X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fllvmpipe%2Flp_rast.h;h=d9be7f392ef892fefaf4ca0889fe06b73edd0420;hb=26c5ae80f0b5c5f1c8779e4540a9aba88720c2cd;hp=303f6e3f7e4db10300450a476aac8e596bda9033;hpb=ef92fe85de114cb50ca4b3070d0594aade54526c;p=mesa.git diff --git a/src/gallium/drivers/llvmpipe/lp_rast.h b/src/gallium/drivers/llvmpipe/lp_rast.h index 303f6e3f7e4..d9be7f392ef 100644 --- a/src/gallium/drivers/llvmpipe/lp_rast.h +++ b/src/gallium/drivers/llvmpipe/lp_rast.h @@ -38,6 +38,7 @@ #define LP_RAST_H #include "pipe/p_compiler.h" +#include "util/u_pack_color.h" #include "lp_jit.h" @@ -46,10 +47,28 @@ struct lp_scene; struct lp_fence; struct cmd_bin; +#define FIXED_TYPE_WIDTH 64 /** For sub-pixel positioning */ -#define FIXED_ORDER 4 +#define FIXED_ORDER 8 #define FIXED_ONE (1<stride)) +#define GET_DADY(inputs) ((float (*)[4])((char *)((inputs) + 1) + 2 * (inputs)->stride)) +#define GET_PLANES(tri) ((struct lp_rast_plane *)((char *)(&(tri)->inputs + 1) + 3 * (tri)->inputs.stride)) struct lp_rasterizer * -lp_rast_create( void ); +lp_rast_create( unsigned num_threads ); void lp_rast_destroy( struct lp_rasterizer * ); -unsigned -lp_rast_get_num_threads( struct lp_rasterizer * ); - void lp_rast_queue_scene( struct lp_rasterizer *rast, struct lp_scene *scene ); @@ -150,17 +172,25 @@ lp_rast_finish( struct lp_rasterizer *rast ); union lp_rast_cmd_arg { const struct lp_rast_shader_inputs *shade_tile; - const struct lp_rast_triangle *triangle; + struct { + const struct lp_rast_triangle *tri; + unsigned plane_mask; + } triangle; const struct lp_rast_state *set_state; - uint8_t clear_color[4]; - unsigned clear_zstencil; + const struct lp_rast_clear_rb *clear_rb; + struct { + uint64_t value; + uint64_t mask; + } clear_zstencil; + const struct lp_rast_state *state; struct lp_fence *fence; + struct llvmpipe_query *query_obj; }; /* Cast wrappers. Hopefully these compile to noops! */ -static INLINE union lp_rast_cmd_arg +static inline union lp_rast_cmd_arg lp_rast_arg_inputs( const struct lp_rast_shader_inputs *shade_tile ) { union lp_rast_cmd_arg arg; @@ -168,15 +198,33 @@ lp_rast_arg_inputs( const struct lp_rast_shader_inputs *shade_tile ) return arg; } -static INLINE union lp_rast_cmd_arg -lp_rast_arg_triangle( const struct lp_rast_triangle *triangle ) +static inline union lp_rast_cmd_arg +lp_rast_arg_triangle( const struct lp_rast_triangle *triangle, + unsigned plane_mask) { union lp_rast_cmd_arg arg; - arg.triangle = triangle; + arg.triangle.tri = triangle; + arg.triangle.plane_mask = plane_mask; return arg; } -static INLINE union lp_rast_cmd_arg +/** + * Build argument for a contained triangle. + * + * All planes are enabled, so instead of the plane mask we pass the upper + * left coordinates of the a block that fully encloses the triangle. + */ +static inline union lp_rast_cmd_arg +lp_rast_arg_triangle_contained( const struct lp_rast_triangle *triangle, + unsigned x, unsigned y) +{ + union lp_rast_cmd_arg arg; + arg.triangle.tri = triangle; + arg.triangle.plane_mask = x | (y << 8); + return