X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fllvmpipe%2Flp_context.c;h=f11d5207a7a8599c6d5e33a5dbb4124b34c5ff77;hb=430d384c311468c6180a1d67ed90bb74d4fe1c3b;hp=0457ccc8a94167c4a1632ef3b69a6d755a5cf5f3;hpb=5ce0380a0f585b9e1fb616b749f7fd18a8afada1;p=mesa.git diff --git a/src/gallium/drivers/llvmpipe/lp_context.c b/src/gallium/drivers/llvmpipe/lp_context.c index 0457ccc8a94..f11d5207a7a 100644 --- a/src/gallium/drivers/llvmpipe/lp_context.c +++ b/src/gallium/drivers/llvmpipe/lp_context.c @@ -1,6 +1,6 @@ /************************************************************************** * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * Copyright 2007 VMware, Inc. * All Rights Reserved. * Copyright 2008 VMware, Inc. All rights reserved. * @@ -19,7 +19,7 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. @@ -27,76 +27,119 @@ **************************************************************************/ /* Author: - * Keith Whitwell + * Keith Whitwell */ #include "draw/draw_context.h" +#include "draw/draw_vbuf.h" #include "pipe/p_defines.h" +#include "util/u_inlines.h" #include "util/u_math.h" #include "util/u_memory.h" +#include "util/simple_list.h" +#include "util/u_upload_mgr.h" #include "lp_clear.h" #include "lp_context.h" #include "lp_flush.h" +#include "lp_perf.h" #include "lp_state.h" #include "lp_surface.h" -#include "lp_texture.h" -#include "lp_winsys.h" #include "lp_query.h" #include "lp_setup.h" - - - +/* This is only safe if there's just one concurrent context */ +#ifdef EMBEDDED_DEVICE +#define USE_GLOBAL_LLVM_CONTEXT +#endif static void llvmpipe_destroy( struct pipe_context *pipe ) { struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe ); uint i; + lp_print_counters(); + + if (llvmpipe->csctx) { + lp_csctx_destroy(llvmpipe->csctx); + } + if (llvmpipe->blitter) { + util_blitter_destroy(llvmpipe->blitter); + } + + if (llvmpipe->pipe.stream_uploader) + u_upload_destroy(llvmpipe->pipe.stream_uploader); + + /* This will also destroy llvmpipe->setup: + */ if (llvmpipe->draw) draw_destroy( llvmpipe->draw ); - if (llvmpipe->setup) - lp_setup_destroy( llvmpipe->setup ); - for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) { pipe_surface_reference(&llvmpipe->framebuffer.cbufs[i], NULL); } pipe_surface_reference(&llvmpipe->framebuffer.zsbuf, NULL); - for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { - pipe_texture_reference(&llvmpipe->texture[i], NULL); + for (enum pipe_shader_type s = PIPE_SHADER_VERTEX; s < PIPE_SHADER_TYPES; s++) { + for (i = 0; i < ARRAY_SIZE(llvmpipe->sampler_views[0]); i++) { + pipe_sampler_view_reference(&llvmpipe->sampler_views[s][i], NULL); + } + for (i = 0; i < LP_MAX_TGSI_SHADER_IMAGES; i++) { + pipe_resource_reference(&llvmpipe->images[s][i].resource, NULL); + } + for (i = 0; i < LP_MAX_TGSI_SHADER_BUFFERS; i++) { + pipe_resource_reference(&llvmpipe->ssbos[s][i].buffer, NULL); + } + for (i = 0; i < ARRAY_SIZE(llvmpipe->constants[s]); i++) { + pipe_resource_reference(&llvmpipe->constants[s][i].buffer, NULL); + } } - for (i = 0; i < Elements(llvmpipe->constants); i++) { - if (llvmpipe->constants[i].buffer) { - pipe_buffer_reference(&llvmpipe->constants[i].buffer, NULL); - } + for (i = 0; i < llvmpipe->num_vertex_buffers; i++) { + pipe_vertex_buffer_unreference(&llvmpipe->vertex_buffer[i]); } + lp_delete_setup_variants(llvmpipe); + +#ifndef USE_GLOBAL_LLVM_CONTEXT + LLVMContextDispose(llvmpipe->context); +#endif + llvmpipe->context = NULL; + align_free( llvmpipe ); } -static unsigned int -llvmpipe_is_texture_referenced( struct pipe_context *pipe, - struct pipe_texture *texture, - unsigned face, unsigned level) +static void +do_flush( struct pipe_context *pipe, + struct pipe_fence_handle **fence, + unsigned flags) +{ + llvmpipe_flush(pipe, fence, __FUNCTION__); +} + + +static void +llvmpipe_render_condition(struct pipe_context *pipe, + struct pipe_query *query, + bool condition, + enum pipe_render_cond_flag mode) { struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe ); - return lp_setup_is_texture_referenced(llvmpipe->setup, texture); + llvmpipe->render_cond_query = query; + llvmpipe->render_cond_mode = mode; + llvmpipe->render_cond_cond = condition; } -static unsigned int -llvmpipe_is_buffer_referenced( struct pipe_context *pipe, - struct pipe_buffer *buf) +static void +llvmpipe_texture_barrier(struct pipe_context *pipe, unsigned flags) { - return PIPE_UNREFERENCED; + llvmpipe_flush(pipe, NULL, __FUNCTION__); } struct pipe_context * -llvmpipe_create( struct pipe_screen *screen ) +llvmpipe_create_context(struct pipe_screen *screen, void *priv, + unsigned flags) { struct llvmpipe_context *llvmpipe; @@ -108,90 +151,100 @@ llvmpipe_create( struct pipe_screen *screen ) memset(llvmpipe, 0, sizeof *llvmpipe); - llvmpipe->pipe.winsys = screen->winsys; - llvmpipe->pipe.screen = screen; - llvmpipe->pipe.destroy = llvmpipe_destroy; - - /* state setters */ - llvmpipe->pipe.create_blend_state = llvmpipe_create_blend_state; - llvmpipe->pipe.bind_blend_state = llvmpipe_bind_blend_state; - llvmpipe->pipe.delete_blend_state = llvmpipe_delete_blend_state; + make_empty_list(&llvmpipe->fs_variants_list); - llvmpipe->pipe.create_sampler_state = llvmpipe_create_sampler_state; - llvmpipe->pipe.bind_sampler_states = llvmpipe_bind_sampler_states; - llvmpipe->pipe.delete_sampler_state = llvmpipe_delete_sampler_state; + make_empty_list(&llvmpipe->setup_variants_list); - llvmpipe->pipe.create_depth_stencil_alpha_state = llvmpipe_create_depth_stencil_state; - llvmpipe->pipe.bind_depth_stencil_alpha_state = llvmpipe_bind_depth_stencil_state; - llvmpipe->pipe.delete_depth_stencil_alpha_state = llvmpipe_delete_depth_stencil_state; + make_empty_list(&llvmpipe->cs_variants_list); - llvmpipe->pipe.create_rasterizer_state = llvmpipe_create_rasterizer_state; - llvmpipe->pipe.bind_rasterizer_state = llvmpipe_bind_rasterizer_state; - llvmpipe->pipe.delete_rasterizer_state = llvmpipe_delete_rasterizer_state; - - llvmpipe->pipe.create_fs_state = llvmpipe_create_fs_state; - llvmpipe->pipe.bind_fs_state = llvmpipe_bind_fs_state; - llvmpipe->pipe.delete_fs_state = llvmpipe_delete_fs_state; - - llvmpipe->pipe.create_vs_state = llvmpipe_create_vs_state; - llvmpipe->pipe.bind_vs_state = llvmpipe_bind_vs_state; - llvmpipe->pipe.delete_vs_state = llvmpipe_delete_vs_state; + llvmpipe->pipe.screen = screen; + llvmpipe->pipe.priv = priv; - llvmpipe->pipe.set_blend_color = llvmpipe_set_blend_color; - llvmpipe->pipe.set_clip_state = llvmpipe_set_clip_state; - llvmpipe->pipe.set_constant_buffer = llvmpipe_set_constant_buffer; + /* Init the pipe context methods */ + llvmpipe->pipe.destroy = llvmpipe_destroy; llvmpipe->pipe.set_framebuffer_state = llvmpipe_set_framebuffer_state; - llvmpipe->pipe.set_polygon_stipple = llvmpipe_set_polygon_stipple; - llvmpipe->pipe.set_scissor_state = llvmpipe_set_scissor_state; - llvmpipe->pipe.set_sampler_textures = llvmpipe_set_sampler_textures; - llvmpipe->pipe.set_viewport_state = llvmpipe_set_viewport_state; - - llvmpipe->pipe.set_vertex_buffers = llvmpipe_set_vertex_buffers; - llvmpipe->pipe.set_vertex_elements = llvmpipe_set_vertex_elements; - - llvmpipe->pipe.draw_arrays = llvmpipe_draw_arrays; - llvmpipe->pipe.draw_elements = llvmpipe_draw_elements; - llvmpipe->pipe.draw_range_elements = llvmpipe_draw_range_elements; - llvmpipe->pipe.set_edgeflags = llvmpipe_set_edgeflags; - - llvmpipe->pipe.clear = llvmpipe_clear; - llvmpipe->pipe.flush = llvmpipe_flush; + llvmpipe->pipe.flush = do_flush; + llvmpipe->pipe.texture_barrier = llvmpipe_texture_barrier; - llvmpipe->pipe.is_texture_referenced = llvmpipe_is_texture_referenced; - llvmpipe->pipe.is_buffer_referenced = llvmpipe_is_buffer_referenced; + llvmpipe->pipe.render_condition = llvmpipe_render_condition; + llvmpipe_init_blend_funcs(llvmpipe); + llvmpipe_init_clip_funcs(llvmpipe); + llvmpipe_init_draw_funcs(llvmpipe); + llvmpipe_init_compute_funcs(llvmpipe); + llvmpipe_init_sampler_funcs(llvmpipe); llvmpipe_init_query_funcs( llvmpipe ); - llvmpipe_init_texture_funcs( llvmpipe ); + llvmpipe_init_vertex_funcs(llvmpipe); + llvmpipe_init_so_funcs(llvmpipe); + llvmpipe_init_fs_funcs(llvmpipe); + llvmpipe_init_vs_funcs(llvmpipe); + llvmpipe_init_gs_funcs(llvmpipe); + llvmpipe_init_tess_funcs(llvmpipe); + llvmpipe_init_rasterizer_funcs(llvmpipe); + llvmpipe_init_context_resource_funcs( &llvmpipe->pipe ); + llvmpipe_init_surface_functions(llvmpipe); + +#ifdef USE_GLOBAL_LLVM_CONTEXT + llvmpipe->context = LLVMGetGlobalContext(); +#else + llvmpipe->context = LLVMContextCreate(); +#endif + + if (!llvmpipe->context) + goto fail; /* * Create drawing context and plug our rendering stage into it. */ - llvmpipe->draw = draw_create(); - if (!llvmpipe->draw) + llvmpipe->draw = draw_create_with_llvm_context(&llvmpipe->pipe, + llvmpipe->context); + if (!llvmpipe->draw) goto fail; - /* FIXME: vertex sampler state - */ - - if (debug_get_bool_option( "LP_NO_RAST", FALSE )) - llvmpipe->no_rast = TRUE; + /* FIXME: devise alternative to draw_texture_samplers */ - llvmpipe->setup = lp_setup_create( screen, + llvmpipe->setup = lp_setup_create( &llvmpipe->pipe, llvmpipe->draw ); if (!llvmpipe->setup) goto fail; + llvmpipe->csctx = lp_csctx_create( &llvmpipe->pipe ); + if (!llvmpipe->csctx) + goto fail; + llvmpipe->pipe.stream_uploader = u_upload_create_default(&llvmpipe->pipe); + if (!llvmpipe->pipe.stream_uploader) + goto fail; + llvmpipe->pipe.const_uploader = llvmpipe->pipe.stream_uploader; + + llvmpipe->blitter = util_blitter_create(&llvmpipe->pipe); + if (!llvmpipe->blitter) { + goto fail; + } + + /* must be done before installing Draw stages */ + util_blitter_cache_all_shaders(llvmpipe->blitter); + /* plug in AA line/point stages */ draw_install_aaline_stage(llvmpipe->draw, &llvmpipe->pipe); draw_install_aapoint_stage(llvmpipe->draw, &llvmpipe->pipe); - -#if USE_DRAW_STAGE_PSTIPPLE - /* Do polygon stipple w/ texture map + frag prog? */ draw_install_pstipple_stage(llvmpipe->draw, &llvmpipe->pipe); -#endif - lp_init_surface_functions(llvmpipe); + /* convert points and lines into triangles: + * (otherwise, draw points and lines natively) + */ + draw_wide_point_sprites(llvmpipe->draw, FALSE); + draw_enable_point_sprites(llvmpipe->draw, FALSE); + draw_wide_point_threshold(llvmpipe->draw, 10000.0); + draw_wide_line_threshold(llvmpipe->draw, 10000.0); + + lp_reset_counters(); + + /* If llvmpipe_set_scissor_states() is never called, we still need to + * make sure that derived scissor state is computed. + * See https://bugs.freedesktop.org/show_bug.cgi?id=101709 + */ + llvmpipe->dirty |= LP_NEW_SCISSOR; return &llvmpipe->pipe;