X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fllvmpipe%2Flp_setup.c;h=cd16b6b2d38783010e3494964a87642cbb208486;hb=f0f04cd12db156ec53b7ea46fae27199af121f90;hp=c870f89d01d4d78ff836c564281ecf9639b9c03c;hpb=915b3529b9794c0d41f37b33365eeeb9b2152e9d;p=mesa.git diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c index c870f89d01d..cd16b6b2d38 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup.c +++ b/src/gallium/drivers/llvmpipe/lp_setup.c @@ -52,11 +52,11 @@ #include "draw/draw_vbuf.h" -static void set_scene_state( struct setup_context *, unsigned ); +static void set_scene_state( struct lp_setup_context *, unsigned ); struct lp_scene * -lp_setup_get_current_scene(struct setup_context *setup) +lp_setup_get_current_scene(struct lp_setup_context *setup) { if (!setup->scene) { @@ -74,7 +74,7 @@ lp_setup_get_current_scene(struct setup_context *setup) static void -first_triangle( struct setup_context *setup, +first_triangle( struct lp_setup_context *setup, const float (*v0)[4], const float (*v1)[4], const float (*v2)[4]) @@ -85,7 +85,7 @@ first_triangle( struct setup_context *setup, } static void -first_line( struct setup_context *setup, +first_line( struct lp_setup_context *setup, const float (*v0)[4], const float (*v1)[4]) { @@ -95,7 +95,7 @@ first_line( struct setup_context *setup, } static void -first_point( struct setup_context *setup, +first_point( struct lp_setup_context *setup, const float (*v0)[4]) { set_scene_state( setup, SETUP_ACTIVE ); @@ -103,7 +103,7 @@ first_point( struct setup_context *setup, setup->point( setup, v0 ); } -static void reset_context( struct setup_context *setup ) +static void reset_context( struct lp_setup_context *setup ) { LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__); @@ -131,7 +131,7 @@ static void reset_context( struct setup_context *setup ) /** Rasterize all scene's bins */ static void -lp_setup_rasterize_scene( struct setup_context *setup, +lp_setup_rasterize_scene( struct lp_setup_context *setup, boolean write_depth ) { struct lp_scene *scene = lp_setup_get_current_scene(setup); @@ -148,7 +148,7 @@ lp_setup_rasterize_scene( struct setup_context *setup, static void -begin_binning( struct setup_context *setup ) +begin_binning( struct lp_setup_context *setup ) { struct lp_scene *scene = lp_setup_get_current_scene(setup); @@ -184,7 +184,7 @@ begin_binning( struct setup_context *setup ) * TODO: fast path for fullscreen clears and no triangles. */ static void -execute_clears( struct setup_context *setup ) +execute_clears( struct lp_setup_context *setup ) { LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__); @@ -194,7 +194,7 @@ execute_clears( struct setup_context *setup ) static void -set_scene_state( struct setup_context *setup, +set_scene_state( struct lp_setup_context *setup, unsigned new_state ) { unsigned old_state = setup->state; @@ -229,7 +229,7 @@ set_scene_state( struct setup_context *setup, void -lp_setup_flush( struct setup_context *setup, +lp_setup_flush( struct lp_setup_context *setup, unsigned flags ) { LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__); @@ -239,7 +239,7 @@ lp_setup_flush( struct setup_context *setup, void -lp_setup_bind_framebuffer( struct setup_context *setup, +lp_setup_bind_framebuffer( struct lp_setup_context *setup, const struct pipe_framebuffer_state *fb ) { LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__); @@ -256,7 +256,7 @@ lp_setup_bind_framebuffer( struct setup_context *setup, void -lp_setup_clear( struct setup_context *setup, +lp_setup_clear( struct lp_setup_context *setup, const float *color, double depth, unsigned stencil, @@ -314,7 +314,7 @@ lp_setup_clear( struct setup_context *setup, * Emit a fence. */ struct pipe_fence_handle * -lp_setup_fence( struct setup_context *setup ) +lp_setup_fence( struct lp_setup_context *setup ) { struct lp_scene *scene = lp_setup_get_current_scene(setup); const unsigned rank = lp_scene_get_num_bins( scene ); /* xxx */ @@ -334,10 +334,11 @@ lp_setup_fence( struct setup_context *setup ) void -lp_setup_set_triangle_state( struct setup_context *setup, +lp_setup_set_triangle_state( struct lp_setup_context *setup, unsigned cull_mode, boolean ccw_is_frontface, - boolean scissor ) + boolean scissor, + boolean gl_rasterization_rules) { LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__); @@ -345,12 +346,13 @@ lp_setup_set_triangle_state( struct setup_context *setup, setup->cullmode = cull_mode; setup->triangle = first_triangle; setup->scissor_test = scissor; + setup->pixel_offset = gl_rasterization_rules ? 