arg; +} + +static inline union lp_rast_cmd_arg lp_rast_arg_state( const struct lp_rast_state *state ) { union lp_rast_cmd_arg arg; @@ -184,7 +232,7 @@ lp_rast_arg_state( const struct lp_rast_state *state ) return arg; } -static INLINE union lp_rast_cmd_arg +static inline union lp_rast_cmd_arg lp_rast_arg_fence( struct lp_fence *fence ) { union lp_rast_cmd_arg arg; @@ -193,7 +241,25 @@ lp_rast_arg_fence( struct lp_fence *fence ) } -static INLINE union lp_rast_cmd_arg +static inline union lp_rast_cmd_arg +lp_rast_arg_clearzs( uint64_t value, uint64_t mask ) +{ + union lp_rast_cmd_arg arg; + arg.clear_zstencil.value = value; + arg.clear_zstencil.mask = mask; + return arg; +} + + +static inline union lp_rast_cmd_arg +lp_rast_arg_query( struct llvmpipe_query *pq ) +{ + union lp_rast_cmd_arg arg; + arg.query_obj = pq; + return arg; +} + +static inline union lp_rast_cmd_arg lp_rast_arg_null( void ) { union lp_rast_cmd_arg arg; @@ -202,32 +268,50 @@ lp_rast_arg_null( void ) } - /** * Binnable Commands. * These get put into bins by the setup code and are called when * the bins are executed. */ +#define LP_RAST_OP_CLEAR_COLOR 0x0 +#define LP_RAST_OP_CLEAR_ZSTENCIL 0x1 +#define LP_RAST_OP_TRIANGLE_1 0x2 +#define LP_RAST_OP_TRIANGLE_2 0x3 +#define LP_RAST_OP_TRIANGLE_3 0x4 +#define LP_RAST_OP_TRIANGLE_4 0x5 +#define LP_RAST_OP_TRIANGLE_5 0x6 +#define LP_RAST_OP_TRIANGLE_6 0x7 +#define LP_RAST_OP_TRIANGLE_7 0x8 +#define LP_RAST_OP_TRIANGLE_8 0x9 +#define LP_RAST_OP_TRIANGLE_3_4 0xa +#define LP_RAST_OP_TRIANGLE_3_16 0xb +#define LP_RAST_OP_TRIANGLE_4_16 0xc +#define LP_RAST_OP_SHADE_TILE 0xd +#define LP_RAST_OP_SHADE_TILE_OPAQUE 0xe +#define LP_RAST_OP_BEGIN_QUERY 0xf +#define LP_RAST_OP_END_QUERY 0x10 +#define LP_RAST_OP_SET_STATE 0x11 +#define LP_RAST_OP_TRIANGLE_32_1 0x12 +#define LP_RAST_OP_TRIANGLE_32_2 0x13 +#define LP_RAST_OP_TRIANGLE_32_3 0x14 +#define LP_RAST_OP_TRIANGLE_32_4 0x15 +#define LP_RAST_OP_TRIANGLE_32_5 0x16 +#define LP_RAST_OP_TRIANGLE_32_6 0x17 +#define LP_RAST_OP_TRIANGLE_32_7 0x18 +#define LP_RAST_OP_TRIANGLE_32_8 0x19 +#define LP_RAST_OP_TRIANGLE_32_3_4 0x1a +#define LP_RAST_OP_TRIANGLE_32_3_16 0x1b +#define LP_RAST_OP_TRIANGLE_32_4_16 0x1c + +#define LP_RAST_OP_MAX 0x1d +#define LP_RAST_OP_MASK 0xff -void lp_rast_clear_color( struct lp_rasterizer_task *, - const union lp_rast_cmd_arg ); - -void lp_rast_clear_zstencil( struct lp_rasterizer_task *, - const union lp_rast_cmd_arg ); - -void lp_rast_load_color( struct lp_rasterizer_task *, - const union lp_rast_cmd_arg ); - -void lp_rast_set_state( struct lp_rasterizer_task *, - const union lp_rast_cmd_arg ); - -void lp_rast_triangle( struct lp_rasterizer_task *, - const union lp_rast_cmd_arg ); - -void lp_rast_shade_tile( struct lp_rasterizer_task *, - const union lp_rast_cmd_arg ); +void +lp_debug_bins( struct lp_scene *scene ); +void +lp_debug_draw_bins_by_cmd_length( struct lp_scene *scene ); +void +lp_debug_draw_bins_by_coverage( struct lp_scene *scene ); -void lp_rast_fence( struct lp_rasterizer_task *, - const union lp_rast_cmd_arg ); #endif