X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fdrivers%2Fllvmpipe%2Flp_texture.c;h=93ad789c35d216ccb8cb54cc85c8eabcda9310ca;hb=f0f04cd12db156ec53b7ea46fae27199af121f90;hp=f099f903bd717f93dd32a7a8060df56bb1e42bd4;hpb=9c6a9363ef96c00dd0ad63e340b32479e43fea45;p=mesa.git diff --git a/src/gallium/drivers/llvmpipe/lp_texture.c b/src/gallium/drivers/llvmpipe/lp_texture.c index f099f903bd7..93ad789c35d 100644 --- a/src/gallium/drivers/llvmpipe/lp_texture.c +++ b/src/gallium/drivers/llvmpipe/lp_texture.c @@ -32,45 +32,45 @@ #include "pipe/p_context.h" #include "pipe/p_defines.h" -#include "pipe/p_inlines.h" -#include "pipe/internal/p_winsys_screen.h" +#include "util/u_inlines.h" + +#include "util/u_format.h" #include "util/u_math.h" #include "util/u_memory.h" #include "lp_context.h" -#include "lp_state.h" -#include "lp_texture.h" -#include "lp_tex_cache.h" #include "lp_screen.h" -#include "lp_winsys.h" - +#include "lp_flush.h" +#include "lp_texture.h" +#include "lp_tile_size.h" +#include "state_tracker/sw_winsys.h" -/* Simple, maximally packed layout. - */ -/* Conventional allocation path for non-display textures: +/** + * Conventional allocation path for non-display textures: + * Simple, maximally packed layout. */ static boolean llvmpipe_texture_layout(struct llvmpipe_screen *screen, - struct llvmpipe_texture * lpt) + struct llvmpipe_texture *lpt) { struct pipe_texture *pt = &lpt->base; unsigned level; unsigned width = pt->width0; unsigned height = pt->height0; unsigned depth = pt->depth0; - unsigned buffer_size = 0; for (level = 0; level <= pt->last_level; level++) { unsigned nblocksx, nblocksy; /* Allocate storage for whole quads. This is particularly important - * for depth surfaces, which are currently stored in a swizzled format. */ - nblocksx = pf_get_nblocksx(pt->format, align(width, 2)); - nblocksy = pf_get_nblocksy(pt->format, align(height, 2)); + * for depth surfaces, which are currently stored in a swizzled format. + */ + nblocksx = util_format_get_nblocksx(pt->format, align(width, TILE_SIZE)); + nblocksy = util_format_get_nblocksy(pt->format, align(height, TILE_SIZE)); - lpt->stride[level] = align(nblocksx * pf_get_blocksize(pt->format), 16); + lpt->stride[level] = align(nblocksx * util_format_get_blocksize(pt->format), 16); lpt->level_offset[level] = buffer_size; @@ -78,7 +78,7 @@ llvmpipe_texture_layout(struct llvmpipe_screen *screen, ((pt->target == PIPE_TEXTURE_CUBE) ? 6 : depth) * lpt->stride[level]); - width = u_minify(width, 1); + width = u_minify(width, 1); height = u_minify(height, 1); depth = u_minify(depth, 1); } @@ -88,16 +88,24 @@ llvmpipe_texture_layout(struct llvmpipe_screen *screen, return lpt->data != NULL; } + + static boolean llvmpipe_displaytarget_layout(struct llvmpipe_screen *screen, - struct llvmpipe_texture * lpt) + struct llvmpipe_texture *lpt) { - struct llvmpipe_winsys *winsys = screen->winsys; + struct sw_winsys *winsys = screen->winsys; + + /* Round up the surface size to a multiple of the tile size to + * avoid tile clipping. + */ + unsigned width = align(lpt->base.width0, TILE_SIZE); + unsigned height = align(lpt->base.height0, TILE_SIZE); lpt->dt = winsys->displaytarget_create(winsys, + lpt->base.tex_usage, lpt->base.format, - lpt->base.width0, - lpt->base.height0, + width, height, 16, &lpt->stride[0] ); @@ -105,9 +113,6 @@ llvmpipe_displaytarget_layout(struct llvmpipe_screen *screen, } - - - static struct pipe_texture * llvmpipe_texture_create(struct pipe_screen *_screen, const struct pipe_texture *templat) @@ -121,14 +126,9 @@ llvmpipe_texture_create(struct pipe_screen *_screen, pipe_reference_init(&lpt->base.reference, 1); lpt->base.screen = &screen->base; - /* XXX: The xlib state tracker is brain-dead and will request - * PIPE_FORMAT_Z16_UNORM no matter how much we tell it we don't support it. - */ - if(lpt->base.format == PIPE_FORMAT_Z16_UNORM) - lpt->base.format = PIPE_FORMAT_Z32_UNORM; - if (lpt->base.tex_usage & (PIPE_TEXTURE_USAGE_DISPLAY_TARGET | - PIPE_TEXTURE_USAGE_PRIMARY)) { + PIPE_TEXTURE_USAGE_SCANOUT | + PIPE_TEXTURE_USAGE_SHARED)) { if (!llvmpipe_displaytarget_layout(screen, lpt)) goto fail; } @@ -145,56 +145,154 @@ llvmpipe_texture_create(struct pipe_screen *_screen, } -static struct pipe_texture * -llvmpipe_texture_blanket(struct pipe_screen * screen, - const struct pipe_texture *base, - const unsigned *stride, - struct pipe_buffer *buffer) +static void +llvmpipe_texture_destroy(struct pipe_texture *pt) { - /* FIXME */ -#if 0 - struct llvmpipe_texture *lpt; - assert(screen); + struct llvmpipe_screen *screen = llvmpipe_screen(pt->screen); + struct llvmpipe_texture *lpt = llvmpipe_texture(pt); - /* Only supports one type */ - if (base->target != PIPE_TEXTURE_2D || - base->last_level != 0 || - base->depth0 != 1) { - return NULL; + if (lpt->dt) { + /* display target */ + struct sw_winsys *winsys = screen->winsys; + winsys->displaytarget_destroy(winsys, lpt->dt); } + else { + /* regular texture */ + align_free(lpt->data); + } + + FREE(lpt); +} + + +/** + * Map a texture. Without any synchronization. + */ +void * +llvmpipe_texture_map(struct pipe_texture *texture, + unsigned face, + unsigned level, + unsigned zslice) +{ + struct llvmpipe_texture *lpt = llvmpipe_texture(texture); + uint8_t *map; + + if (lpt->dt) { + /* display target */ + struct llvmpipe_screen *screen = llvmpipe_screen(texture->screen); + struct sw_winsys *winsys = screen->winsys; + const unsigned usage = PIPE_BUFFER_USAGE_CPU_READ_WRITE; + + assert(face == 0); + assert(level == 0); + assert(zslice == 0); + + /* FIXME: keep map count? */ + map = winsys->displaytarget_map(winsys, lpt->dt, usage); + } + else { + /* regular texture */ + unsigned offset; + unsigned stride; + + map = lpt->data; + + assert(level < LP_MAX_TEXTURE_2D_LEVELS); + + offset = lpt->level_offset[level]; + stride = lpt->stride[level]; + + /* XXX shouldn't that rather be + tex_height = align(u_minify(texture->height0, level), 2) + to account for alignment done in llvmpipe_texture_layout ? + */ + if (texture->target == PIPE_TEXTURE_CUBE) { + unsigned tex_height = u_minify(texture->height0, level); + offset += face * util_format_get_nblocksy(texture->format, tex_height) * stride; + } + else if (texture->target == PIPE_TEXTURE_3D) { + unsigned tex_height = u_minify(texture->height0, level); + offset += zslice * util_format_get_nblocksy(texture->format, tex_height) * stride; + } + else { + assert(face == 0); + assert(zslice == 0); + } + + map += offset; + } + + return map; +} + + +/** + * Unmap a texture. Without any synchronization. + */ +void +llvmpipe_texture_unmap(struct pipe_texture *texture, + unsigned face, + unsigned level, + unsigned zslice) +{ + struct llvmpipe_texture *lpt = llvmpipe_texture(texture); - lpt = CALLOC_STRUCT(llvmpipe_texture); + if (lpt->dt) { + /* display target */ + struct llvmpipe_screen *lp_screen = llvmpipe_screen(texture->screen); + struct sw_winsys *winsys = lp_screen->winsys; + + assert(face == 0); + assert(level == 0); + assert(zslice == 0); + + winsys->displaytarget_unmap(winsys, lpt->dt); + } +} + + +static struct pipe_texture * +llvmpipe_texture_from_handle(struct pipe_screen *screen, + const struct pipe_texture *template, + struct winsys_handle *whandle) +{ + struct sw_winsys *winsys = llvmpipe_screen(screen)->winsys; + struct llvmpipe_texture *lpt = CALLOC_STRUCT(llvmpipe_texture); if (!lpt) return NULL; - lpt->base = *base; + lpt->base = *template; pipe_reference_init(&lpt->base.reference, 1); lpt->base.screen = screen; - lpt->stride[0] = stride[0]; - pipe_buffer_reference(&lpt->buffer, buffer); + lpt->dt = winsys->displaytarget_from_handle(winsys, + template, + whandle, + &lpt->stride[0]); + if (!lpt->dt) + goto fail; return &lpt->base; -#else + + fail: + FREE(lpt); return NULL; -#endif } -static void -llvmpipe_texture_destroy(struct pipe_texture *pt) +static boolean +llvmpipe_texture_get_handle(struct pipe_screen *screen, + struct pipe_texture *pt, + struct winsys_handle *whandle) { - struct llvmpipe_screen *screen = llvmpipe_screen(pt->screen); + struct sw_winsys *winsys = llvmpipe_screen(screen)->winsys; struct llvmpipe_texture *lpt = llvmpipe_texture(pt); - if(lpt->dt) { - struct llvmpipe_winsys *winsys = screen->winsys; - winsys->displaytarget_destroy(winsys, lpt->dt); - } - else - align_free(lpt->data); + assert(lpt->dt); + if (!lpt->dt) + return FALSE; - FREE(lpt); + return winsys->displaytarget_get_handle(winsys, lpt->dt, whandle); } @@ -216,7 +314,6 @@ llvmpipe_get_tex_surface(struct pipe_screen *screen, ps->format = pt->format; ps->width = u_minify(pt->width0, level); ps->height = u_minify(pt->height0, level); - ps->offset = lpt->level_offset[level]; ps->usage = usage; /* Because we are llvmpipe, anything that the state tracker @@ -234,7 +331,7 @@ llvmpipe_get_tex_surface(struct pipe_screen *screen, if (ps->usage & (PIPE_BUFFER_USAGE_CPU_WRITE | PIPE_BUFFER_USAGE_GPU_WRITE)) { - /* Mark the surface as dirty. The tile cache will look for this. */ + /* Mark the surface as dirty. */ lpt->timestamp++; llvmpipe_screen(screen)->timestamp++; } @@ -242,23 +339,6 @@ llvmpipe_get_tex_surface(struct pipe_screen *screen, ps->face = face; ps->level = level; ps->zslice = zslice; - - /* XXX shouldn't that rather be - tex_height = align(ps->height, 2); - to account for alignment done in llvmpipe_texture_layout ? - */ - if (pt->target == PIPE_TEXTURE_CUBE) { - unsigned tex_height = ps->height; - ps->offset += face * pf_get_nblocksy(pt->format, tex_height) * lpt->stride[level]; - } - else if (pt->target == PIPE_TEXTURE_3D) { - unsigned tex_height = ps->height; - ps->offset += zslice * pf_get_nblocksy(pt->format, tex_height) * lpt->stride[level]; - } - else { - assert(face == 0); - assert(zslice == 0); - } } return ps; } @@ -278,7 +358,7 @@ llvmpipe_tex_surface_destroy(struct pipe_surface *surf) static struct pipe_transfer * -llvmpipe_get_tex_transfer(struct pipe_screen *screen, +llvmpipe_get_tex_transfer(struct pipe_context *pipe, struct pipe_texture *texture, unsigned face, unsigned level, unsigned zslice, enum pipe_transfer_usage usage, @@ -296,32 +376,14 @@ llvmpipe_get_tex_transfer(struct pipe_screen *screen, pipe_texture_reference(&pt->texture, texture); pt->x = x; pt->y = y; - pt->width = w; - pt->height = h; + pt->width = align(w, TILE_SIZE); + pt->height = align(h, TILE_SIZE); pt->stride = lptex->stride[level]; pt->usage = usage; pt->face = face; pt->level = level; pt->zslice = zslice; - lpt->offset = lptex->level_offset[level]; - - /* XXX shouldn't that rather be - tex_height = align(u_minify(texture->height0, level), 2) - to account for alignment done in llvmpipe_texture_layout ? - */ - if (texture->target == PIPE_TEXTURE_CUBE) { - unsigned tex_height = u_minify(texture->height0, level); - lpt->offset += face * pf_get_nblocksy(texture->format, tex_height) * pt->stride; - } - else if (texture->target == PIPE_TEXTURE_3D) { - unsigned tex_height = u_minify(texture->height0, level); - lpt->offset += zslice * pf_get_nblocksy(texture->format, tex_height) * pt->stride; - } - else { - assert(face == 0); - assert(zslice == 0); - } return pt; } return NULL; @@ -329,7 +391,8 @@ llvmpipe_get_tex_transfer(struct pipe_screen *screen, static void -llvmpipe_tex_transfer_destroy(struct pipe_transfer *transfer) +llvmpipe_tex_transfer_destroy(struct pipe_context *pipe, + struct pipe_transfer *transfer) { /* Effectively do the texture_update work here - if texture images * needed post-processing to put them into hardware layout, this is @@ -342,11 +405,11 @@ llvmpipe_tex_transfer_destroy(struct pipe_transfer *transfer) static void * -llvmpipe_transfer_map( struct pipe_screen *_screen, +llvmpipe_transfer_map( struct pipe_context *pipe, struct pipe_transfer *transfer ) { - struct llvmpipe_screen *screen = llvmpipe_screen(_screen); - ubyte *map, *xfer_map; + struct llvmpipe_screen *screen = llvmpipe_screen(pipe->screen); + ubyte *map; struct llvmpipe_texture *lpt; enum pipe_format format; @@ -354,56 +417,45 @@ llvmpipe_transfer_map( struct pipe_screen *_screen, lpt = llvmpipe_texture(transfer->texture); format = lpt->base.format; - if(lpt->dt) { - struct llvmpipe_winsys *winsys = screen->winsys; + /* + * Transfers, like other pipe operations, must happen in order, so flush the + * context if necessary. + */ + llvmpipe_flush_texture(pipe, + transfer->texture, transfer->face, transfer->level, + 0, /* flush_flags */ + !(transfer->usage & PIPE_TRANSFER_WRITE), /* read_only */ + TRUE, /* cpu_access */ + FALSE); /* do_not_flush */ - map = winsys->displaytarget_map(winsys, lpt->dt, - pipe_transfer_buffer_flags(transfer)); - if (map == NULL) - return NULL; - } - else - map = lpt->data; + map = llvmpipe_texture_map(transfer->texture, + transfer->face, transfer->level, transfer->zslice); /* May want to different things here depending on read/write nature * of the map: */ - if (transfer->texture && (transfer->usage & PIPE_TRANSFER_WRITE)) - { + if (transfer->usage & PIPE_TRANSFER_WRITE) { /* Do something to notify sharing contexts of a texture change. - * In llvmpipe, that would mean flushing the texture cache. */ screen->timestamp++; } - xfer_map = map + llvmpipe_transfer(transfer)->offset + - transfer->y / pf_get_blockheight(format) * transfer->stride + - transfer->x / pf_get_blockwidth(format) * pf_get_blocksize(format); - /*printf("map = %p xfer map = %p\n", map, xfer_map);*/ - return xfer_map; + map += + transfer->y / util_format_get_blockheight(format) * transfer->stride + + transfer->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format); + + return map; } static void -llvmpipe_transfer_unmap(struct pipe_screen *_screen, - struct pipe_transfer *transfer) +llvmpipe_transfer_unmap(struct pipe_context *pipe, + struct pipe_transfer *transfer) { - struct llvmpipe_screen *screen = llvmpipe_screen(_screen); - struct llvmpipe_texture *lpt; - assert(transfer->texture); - lpt = llvmpipe_texture(transfer->texture); - - if(lpt->dt) { - struct llvmpipe_winsys *winsys = screen->winsys; - winsys->displaytarget_unmap(winsys, lpt->dt); - } -} - -void -llvmpipe_init_texture_funcs(struct llvmpipe_context *lp) -{ + llvmpipe_texture_unmap(transfer->texture, + transfer->face, transfer->level, transfer->zslice); } @@ -411,14 +463,19 @@ void llvmpipe_init_screen_texture_funcs(struct pipe_screen *screen) { screen->texture_create = llvmpipe_texture_create; - screen->texture_blanket = llvmpipe_texture_blanket; screen->texture_destroy = llvmpipe_texture_destroy; + screen->texture_get_handle = llvmpipe_texture_get_handle; screen->get_tex_surface = llvmpipe_get_tex_surface; screen->tex_surface_destroy = llvmpipe_tex_surface_destroy; +} + - screen->get_tex_transfer = llvmpipe_get_tex_transfer; - screen->tex_transfer_destroy = llvmpipe_tex_transfer_destroy; - screen->transfer_map = llvmpipe_transfer_map; - screen->transfer_unmap = llvmpipe_transfer_unmap; +void +llvmpipe_init_context_texture_funcs(struct pipe_context *pipe) +{ + pipe->get_tex_transfer = llvmpipe_get_tex_transfer; + pipe->tex_transfer_destroy = llvmpipe_tex_transfer_destroy; + pipe->transfer_map = llvmpipe_transfer_map; + pipe->transfer_unmap = llvmpipe_transfer_unmap; }