0.5f : 0.0f; } void -lp_setup_set_fs_inputs( struct setup_context *setup, +lp_setup_set_fs_inputs( struct lp_setup_context *setup, const struct lp_shader_input *input, unsigned nr ) { @@ -361,7 +363,7 @@ lp_setup_set_fs_inputs( struct setup_context *setup, } void -lp_setup_set_fs_functions( struct setup_context *setup, +lp_setup_set_fs_functions( struct lp_setup_context *setup, lp_jit_frag_func jit_function0, lp_jit_frag_func jit_function1, boolean opaque ) @@ -376,7 +378,7 @@ lp_setup_set_fs_functions( struct setup_context *setup, } void -lp_setup_set_fs_constants(struct setup_context *setup, +lp_setup_set_fs_constants(struct lp_setup_context *setup, struct pipe_buffer *buffer) { LP_DBG(DEBUG_SETUP, "%s %p\n", __FUNCTION__, (void *) buffer); @@ -388,7 +390,7 @@ lp_setup_set_fs_constants(struct setup_context *setup, void -lp_setup_set_alpha_ref_value( struct setup_context *setup, +lp_setup_set_alpha_ref_value( struct lp_setup_context *setup, float alpha_ref_value ) { LP_DBG(DEBUG_SETUP, "%s %f\n", __FUNCTION__, alpha_ref_value); @@ -400,7 +402,7 @@ lp_setup_set_alpha_ref_value( struct setup_context *setup, } void -lp_setup_set_blend_color( struct setup_context *setup, +lp_setup_set_blend_color( struct lp_setup_context *setup, const struct pipe_blend_color *blend_color ) { LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__); @@ -415,7 +417,7 @@ lp_setup_set_blend_color( struct setup_context *setup, void -lp_setup_set_scissor( struct setup_context *setup, +lp_setup_set_scissor( struct lp_setup_context *setup, const struct pipe_scissor_state *scissor ) { LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__); @@ -430,7 +432,7 @@ lp_setup_set_scissor( struct setup_context *setup, void -lp_setup_set_flatshade_first( struct setup_context *setup, +lp_setup_set_flatshade_first( struct lp_setup_context *setup, boolean flatshade_first ) { setup->flatshade_first = flatshade_first; @@ -438,7 +440,7 @@ lp_setup_set_flatshade_first( struct setup_context *setup, void -lp_setup_set_vertex_info( struct setup_context *setup, +lp_setup_set_vertex_info( struct lp_setup_context *setup, struct vertex_info *vertex_info ) { /* XXX: just silently holding onto the pointer: @@ -448,11 +450,12 @@ lp_setup_set_vertex_info( struct setup_context *setup, /** - * Called during state validation when LP_NEW_TEXTURE is set. + * Called during state validation when LP_NEW_SAMPLER_VIEW is set. */ void -lp_setup_set_sampler_textures( struct setup_context *setup, - unsigned num, struct pipe_texture **texture) +lp_setup_set_fragment_sampler_views(struct lp_setup_context *setup, + unsigned num, + struct pipe_sampler_view **views) { unsigned i; @@ -461,9 +464,10 @@ lp_setup_set_sampler_textures( struct setup_context *setup, assert(num <= PIPE_MAX_SAMPLERS); for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { - struct pipe_texture *tex = i < num ? texture[i] : NULL; + struct pipe_sampler_view *view = i < num ? views[i] : NULL; - if(tex) { + if(view) { + struct pipe_texture *tex = view->texture; struct llvmpipe_texture *lp_tex = llvmpipe_texture(tex); struct lp_jit_texture *jit_tex; jit_tex = &setup->fs.current.jit_context.textures[i]; @@ -512,7 +516,7 @@ lp_setup_set_sampler_textures( struct setup_context *setup, * being rendered and the current scene being built. */ unsigned -lp_setup_is_texture_referenced( const struct setup_context *setup, +lp_setup_is_texture_referenced( const struct lp_setup_context *setup, const struct pipe_texture *texture ) { unsigned i; @@ -541,7 +545,7 @@ lp_setup_is_texture_referenced( const struct setup_context *setup, * Called by vbuf code when we're about to draw something. */ void -lp_setup_update_state( struct setup_context *setup ) +lp_setup_update_state( struct lp_setup_context *setup ) { struct lp_scene *scene = lp_setup_get_current_scene(setup); @@ -659,7 +663,7 @@ lp_setup_update_state( struct setup_context *setup ) /* Only caller is lp_setup_vbuf_destroy() */ void -lp_setup_destroy( struct setup_context *setup ) +lp_setup_destroy( struct lp_setup_context *setup ) { reset_context( setup ); @@ -684,12 +688,12 @@ lp_setup_destroy( struct setup_context *setup ) * the draw module. Currently also creates a rasterizer to use with * it. */ -struct setup_context * +struct lp_setup_context * lp_setup_create( struct pipe_context *pipe, struct draw_context *draw ) { unsigned i; - struct setup_context *setup = CALLOC_STRUCT(setup_context); + struct lp_setup_context *setup = CALLOC_STRUCT(lp_setup_context); if (!setup) return NULL;