X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fllvmpipe%2Flp_context.c;h=efdc2450f79d3ba030715e46f9b4e5ed339a4f2b;hb=deee1523639b4b59841ecbbdebe6797541e0e7d1;hp=001311e7031a11bbf63d301ab2360fd1ffc66342;hpb=429f0e3b37e33a33289f8488369474b20bfd5247;p=mesa.git diff --git a/src/gallium/drivers/llvmpipe/lp_context.c b/src/gallium/drivers/llvmpipe/lp_context.c index 001311e7031..efdc2450f79 100644 --- a/src/gallium/drivers/llvmpipe/lp_context.c +++ b/src/gallium/drivers/llvmpipe/lp_context.c @@ -33,70 +33,20 @@ #include "draw/draw_context.h" #include "draw/draw_vbuf.h" #include "pipe/p_defines.h" +#include "util/u_inlines.h" #include "util/u_math.h" #include "util/u_memory.h" #include "lp_clear.h" #include "lp_context.h" #include "lp_flush.h" -#include "lp_prim_vbuf.h" +#include "lp_perf.h" #include "lp_state.h" #include "lp_surface.h" -#include "lp_tile_cache.h" -#include "lp_tex_cache.h" -#include "lp_texture.h" -#include "lp_winsys.h" #include "lp_query.h" +#include "lp_setup.h" - -/** - * Map any drawing surfaces which aren't already mapped - */ -void -llvmpipe_map_transfers(struct llvmpipe_context *lp) -{ - struct pipe_screen *screen = lp->pipe.screen; - struct pipe_surface *zsbuf = lp->framebuffer.zsbuf; - unsigned i; - - for (i = 0; i < lp->framebuffer.nr_cbufs; i++) { - lp_tile_cache_map_transfers(lp->cbuf_cache[i]); - } - - if(zsbuf) { - if(!lp->zsbuf_transfer) - lp->zsbuf_transfer = screen->get_tex_transfer(screen, zsbuf->texture, - zsbuf->face, zsbuf->level, zsbuf->zslice, - PIPE_TRANSFER_READ_WRITE, - 0, 0, zsbuf->width, zsbuf->height); - if(lp->zsbuf_transfer && !lp->zsbuf_map) - lp->zsbuf_map = screen->transfer_map(screen, lp->zsbuf_transfer); - - } -} - - -/** - * Unmap any mapped drawing surfaces - */ -void -llvmpipe_unmap_transfers(struct llvmpipe_context *lp) -{ - uint i; - - for (i = 0; i < lp->framebuffer.nr_cbufs; i++) { - lp_tile_cache_unmap_transfers(lp->cbuf_cache[i]); - } - - if(lp->zsbuf_transfer) { - struct pipe_screen *screen = lp->pipe.screen; - - if(lp->zsbuf_map) { - screen->transfer_unmap(screen, lp->zsbuf_transfer); - lp->zsbuf_map = NULL; - } - } -} +#define USE_DRAW_LLVM 1 static void llvmpipe_destroy( struct pipe_context *pipe ) @@ -104,73 +54,41 @@ static void llvmpipe_destroy( struct pipe_context *pipe ) struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe ); uint i; + lp_print_counters(); + + /* This will also destroy llvmpipe->setup: + */ if (llvmpipe->draw) draw_destroy( llvmpipe->draw ); for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) { - lp_destroy_tile_cache(llvmpipe->cbuf_cache[i]); pipe_surface_reference(&llvmpipe->framebuffer.cbufs[i], NULL); } + pipe_surface_reference(&llvmpipe->framebuffer.zsbuf, NULL); for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { - lp_destroy_tex_tile_cache(llvmpipe->tex_cache[i]); - pipe_texture_reference(&llvmpipe->texture[i], NULL); + pipe_sampler_view_reference(&llvmpipe->fragment_sampler_views[i], NULL); } for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { - lp_destroy_tex_tile_cache(llvmpipe->vertex_tex_cache[i]); - pipe_texture_reference(&llvmpipe->vertex_textures[i], NULL); + pipe_sampler_view_reference(&llvmpipe->vertex_sampler_views[i], NULL); } for (i = 0; i < Elements(llvmpipe->constants); i++) { - if (llvmpipe->constants[i].buffer) { - pipe_buffer_reference(&llvmpipe->constants[i].buffer, NULL); + if (llvmpipe->constants[i]) { + pipe_resource_reference(&llvmpipe->constants[i], NULL); } } align_free( llvmpipe ); } -static unsigned int -llvmpipe_is_texture_referenced( struct pipe_context *pipe, - struct pipe_texture *texture, - unsigned face, unsigned level) -{ - struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe ); - unsigned i; - - if(llvmpipe->dirty_render_cache) { - for (i = 0; i < llvmpipe->framebuffer.nr_cbufs; i++) { - if(llvmpipe->framebuffer.cbufs[i] && - llvmpipe->framebuffer.cbufs[i]->texture == texture) - return PIPE_REFERENCED_FOR_WRITE; - } - if(llvmpipe->framebuffer.zsbuf && - llvmpipe->framebuffer.zsbuf->texture == texture) - return PIPE_REFERENCED_FOR_WRITE; - } - for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { - if (llvmpipe->vertex_tex_cache[i] && - llvmpipe->vertex_tex_cache[i]->texture == texture) - return PIPE_REFERENCED_FOR_READ; - } - - return PIPE_UNREFERENCED; -} - -static unsigned int -llvmpipe_is_buffer_referenced( struct pipe_context *pipe, - struct pipe_buffer *buf) -{ - return PIPE_UNREFERENCED; -} struct pipe_context * -llvmpipe_create( struct pipe_screen *screen ) +llvmpipe_create_context( struct pipe_screen *screen, void *priv ) { struct llvmpipe_context *llvmpipe; - uint i; llvmpipe = align_malloc(sizeof(struct llvmpipe_context), 16); if (!llvmpipe) @@ -182,6 +100,7 @@ llvmpipe_create( struct pipe_screen *screen ) llvmpipe->pipe.winsys = screen->winsys; llvmpipe->pipe.screen = screen; + llvmpipe->pipe.priv = priv; llvmpipe->pipe.destroy = llvmpipe_destroy; /* state setters */ @@ -210,18 +129,24 @@ llvmpipe_create( struct pipe_screen *screen ) llvmpipe->pipe.bind_vs_state = llvmpipe_bind_vs_state; llvmpipe->pipe.delete_vs_state = llvmpipe_delete_vs_state; + llvmpipe->pipe.create_vertex_elements_state = llvmpipe_create_vertex_elements_state; + llvmpipe->pipe.bind_vertex_elements_state = llvmpipe_bind_vertex_elements_state; + llvmpipe->pipe.delete_vertex_elements_state = llvmpipe_delete_vertex_elements_state; + llvmpipe->pipe.set_blend_color = llvmpipe_set_blend_color; + llvmpipe->pipe.set_stencil_ref = llvmpipe_set_stencil_ref; llvmpipe->pipe.set_clip_state = llvmpipe_set_clip_state; llvmpipe->pipe.set_constant_buffer = llvmpipe_set_constant_buffer; llvmpipe->pipe.set_framebuffer_state = llvmpipe_set_framebuffer_state; llvmpipe->pipe.set_polygon_stipple = llvmpipe_set_polygon_stipple; llvmpipe->pipe.set_scissor_state = llvmpipe_set_scissor_state; - llvmpipe->pipe.set_fragment_sampler_textures = llvmpipe_set_sampler_textures; - llvmpipe->pipe.set_vertex_sampler_textures = llvmpipe_set_vertex_sampler_textures; + llvmpipe->pipe.set_fragment_sampler_views = llvmpipe_set_fragment_sampler_views; + llvmpipe->pipe.set_vertex_sampler_views = llvmpipe_set_vertex_sampler_views; + llvmpipe->pipe.create_sampler_view = llvmpipe_create_sampler_view; + llvmpipe->pipe.sampler_view_destroy = llvmpipe_sampler_view_destroy; llvmpipe->pipe.set_viewport_state = llvmpipe_set_viewport_state; llvmpipe->pipe.set_vertex_buffers = llvmpipe_set_vertex_buffers; - llvmpipe->pipe.set_vertex_elements = llvmpipe_set_vertex_elements; llvmpipe->pipe.draw_arrays = llvmpipe_draw_arrays; llvmpipe->pipe.draw_elements = llvmpipe_draw_elements; @@ -230,71 +155,39 @@ llvmpipe_create( struct pipe_screen *screen ) llvmpipe->pipe.clear = llvmpipe_clear; llvmpipe->pipe.flush = llvmpipe_flush; - llvmpipe->pipe.is_texture_referenced = llvmpipe_is_texture_referenced; - llvmpipe->pipe.is_buffer_referenced = llvmpipe_is_buffer_referenced; llvmpipe_init_query_funcs( llvmpipe ); - llvmpipe_init_texture_funcs( llvmpipe ); - - /* - * Alloc caches for accessing drawing surfaces and textures. - */ - for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) - llvmpipe->cbuf_cache[i] = lp_create_tile_cache( screen ); - - for (i = 0; i < PIPE_MAX_SAMPLERS; i++) - llvmpipe->tex_cache[i] = lp_create_tex_tile_cache( screen ); - for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) - llvmpipe->vertex_tex_cache[i] = lp_create_tex_tile_cache(screen); - - - /* vertex shader samplers */ - for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { - llvmpipe->tgsi.vert_samplers[i].base.get_samples = lp_get_samples; - llvmpipe->tgsi.vert_samplers[i].processor = TGSI_PROCESSOR_VERTEX; - llvmpipe->tgsi.vert_samplers[i].cache = llvmpipe->vertex_tex_cache[i]; - llvmpipe->tgsi.vert_samplers_list[i] = &llvmpipe->tgsi.vert_samplers[i]; - } - - /* fragment shader samplers */ - for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { - llvmpipe->tgsi.frag_samplers[i].base.get_samples = lp_get_samples; - llvmpipe->tgsi.frag_samplers[i].processor = TGSI_PROCESSOR_FRAGMENT; - llvmpipe->tgsi.frag_samplers[i].cache = llvmpipe->tex_cache[i]; - llvmpipe->tgsi.frag_samplers_list[i] = &llvmpipe->tgsi.frag_samplers[i]; - } + llvmpipe_init_context_resource_funcs( &llvmpipe->pipe ); /* * Create drawing context and plug our rendering stage into it. */ - llvmpipe->draw = draw_create(); - if (!llvmpipe->draw) +#if USE_DRAW_LLVM + llvmpipe->draw = draw_create_with_llvm(&llvmpipe->pipe); +#else + llvmpipe->draw = draw_create(&llvmpipe->pipe); +#endif + if (!llvmpipe->draw) goto fail; - draw_texture_samplers(llvmpipe->draw, - PIPE_MAX_VERTEX_SAMPLERS, - (struct tgsi_sampler **) - llvmpipe->tgsi.vert_samplers_list); + /* FIXME: devise alternative to draw_texture_samplers */ if (debug_get_bool_option( "LP_NO_RAST", FALSE )) llvmpipe->no_rast = TRUE; - llvmpipe->vbuf_backend = lp_create_vbuf_backend(llvmpipe); - if (!llvmpipe->vbuf_backend) - goto fail; - - llvmpipe->vbuf = draw_vbuf_stage(llvmpipe->draw, llvmpipe->vbuf_backend); - if (!llvmpipe->vbuf) + llvmpipe->setup = lp_setup_create( &llvmpipe->pipe, + llvmpipe->draw ); + if (!llvmpipe->setup) goto fail; - draw_set_rasterize_stage(llvmpipe->draw, llvmpipe->vbuf); - draw_set_render(llvmpipe->draw, llvmpipe->vbuf_backend); - - - /* plug in AA line/point stages */ draw_install_aaline_stage(llvmpipe->draw, &llvmpipe->pipe); draw_install_aapoint_stage(llvmpipe->draw, &llvmpipe->pipe); + draw_install_pstipple_stage(llvmpipe->draw, &llvmpipe->pipe); + + /* convert points and lines into triangles: */ + draw_wide_point_threshold(llvmpipe->draw, 0.0); + draw_wide_line_threshold(llvmpipe->draw, 0.0); #if USE_DRAW_STAGE_PSTIPPLE /* Do polygon stipple w/ texture map + frag prog? */ @@ -303,6 +196,8 @@ llvmpipe_create( struct pipe_screen *screen ) lp_init_surface_functions(llvmpipe); + lp_reset_counters(); + return &llvmpipe->pipe; fail: