X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fllvmpipe%2Flp_context.h;h=1fd0d0a2dea2331f63e84e88bf3e885ea0497c52;hb=3263c9824ebf35a24380e401bb1b1852d538a46d;hp=4e597b247960ac8f0692b108b68f69c669395f4e;hpb=1550de98e62a179301e96b04a6fa75b6b1ba5b19;p=mesa.git diff --git a/src/gallium/drivers/llvmpipe/lp_context.h b/src/gallium/drivers/llvmpipe/lp_context.h index 4e597b24796..1fd0d0a2dea 100644 --- a/src/gallium/drivers/llvmpipe/lp_context.h +++ b/src/gallium/drivers/llvmpipe/lp_context.h @@ -1,6 +1,6 @@ /************************************************************************** * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * Copyright 2007 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a @@ -18,14 +18,14 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ -/* Authors: Keith Whitwell +/* Authors: Keith Whitwell */ #ifndef LP_CONTEXT_H @@ -34,18 +34,25 @@ #include "pipe/p_context.h" #include "draw/draw_vertex.h" +#include "util/u_blitter.h" #include "lp_tex_sample.h" #include "lp_jit.h" +#include "lp_setup.h" +#include "lp_state_fs.h" +#include "lp_state_cs.h" +#include "lp_state_setup.h" struct llvmpipe_vbuf_render; struct draw_context; struct draw_stage; +struct draw_vertex_shader; struct lp_fragment_shader; -struct lp_vertex_shader; +struct lp_compute_shader; struct lp_blend_state; struct lp_setup_context; +struct lp_setup_variant; struct lp_velems_state; struct llvmpipe_context { @@ -53,64 +60,126 @@ struct llvmpipe_context { /** Constant state objects */ const struct pipe_blend_state *blend; - const struct pipe_sampler_state *sampler[PIPE_MAX_SAMPLERS]; - struct pipe_sampler_state *vertex_samplers[PIPE_MAX_VERTEX_SAMPLERS]; + struct pipe_sampler_state *samplers[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS]; + const struct pipe_depth_stencil_alpha_state *depth_stencil; const struct pipe_rasterizer_state *rasterizer; struct lp_fragment_shader *fs; - const struct lp_vertex_shader *vs; + struct draw_vertex_shader *vs; + const struct lp_geometry_shader *gs; + struct lp_compute_shader *cs; const struct lp_velems_state *velems; + const struct lp_so_state *so; /** Other rendering state */ + unsigned sample_mask; struct pipe_blend_color blend_color; struct pipe_stencil_ref stencil_ref; struct pipe_clip_state clip; - struct pipe_resource *constants[PIPE_SHADER_TYPES]; + struct pipe_constant_buffer constants[PIPE_SHADER_TYPES][LP_MAX_TGSI_CONST_BUFFERS]; struct pipe_framebuffer_state framebuffer; struct pipe_poly_stipple poly_stipple; - struct pipe_scissor_state scissor; - struct pipe_sampler_view *fragment_sampler_views[PIPE_MAX_SAMPLERS]; - struct pipe_sampler_view *vertex_sampler_views[PIPE_MAX_VERTEX_SAMPLERS]; - struct pipe_viewport_state viewport; + struct pipe_scissor_state scissors[PIPE_MAX_VIEWPORTS]; + struct pipe_sampler_view *sampler_views[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_SAMPLER_VIEWS]; + + struct pipe_viewport_state viewports[PIPE_MAX_VIEWPORTS]; struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS]; - unsigned num_samplers; - unsigned num_fragment_sampler_views; - unsigned num_vertex_samplers; - unsigned num_vertex_sampler_views; + struct pipe_shader_buffer ssbos[PIPE_SHADER_TYPES][LP_MAX_TGSI_SHADER_BUFFERS]; + struct pipe_image_view images[PIPE_SHADER_TYPES][LP_MAX_TGSI_SHADER_IMAGES]; + + unsigned num_samplers[PIPE_SHADER_TYPES]; + unsigned num_sampler_views[PIPE_SHADER_TYPES]; + unsigned num_images[PIPE_SHADER_TYPES]; + unsigned num_vertex_buffers; - unsigned dirty; /**< Mask of LP_NEW_x flags */ + struct draw_so_target *so_targets[PIPE_MAX_SO_BUFFERS]; + int num_so_targets; + struct pipe_query_data_so_statistics so_stats; - /* Counter for occlusion queries. Note this supports overlapping - * queries. - */ - uint64_t occlusion_count; - unsigned active_query_count; + struct pipe_query_data_pipeline_statistics pipeline_statistics; + unsigned active_statistics_queries; + unsigned active_occlusion_queries; + + unsigned dirty; /**< Mask of LP_NEW_x flags */ + unsigned cs_dirty; /**< Mask of LP_CSNEW_x flags */ /** Mapped vertex buffers */ ubyte *mapped_vbuffer[PIPE_MAX_ATTRIBS]; /** Vertex format */ struct vertex_info vertex_info; + + /** Which vertex shader output slot contains color */ + int8_t color_slot[2]; + + /** Which vertex shader output slot contains bcolor */ + int8_t bcolor_slot[2]; + + /** Which vertex shader output slot contains point size */ + int8_t psize_slot; + + /** Which vertex shader output slot contains viewport index */ + int8_t viewport_index_slot; + + /** Which geometry shader output slot contains layer */ + int8_t layer_slot; + + /** A fake frontface output for unfilled primitives */ + int8_t face_slot; + + /** Depth format and bias settings. */ + boolean floating_point_depth; + double mrd; /**< minimum resolvable depth value, for polygon offset */ /** The tiling engine */ struct lp_setup_context *setup; + struct lp_setup_variant setup_variant; /** The primitive drawing context */ struct draw_context *draw; + struct blitter_context *blitter; + unsigned tex_timestamp; - boolean no_rast; + /** List of all fragment shader variants */ + struct lp_fs_variant_list_item fs_variants_list; + unsigned nr_fs_variants; + unsigned nr_fs_instrs; + + struct lp_setup_variant_list_item setup_variants_list; + unsigned nr_setup_variants; + + /** List of all compute shader variants */ + struct lp_cs_variant_list_item cs_variants_list; + unsigned nr_cs_variants; + unsigned nr_cs_instrs; + struct lp_cs_context *csctx; + + /** Conditional query object and mode */ + struct pipe_query *render_cond_query; + enum pipe_render_cond_flag render_cond_mode; + boolean render_cond_cond; + + /** The LLVMContext to use for LLVM related work */ + LLVMContextRef context; }; struct pipe_context * -llvmpipe_create_context( struct pipe_screen *screen, void *priv ); +llvmpipe_create_context(struct pipe_screen *screen, void *priv, + unsigned flags); + +struct pipe_resource * +llvmpipe_user_buffer_create(struct pipe_screen *screen, + void *ptr, + unsigned bytes, + unsigned bind_flags); -static INLINE struct llvmpipe_context * +static inline struct llvmpipe_context * llvmpipe_context( struct pipe_context *pipe ) { return (struct llvmpipe_context *)pipe;