X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fllvmpipe%2Flp_flush.c;h=849db06acdf3f5402ec454f0584f8ab3e3496071;hb=48e191f90cbb7735cadf30c444e1fb599311c55a;hp=636d72a9bb8f0f7a80cb0a46e0cee9013c9f69c4;hpb=182c42c8da6edfa66819eef02f4dea310c1f68d7;p=mesa.git diff --git a/src/gallium/drivers/llvmpipe/lp_flush.c b/src/gallium/drivers/llvmpipe/lp_flush.c index 636d72a9bb8..849db06acdf 100644 --- a/src/gallium/drivers/llvmpipe/lp_flush.c +++ b/src/gallium/drivers/llvmpipe/lp_flush.c @@ -31,127 +31,112 @@ #include "pipe/p_defines.h" +#include "pipe/p_screen.h" +#include "util/u_string.h" #include "draw/draw_context.h" #include "lp_flush.h" #include "lp_context.h" #include "lp_setup.h" +/** + * \param flags bitmask of PIPE_FLUSH_x flags + * \param fence if non-null, returns pointer to a fence which can be waited on + */ void llvmpipe_flush( struct pipe_context *pipe, - unsigned flags, - struct pipe_fence_handle **fence ) + unsigned flags, + struct pipe_fence_handle **fence, + const char *reason) { struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); draw_flush(llvmpipe->draw); - if (fence) { - if ((flags & (PIPE_FLUSH_SWAPBUFFERS | - PIPE_FLUSH_RENDER_CACHE))) { - /* if we're going to flush the setup/rasterization modules, emit - * a fence. - * XXX this (and the code below) may need fine tuning... - */ - *fence = lp_setup_fence( llvmpipe->setup ); - } - else { - *fence = NULL; - } - } + /* ask the setup module to flush */ + lp_setup_flush(llvmpipe->setup, flags, fence, reason); - /* XXX the lp_setup_flush(flags) param is not a bool, and it's ignored - * at this time! - */ - if (flags & PIPE_FLUSH_SWAPBUFFERS) { - lp_setup_flush( llvmpipe->setup, FALSE ); - } - else if (flags & PIPE_FLUSH_RENDER_CACHE) { - lp_setup_flush( llvmpipe->setup, TRUE ); + + if (llvmpipe_variant_count > 1000) { + /* time to do a garbage collection */ + gallivm_garbage_collect(llvmpipe->gallivm); + llvmpipe_variant_count = 0; } /* Enable to dump BMPs of the color/depth buffers each frame */ -#if 0 - if (flags & PIPE_FLUSH_FRAME) { - static unsigned frame_no = 1; - char filename[256]; - unsigned i; - - for (i = 0; i < llvmpipe->framebuffer.nr_cbufs; i++) { - util_snprintf(filename, sizeof(filename), "cbuf%u_%u", i, frame_no); - debug_dump_surface_bmp(&llvmpipe->pipe, filename, llvmpipe->framebuffer.cbufs[0]); - } + if (0) { + if (flags & PIPE_FLUSH_FRAME) { + static unsigned frame_no = 1; + char filename[256]; + unsigned i; + + for (i = 0; i < llvmpipe->framebuffer.nr_cbufs; i++) { + util_snprintf(filename, sizeof(filename), "cbuf%u_%u", i, frame_no); + debug_dump_surface_bmp(&llvmpipe->pipe, filename, llvmpipe->framebuffer.cbufs[i]); + } - if (0) { - util_snprintf(filename, sizeof(filename), "zsbuf_%u", frame_no); - debug_dump_surface_bmp(&llvmpipe->pipe, filename, llvmpipe->framebuffer.zsbuf); - } + if (0) { + util_snprintf(filename, sizeof(filename), "zsbuf_%u", frame_no); + debug_dump_surface_bmp(&llvmpipe->pipe, filename, llvmpipe->framebuffer.zsbuf); + } - ++frame_no; + ++frame_no; + } } -#endif } +void +llvmpipe_finish( struct pipe_context *pipe, + const char *reason ) +{ + struct pipe_fence_handle *fence = NULL; + llvmpipe_flush(pipe, 0, &fence, reason); + if (fence) { + pipe->screen->fence_finish(pipe->screen, fence, 0); + pipe->screen->fence_reference(pipe->screen, &fence, NULL); + } +} /** * Flush context if necessary. * - * TODO: move this logic to an auxiliary library? + * Returns FALSE if it would have block, but do_not_block was set, TRUE + * otherwise. * - * FIXME: We must implement DISCARD/DONTBLOCK/UNSYNCHRONIZED/etc for - * textures to avoid blocking. + * TODO: move this logic to an auxiliary library? */ boolean -llvmpipe_flush_texture(struct pipe_context *pipe, - struct pipe_texture *texture, - unsigned face, - unsigned level, - unsigned flush_flags, - boolean read_only, - boolean cpu_access, - boolean do_not_flush) +llvmpipe_flush_resource(struct pipe_context *pipe, + struct pipe_resource *resource, + unsigned level, + int layer, + unsigned flush_flags, + boolean read_only, + boolean cpu_access, + boolean do_not_block, + const char *reason) { - struct pipe_fence_handle *last_fence = NULL; unsigned referenced; - referenced = pipe->is_texture_referenced(pipe, texture, face, level); + referenced = pipe->is_resource_referenced(pipe, resource, level, layer); if ((referenced & PIPE_REFERENCED_FOR_WRITE) || ((referenced & PIPE_REFERENCED_FOR_READ) && !read_only)) { - if (do_not_flush) - return FALSE; - - /* - * TODO: The semantics of these flush flags are too obtuse. They should - * disappear and the pipe driver should just ensure that all visible - * side-effects happen when they need to happen. - */ - if (referenced & PIPE_REFERENCED_FOR_WRITE) - flush_flags |= PIPE_FLUSH_RENDER_CACHE; - - if (referenced & PIPE_REFERENCED_FOR_READ) - flush_flags |= PIPE_FLUSH_TEXTURE_CACHE; - if (cpu_access) { /* * Flush and wait. */ + if (do_not_block) + return FALSE; - struct pipe_fence_handle *fence = NULL; - - pipe->flush(pipe, flush_flags, &fence); - - if (last_fence) { - pipe->screen->fence_finish(pipe->screen, fence, 0); - pipe->screen->fence_reference(pipe->screen, &fence, NULL); - } + llvmpipe_finish(pipe, reason); } else { /* * Just flush. */ - pipe->flush(pipe, flush_flags, NULL); + llvmpipe_flush(pipe, flush_flags, NULL, reason); } }