X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fllvmpipe%2Flp_setup_context.h;h=dc2533bedc53aeb4b74ca544dbfc0800327eb21b;hb=351d3c59f2a1153047d45fcdb23cc487f231683d;hp=4594f7597d5d7212ae604f43a8093646ac94b998;hpb=0639765b2850739af1678f10fc0c5706d5827776;p=mesa.git diff --git a/src/gallium/drivers/llvmpipe/lp_setup_context.h b/src/gallium/drivers/llvmpipe/lp_setup_context.h index 4594f7597d5..dc2533bedc5 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup_context.h +++ b/src/gallium/drivers/llvmpipe/lp_setup_context.h @@ -39,8 +39,10 @@ #include "lp_rast.h" #include "lp_tile_soa.h" /* for TILE_SIZE */ #include "lp_scene.h" +#include "lp_bld_interp.h" /* for struct lp_shader_input */ #include "draw/draw_vbuf.h" +#include "util/u_rect.h" #define LP_SETUP_NEW_FS 0x01 #define LP_SETUP_NEW_CONSTANTS 0x02 @@ -48,7 +50,7 @@ #define LP_SETUP_NEW_SCISSOR 0x08 -struct lp_scene_queue; +struct lp_setup_variant; /** Max number of scenes */ @@ -69,10 +71,12 @@ struct lp_setup_context { struct vbuf_render base; + struct pipe_context *pipe; struct vertex_info *vertex_info; uint prim; uint vertex_size; uint nr_vertices; + uint sprite_coord_enable, sprite_coord_origin; uint vertex_buffer_size; void *vertex_buffer; @@ -80,35 +84,43 @@ struct lp_setup_context * create/install this itself now. */ struct draw_stage *vbuf; - struct lp_rasterizer *rast; + unsigned num_threads; + unsigned scene_idx; struct lp_scene *scenes[MAX_SCENES]; /**< all the scenes */ struct lp_scene *scene; /**< current scene being built */ - struct lp_scene_queue *empty_scenes; /**< queue of empty scenes */ + + struct lp_fence *last_fence; + struct llvmpipe_query *active_query; boolean flatshade_first; boolean ccw_is_frontface; boolean scissor_test; + boolean point_size_per_vertex; unsigned cullmode; float pixel_offset; + float line_width; + float point_size; + float psize; struct pipe_framebuffer_state fb; + struct u_rect framebuffer; + struct u_rect scissor; + struct u_rect draw_region; /* intersection of fb & scissor */ struct { unsigned flags; union lp_rast_cmd_arg color; /**< lp_rast_clear_color() cmd */ - union lp_rast_cmd_arg zstencil; /**< lp_rast_clear_zstencil() cmd */ + unsigned zsmask; + unsigned zsvalue; /**< lp_rast_clear_zstencil() cmd */ } clear; enum setup_state { - SETUP_FLUSHED, - SETUP_CLEARED, - SETUP_ACTIVE + SETUP_FLUSHED, /**< scene is null */ + SETUP_CLEARED, /**< scene exists but has only clears */ + SETUP_ACTIVE /**< scene exists and has at least one draw/query */ } state; struct { - struct lp_shader_input input[PIPE_MAX_ATTRIBS]; - unsigned nr_inputs; - const struct lp_rast_state *stored; /**< what's in the scene */ struct lp_rast_state current; /**< currently set state */ struct pipe_resource *current_tex[PIPE_MAX_SAMPLERS]; @@ -126,10 +138,10 @@ struct lp_setup_context uint8_t *stored; } blend_color; + struct { - struct pipe_scissor_state current; - const void *stored; - } scissor; + const struct lp_setup_variant *variant; + } setup; unsigned dirty; /**< bitmask of LP_SETUP_NEW_x bits */ @@ -150,12 +162,37 @@ void lp_setup_choose_triangle( struct lp_setup_context *setup ); void lp_setup_choose_line( struct lp_setup_context *setup ); void lp_setup_choose_point( struct lp_setup_context *setup ); -struct lp_scene *lp_setup_get_current_scene(struct lp_setup_context *setup); - void lp_setup_init_vbuf(struct lp_setup_context *setup); -void lp_setup_update_state( struct lp_setup_context *setup ); +boolean lp_setup_update_state( struct lp_setup_context *setup, + boolean update_scene); void lp_setup_destroy( struct lp_setup_context *setup ); +boolean lp_setup_flush_and_restart(struct lp_setup_context *setup); + +void +lp_setup_print_triangle(struct lp_setup_context *setup, + const float (*v0)[4], + const float (*v1)[4], + const float (*v2)[4]); + +void +lp_setup_print_vertex(struct lp_setup_context *setup, + const char *name, + const float (*v)[4]); + + +struct lp_rast_triangle * +lp_setup_alloc_triangle(struct lp_scene *scene, + unsigned num_inputs, + unsigned nr_planes, + unsigned *tri_size); + +boolean +lp_setup_bin_triangle( struct lp_setup_context *setup, + struct lp_rast_triangle *tri, + const struct u_rect *bbox, + int nr_planes ); + #endif