X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fllvmpipe%2Flp_context.c;h=8c0206b9d9c67e39880b191c841a9649b080df41;hb=1b749dc34f8d83cf3dfa863279b1fe2b356d34b2;hp=3db4f12ebb61821586ff89b0758e529470dc3f25;hpb=ca12aefdacd22fb42e3f1d3852db4c12de886554;p=mesa.git diff --git a/src/gallium/drivers/llvmpipe/lp_context.c b/src/gallium/drivers/llvmpipe/lp_context.c index 3db4f12ebb6..8c0206b9d9c 100644 --- a/src/gallium/drivers/llvmpipe/lp_context.c +++ b/src/gallium/drivers/llvmpipe/lp_context.c @@ -46,6 +46,50 @@ #include "lp_query.h" #include "lp_setup.h" + +DEBUG_GET_ONCE_BOOL_OPTION(lp_no_rast, "LP_NO_RAST", FALSE) + + +/** shared by all contexts */ +unsigned llvmpipe_variant_count; + + +/** + * This function is called by the gallivm "garbage collector" when + * the LLVM global data structures are freed. We must free all LLVM-related + * data. Specifically, all JIT'd shader variants. + */ +static void +garbage_collect_callback(void *cb_data) +{ + struct llvmpipe_context *lp = (struct llvmpipe_context *) cb_data; + struct lp_fs_variant_list_item *li; + + /* Free all the context's shader variants */ + li = first_elem(&lp->fs_variants_list); + while (!at_end(&lp->fs_variants_list, li)) { + struct lp_fs_variant_list_item *next = next_elem(li); + llvmpipe_remove_shader_variant(lp, li->base); + li = next; + } + + /* Free all the context's primitive setup variants */ + lp_delete_setup_variants(lp); + + /* release references to setup variants, shaders */ + lp_setup_set_setup_variant(lp->setup, NULL); + lp_setup_set_fs_variant(lp->setup, NULL); + lp_setup_reset(lp->setup); + + /* This type will be recreated upon demand */ + lp->jit_context_ptr_type = NULL; + + /* mark all state as dirty to ensure new shaders are jit'd, etc. */ + lp->dirty = ~0; +} + + + static void llvmpipe_destroy( struct pipe_context *pipe ) { struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe ); @@ -53,6 +97,9 @@ static void llvmpipe_destroy( struct pipe_context *pipe ) lp_print_counters(); + gallivm_remove_garbage_collector_callback(garbage_collect_callback, + llvmpipe); + /* This will also destroy llvmpipe->setup: */ if (llvmpipe->draw) @@ -78,9 +125,33 @@ static void llvmpipe_destroy( struct pipe_context *pipe ) } } + for (i = 0; i < llvmpipe->num_vertex_buffers; i++) { + pipe_resource_reference(&llvmpipe->vertex_buffer[i].buffer, NULL); + } + + gallivm_destroy(llvmpipe->gallivm); + align_free( llvmpipe ); } +static void +do_flush( struct pipe_context *pipe, + struct pipe_fence_handle **fence) +{ + llvmpipe_flush(pipe, fence, __FUNCTION__); +} + + +static void +llvmpipe_render_condition ( struct pipe_context *pipe, + struct pipe_query *query, + uint mode ) +{ + struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe ); + + llvmpipe->render_cond_query = query; + llvmpipe->render_cond_mode = mode; +} struct pipe_context * llvmpipe_create_context( struct pipe_screen *screen, void *priv ) @@ -97,7 +168,9 @@ llvmpipe_create_context( struct pipe_screen *screen, void *priv ) make_empty_list(&llvmpipe->fs_variants_list); - llvmpipe->pipe.winsys = screen->winsys; + make_empty_list(&llvmpipe->setup_variants_list); + + llvmpipe->pipe.screen = screen; llvmpipe->pipe.priv = priv; @@ -105,7 +178,9 @@ llvmpipe_create_context( struct pipe_screen *screen, void *priv ) llvmpipe->pipe.destroy = llvmpipe_destroy; llvmpipe->pipe.set_framebuffer_state = llvmpipe_set_framebuffer_state; llvmpipe->pipe.clear = llvmpipe_clear; - llvmpipe->pipe.flush = llvmpipe_flush; + llvmpipe->pipe.flush = do_flush; + + llvmpipe->pipe.render_condition = llvmpipe_render_condition; llvmpipe_init_blend_funcs(llvmpipe); llvmpipe_init_clip_funcs(llvmpipe); @@ -121,16 +196,18 @@ llvmpipe_create_context( struct pipe_screen *screen, void *priv ) llvmpipe_init_context_resource_funcs( &llvmpipe->pipe ); llvmpipe_init_surface_functions(llvmpipe); + llvmpipe->gallivm = gallivm_create(); + /* * Create drawing context and plug our rendering stage into it. */ - llvmpipe->draw = draw_create(&llvmpipe->pipe); + llvmpipe->draw = draw_create_gallivm(&llvmpipe->pipe, llvmpipe->gallivm); if (!llvmpipe->draw) goto fail; /* FIXME: devise alternative to draw_texture_samplers */ - if (debug_get_bool_option( "LP_NO_RAST", FALSE )) + if (debug_get_option_lp_no_rast()) llvmpipe->no_rast = TRUE; llvmpipe->setup = lp_setup_create( &llvmpipe->pipe, @@ -143,17 +220,19 @@ llvmpipe_create_context( struct pipe_screen *screen, void *priv ) draw_install_aapoint_stage(llvmpipe->draw, &llvmpipe->pipe); draw_install_pstipple_stage(llvmpipe->draw, &llvmpipe->pipe); - /* convert points and lines into triangles: */ - draw_wide_point_threshold(llvmpipe->draw, 0.0); - draw_wide_line_threshold(llvmpipe->draw, 0.0); - -#if USE_DRAW_STAGE_PSTIPPLE - /* Do polygon stipple w/ texture map + frag prog? */ - draw_install_pstipple_stage(llvmpipe->draw, &llvmpipe->pipe); -#endif + /* convert points and lines into triangles: + * (otherwise, draw points and lines natively) + */ + draw_wide_point_sprites(llvmpipe->draw, FALSE); + draw_enable_point_sprites(llvmpipe->draw, FALSE); + draw_wide_point_threshold(llvmpipe->draw, 10000.0); + draw_wide_line_threshold(llvmpipe->draw, 10000.0); lp_reset_counters(); + gallivm_register_garbage_collector_callback(garbage_collect_callback, + llvmpipe); + return &llvmpipe->pipe; fail: