X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fllvmpipe%2Flp_context.c;h=8c0206b9d9c67e39880b191c841a9649b080df41;hb=1b749dc34f8d83cf3dfa863279b1fe2b356d34b2;hp=951a695f964d87891fd9f4166c144c3a235b601b;hpb=e5c7d1e1c8ccb493c63e33d017c28b5cf4a55829;p=mesa.git diff --git a/src/gallium/drivers/llvmpipe/lp_context.c b/src/gallium/drivers/llvmpipe/lp_context.c index 951a695f964..8c0206b9d9c 100644 --- a/src/gallium/drivers/llvmpipe/lp_context.c +++ b/src/gallium/drivers/llvmpipe/lp_context.c @@ -36,6 +36,7 @@ #include "util/u_inlines.h" #include "util/u_math.h" #include "util/u_memory.h" +#include "util/u_simple_list.h" #include "lp_clear.h" #include "lp_context.h" #include "lp_flush.h" @@ -46,16 +47,59 @@ #include "lp_setup.h" +DEBUG_GET_ONCE_BOOL_OPTION(lp_no_rast, "LP_NO_RAST", FALSE) + + +/** shared by all contexts */ +unsigned llvmpipe_variant_count; + + +/** + * This function is called by the gallivm "garbage collector" when + * the LLVM global data structures are freed. We must free all LLVM-related + * data. Specifically, all JIT'd shader variants. + */ +static void +garbage_collect_callback(void *cb_data) +{ + struct llvmpipe_context *lp = (struct llvmpipe_context *) cb_data; + struct lp_fs_variant_list_item *li; + + /* Free all the context's shader variants */ + li = first_elem(&lp->fs_variants_list); + while (!at_end(&lp->fs_variants_list, li)) { + struct lp_fs_variant_list_item *next = next_elem(li); + llvmpipe_remove_shader_variant(lp, li->base); + li = next; + } + + /* Free all the context's primitive setup variants */ + lp_delete_setup_variants(lp); + + /* release references to setup variants, shaders */ + lp_setup_set_setup_variant(lp->setup, NULL); + lp_setup_set_fs_variant(lp->setup, NULL); + lp_setup_reset(lp->setup); + + /* This type will be recreated upon demand */ + lp->jit_context_ptr_type = NULL; + + /* mark all state as dirty to ensure new shaders are jit'd, etc. */ + lp->dirty = ~0; +} static void llvmpipe_destroy( struct pipe_context *pipe ) { struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe ); - uint i; + uint i, j; lp_print_counters(); + gallivm_remove_garbage_collector_callback(garbage_collect_callback, + llvmpipe); + /* This will also destroy llvmpipe->setup: */ if (llvmpipe->draw) @@ -76,29 +120,37 @@ static void llvmpipe_destroy( struct pipe_context *pipe ) } for (i = 0; i < Elements(llvmpipe->constants); i++) { - if (llvmpipe->constants[i]) { - pipe_buffer_reference(&llvmpipe->constants[i], NULL); + for (j = 0; j < Elements(llvmpipe->constants[i]); j++) { + pipe_resource_reference(&llvmpipe->constants[i][j], NULL); } } + for (i = 0; i < llvmpipe->num_vertex_buffers; i++) { + pipe_resource_reference(&llvmpipe->vertex_buffer[i].buffer, NULL); + } + + gallivm_destroy(llvmpipe->gallivm); + align_free( llvmpipe ); } -static unsigned int -llvmpipe_is_texture_referenced( struct pipe_context *pipe, - struct pipe_texture *texture, - unsigned face, unsigned level) +static void +do_flush( struct pipe_context *pipe, + struct pipe_fence_handle **fence) { - struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe ); - - return lp_setup_is_texture_referenced(llvmpipe->setup, texture); + llvmpipe_flush(pipe, fence, __FUNCTION__); } -static unsigned int -llvmpipe_is_buffer_referenced( struct pipe_context *pipe, - struct pipe_buffer *buf) + +static void +llvmpipe_render_condition ( struct pipe_context *pipe, + struct pipe_query *query, + uint mode ) { - return PIPE_UNREFERENCED; + struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe ); + + llvmpipe->render_cond_query = query; + llvmpipe->render_cond_mode = mode; } struct pipe_context * @@ -114,79 +166,48 @@ llvmpipe_create_context( struct pipe_screen *screen, void *priv ) memset(llvmpipe, 0, sizeof *llvmpipe); - llvmpipe->pipe.winsys = screen->winsys; - llvmpipe->pipe.screen = screen; - llvmpipe->pipe.priv = priv; - llvmpipe->pipe.destroy = llvmpipe_destroy; - - /* state setters */ - llvmpipe->pipe.create_blend_state = llvmpipe_create_blend_state; - llvmpipe->pipe.bind_blend_state = llvmpipe_bind_blend_state; - llvmpipe->pipe.delete_blend_state = llvmpipe_delete_blend_state; - - llvmpipe->pipe.create_sampler_state = llvmpipe_create_sampler_state; - llvmpipe->pipe.bind_fragment_sampler_states = llvmpipe_bind_sampler_states; - llvmpipe->pipe.bind_vertex_sampler_states = llvmpipe_bind_vertex_sampler_states; - llvmpipe->pipe.delete_sampler_state = llvmpipe_delete_sampler_state; - - llvmpipe->pipe.create_depth_stencil_alpha_state = llvmpipe_create_depth_stencil_state; - llvmpipe->pipe.bind_depth_stencil_alpha_state = llvmpipe_bind_depth_stencil_state; - llvmpipe->pipe.delete_depth_stencil_alpha_state = llvmpipe_delete_depth_stencil_state; + make_empty_list(&llvmpipe->fs_variants_list); - llvmpipe->pipe.create_rasterizer_state = llvmpipe_create_rasterizer_state; - llvmpipe->pipe.bind_rasterizer_state = llvmpipe_bind_rasterizer_state; - llvmpipe->pipe.delete_rasterizer_state = llvmpipe_delete_rasterizer_state; + make_empty_list(&llvmpipe->setup_variants_list); - llvmpipe->pipe.create_fs_state = llvmpipe_create_fs_state; - llvmpipe->pipe.bind_fs_state = llvmpipe_bind_fs_state; - llvmpipe->pipe.delete_fs_state = llvmpipe_delete_fs_state; - llvmpipe->pipe.create_vs_state = llvmpipe_create_vs_state; - llvmpipe->pipe.bind_vs_state = llvmpipe_bind_vs_state; - llvmpipe->pipe.delete_vs_state = llvmpipe_delete_vs_state; - - llvmpipe->pipe.create_vertex_elements_state = llvmpipe_create_vertex_elements_state; - llvmpipe->pipe.bind_vertex_elements_state = llvmpipe_bind_vertex_elements_state; - llvmpipe->pipe.delete_vertex_elements_state = llvmpipe_delete_vertex_elements_state; + llvmpipe->pipe.screen = screen; + llvmpipe->pipe.priv = priv; - llvmpipe->pipe.set_blend_color = llvmpipe_set_blend_color; - llvmpipe->pipe.set_stencil_ref = llvmpipe_set_stencil_ref; - llvmpipe->pipe.set_clip_state = llvmpipe_set_clip_state; - llvmpipe->pipe.set_constant_buffer = llvmpipe_set_constant_buffer; + /* Init the pipe context methods */ + llvmpipe->pipe.destroy = llvmpipe_destroy; llvmpipe->pipe.set_framebuffer_state = llvmpipe_set_framebuffer_state; - llvmpipe->pipe.set_polygon_stipple = llvmpipe_set_polygon_stipple; - llvmpipe->pipe.set_scissor_state = llvmpipe_set_scissor_state; - llvmpipe->pipe.set_fragment_sampler_views = llvmpipe_set_fragment_sampler_views; - llvmpipe->pipe.set_vertex_sampler_views = llvmpipe_set_vertex_sampler_views; - llvmpipe->pipe.create_sampler_view = llvmpipe_create_sampler_view; - llvmpipe->pipe.sampler_view_destroy = llvmpipe_sampler_view_destroy; - llvmpipe->pipe.set_viewport_state = llvmpipe_set_viewport_state; - - llvmpipe->pipe.set_vertex_buffers = llvmpipe_set_vertex_buffers; - - llvmpipe->pipe.draw_arrays = llvmpipe_draw_arrays; - llvmpipe->pipe.draw_elements = llvmpipe_draw_elements; - llvmpipe->pipe.draw_range_elements = llvmpipe_draw_range_elements; - llvmpipe->pipe.clear = llvmpipe_clear; - llvmpipe->pipe.flush = llvmpipe_flush; + llvmpipe->pipe.flush = do_flush; - llvmpipe->pipe.is_texture_referenced = llvmpipe_is_texture_referenced; - llvmpipe->pipe.is_buffer_referenced = llvmpipe_is_buffer_referenced; + llvmpipe->pipe.render_condition = llvmpipe_render_condition; + llvmpipe_init_blend_funcs(llvmpipe); + llvmpipe_init_clip_funcs(llvmpipe); + llvmpipe_init_draw_funcs(llvmpipe); + llvmpipe_init_sampler_funcs(llvmpipe); llvmpipe_init_query_funcs( llvmpipe ); - llvmpipe_init_context_texture_funcs( &llvmpipe->pipe ); + llvmpipe_init_vertex_funcs(llvmpipe); + llvmpipe_init_so_funcs(llvmpipe); + llvmpipe_init_fs_funcs(llvmpipe); + llvmpipe_init_vs_funcs(llvmpipe); + llvmpipe_init_gs_funcs(llvmpipe); + llvmpipe_init_rasterizer_funcs(llvmpipe); + llvmpipe_init_context_resource_funcs( &llvmpipe->pipe ); + llvmpipe_init_surface_functions(llvmpipe); + + llvmpipe->gallivm = gallivm_create(); /* * Create drawing context and plug our rendering stage into it. */ - llvmpipe->draw = draw_create(); - if (!llvmpipe->draw) + llvmpipe->draw = draw_create_gallivm(&llvmpipe->pipe, llvmpipe->gallivm); + if (!llvmpipe->draw) goto fail; /* FIXME: devise alternative to draw_texture_samplers */ - if (debug_get_bool_option( "LP_NO_RAST", FALSE )) + if (debug_get_option_lp_no_rast()) llvmpipe->no_rast = TRUE; llvmpipe->setup = lp_setup_create( &llvmpipe->pipe, @@ -197,16 +218,21 @@ llvmpipe_create_context( struct pipe_screen *screen, void *priv ) /* plug in AA line/point stages */ draw_install_aaline_stage(llvmpipe->draw, &llvmpipe->pipe); draw_install_aapoint_stage(llvmpipe->draw, &llvmpipe->pipe); - -#if USE_DRAW_STAGE_PSTIPPLE - /* Do polygon stipple w/ texture map + frag prog? */ draw_install_pstipple_stage(llvmpipe->draw, &llvmpipe->pipe); -#endif - lp_init_surface_functions(llvmpipe); + /* convert points and lines into triangles: + * (otherwise, draw points and lines natively) + */ + draw_wide_point_sprites(llvmpipe->draw, FALSE); + draw_enable_point_sprites(llvmpipe->draw, FALSE); + draw_wide_point_threshold(llvmpipe->draw, 10000.0); + draw_wide_line_threshold(llvmpipe->draw, 10000.0); lp_reset_counters(); + gallivm_register_garbage_collector_callback(garbage_collect_callback, + llvmpipe); + return &llvmpipe->pipe; fail: