drivers/llvmpipe/lp_context.c index 5c476f693f2..37b1ff4ed1b 100644 --- a/src/gallium/drivers/llvmpipe/lp_context.c +++ b/src/gallium/drivers/llvmpipe/lp_context.c @@ -1,6 +1,6 @@ /************************************************************************** * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * Copyright 2007 VMware, Inc. * All Rights Reserved. * Copyright 2008 VMware, Inc. All rights reserved. * @@ -19,7 +19,7 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. @@ -27,7 +27,7 @@ **************************************************************************/ /* Author: - * Keith Whitwell + * Keith Whitwell */ #include "draw/draw_context.h" @@ -36,27 +36,28 @@ #include "util/u_inlines.h" #include "util/u_math.h" #include "util/u_memory.h" +#include "util/u_simple_list.h" #include "lp_clear.h" #include "lp_context.h" #include "lp_flush.h" #include "lp_perf.h" -#include "lp_screen.h" #include "lp_state.h" #include "lp_surface.h" #include "lp_query.h" #include "lp_setup.h" -#define USE_DRAW_LLVM 0 - - static void llvmpipe_destroy( struct pipe_context *pipe ) { struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe ); - uint i; + uint i, j; lp_print_counters(); + if (llvmpipe->blitter) { + util_blitter_destroy(llvmpipe->blitter); + } + /* This will also destroy llvmpipe->setup: */ if (llvmpipe->draw) @@ -68,45 +69,62 @@ static void llvmpipe_destroy( struct pipe_context *pipe ) pipe_surface_reference(&llvmpipe->framebuffer.zsbuf, NULL); - for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { - pipe_sampler_view_reference(&llvmpipe->fragment_sampler_views[i], NULL); + for (i = 0; i < Elements(llvmpipe->sampler_views[0]); i++) { + pipe_sampler_view_reference(&llvmpipe->sampler_views[PIPE_SHADER_FRAGMENT][i], NULL); } - for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { - pipe_sampler_view_reference(&llvmpipe->vertex_sampler_views[i], NULL); + for (i = 0; i < Elements(llvmpipe->sampler_views[0]); i++) { + pipe_sampler_view_reference(&llvmpipe->sampler_views[PIPE_SHADER_VERTEX][i], NULL); + } + + for (i = 0; i < Elements(llvmpipe->sampler_views[0]); i++) { + pipe_sampler_view_reference(&llvmpipe->sampler_views[PIPE_SHADER_GEOMETRY][i], NULL); } for (i = 0; i < Elements(llvmpipe->constants); i++) { - if (llvmpipe->constants[i]) { - pipe_buffer_reference(&llvmpipe->constants[i], NULL); + for (j = 0; j < Elements(llvmpipe->constants[i]); j++) { + pipe_resource_reference(&llvmpipe->constants[i][j].buffer, NULL); } } + for (i = 0; i < llvmpipe->num_vertex_buffers; i++) { + pipe_resource_reference(&llvmpipe->vertex_buffer[i].buffer, NULL); + } + + lp_delete_setup_variants(llvmpipe); + + LLVMContextDispose(llvmpipe->context); + llvmpipe->context = NULL; + align_free( llvmpipe ); } -static unsigned int -llvmpipe_is_texture_referenced( struct pipe_context *pipe, - struct pipe_texture *texture, - unsigned face, unsigned level) +static void +do_flush( struct pipe_context *pipe, + struct pipe_fence_handle **fence, + unsigned flags) { - struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe ); - - return lp_setup_is_texture_referenced(llvmpipe->setup, texture); + llvmpipe_flush(pipe, fence, __FUNCTION__); } -static unsigned