X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fllvmpipe%2Flp_state_fs.h;h=2ddd8518834282d8f9e04d7bc2152d1458882cdd;hb=1d53603f1fb49dd839e427f161a8912cf58d80c8;hp=4999b8dca1a2433d41ea508de10b6f314e5ff30e;hpb=d49f153ab36fec16f687f35f3a9aaf19fb7254be;p=mesa.git diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.h b/src/gallium/drivers/llvmpipe/lp_state_fs.h index 4999b8dca1a..2ddd8518834 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_fs.h +++ b/src/gallium/drivers/llvmpipe/lp_state_fs.h @@ -34,6 +34,8 @@ #include "pipe/p_state.h" #include "tgsi/tgsi_scan.h" /* for tgsi_shader_info */ #include "gallivm/lp_bld_sample.h" /* for struct lp_sampler_static_state */ +#include "gallivm/lp_bld_tgsi.h" /* for lp_tgsi_info */ +#include "lp_bld_interp.h" /* for struct lp_shader_input */ struct tgsi_token; @@ -45,6 +47,18 @@ struct lp_fragment_shader; #define RAST_EDGE_TEST 1 +struct lp_sampler_static_state +{ + /* + * These attributes are effectively interleaved for more sane key handling. + * However, there might be lots of null space if the amount of samplers and + * textures isn't the same. + */ + struct lp_static_sampler_state sampler_state; + struct lp_static_texture_state texture_state; +}; + + struct lp_fragment_shader_variant_key { struct pipe_depth_state depth; @@ -57,32 +71,48 @@ struct lp_fragment_shader_variant_key } alpha; unsigned nr_cbufs:8; - unsigned nr_samplers:8; /* actually derivable from just the shader */ + unsigned nr_samplers:8; /* actually derivable from just the shader */ + unsigned nr_sampler_views:8; /* actually derivable from just the shader */ unsigned flatshade:1; unsigned occlusion_count:1; + unsigned resource_1d:1; + unsigned depth_clamp:1; enum pipe_format zsbuf_format; enum pipe_format cbuf_format[PIPE_MAX_COLOR_BUFS]; - struct lp_sampler_static_state sampler[PIPE_MAX_SAMPLERS]; + struct lp_sampler_static_state state[PIPE_MAX_SHADER_SAMPLER_VIEWS]; }; + +/** doubly-linked list item */ struct lp_fs_variant_list_item { struct lp_fragment_shader_variant *base; struct lp_fs_variant_list_item *next, *prev; }; + struct lp_fragment_shader_variant { struct lp_fragment_shader_variant_key key; boolean opaque; + uint8_t ps_inv_multiplier; + + struct gallivm_state *gallivm; + + LLVMTypeRef jit_context_ptr_type; + LLVMTypeRef jit_thread_data_ptr_type; + LLVMTypeRef jit_linear_context_ptr_type; LLVMValueRef function[2]; lp_jit_frag_func jit_function[2]; + /* Total number of LLVM instructions generated */ + unsigned nr_instrs; + struct lp_fs_variant_list_item list_item_global, list_item_local; struct lp_fragment_shader *shader; @@ -96,7 +126,7 @@ struct lp_fragment_shader { struct pipe_shader_state base; - struct tgsi_shader_info info; + struct lp_tgsi_info info; struct lp_fs_variant_list_item variants; @@ -107,11 +137,21 @@ struct lp_fragment_shader unsigned no; unsigned variants_created; unsigned variants_cached; + + /** Fragment shader input interpolation info */ + struct lp_shader_input inputs[PIPE_MAX_SHADER_INPUTS]; }; void lp_debug_fs_variant(const struct lp_fragment_shader_variant *variant); +void +llvmpipe_remove_shader_variant(struct llvmpipe_context *lp, + struct lp_fragment_shader_variant *variant); + +boolean +llvmpipe_rasterization_disabled(struct llvmpipe_context *lp); + #endif /* LP_STATE_FS_H_ */