int -llvmpipe_is_buffer_referenced( struct pipe_context *pipe, - struct pipe_buffer *buf) + +static void +llvmpipe_render_condition ( struct pipe_context *pipe, + struct pipe_query *query, + boolean condition, + uint mode ) { - return PIPE_UNREFERENCED; + struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe ); + + llvmpipe->render_cond_query = query; + llvmpipe->render_cond_mode = mode; + llvmpipe->render_cond_cond = condition; } struct pipe_context * llvmpipe_create_context( struct pipe_screen *screen, void *priv ) { struct llvmpipe_context *llvmpipe; - struct llvmpipe_screen *llvmscreen = llvmpipe_screen(screen); llvmpipe = align_malloc(sizeof(struct llvmpipe_context), 16); if (!llvmpipe) @@ -116,100 +134,75 @@ llvmpipe_create_context( struct pipe_screen *screen, void *priv ) memset(llvmpipe, 0, sizeof *llvmpipe); - llvmpipe->pipe.winsys = screen->winsys; - llvmpipe->pipe.screen = screen; - llvmpipe->pipe.priv = priv; - llvmpipe->pipe.destroy = llvmpipe_destroy; - - /* state setters */ - llvmpipe->pipe.create_blend_state = llvmpipe_create_blend_state; - llvmpipe->pipe.bind_blend_state = llvmpipe_bind_blend_state; - llvmpipe->pipe.delete_blend_state = llvmpipe_delete_blend_state; - - llvmpipe->pipe.create_sampler_state = llvmpipe_create_sampler_state; - llvmpipe->pipe.bind_fragment_sampler_states = llvmpipe_bind_sampler_states; - llvmpipe->pipe.bind_vertex_sampler_states = llvmpipe_bind_vertex_sampler_states; - llvmpipe->pipe.delete_sampler_state = llvmpipe_delete_sampler_state; - - llvmpipe->pipe.create_depth_stencil_alpha_state = llvmpipe_create_depth_stencil_state; - llvmpipe->pipe.bind_depth_stencil_alpha_state = llvmpipe_bind_depth_stencil_state; - llvmpipe->pipe.delete_depth_stencil_alpha_state = llvmpipe_delete_depth_stencil_state; + make_empty_list(&llvmpipe->fs_variants_list); - llvmpipe->pipe.create_rasterizer_state = llvmpipe_create_rasterizer_state; - llvmpipe->pipe.bind_rasterizer_state = llvmpipe_bind_rasterizer_state; - llvmpipe->pipe.delete_rasterizer_state = llvmpipe_delete_rasterizer_state; + make_empty_list(&llvmpipe->setup_variants_list); - llvmpipe->pipe.create_fs_state = llvmpipe_create_fs_state; - llvmpipe->pipe.bind_fs_state = llvmpipe_bind_fs_state; - llvmpipe->pipe.delete_fs_state = llvmpipe_delete_fs_state; - llvmpipe->pipe.create_vs_state = llvmpipe_create_vs_state; - llvmpipe->pipe.bind_vs_state = llvmpipe_bind_vs_state; - llvmpipe->pipe.delete_vs_state = llvmpipe_delete_vs_state; - - llvmpipe->pipe.create_vertex_elements_state = llvmpipe_create_vertex_elements_state; - llvmpipe->pipe.bind_vertex_elements_state = llvmpipe_bind_vertex_elements_state; - llvmpipe->pipe.delete_vertex_elements_state = llvmpipe_delete_vertex_elements_state; + llvmpipe->pipe.screen = screen; + llvmpipe->pipe.priv = priv; - llvmpipe->pipe.set_blend_color = llvmpipe_set_blend_color; - llvmpipe->pipe.set_stencil_ref = llvmpipe_set_stencil_ref; - llvmpipe->pipe.set_clip_state = llvmpipe_set_clip_state; - llvmpipe->pipe.set_constant_buffer = llvmpipe_set_constant_buffer; + /* Init the pipe context methods */ + llvmpipe->pipe.destroy = llvmpipe_destroy; llvmpipe->pipe.set_framebuffer_state = llvmpipe_set_framebuffer_state; - llvmpipe->pipe.set_polygon_stipple = llvmpipe_set_polygon_stipple; - llvmpipe->pipe.set_scissor_state = llvmpipe_set_scissor_state; - llvmpipe->pipe.set_fragment_sampler_views = llvmpipe_set_fragment_sampler_views; - llvmpipe->pipe.set_vertex_sampler_views = llvmpipe_set_vertex_sampler_views; - llvmpipe->pipe.create_sampler_view = llvmpipe_create_sampler_view; - llvmpipe->pipe.sampler_view_destroy = llvmpipe_sampler_view_destroy; - llvmpipe->pipe.set_viewport_state = llvmpipe_set_viewport_state; - - llvmpipe->pipe.set_vertex_buffers = llvmpipe_set_vertex_buffers; - - llvmpipe->pipe.draw_arrays = llvmpipe_draw_arrays; - llvmpipe->pipe.draw_elements = llvmpipe_draw_elements; - llvmpipe->pipe.draw_range_elements = llvmpipe_draw_range_elements; - llvmpipe->pipe.clear = llvmpipe_clear; - llvmpipe->pipe.flush = llvmpipe_flush; + llvmpipe->pipe.flush = do_flush; - llvmpipe->pipe.is_texture_referenced = llvmpipe_is_texture_referenced; - llvmpipe->pipe.is_buffer_referenced = llvmpipe_is_buffer_referenced; + llvmpipe->pipe.render_condition = llvmpipe_render_condition; + llvmpipe_init_blend_funcs(llvmpipe); + llvmpipe_init_clip_funcs(llvmpipe); + llvmpipe_init_draw_funcs(llvmpipe); + llvmpipe_init_sampler_funcs(llvmpipe); llvmpipe_init_query_funcs( llvmpipe ); - llvmpipe_init_context_texture_funcs( &llvmpipe->pipe ); + llvmpipe_init_vertex_funcs(llvmpipe); + llvmpipe_init_so_funcs(llvmpipe); + llvmpipe_init_fs_funcs(llvmpipe); + llvmpipe_init_vs_funcs(llvmpipe); + llvmpipe_init_gs_funcs(llvmpipe); + llvmpipe_init_rasterizer_funcs(llvmpipe); + llvmpipe_init_context_resource_funcs( &llvmpipe->pipe ); + llvmpipe_init_surface_functions(llvmpipe); + + llvmpipe->context = LLVMContextCreate(); + if (!llvmpipe->context) + goto fail; /* * Create drawing context and plug our rendering stage into it. */ -#if USE_DRAW_LLVM - llvmpipe->draw = draw_create_with_llvm(llvmscreen->engine); -#else - llvmpipe->draw = draw_create(); -#endif + llvmpipe->draw = draw_create_with_llvm_context(&llvmpipe->pipe, + llvmpipe->context); if (!llvmpipe->draw) goto fail; /* FIXME: devise alternative to draw_texture_samplers */ - if (debug_get_bool_option( "LP_NO_RAST", FALSE )) - llvmpipe->no_rast = TRUE; - llvmpipe->setup = lp_setup_create( &llvmpipe->pipe, llvmpipe->draw ); if (!llvmpipe->setup) goto fail; + llvmpipe->blitter = util_blitter_create(&llvmpipe->pipe); + if (!llvmpipe->blitter) { + goto fail; + } + + /* must be done before installing Draw stages */ + util_blitter_cache_all_shaders(llvmpipe->blitter); + /* plug in AA line/point stages */ draw_install_aaline_stage(llvmpipe->draw, &llvmpipe->pipe); draw_install_aapoint_stage(llvmpipe->draw, &llvmpipe->pipe); - -#if USE_DRAW_STAGE_PSTIPPLE - /* Do polygon stipple w/ texture map + frag prog? */ draw_install_pstipple_stage(llvmpipe->draw, &llvmpipe->pipe); -#endif - lp_init_surface_functions(llvmpipe); + /* convert points and lines into triangles: + * (otherwise, draw points and lines natively) + */ + draw_wide_point_sprites(llvmpipe->draw, FALSE); + draw_enable_point_sprites(llvmpipe->draw, FALSE); + draw_wide_point_threshold(llvmpipe->draw, 10000.0); + draw_wide_line_threshold(llvmpipe->draw, 10000.0); lp_reset_counters();